Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 18:05:32 Player: Warped Result: Destroyed by S-10 Pest with Backup Laser I Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (65) 325 Value Destroyed (1463) 1463 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2988 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 103/300 Energy 300/300 System Corruption 0% Temperature Cool (15) Movement Rolling (105) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Large Battery Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Mining Claw > --- INVENTORY (20) --- Improved Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Small Matter Pod (50) Visual Processing Unit Sensor Array Targeting Computer Core Shielding Light Armor Plating Light Armor Plating Light Armor Plating Authchip [Weapon] Improved EM Shotgun Light Assault Rifle Light Assault Rifle Improved Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Light Treads Light Treads Compact Wheel Small Matter Pod Visual Processing Unit Sensor Array Targeting Computer Core Shielding Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Datajack Mining Claw [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 53 | 7 8 14 24 Power 6 | 1 1 3 1 Engine 5 | 1 1 3 . Core . | . . . . Reactor 1 | . . . 1 Propulsion 16 | 2 2 4 8 Treads 6 | . 2 4 . Leg 5 | . . . 5 Wheel 5 | 2 . . 3 Hover . | . . . . Flight . | . . . . Utility 15 | 1 4 3 7 Device 3 | 1 1 1 . Storage 4 | . 3 . 1 Processor 2 | . . 1 1 Hackware . | . . . . Protection 6 | . . 1 5 Artifact . | . . . . Weapon 16 | 3 1 4 8 Energy Gun 2 | 1 . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 9 | 2 . 4 3 Ballistic Cannon . | . . . . Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 19 | . 2 1 16 Power 2 | . . . 2 Propulsion 5 | . . 1 4 Utility 3 | . . . 3 Weapon 9 | . 2 . 7 Highest Loss Streak 8 | . 2 1 8 To Critical Strikes . | . . . . Average Backups 12 | 2 9 12 15 Power . | . . . . Propulsion 2 | 1 . 1 3 Utility 6 | . 5 6 8 Weapon 2 | . 2 2 2 Tool/Special . | . . . . Unused Backups 25 | 2 3 1 19 Power . | . . . . Propulsion 9 | 2 3 . 4 Utility 11 | . . 1 10 Weapon 4 | . . . 4 Tool/Special 1 | . . . 1 Average Slot Usage (%) 96 | . 98 99 94 Engine 8 | . 14 11 2 Reactor 3 | . . . 7 Treads 11 | . 16 21 2 Leg 5 | . . . 12 Wheel 6 | . 11 . 5 Device 7 | . 14 11 1 Storage 12 | . 13 11 11 Processor 11 | . . 10 18 Protection 6 | . . 11 8 Energy Gun 1 | . 3 2 . Ballistic Gun 14 | . 14 19 11 Launcher 5 | . 9 . 5 Peak Build Rating 24 | 8 10 16 24 Average Rating 14 | 5 9 14 18 On Entrance 8 | . 8 8 16 Avg Prop Armor Cover (%) 4 | . 4 . . Naked Turns . | . . . . Heaviest Build 60 | 7 47 60 60 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 4 | . 1 2 4 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 5 20 20 20 Average Capacity 17 | 5 12 20 20 Most Carried 20 | 4 12 16 20 Average Carried 12 | 2 9 12 15 Final Capacity 20 | 5 20 20 20 Final Carried 19 | 4 12 16 19 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1821 | 306 235 324 956 Remotely . | . . . . Salvage Created 1792 | 116 303 386 987 Parts 126 | 6 24 27 69 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 44 | 1 12 7 24 Melee 2 | . . . 2 Guns 25 | 1 4 7 13 Cannons 1 | . . . 1 AOE 16 | . 8 . 8 Classes Destroyed 9 | 2 4 1 2 Worker 5 | . 1 . 4 Builder 2 | . . . 2 Tunneler 4 | 4 . . . Hauler 3 | . 1 2 . Recycler 2 | . . . 2 Watcher 5 | . 1 2 2 Swarmer 18 | . 6 3 9 Grunt 11 | 1 6 . 4 Sentry 15 | . . 4 11 Best Kill Streak 10 | 5 3 6 10 Combat Bots Only 6 | 1 3 2 6 Max Kills in Single Turn 3 | 1 3 1 2 Gunslinging . | . . . . Exploded 3 | . 3 . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 384 | 1 73 60 250 Missed 96 | . 21 13 62 Hits 288 | 1 52 47 188 Projectile 288 | 1 52 47 188 Critical Strikes 3 | . . 2 1 Damage Taken 3448 | 10 745 553 2140 Core 535 | . 126 43 366 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 37 | . 37 . . Core Remaining (%) 74 | 100 49 . . Volleys Fired 212 | 9 61 29 113 Largest 2 | 2 2 2 2 Hottest 80 | 40 70 46 80 Shots Fired 336 | 18 78 58 182 Gun 298 | 18 65 58 157 Cannon 6 | . . . 6 Launcher 32 | . 13 . 19 Special . | . . . . Kinetic 281 | 18 49 58 156 Thermal 23 | . 16 . 7 Explosive 32 | . 13 . 19 Electromagnetic . | . . . . Robot Hit Streak 23 | 6 10 12 23 Robot Miss Streak 7 | 1 3 4 7 Penetration Max . | . . . . Secondary Targets 4 | . 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 223 | 12 45 37 129 Core Hits 110 | 6 22 17 65 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks 27 | . . . 27 Impact . | . . . . Slashing 27 | . . . 27 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4728 | 128 1120 555 2925 Guns 2694 | 128 490 533 1543 Cannons 88 | . . . 88 Explosions 1685 | . 630 . 1055 Melee 238 | . . . 238 Ramming 23 | . . 22 1 Kinetic 2517 | 128 313 533 1543 Thermal 265 | . 177 . 88 Explosive 1685 | . 630 . 1055 Electromagnetic . | . . . . Impact . | . . . . Slashing 238 | . . . 238 Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Energy Discharges 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 56 | . . . 56 Projectiles . | . . . . Explosions 40 | . . . 40 Melee 16 | . . . 16 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 229 | . 184 45 . Shots 7 | . 5 2 . Rammed 5 | . 1 4 . Targets Rammed 6 | . 1 4 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 303 | 6 122 303 290 Average Temperature 59 | 6 35 42 70 Received Heat Transfer 891 | 6 288 90 507 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 777 | . 592 . 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . . 1 Low Security (%) 77 | 100 100 100 48 Level 1 22 | . . . 51 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 288 | 35 132 129 288 Initial 38 | . 13 24 38 Average 92 | 11 51 38 153 Influence Increases 1668 | 40 441 284 903 Destroy 0b10 Robot/C 880 | 20 240 140 480 Destroy 0b10 Robot/NC 105 | 20 15 20 50 Destroy Leader 266 | . 54 58 154 Successful Hack 64 | . 25 14 25 Disable Machine 120 | . 30 15 75 Destroy Structure 158 | . 77 7 74 Lose Combat Pursuer 75 | . . 30 45 Influence Decreases 1392 | 20 404 250 718 Entered New Map 93 | . 7 33 53 Time Decay 1064 | 20 377 183 484 Lost Part 190 | . 20 10 160 Purge Threat 45 | . . 24 21 Squads Dispatched 6 | . 2 2 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | 1 19 11 32 Peak Tracking Total 6 | 1 3 6 5 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 8 | . 2 1 5 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 15 | . 8 2 5 Terminals 13 | . 7 1 5 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 46 | . 24 8 14 Successful 26 | . 14 5 7 Failed 19 | . 10 2 7 Catastrophic 3 | . 2 . 1 Database Lockouts 1 | . . 1 . Manual 1 | . . . 1 Terminals 38 | . 19 5 14 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 20 | . 10 3 7 Record 6 | . 6 . . Part Schematic 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Open Door 2 | . . . 2 Alert Level 2 | . 1 . 1 Unreport Threat 3 | . . 2 1 Locate Traps 2 | . 1 . 1 Hauler Manifests 1 | . 1 . . Registered Components 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 7 1 3 Full Trace Events 5 | . 3 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 3097 | 37 1013 766 1281 Optics 1035 | . . . 1035 Terrain 649 | 37 612 . . Structural 950 | . . 704 246 Seismic 463 | . 401 62 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 3378 | 116 1013 771 1478 Spaces Moved 1550 | 95 668 266 521 Core 19 | 19 . . . Treads 591 | . 260 266 65 Legs 244 | . . . 244 Wheels 696 | 76 408 . 212 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 240 105 Average Speed 163 | 74 121 240 193 Slowest Speed 400 | 80 240 320 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 6 94 21 74 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 10 | . 7 . 3 Terrain Destroyed 148 | . 74 3 71 Melee 3 | . . . 3 Projectile . | . . . . AOE 145 | . 74 3 68 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2016 | 124 797 336 759 Wait 61 | . 33 11 17 Move 1547 | 94 667 265 521 Hop . | . . . . Pick Up 55 | 12 16 4 23 Fast Attach 16 | . 3 2 11 Attach 26 | 6 4 2 14 Detach 1 | . . . 1 Swap 31 | 1 4 12 14 Drop 34 | 2 8 7 17 Fire 212 | 9 61 29 113 Melee 27 | . . . 27 Ram . | . . . . Kick 1 | . . . 1 Crush 5 | . 1 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 13) 384 | -10/Materials | Discovered new exit (range 6) 487 | -10/Materials | Discovered new exit (range 10) 548 | -10/Materials | Repaired Lgt. Ion Engine 574 | -10/Materials | Repaired Grenade Launcher 700 | -10/Materials | Discovered new exit (range 15) 868 | -10/Materials | Core integrity fell below 50% 1054 | -10/Materials | Discovered new exit (range 16) 1130 | -10/Materials | Entered another Materials area 1130 | -9/Materials | Evolved 2 slots: Utility x2 1268 | -9/Materials | Discovered new exit (range 11) 1365 | -9/Materials | Identified exit to Storage 1502 | -9/Materials | Central database locked down 1901 | -9/Materials | Entered Storage 1995 | -9/Storage | Met 01-MTF 2097 | -9/Storage | Found Prototype Energy Gun 2525 | -9/Storage | Lost 3 parts (1n2w) 3023 | -9/Storage | Core integrity fell below 50% 3160 | -9/Storage | Core integrity fell below 20% 3171 | -9/Storage | Lost 8 parts (1p3n1u3w) 3379 | -9/Storage | Destroyed by S-10 Pest with Backup Laser I Last Messages --------------- Acquired 4 matter. Acquired 11 matter. Acquired Lgt. Assault Rifle. Connecting with Terminal... Acquired Beam Cannon. Discarded Visual Processing Unit. Acquired Lrg. Battery. Critical hit (Burn: +37). Imp. Ion Engine destroyed. Y-45 Defender destroyed. Acquired 54 matter. Acquired 53 matter. Connecting with Door Terminal... Storage Shell breached. Acquired Prototype Flight Unit. Dropped Beam Cannon. Acquired Imp. Medium Laser. Acquired Prototype Energy Gun. Acquired Prototype Ballistic Gun. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ## # #+######### ###* + #???? | | ####### #??????# #?# # #???? | | ??????# """ #??????# #?# # #???? | | ??????# """ ########+#?# [ # #???? | | ??????# """ # #?# ] # #???? | | ??????# # ######+## #???? | | ??????# """ # """" + #???? | | ??????# """ # """" ###### #???? | | ??????# """ # """" #????# #???? | | ??????# ? # """" #????# #???? | | ??????#######?## ######+##+#???? | | ???????????????# # = #???? | | ??????????????## # #???? | | ???############ +#+# # #???? | | ???# = ! #???? | | ???# * = #???? | | ???# ! #???? | | ???######+##"## ## ! #???? | | ???# ### # = ! #???? | | ???# """ "" #### ###+#+###########???? | | ???# """ """[## #??????????? | | ???# """ """ ## " " s #??????????? | | ???# =[## """"" #??????????? | | ???# *! ## """"" #??????????? | | ???# ] ## ######?????? | | ???# ############@## #?????? | | ???#### ######??????# "" #?????? | | ??????###???????????# T #?????? | | ?????################= ##### #?????? | | ?????# [ # ######+####????? | | ??????# [ # # #????? | | ??????# [ # # ! #????? | | ??????# " "" # # ! #????? | | ??????# "R"" + # #????? | | ??????# """" # ###########????? | | ????????############# ##???###???????? | | ???????????????????# #####T#"??????? | | ???????????????????# "??????? | | ???????????????????# "??????? | | ???????????????????# #######"??????? | | ????????????????#####+#####???????????? | | ????????????????# #???????????? | | ????????????????# "" " #???????????? | | ????????????????# " [" #???????????? | | ????????????????# " "? #???????????? | | ????????????????# " ]"?? #???????????? | | ????????????????# " "???#???????????? | | ????????????????# """"???????????????? | | ????????????????? ???????????????????? | | ?????????????????##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 21 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Gauss Rifle | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 38% | -10/Materials Studied --------- Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control First Step to Greatness For Emergencies Only Item+ Loot Pinata Novice Programmer One Hack Too Far Organ Harvest Part-time Excavator Part-time Mechanic Resistances Are Futile Risk Taker Shopping List Spot Them First Storm Trooper There's More Where That Came From Uninvited Guest Challenges ------------ None Game ------ Seed AutogunFlightDetector Manual? 0 Play Time 01:06:45 Cumulative 1.1 hours Start 2026.01.25 @ 11:31:48 End 2026.01.25 @ 18:05:32 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: abd712fd-96d2-403d-868b-4d0781710909