Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 21:21:55 Player: Feral_Cog Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (118) 590 Value Destroyed (2952) 2952 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 6153 Bonus ------- High Alert Combat Kills 211 Cogmind --------- Core Integrity 0/700 Matter 227/300 Energy 100/100 System Corruption 3% Temperature Cool (6) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Improved Terrain Scan Processor Target Analyzer Particle Charger Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Lightning Gun Heavy Laser Gatling Laser > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Aluminum Leg Carbon-fiber Leg Improved Heat Sink Improved Sensor Array Improved Terrain Scan Processor Target Analyzer Particle Charger Field Recycling Unit Minigun Enhanced Autogun [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Light Armor Plating Device Tractor Beam Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon 2 | . . . . 2 Parts Attached 105 | 8 13 24 42 18 Power 10 | 1 1 1 5 2 Engine 9 | 1 1 1 4 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 29 | 2 2 6 15 4 Treads 13 | 2 2 4 5 . Leg 16 | . . 2 10 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 31 | 2 5 11 9 4 Device 10 | . . 4 3 3 Storage 7 | 2 3 2 . . Processor 4 | . 2 . 2 . Hackware . | . . . . . Protection 10 | . . 5 4 1 Artifact . | . . . . . Weapon 35 | 3 5 6 13 8 Energy Gun 12 | 3 3 2 1 3 Energy Cannon . | . . . . . Ballistic Gun 14 | . 2 . 8 4 Ballistic Cannon 5 | . . 4 1 . Launcher 4 | . . . 3 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Corrupted Parts 1 | . . . . 1 System Corruption 3 | . . . . 3 Parts Lost 41 | . 1 3 14 23 Power 4 | . . 1 1 2 Propulsion 10 | . . . 3 7 Utility 14 | . . 1 6 7 Weapon 13 | . 1 1 4 7 Highest Loss Streak 17 | . 1 2 6 17 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 97 96 86 81 Engine 10 | . 14 11 4 7 Treads 21 | . 28 21 16 . Leg 5 | . . . 13 26 Device 5 | . . 9 11 6 Storage 13 | . 17 14 9 7 Processor 4 | . 8 2 1 . Protection 6 | . . 14 8 11 Energy Gun 5 | . 6 6 . 13 Ballistic Gun 12 | . 20 . 14 7 Ballistic Cannon 4 | . . 14 2 . Naked Turns . | . . . . . Heaviest Build 89 | 14 89 44 47 54 Greatest Support 80 | 40 40 40 80 60 Greatest Overweight (x) 13 | . 2 13 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 Average Capacity 14 | 7 14 14 15 15 Most Carried 22 | 6 22 15 15 14 Average Carried 11 | 3 10 12 10 12 Final Capacity 15 | 8 10 15 15 15 Final Carried 14 | 4 8 14 13 7 Class Distribution -------------------- 59% | Mutant 33% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2848 | 330 488 638 1097 295 Remotely 1098 | . . 547 448 103 Salvage Created 3831 | 132 850 1018 1397 434 Parts 251 | 12 50 84 87 18 Haulers Intercepted 7 | . 2 3 2 . Recyclers Shooed 3 | . 1 1 . 1 Parts Field Recycled 10 | . . 5 5 . Retrieved Matter 34 | . . 29 5 . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 77 | . 15 26 26 10 Guns 48 | . 14 10 15 9 Cannons 17 | . . 13 4 . AOE 12 | . 1 3 7 1 Classes Destroyed 13 | 3 6 1 2 1 Worker 8 | 2 2 2 2 . Builder 11 | . 1 1 9 . Tunneler 1 | 1 . . . . Hauler 7 | . 2 3 2 . Recycler 7 | 1 2 2 2 . Operator 1 | . 1 . . . Watcher 6 | . 2 3 1 . Swarmer 21 | . 3 12 5 1 Grunt 35 | . 12 6 13 4 Brawler 1 | . . . . 1 Sentry 16 | . . 8 5 3 Hunter 3 | . . . 2 1 Heavy 1 | . . . 1 . Best Kill Streak 9 | 2 8 6 9 4 Combat Bots Only 7 | . 3 5 7 4 Max Kills in Single Turn 3 | 1 3 3 3 2 Gunslinging 1 | . . . 1 . Exploded 2 | . 1 2 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 744 | . 73 109 200 362 Missed 217 | . 17 36 50 114 Damage Taken 6922 | . 705 919 2722 2576 Core 1399 | . 159 147 388 705 Absorbed by Shields 239 | . . . 239 . Regen/Repaired (Parts) 150 | . . 150 . . Core Remaining (%) 57 | 100 36 63 29 . Volleys Fired 285 | 7 64 58 119 37 Largest 4 | 2 2 2 2 4 Hottest 204 | 90 90 90 88 204 Shots Fired 557 | 14 124 114 216 89 Gun 438 | 14 124 45 173 82 Cannon 100 | . . 69 31 . Launcher 19 | . . . 12 7 Special . | . . . . . Kinetic 379 | . 66 69 204 40 Thermal 95 | 14 47 . . 34 Explosive 13 | . . . 6 7 Electromagnetic 70 | . 11 45 6 8 Robot Hit Streak 16 | 5 9 12 16 14 Robot Miss Streak 14 | 1 5 14 5 3 Penetration Max . | . . . . . Secondary Targets 8 | . 5 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 380 | 9 77 84 148 62 Core Hits 257 | 5 38 81 97 36 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | . 2 . 1 . Critical Strikes 7 | 2 2 . 2 1 Burn 2 | 2 . . . . Destroy 4 | . 2 . 2 . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7697 | 106 1174 1626 3324 1467 Guns 4615 | 106 1005 507 1840 1157 Cannons 1572 | . . 873 699 . Explosions 1508 | . 169 246 785 308 Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 4376 | . 539 873 2539 425 Thermal 1700 | 106 499 246 236 613 Explosive 670 | . . . 362 308 Electromagnetic 949 | . 136 507 187 119 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 1 3 Average Corruption 1 | . . . 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 4 5 Message Errors 4 | . . . 3 1 Matter Fused 1 | . . . 1 . Heat Flow Errors 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 37 | . . 5 32 . Projectiles . | . . . . . Explosions 37 | . . 5 32 . Melee . | . . . . . Knockbacks 57 | . . 11 46 . Impact . | . . . . . Kinetic 50 | . . 11 39 . Secondary 7 | . . . 7 . Self-Inflicted Damage 356 | . 34 71 198 53 Shots 18 | . 1 2 12 3 Rammed 2 | . . . . 2 Targets Rammed 3 | . . . . 3 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 345 | 60 345 183 267 341 Average Temperature 85 | 25 92 41 90 155 Received Heat Transfer 2118 | . 363 201 879 675 Effects 11 | . 1 . 4 6 Energy Bleed 2 | . . . . 2 Interference 8 | . . . 4 4 Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 3 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 3 . . 1 Heat Transferred 3531 | 421 1103 350 350 1307 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 12 | . 2 5 5 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 696 | 20 290 499 696 470 Initial 265 | . 13 24 210 265 Average 232 | 6 86 297 400 377 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 47 | 100 87 35 . . Level 1 25 | . 12 17 51 55 Level 2 26 | . . 46 48 44 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 6 3 5 4 Investigation 8 | . 4 3 1 . Extermination . | . . . . . Reinforcement 6 | . 2 . 3 1 Assault 1 | . . . 1 . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 20 34 35 16 Peak Tracking Total 7 | . 4 5 6 7 Tactical Retreats 8 | . 1 3 3 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 2 2 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 17 | . 8 7 2 . Terminals 9 | . 5 3 1 . Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units 4 | . 2 2 . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 61 | . 29 24 8 . Successful 43 | . 19 17 7 . Failed 18 | . 10 7 1 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 10 10 1 . Fabricators . | . . . . . Repair Stations 11 | . 3 8 . . Recycling Units 22 | . 16 6 . . Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 14 | . 7 6 1 . Record 6 | . 2 3 1 . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . . 1 . . Maintenance Status 2 | . 2 . . . Transport Status 1 | . . 1 . . Investigation Status 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 1 7 . . Scan Component 5 | . 1 4 . . Repair 3 | . . 3 . . Recycling Unit Hacks 15 | . 11 4 . . Recycle Component 8 | . 7 1 . . Process 4 | . 3 1 . . Report Inventory 2 | . 1 1 . . Retrieve Matter 1 | . . 1 . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 6 5 1 . Full Trace Events 7 | . 4 3 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 3 . . Time 78 | . . 78 . . Parts Recycled 8 | . 7 1 . . Recycled Matter 515 | . 457 58 . . Retrieved Matter 58 | . . 58 . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5487 | 230 2120 1494 1203 440 Spaces Moved 2272 | 108 927 561 498 178 Core 4 | 3 . 1 . . Treads 1859 | 105 927 550 277 . Legs 409 | . . 10 221 178 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 120 Average Speed 183 | 156 199 202 150 153 Slowest Speed 700 | 160 320 700 240 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 5 77 49 37 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 119 | . 8 19 46 46 Melee . | . . . . . Projectile 2 | . . . 1 1 AOE 117 | . 8 19 45 45 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3076 | 155 1076 815 759 271 Wait 228 | 21 22 110 52 23 Move 2268 | 107 926 560 497 178 Hop . | . . . . . Pick Up 125 | 11 39 37 30 8 Fast Attach . | . . . . . Attach 89 | 8 9 22 32 18 Detach 18 | 1 3 4 6 4 Swap 16 | . 4 2 10 . Drop 44 | . 9 22 13 . Fire 285 | 7 64 58 119 37 Melee . | . . . . . Ram 2 | . . . . 2 Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 231 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 5) 532 | -10/Materials | Core integrity fell below 50% 571 | -10/Materials | Discovered new exit (range 16) 676 | -10/Materials | Discovered new exit (range 11) 1008 | -10/Materials | Discovered new exit (range 16) 2351 | -10/Materials | Entered another Materials area 2351 | -9/Materials | Evolved 2 slots: Utility x2 2675 | -9/Materials | Discovered new exit (range 17) 2954 | -9/Materials | Discovered new exit (range 14) 2954 | -9/Materials | Discovered new exit (range 14) 3069 | -9/Materials | Discovered new exit (range 15) 3322 | -9/Materials | Repaired Lgt. Armor Plating 3328 | -9/Materials | Build established: Scavenger-Mutant 3642 | -9/Materials | Repaired Tractor Beam 3673 | -9/Materials | Repaired Lgt. Armor Plating 3799 | -9/Materials | Discovered new exit (range 10) 3845 | -9/Materials | Entered another Materials area 3845 | -8/Materials | Evolved 2 slots: Propulsion x2 4483 | -8/Materials | Destroyed 7 combat bots 4493 | -8/Materials | Lost 6 parts (1p1n3u1w) 4608 | -8/Materials | Lost 3 parts (1n2w) 4660 | -8/Materials | Core integrity fell below 50% 4738 | -8/Materials | Build established: Mutant 4986 | -8/Materials | Discovered new exit (range 14) 5045 | -8/Materials | First assault squad dispatched 5048 | -8/Materials | Entered Factory 5048 | -7/Factory | Evolved 2 slots: Weapon x2 5093 | -7/Factory | Garrison activated, responded to threat 5174 | -7/Factory | Lost 5 parts (1n1u3w) 5205 | -7/Factory | Discovered new exit (range 16) 5471 | -7/Factory | Core integrity fell below 50% 5485 | -7/Factory | Core integrity fell below 20% 5488 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- but can have serious negative consequences. U-05 Engineer lays Concrete. Aluminum Leg destroyed. R-06 Scavenger collects VTOL Module. U-05 Engineer lays Concrete. Slammed into G-47 Trooper. K-01 Serf collects debris. U-05 Engineer builds a Wall. Critical hit (Burn: +37). System corrupted: IFF burst signal emitted. R-06 Scavenger collects Imp. Heat Sink. Imp. Deuterium Engine destroyed. K-01 Serf collects debris. Slammed into G-47 Trooper. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Particle Gun. U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????? #???????????????? | | ????????????????????######## #?? ???????????? | | ???????############## #? 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""??????????? | | #?????# # "????????????"""???????????? | | ??????# # ???????????????????????????? | | ??????# #! ???????????????????????????? | | ??????# # ????????????????????????????? | | ??????# # ????????????????????????????? | | ??????# ########?????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????#######????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Let's See Who's Tougher Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Risk Taker Safety First Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed GunMetaPerforator Manual? 0 Play Time 01:49:38 Cumulative 3.6 hours Start 2024.04.01 @ 21:25:23 End 2024.04.02 @ 21:21:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/TerminusBold Map View 60x50 Zoom Use 94% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: da3823f1-3f21-4647-9db4-c4a44cabd1e0