Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 10:07:19 Player: Zaros426 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (182) 910 Value Destroyed (8549) 8549 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (1622) 1622 TOTAL SCORE: 18501 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 178 Entered DSFs 500 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 240/300 Energy 15/100 System Corruption 54% Temperature Cool (12) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ 0b10 Decoder Chip [Skirmisher] Experimental Core Shielding Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Advanced Cooling System Advanced Cooling System Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Experimental Signal Interpreter Improved Armor Integrity Analyzer Advanced Transmission Jammer Improved Light Armor Plating Remote Force Field > --- WEAPON ----------- Cooled Plasma Cannon Hardcell Cannon Molecular Deconstructor > --- INVENTORY -------- Light Antimatter Reactor Improved Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads Advanced Cooling System Advanced Cooling System Advanced Cooling System Advanced Energy Well Structural Scanner 0b10 Decoder Chip [Skirmisher] Layered Light Armor Plating Experimental Thermal Shield Advanced Hardlight Generator Mini Drone Bay Heavy Disruptor Cannon Powered Hammer [Rating: 129] Favorites ----------- Power Reinforced Fission Core Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Improved Armor Integrity Analyzer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Phase Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 8 . . . . 2 . 2 . . . . Power 2 | . . . . . 1 . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . . . . Utility 6 | . . . . . 5 . . . . 1 . . . . . . Weapon 2 | . . . . . 1 . . . . . . 1 . . . . Parts Attached 324 | 7 23 5 1 9 58 10 3 24 14 10 25 26 6 33 9 61 Power 40 | 1 2 . . 2 7 2 . 1 2 . 4 1 1 4 2 11 Engine 12 | 1 2 . . 2 5 1 . . . . 1 . . . . . Core 17 | . . . . . 1 1 . . 2 . 2 . . 2 1 8 Reactor 11 | . . . . . 1 . . 1 . . 1 1 1 2 1 3 Propulsion 61 | 2 11 1 1 2 10 2 . 5 . 2 4 . . 4 1 16 Treads 41 | 2 9 1 1 2 10 2 . . . . 4 . . 4 1 5 Leg 12 | . . . . . . . . 5 . 2 . . . . . 5 Wheel 2 | . 2 . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . . . . . Utility 121 | 2 5 2 . . 22 4 1 9 3 7 10 19 3 17 4 13 Device 64 | 1 . . . . 15 3 . 5 1 5 7 9 2 9 3 4 Storage 10 | 1 3 . . . . . . 1 . . 1 2 . 1 . 1 Processor 13 | . 2 . . . 3 . . . . . . 3 . 2 . 3 Hackware 2 | . . . . . . . . . . 1 . . . . . 1 Protection 32 | . . 2 . . 4 1 1 3 2 1 2 5 1 5 1 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 102 | 2 5 2 . 5 19 2 2 9 9 1 7 6 2 8 2 21 Energy Gun 8 | . . . . . 2 . . . . . . . 1 3 . 2 Energy Cannon 24 | . . . . . 6 1 1 4 5 . 1 3 . 2 1 . Ballistic Gun 7 | 2 3 . . . . . . . . . . 1 . . . 1 Ballistic Cannon 18 | . . . . 3 5 . . . . . 4 2 1 1 . 2 Launcher 11 | . . 1 . . 2 1 1 3 3 . . . . . . . Special Weapon 16 | . . . . . 1 . . 2 1 . 2 . . 2 . 8 Impact Weapon 15 | . 2 1 . 2 3 . . . . 1 . . . . 1 5 Slashing Weapon 3 | . . . . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 3 . . 3 1 . . . . . 4 1 Corrupted Parts 7 | . . . . . . . . 4 . . . . . . . 3 System Corruption 59 | . . . . . . . . 40 . . . . . . . 19 Parts Lost 90 | . . 1 . . 15 4 2 5 5 . 7 2 . 12 . 37 Power 12 | . . . . . 2 1 . . 1 . 2 . . 2 . 4 Propulsion 22 | . . . . . 4 2 . 2 . . . . . 1 . 13 Utility 34 | . . . . . 5 1 2 2 1 . 4 1 . 6 . 12 Weapon 22 | . . 1 . . 4 . . 1 3 . 1 1 . 3 . 8 Highest Loss Streak 12 | . . 1 . . 10 4 2 5 3 . 5 1 . 8 . 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 92 100 100 90 94 97 99 88 87 91 85 79 87 86 82 71 Engine 6 | . 14 14 14 14 10 3 6 4 . . . . . . . . Core 2 | . . . . . . . . . 1 5 5 5 5 8 15 10 Reactor 3 | . . . . . 1 6 6 7 8 . 3 9 10 6 . . Treads 18 | . 23 28 28 28 19 19 20 11 . . 10 10 10 12 15 13 Device 13 | . 1 . . . 22 23 25 13 22 30 23 20 20 19 17 12 Storage 8 | . 14 14 14 14 6 6 6 7 6 5 5 6 5 5 5 6 Processor 4 | . 12 6 . . 7 . . . . . . 1 10 8 10 11 Protection 8 | . . 7 14 14 6 14 13 16 12 7 8 6 5 5 5 2 Energy Cannon 5 | . . . . . 5 19 18 14 15 11 7 5 5 5 3 . Ballistic Gun 1 | . 17 . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . 1 9 . . . . . 5 9 13 9 . . Impact Weapon 6 | . 3 26 28 17 4 . . . . 4 1 . . . 2 2 Peak Build Rating 129 | 7 14 12 14 25 72 70 60 91 92 102 108 128 120 129 123 126 Average Rating 61 | 5 11 11 13 15 57 61 59 60 84 97 98 119 118 118 111 88 On Entrance 64 | . 7 11 11 14 23 70 60 53 89 72 99 108 115 119 115 123 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 156 | 13 53 56 56 67 115 119 111 122 122 95 118 156 141 149 146 150 Greatest Support 145 | 40 46 40 40 40 90 86 68 84 84 112 140 140 140 145 132 129 Greatest Overweight (x) 5 | 3 1 1 1 1 1 1 1 5 1 . 1 1 1 1 1 2 Average Overweight (x) . | . . 1 1 1 . 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 16 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 11 12 16 19 18 18 19 18 18 16 19 18 19 17 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | . 14 11 19 20 20 20 20 20 16 20 20 19 20 16 20 3 Class Distribution -------------------- 42% | Mutant 19% | Scavenger-Tank 18% | Tank 5% | Scavenger-Gunner 4% | Derelict-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Mutant | -5/Factory Tank | -5/DSF Scavenger-Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gladiator | -3/Proximity Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Matter Collected 6518 | 298 491 46 29 50 1022 201 137 281 215 . 627 855 472 945 . 849 Remotely 10 | . . . . . 10 . . . . . . . . . . . Salvage Created 8327 | 107 827 36 259 . 1764 710 119 358 351 . 649 680 312 1083 . 1072 Parts 380 | 8 57 3 15 . 79 26 5 20 16 . 39 36 14 39 . 23 Haulers Intercepted 4 | . 2 . . . 2 . . . . . . . . . . . Recyclers Shooed 7 | 1 . . 1 . 3 . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 108 | . . 7 . . . 25 3 . 18 . . . 15 26 . 14 Prevented 25 | . . . . . . 3 1 . . . . . 1 13 . 7 Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 155 | . 12 4 4 . 31 13 4 4 7 . 13 13 12 21 . 17 Melee 8 | . . . 2 . . . . . . . . . . . . 6 Guns 18 | . 12 . . . 1 . . . . . . . . 4 . 1 Cannons 95 | . . . . . 27 11 . . 5 . 11 12 12 15 . 2 AOE 15 | . . 4 . . 2 2 4 1 2 . . . . . . . Classes Destroyed 22 | 2 5 2 1 . 4 1 . . 1 . 1 1 . 3 . 1 Worker 7 | . 2 . . . 4 . . . . . . 1 . . . . Builder 1 | . . . . . . . . . . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . Hauler 4 | . 2 . . . 2 . . . . . . . . . . . Recycler 5 | 1 1 . 1 . 2 . . . . . . . . . . . Minesweeper 2 | . . . . . . 2 . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . Drone 1 | . . . . . 1 . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . Watcher 4 | . 3 . . . 1 . . . . . . . . . . . Swarmer 36 | . . 4 . . 7 5 4 . 1 . . . 9 4 . 2 Saboteur 1 | . . . . . . . . . . . . . . 1 . . Grunt 43 | . 12 . . . 8 5 . . . . 5 3 . 6 . 4 Brawler 8 | . . . . . 1 . . . . . 2 . . 3 . 2 Duelist 3 | . . . . . . . . . . . . . . 2 . 1 Sentry 12 | . . . 4 . 2 2 . . . . . 2 . 1 . 1 Specialist 8 | . . . . . . . . . 3 . 5 . . . . . Hunter 14 | . . . . . 5 . . . 2 . . 2 3 2 . . Programmer 16 | . . . . . 7 1 . . 1 . . 6 . 1 . . Heavy 1 | . . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . Enhanced Grunt 4 | . . . . . . . . 4 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 Butcher 5 | . . . . . . . . . . . . . . . . 5 Mutant 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | 2 4 4 2 . 4 6 4 3 6 . 9 3 5 8 . 4 Combat Bots Only 9 | . 3 4 2 . 4 6 4 3 6 . 9 3 5 8 . 4 Max Kills in Single Turn 2 | 1 1 2 1 . 2 1 2 1 1 . 2 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . 1 1 2 1 1 . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Hostile Shots Fired 1679 | . 66 94 4 . 269 122 29 33 107 . 141 167 73 201 . 373 Missed 466 | . 21 33 1 . 71 40 10 13 29 . 26 49 18 38 . 117 Damage Taken 20429 | . 531 369 47 . 2908 1085 248 924 1086 . 2085 1361 482 3095 . 6208 Core 1811 | . 80 53 33 . 147 88 8 45 121 . 76 20 15 150 . 975 Absorbed by Shields 3156 | . . . . . 28 188 72 . . . 594 858 414 643 . 359 Reduced by Siege Mode 601 | . . . . . . . . . . . 175 98 43 216 . 69 Redirected to Shielding 128 | . . . . . . . . . . . . . . . . 128 Ignored by Resistances 680 | . . . . . 75 141 37 . 201 . 88 93 . . . 45 Regen/Repaired (Parts) 36 | . 36 . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 33 . . . . 51 . 92 . . . . . Volleys Fired 493 | 14 77 2 . . 90 33 5 14 22 . 40 61 28 55 2 50 Largest 4 | 2 2 1 . . 3 3 1 3 3 . 3 3 3 4 1 2 Hottest 315 | 40 40 30 . . 213 105 39 315 105 . 210 240 183 263 7 198 Shots Fired 962 | 28 143 2 . . 202 76 8 33 39 . 84 110 62 119 3 53 Gun 207 | 28 143 . . . 14 . . . . . . . . 8 . 14 Cannon 684 | . . . . . 181 74 2 13 31 . 83 110 62 109 1 18 Launcher 40 | . . 2 . . 6 2 6 18 6 . . . . . . . Special 31 | . . . . . 1 . . 2 2 . 1 . . 2 2 21 Kinetic 461 | 28 143 . . . 75 . . . . . 41 75 40 58 . 1 Thermal 360 | . . . . . 120 74 2 13 31 . 42 11 22 31 . 14 Explosive 8 | . . 2 . . . . . 3 3 . . . . . . . Electromagnetic 102 | . . . . . 6 2 6 15 3 . . 24 . 28 1 17 Robot Hit Streak 27 | 10 8 1 . . 18 13 7 7 4 . 24 27 8 21 2 9 Robot Miss Streak 9 | 4 4 1 . . 8 3 1 2 2 . 4 3 9 7 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 704 | 19 90 4 11 . 149 49 4 21 17 . 65 75 31 89 2 78 Core Hits 362 | 7 46 6 3 . 119 20 5 18 11 . 22 24 20 43 . 18 Critical Kills 5 | . 1 . 1 . . . . . . . 2 . . . . 1 Critical Parts Destroyed 10 | . . 1 4 . . . . . . . . . . . . 5 Critical Strikes 35 | . 1 1 5 . 3 . . . . . 3 3 2 5 . 12 Burn 3 | . . . . . 3 . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . 2 . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . Blast 11 | . . . . . . . . . . . 1 3 2 5 . . Corrupt 2 | . . . . . . . . . . . . . . . . 2 Smash 12 | . . 1 5 . . . . . . . . . . . . 6 Sever 4 | . . . . . . . . . . . . . . . . 4 Melee Attacks 128 | . 2 4 12 37 12 . . . . . . . . . . 61 Impact 95 | . 2 4 12 37 12 . . . . . . . . . . 28 Slashing 33 | . . . . . . . . . . . . . . . . 33 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . 8 . 2 . . . . . . . . . . 1 Combat Hostiles 6 | . . . 6 . . . . . . . . . . . . . Follow-up Attacks 14 | . 1 . 4 . . . . . . . . . . . . 9 Damage Inflicted 21390 | 146 943 335 620 . 4021 1819 180 1179 937 . 2267 2694 1017 3020 . 2212 Guns 1640 | 146 865 . . . 241 . . . . . . . . 156 . 232 Cannons 15182 | . . . . . 3358 1717 . 194 601 . 2267 2694 1017 2864 . 470 Explosions 1981 | . . 232 . . 146 102 180 985 336 . . . . . . . Melee 2577 | . 78 103 620 . 273 . . . . . . . . . . 1503 Ramming 10 | . . . . . 3 . . . . . . . . . . 7 Kinetic 8106 | 146 865 . . . 1521 . . . . . 1351 1880 716 1627 . . Thermal 7041 | . . . . . 2078 1717 . 194 601 . 916 287 301 715 . 232 Explosive 987 | . . 232 . . . . . 517 238 . . . . . . . Electromagnetic 2669 | . . . . . 146 102 180 468 98 . . 527 . 678 . 470 Impact 1819 | . 78 103 620 . 273 . . . . . . . . . . 745 Slashing 758 | . . . . . . . . . . . . . . . . 758 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 54 | . . . . . 6 9 9 49 50 . . 7 7 11 11 54 Average Corruption 10 | . . . . . 3 7 9 17 49 . . 4 7 8 11 17 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 483 | . . . . . 38 76 27 18 32 . . 17 77 100 24 74 Message Errors 123 | . . . . . 14 20 4 7 5 . . . 23 27 4 19 Matter Fused 116 | . . . . . 5 20 5 4 8 . . 5 19 28 8 14 Heat Flow Errors 59 | . . . . . 6 12 4 3 4 . . 3 7 10 1 9 Energy Discharges 64 | . . . . . 6 9 6 1 2 . . 3 13 11 3 10 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . 1 . . 1 . . . 1 1 . . Data Loss (minor) 51 | . . . . . 4 8 4 1 2 . . 1 10 8 4 9 Data Loss (major) 19 | . . . . . . 2 1 1 2 . . 2 . 3 2 6 Misfires 25 | . . . . . 1 4 3 1 3 . . 2 2 8 1 . Alerts 8 | . . . . . . . . . 1 . . 1 2 1 1 2 Misdirections 4 | . . . . . . . . . . . . . . . . 4 Weapon Failures 9 | . . . . . 2 . . . 4 . . . . 3 . . Overload Shots 9 | . . . . . . . . 3 . . 3 1 2 . . . Effects 1 | . . . . . . . . . . . 1 . . . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . . . Overflow Damage 1218 | . 22 41 235 . 194 99 . 4 7 . 22 175 57 8 . 354 Projectiles 389 | . . . . . 17 99 . 4 7 . 22 175 57 8 . . Explosions 16 | . . 16 . . . . . . . . . . . . . . Melee 813 | . 22 25 235 . 177 . . . . . . . . . . 354 Knockbacks 98 | . . . 1 . 54 . . . . . 5 22 7 9 . . Impact 2 | . . . 1 . 1 . . . . . . . . . . . Kinetic 92 | . . . . . 52 . . . . . 5 19 7 9 . . Secondary 4 | . . . . . 1 . . . . . . 3 . . . . Self-Inflicted Damage 144 | . . 11 . . 19 43 31 . 40 . . . . . . . Shots 9 | . . 1 . . 1 2 2 . 3 . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . Targets Rammed 5 | . . . . . 1 . . . . . . . . . . 4 Kicked 4 | . . . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 370 | . 22 . . . 370 232 144 232 220 . 108 327 221 226 143 193 Average Temperature 64 | . 5 . . . 79 88 70 88 92 . 71 74 118 64 105 73 Received Heat Transfer 3531 | . 297 288 9 . 358 278 47 . 93 . 543 77 . 441 . 1100 Effects 1 | . . . . . . . . . . . . 1 . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . Siege Activations 23 | . . . . . . . . . . . 3 5 4 6 . 5 Total Turns 574 | . . . . . . . . . . . 156 127 66 146 . 79 Longest Duration 95 | . . . . . . . . . . . 95 43 28 48 . 39 Robots Corrupted 17 | . 1 1 2 . 2 . . 3 . . . 1 . 2 . 5 Combat Hostiles 13 | . . . 2 . . . . 3 . . . 1 . 2 . 5 Parts Fried 23 | . 3 . 3 . 3 . 1 3 . . . 5 . . . 5 Impact Corruptions 20 | . 1 1 5 . 4 . . . . . . . . . . 9 Robots Melted 3 | . . . . . 1 . . . . . 2 . . . . . Combat Hostiles 3 | . . . . . 1 . . . . . 2 . . . . . Parts Melted 32 | . . . . . 17 3 . . 6 . 6 . . . . . Heat Transferred 10444 | . . . . . 3349 2400 . 380 700 . 1380 380 450 1072 . 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . 1 . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Peak Influence 465 | 15 232 . 49 . 465 . . . . 18 325 375 . . . . Initial 161 | . 9 . . . . . . . . 18 12 161 . . . . Average 117 | 5 36 . 13 . 174 . . . . 18 189 234 . . . . Maximum Alert Level 2 | . 1 . . . 2 . . . . . 1 1 . . . . Low Security (%) 75 | 100 99 . 100 . 61 . . . . 100 46 45 . . . . Level 1 19 | . . . . . 23 . . . . . 53 54 . . . . Level 2 5 | . . . . . 15 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . . Squads Dispatched 25 | . 3 . . . 11 . . . . . 2 7 . 1 . 1 Investigation 6 | . 1 . . . 4 . . . . . . 1 . . . . Extermination 7 | . . . . . 5 . . . . . . 2 . . . . Reinforcement 10 | . 2 . . . 2 . . . . . 2 4 . . . . Assault 2 | . . . . . . . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Distress Signals 3 | . 1 . . . . . . . . . . 2 . . . . Communications Jammed 1 | . . . . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . . . . 1 . . . . Times Spotted 212 | . 17 9 2 . 33 14 7 4 14 . 15 15 13 23 . 46 Peak Tracking Total 9 | . 3 6 1 . 4 7 4 3 6 . 6 4 5 9 . 8 Tactical Retreats 16 | . . 1 . . 2 . . . 1 . 2 1 1 . . 8 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Traps Triggered 4 | . 1 . . . 2 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . 4 . . . . 1 . . . . . Triggered 4 | . . . . . . 1 . . . . 1 2 . . . . Most Traps Carried 4 | . . . . . . 4 4 4 2 1 1 . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Machines Disabled 13 | . . 1 . . 5 1 . 1 2 . . 2 . . 1 . Max in Single Turn 4 | . . 1 . . 4 1 . 1 1 . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Machines Accessed 56 | . 7 . 7 9 12 1 1 4 . 1 . 4 1 . 9 . Terminals 21 | . 6 . 5 . 6 1 . . . 1 . 2 . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . . Repair Stations 4 | . 1 . . . 2 . . . . . . 1 . . . . Recycling Units 3 | . . . . . 2 . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 247 | . 25 . 39 47 36 7 1 31 . 1 . 11 1 . 48 . Successful 198 | . 10 . 30 47 17 7 1 31 . 1 . 5 1 . 48 . Failed 47 | . 15 . 8 . 18 . . . . . . 6 . . . . Catastrophic 7 | . 1 . 1 . 3 . . . . . . 2 . . . . Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . Manual 32 | . 6 . 8 . 13 . . . 1 . . 4 . . . . Terminals 77 | . 23 . 15 . 25 7 . . . 1 . 6 . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . . Repair Stations 12 | . 2 . . . 6 . . . . . . 4 . . . . Recycling Units 4 | . . . . . 3 . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 181 | . 6 . 28 47 9 7 1 31 . 1 . 2 1 . 48 . Record 122 | . . . 24 41 2 7 . 11 . . . 1 . . 36 . Part Schematic 18 | . . . 2 . . . . 12 . . . . . . 4 . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . Robot Analysis 12 | . . . 1 6 1 . . . . . . . . . 4 . Prototype ID Bank 10 | . 2 . . . 1 . . 3 . . . . . . 4 . Open Door 2 | . . . . . . . 1 . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . 1 . 1 . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . 2 . . . . . . 2 . . . . Scan Component 4 | . 1 . . . 2 . . . . . . 1 . . . . Repair 2 | . 1 . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . 2 . 4 . . . . . . 1 . . . . Terminals 8 | . 2 . 2 . 3 . . . . . . 1 . . . . Track 1 | . . . . . 1 . . . . . . . . . . . Botnet 7 | . 2 . 2 . 2 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 7 . 5 . 10 . . . . . . 3 . . . . Full Trace Events 5 | . 1 . . . 3 . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 2 . . . . 12 . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . Time 76 | . 26 . . . . . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 186 | . . . . . 186 . . . . . . . . . . . Retrieved Matter 186 | . . . . . 186 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Total Allies 2 | . . . . . . . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . . . . . . . 2 2 2 Highest-Rated Group 79 | . . . . . . . . . . . . . . 79 79 79 Highest-Rated Ally 49 | . . . . . . . . . . . . . . 49 49 49 Total Orders 4 | . . . . . . 2 1 1 . . . . . . . . EXPLORE 3 | . . . . . . 2 1 . . . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . . . . . . 19 Total Damage 596 | . . . . . . . . . . . . . . . . 596 Kills 5 | . . . . . . . . . . . . . . . . 5 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Robot Analysis Total 12 | . . . 1 6 1 . . . . . . . . . 4 . Derelict Logs Recovered 9 | . . . . . . 2 2 . 2 . . . 1 2 . . Drone Launches 7 | . . . . . . 2 . 2 . . . . . 3 . . Drone Recoveries 3 | . . . . . . . . 3 . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Turns Passed 26777 | 131 1901 479 1020 6518 2639 2380 1068 493 583 260 522 971 2357 3118 547 1790 Spaces Moved 11028 | 52 821 190 411 2650 1070 930 421 154 302 188 167 341 1060 1264 248 759 Core 13 | 9 . . . . . . . . . . . . . . . 4 Treads 10010 | 43 704 190 411 2650 1070 930 421 96 . . 161 341 1060 1264 248 421 Legs 666 | . . . . . . . . 58 302 188 6 . . . . 112 Wheels 117 | . 117 . . . . . . . . . . . . . . . Hover 222 | . . . . . . . . . . . . . . . . 222 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 90 240 240 240 160 240 240 190 120 120 120 160 160 160 163 30 Average Speed 216 | 151 196 240 240 240 199 240 240 248 154 120 159 200 212 227 209 174 Slowest Speed 560 | 200 240 240 240 250 250 240 240 560 190 120 240 240 240 249 252 330 Overloaded Moves 83 | . . . . . . . . . . . . . . . . 83 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 62 | 5 99 16 73 97 26 99 98 80 44 7 72 8 98 99 62 82 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 6 | . . . . . . 1 . 1 1 . . . . . 3 . Known Exits Taken 7 | . 1 . . . 1 1 . . 1 1 . 1 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 . . 1 1 . . . . . 1 1 . Scrap Searched 25 | . . . . 6 . 5 2 . 3 . . . 4 5 . . Spaces Dug 20 | . . . . . 5 . . . 14 . 1 . . . . . Terrain Destroyed 213 | . . 10 . . 40 22 6 11 53 . 8 22 24 16 . 1 Melee 4 | . . . . . 4 . . . . . . . . . . . Projectile 113 | . . . . . 2 22 2 1 15 . 8 22 24 16 . 1 AOE 96 | . . 10 . . 34 . 4 10 38 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Total 12893 | 78 979 203 429 2733 1382 1020 474 232 389 219 353 528 1122 1419 275 1058 Wait 591 | 6 33 . 4 11 99 25 41 17 28 15 87 71 24 36 . 94 Move 11012 | 51 820 189 410 2649 1069 929 420 153 301 187 166 340 1059 1263 247 759 Hop . | . . . . . . . . . . . . . . . . . Pick Up 160 | . 15 1 7 10 28 10 2 13 6 7 12 13 2 15 9 10 Fast Attach 100 | 7 5 . . 3 16 4 1 5 . 2 14 7 2 9 2 23 Attach 123 | . 1 2 . 1 25 3 . 9 13 3 5 10 . 15 4 32 Detach 31 | . 1 . . 2 4 . . 1 8 . . 1 . 1 2 11 Swap 103 | . 17 3 1 5 17 3 2 10 1 5 6 9 4 9 4 7 Drop 158 | . 9 2 . 15 21 9 3 10 10 . 22 16 3 16 5 17 Fire 493 | 14 77 2 . . 90 33 5 14 22 . 40 61 28 55 2 50 Melee 112 | . 1 4 7 37 12 . . . . . . . . . . 51 Ram . | . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . 4 Crush 1 | . . . . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 5 | . . . . . . 4 . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x3 / Upp / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 132 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 16) 1067 | -10/Materials | Discovered new exit (range 16) 1375 | -10/Materials | Discovered new exit (range 7) 1471 | -10/Materials | Repaired Assault Rifle? 1481 | -10/Materials | Discovered new exit (range 13) 1898 | -10/Materials | Identified exit to Subcaves 1966 | -10/Materials | Identified exit to Materials 2033 | -10/Materials | Entered Subcaves 2035 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2058 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2105 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 2244 | -10/Subcaves | Discovered new exit (range 14) 2271 | -10/Subcaves | Core integrity fell below 50% 2387 | -10/Subcaves | Discovered new exit (range 12) 2512 | -10/Subcaves | Entered Recycling 2840 | -8/Recycling | Discovered new exit (range 11) 3367 | -8/Recycling | Scanned before Scraplab entrance 3460 | -8/Recycling | Entered Scraplab 3480 | -8/Recycling | Discovered new exit (range 3) 3532 | -8/Recycling | Entered Scraptown 4502 | -8/Scraptown | Discovered new exit (range 7) 4848 | -8/Scraptown | Visited The Evicted 4944 | -8/Scraptown | Visited Symbiants 5637 | -8/Scraptown | Visited Supply Room 5695 | -8/Scraptown | Visited Fellowship of the Rings 5851 | -8/Scraptown | Visited Junk Repository 5939 | -8/Scraptown | Visited Cave Peace 6110 | -8/Scraptown | Visited Spacefarers 6331 | -8/Scraptown | Visited UFD Registry 6331 | -8/Scraptown | Registered with UFD as "Gaussstep" 6470 | -8/Scraptown | Visited Abandonware Association 6506 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 6607 | -8/Scraptown | Visited Modified Component R&D 6710 | -8/Scraptown | Visited Observation Area 6849 | -8/Scraptown | Visited Research Penetration Think Tank 6995 | -8/Scraptown | Visited Infowarlord's Domain 7043 | -8/Scraptown | Visited Scrap Suit Storage 7142 | -8/Scraptown | Visited Scrapoid Pod Storage 7317 | -8/Scraptown | Visited Junk Repository 7379 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7394 | -8/Scraptown | Found DCF Scrap (28 items) 8740 | -8/Scraptown | Discovered new exit (range 3) 8951 | -8/Scraptown | Found Exp. Signal Interpreter 9111 | -8/Scraptown | Visited Analyses Database 9746 | -8/Scraptown | Build established: Derelict-Mutant 10050 | -8/Scraptown | Entered Factory 10050 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 10587 | -6/Factory | Discovered new exit (range 16) 11000 | -6/Factory | Build established: Mutant 11698 | -6/Factory | Central database locked down 11731 | -6/Factory | Discovered new exit (range 8) 11782 | -6/Factory | Identified exit to Factory 11831 | -6/Factory | Identified exit to Lower Caves 11942 | -6/Factory | Lost 10 parts (1p3n2u4w) 12689 | -6/Factory | Entered Lower Caves 12857 | -6/Lower Caves | Identified exit to Lower Caves 12956 | -6/Lower Caves | Build established: Scavenger-Tank 13258 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13453 | -6/Lower Caves | Attracted the attention of an 0b10 base 13520 | -6/Lower Caves | Lost 4 parts (1p2n1u) 13546 | -6/Lower Caves | Learned Extension emergency access door positions 13546 | -6/Lower Caves | Learned 8 Factory zone layouts 13546 | -6/Lower Caves | Learned Armory stockpile data 13546 | -6/Lower Caves | Learned Factory security intel 15069 | -6/Lower Caves | Entered another Lower Caves area 15069 | -6/Lower Caves | Accompanied by 2 allies 15199 | -6/Lower Caves | Learned location of 1 exit from Factory 15437 | -6/Lower Caves | Discovered new exit (range 128) 15778 | -6/Lower Caves | Encountered a Warlord checkpoint 16137 | -6/Lower Caves | Entered Data Miner 16137 | -6/Data Miner | Accompanied by 2 allies 16137 | -6/Data Miner | Discovered new exit (range 6) 16183 | -6/Data Miner | Met Data Miner 16248 | -6/Data Miner | Learned location of Section 7 (-2) 16248 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16301 | -6/Data Miner | Received God Mode back door access code from Data Miner 16357 | -6/Data Miner | Data Conduit disabled 16435 | -6/Data Miner | Lost 5 parts (2n2u1w) 16482 | -6/Data Miner | Found Prototype Device 16482 | -6/Data Miner | Identified Exp. Thermal Shield 16502 | -6/Data Miner | System corruption reached 10% 16547 | -6/Data Miner | System corruption reached 30% 16630 | -6/Data Miner | Entered Proximity Caves 16707 | -5/Proximity Caves | Learned location of 1 exit from Factory 16792 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 16805 | -5/Proximity Caves | Found Prototype Special Weapon 16905 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 16915 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 16961 | -5/Proximity Caves | Identified Molecular Deconstructor 17146 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 17211 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17211 | -5/Proximity Caves | Spotted B-75 Beast 17213 | -5/Proximity Caves | Entered Factory 17213 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17214 | -5/Factory | Identified exit to Factory 17215 | -5/Factory | Identified exit to Upper Caves 17448 | -5/Factory | Build established: Scavenger-Mutant 17473 | -5/Factory | Identified exit to DSF 17473 | -5/Factory | Entered DSF 17491 | -5/DSF | Additional patrols routed to DSF 17731 | -5/DSF | Sterilization system engaged 17751 | -5/DSF | Ambient heat levels rising (+10) 17758 | -5/DSF | Destroyed 9 combat bots 17766 | -5/DSF | Ambient heat levels rising (+10) 17781 | -5/DSF | Ambient heat levels rising (+10) 17796 | -5/DSF | Ambient heat levels rising (+10) 17811 | -5/DSF | Ambient heat levels rising (+10) 17817 | -5/DSF | Lost 5 parts (1p4u) 17826 | -5/DSF | Ambient heat levels rising (+10) 17841 | -5/DSF | Ambient heat levels rising (+10) 17856 | -5/DSF | Ambient heat levels rising (+10) 17871 | -5/DSF | Ambient heat levels rising (+10) 17886 | -5/DSF | Ambient heat levels rising (+10) 17901 | -5/DSF | Ambient heat levels rising (+10) 17916 | -5/DSF | Ambient heat levels rising (+10) 17931 | -5/DSF | Ambient heat levels rising (+10) 17935 | -5/DSF | Discovered exit to Factory (range 15) 17946 | -5/DSF | Ambient heat levels rising (+10) 17961 | -5/DSF | Ambient heat levels rising (+10) 17976 | -5/DSF | Ambient heat levels rising (+10) 17991 | -5/DSF | Ambient heat levels rising (+10) 17995 | -5/DSF | Entered Factory 17995 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 18287 | -4/Factory | Build established: Scavenger-Tank 18832 | -4/Factory | Discovered new exit (range 15) 18885 | -4/Factory | Build established: Tank 18952 | -4/Factory | Cargo convoy interrupted 18964 | -4/Factory | Identified exit to Upper Caves 18966 | -4/Factory | Entered Upper Caves 19151 | -4/Upper Caves | Encountered a Warlord checkpoint 19560 | -4/Upper Caves | Discovered new exit (range 16) 19582 | -4/Upper Caves | Identified exit to Upper Caves 20138 | -4/Upper Caves | Learned location of 1 exit from Research 21323 | -4/Upper Caves | Entered another Upper Caves area 21834 | -4/Upper Caves | Discovered new exit (range 13) 21945 | -4/Upper Caves | Identified exit to Research 22288 | -4/Upper Caves | Learned Research emergency access door positions 22724 | -4/Upper Caves | Spotted B-86 Titan 22744 | -4/Upper Caves | Found DCF Scrap (10 items) 22798 | -4/Upper Caves | Destroyed B-86 Titan 22901 | -4/Upper Caves | Learned Research trap positions 23167 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23192 | -4/Upper Caves | System corruption reached 10% 23238 | -4/Upper Caves | Destroyed 8 combat bots 23244 | -4/Upper Caves | Lost 8 parts (1p4u3w) 23327 | -4/Upper Caves | Lost 3 allies 23917 | -4/Upper Caves | Build established: Scavenger-Gunner 24070 | -4/Upper Caves | Discovered new exit (range 10) 24441 | -4/Upper Caves | Entered Zhirov 24441 | -4/Zhirov | Accompanied by 2 allies 24441 | -4/Zhirov | Discovered new exit (range 3) 24486 | -4/Zhirov | Met Zhirov 24547 | -4/Zhirov | Learned location of Quarantine (-3) 24547 | -4/Zhirov | Learned location of Testing (-2) 24547 | -4/Zhirov | Learned location of Command (-1) 24581 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24611 | -4/Zhirov | Found Alien Artifact 24611 | -4/Zhirov | Identified Integrated Dissipator 24611 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24645 | -4/Zhirov | Found Alien Artifact 24988 | -4/Zhirov | Entered Proximity Caves 24988 | -3/Proximity Caves | Accompanied by 2 allies 25371 | -3/Proximity Caves | Attacked by a faux Warlord 25460 | -3/Proximity Caves | Lost 4 parts (2u2w) 25739 | -3/Proximity Caves | Build established: Scavenger-Gladiator 26125 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26241 | -3/Proximity Caves | Lost 12 parts (3p3n5u1w) 26411 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 26479 | -3/Proximity Caves | Build established: Mutant 26567 | -3/Proximity Caves | Core integrity fell below 50% 26587 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 26646 | -3/Proximity Caves | System corruption reached 30% 26701 | -3/Proximity Caves | Core integrity fell below 20% 26730 | -3/Proximity Caves | Lost 8 parts (1p5n2u) 26770 | -3/Proximity Caves | Identified Transdimensional Reconstructor 26770 | -3/Proximity Caves | Warped through subspace 26778 | -3/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 26718_ Acquired Corrupted Phasing Sabre. 26732_ YM A8Q%A=,/59TD7F1 ZLB ULFGHRS5 26746_ Adv. Transmission Jammer destroyed. 26746_ Cld. Gravmag System destroyed. 26749_ System corrupted: Substantial component data lost. 26755_ Hvy. Mace destroyed. 26755_ Integrated Corrupted Phasing Sabre (+2). 26755_ Complication: Energy sink damages Corrupted Phasing Sabre (-21). 26764_ System corrupted: Heat flow error (+187). 26767_ Cld. Gravmag System destroyed. 26770_ Molecular Deconstructor destroyed. 26770_ Identified Transdimensional Reconstructor. 26770_ Warped through subspace. [Achievement: Subspace Traveler] 26771_ Dropped Hcp. Storage Unit. 26773_ Acquired 0b10 Decoder Chip [Skirmisher]. 26774_ Dropped Adv. Energy Well. 26775_ Dropped Phasing Sabre. 26776_ Dropped Prc. Matter Filter. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????# #?????????????????????????????????????? | | ?????# ###????????????????????????????????????? | | ????## ## #????????????????????????????????????? | | ##### ####?????????????????????????????????? | | ##????????????????????????????????? | | #????????????????????????????????? | | #### ##???????????????????????????????? | | ???## ##?????????????#????????????????? | | ????# ##??????????? ????????????????? | | ????#### #?????????? ?????????????????? | | ???????## ### ##?????#### ? ???????????????? | | ????????# #?### ##???### ? ???????????????? | | ????????# ##### #???## ? ??######???????? | | ????????# ## ##### #??? ### ##??????? | | ? ?????# #???? #??????? | | ?? ????#### ##### #??????? | | ? ????## ####??## | | ? ???## % ####### #??? | | ?? ??# % ## ## # #???? | | ??? #?# ! ### # # # # ##???? | | ???? ## ### #! # ##??? | | ??? ##### Y! ## # # #??? | | ????## #?### ##/! # # #??? | | ?????### #?## ##!!*# #% # ##?# | | ?###???## #?# ##!# # ## ### | | ## ##?### ### #### @ g | | # ### ## ### %### !g ## | | # ##?## *## g ### | | ## ##???##! ## ## | | ## #### #?????# ## ##? | | ####??# #?????# ## ## ##?? | | ##????# #?????## #### ### ##??? | | #?????## ##??????## ##??# #?# ##### | | #??????#####????????######??## #?### | | # ##??????????????????????????## #???? | | #####???????????????????????????# #??? | | ????????????????????????????????## ## #??## # | | ????????????????????????####?????###### ####### # | | ????????????????????????# ##?????????# ## %### # | | ????????????????????????# #####?????# # ##%# | | ????????????????????????# % ####### % % | | ????????????????????????## % | | ?????????????????????????##### %### | | ??????????????????# ????????# % #### % ##?? | | ???????????????????# ###% #??## % ##?## | | ???????????????????# % #???## % % #?## | | ??????????????????????### ### ##????## % #### | | ??????????????????????#" ????# ##??????## ###?# | | ?????????????????????????????# #????????# #???#% | | ????????????????????????????? ##??###### #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 198 Energy Generation 51 Energy Capacity 1105 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Core Shielding 40 Point Defense Rating 80 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 59 Targeting Accuracy 6 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 50 Particle Charging 25 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 12 Authchip Count 4 Item Schematics ----------------- Corruption Screen | -8/Recycling | Hacked Deuterium Engine | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Weapon Cycler | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Achiever Adventurer Alien Tech Deconstruction Explorer GoHome() Subspace Traveler The Science Guy Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed BiomechanicalOpticalArray Manual? 0 Play Time 03:58:38 Cumulative 11.5 hours Start 2024.08.08 @ 00:53:47 End 2024.08.09 @ 10:07:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 21 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e8b688bb-6b9e-4684-93dd-1de65e443739