Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.04.25 @ 18:19:06 Player: KN-OKO Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (209) 1045 Value Destroyed (10585) 10585 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (5027) 5027 TOTAL SCORE: 24637 Bonus ------- High Alert Combat Kills 536 Follower Combat Kills 162 Registered with UFD 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3726 Friendly Fire -497 Cogmind --------- Core Integrity 0/1450 Matter 274/300 Energy 67/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Improved Target Analyzer Core Analyzer > --- WEAPON (3) ------- Plasma Lance > --- INVENTORY (5) ---- Advanced Shield Generator Advanced System Restoration Module Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Improved Weapon Cycler Advanced Reaction Control System Improved Phase Shifter Hardened Heavy Armor Plating Makeshift Ablative Armor Focal Shield > --- WEAPON ----------- Bore Cannon Bore Cannon Plasma Lance > --- INVENTORY -------- Flexi-carbon Leg Enhanced Armored Leg Biometal Leg Advanced Energy Well High-capacity Matter Pod Advanced Thermal Shield Long-range Tractor Beam Minesniffer Drone Bay Transdimensional Reconstructor Long-range Proton Cannon Heavy Shock Bomb Launcher Precision Rocket Launcher Chainsword Phasing Sabre Makeshift Spear [Rating: 124] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Utility Large Storage Unit Device Power Bank Storage Large Storage Unit Processor Improved Target Analyzer Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Riot Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Bore Cannon Launcher Precision Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . . . 8 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . 2 1 . . . . . . . . . . 1 Utility 10 | . . . . 5 1 . . . . 2 . . . . 1 1 Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 161 | 6 5 9 7 16 28 1 2 5 5 20 9 . 23 5 13 7 Power 19 | 1 1 1 1 3 3 . . 1 . 1 1 . 2 . 2 2 Engine 8 | 1 1 1 . 3 . . . . . . . . . . 1 1 Core 6 | . . . 1 . 3 . . . . . . . 2 . . . Reactor 5 | . . . . . . . . 1 . 1 1 . . . 1 1 Propulsion 45 | 2 . 2 4 3 8 . . 1 2 6 3 . 5 3 5 1 Treads 7 | 2 . 1 1 . . . . . . . . . 1 . 2 . Leg 33 | . . 1 2 3 8 . . 1 2 5 2 . 4 3 1 1 Wheel 5 | . . . 1 . . . . . . 1 1 . . . 2 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 58 | 1 3 1 . 6 10 . 1 3 3 9 3 . 13 . 3 2 Device 26 | . . 1 . 5 2 . 1 . 1 5 2 . 6 . 2 1 Storage 7 | 1 2 . . . 1 . . 1 . . 1 . . . 1 . Processor 8 | . . . . 1 1 . . . . 1 . . 4 . . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 17 | . 1 . . . 6 . . 2 2 3 . . 3 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 39 | 2 1 5 2 4 7 1 1 . . 4 2 . 3 2 3 2 Energy Gun 9 | . . 4 . 2 . . . . . 2 . . . . 1 . Energy Cannon 3 | . . . . . . . . . . . . . . 1 . 2 Ballistic Gun 12 | 2 . 1 1 2 1 . . . . 2 1 . . . 2 . Ballistic Cannon 5 | . 1 . 1 . . . . . . . . . 3 . . . Launcher 2 | . . . . . 1 . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . Slashing Weapon 6 | . . . . . 5 . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . 1 3 . . 4 . . . . 1 1 1 1 Corrupted Parts 4 | . . . . . . . . . . . 1 . . 3 . . System Corruption 24 | . . . . . . . . . . . 8 . . 16 . . Parts Lost 88 | . . 8 . 2 4 . 1 . 1 24 5 . 2 . 28 13 Power 11 | . . 1 . 1 1 . . . . 3 1 . . . 2 2 Propulsion 24 | . . 2 . . . . . . . 7 3 . . . 8 4 Utility 29 | . . 1 . . 1 . 1 . 1 9 1 . 1 . 11 3 Weapon 24 | . . 4 . 1 2 . . . . 5 . . 1 . 7 4 Highest Loss Streak 13 | . . 4 . 1 2 . 1 . 1 5 4 . 1 . 9 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 12 | 1 4 5 13 13 13 14 14 13 13 12 12 13 14 15 11 11 Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . 2 2 3 4 4 4 4 3 3 2 2 3 3 3 3 . Utility 2 | . . 1 2 2 3 4 4 4 3 3 3 3 4 5 3 3 Weapon 5 | . 1 1 7 6 6 6 6 6 6 5 6 6 5 6 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 32 | . . . 9 2 9 . . 1 . 1 . . 3 . 1 6 Power . | . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . 2 . . . . . . . 2 . . . Utility 7 | . . . 3 . . . . 1 . 1 . . . . . 2 Weapon 18 | . . . 4 2 7 . . . . . . . 1 . 1 3 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 79 | . 90 74 70 69 91 94 91 90 93 86 57 57 83 94 68 36 Engine 6 | . 14 8 9 9 9 5 5 5 5 3 . . 2 . . . Core 1 | . . . . . 5 5 5 2 . . . . 1 5 3 . Treads 4 | . 27 14 7 . . . . . . . . . . . 4 . Leg 17 | . . 7 11 21 25 27 27 26 27 24 16 15 15 26 11 10 Device 11 | . . 7 10 14 20 16 13 11 8 11 3 5 16 15 10 3 Storage 7 | . 14 11 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Processor 4 | . . . . 1 1 5 5 5 5 7 10 10 17 15 13 5 Protection 5 | . 5 2 . . 8 11 11 13 17 14 . . 5 10 2 . Energy Gun 1 | . . 8 3 1 . . . . . . 4 5 . . 1 . Ballistic Gun 4 | . 16 10 9 7 . . . . . 2 4 5 . . 3 . Ballistic Cannon 4 | . 11 2 6 5 . . . . . . . . 10 13 3 . Slashing Weapon 4 | . . . . . 14 11 10 13 15 7 3 5 1 . . . Peak Build Rating 124 | 6 7 19 38 82 103 94 96 96 96 111 68 61 106 112 124 83 Average Rating 63 | 4 6 14 28 60 94 93 92 91 94 97 58 61 85 106 90 58 On Entrance 60 | . 6 7 19 38 82 93 94 90 94 96 46 61 61 106 110 28 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 115 | 11 30 36 41 74 115 83 83 85 90 101 48 36 102 102 115 50 Greatest Support 140 | 40 40 40 38 74 89 88 88 92 96 99 32 16 110 126 140 76 Greatest Overweight (x) 6 | 3 . 1 2 1 1 . . 1 . 2 2 2 6 . 3 4 Average Overweight (x) . | . . . 1 . . . . . . . 1 2 2 . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 3 7 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 1 4 5 14 13 14 15 15 14 14 14 14 14 14 14 11 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 7 6 15 15 15 15 15 15 15 15 15 15 15 15 12 3 Class Distribution -------------------- 38% | Mutant 17% | Scavenger-Mutant 16% | Scavenger-Gladiator 7% | Scavenger-Gunner 7% | Gladiator 5% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Gunner | -6/Factory Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Zhirov Scavenger-Gladiator | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Derelict-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Matter Collected 5177 | 203 330 291 146 202 799 30 196 110 235 596 252 30 857 186 511 203 Remotely 1300 | . . . . . . . . . . 121 . . 770 . 409 . Salvage Created 9969 | . 358 224 . 220 1705 67 439 478 548 1677 306 . 1882 243 1026 796 Parts 414 | . 26 5 . 12 77 1 20 7 22 62 13 . 88 3 46 32 Haulers Intercepted 3 | . 1 . . . 1 . . . . 1 . . . . . . Recyclers Shooed 6 | . . . . . 2 . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . 1 . . . . 10 4 10 . 3 . . 5 . . Prevented 18 | . . . . . . 1 2 . 9 . 6 . . . . . Kills | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 180 | . 5 7 . 5 33 1 12 . 11 35 7 . 27 6 22 9 Melee 34 | . . . . . 22 . 1 . 2 6 . . . . 1 2 Guns 21 | . 1 3 . 4 . . . . . 7 1 . . . 5 . Cannons 36 | . 4 4 . 1 . . . . . . . . 23 4 . . AOE 78 | . . . . . 11 . 9 . 6 18 6 . 4 2 16 6 Classes Destroyed 23 | . 5 2 . 2 5 . . . 1 3 . . 2 . 1 2 Worker 5 | . . . . . 1 . . . . . . . . . 3 1 Builder 3 | . 1 . . . . . . . . 1 . . . . 1 . Tunneler 2 | . . . . . . . . . . . . . . . . 2 Hauler 3 | . 1 . . . 1 . . . . 1 . . . . . . Recycler 6 | . 1 . . . 1 . . . . . . . . . 3 1 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . . . . . . . 1 Watcher 5 | . 2 . . . 1 . . . . 1 . . . . . 1 Swarmer 50 | . . . . . 8 . 9 . 5 9 4 . 1 . 9 5 Grunt 56 | . 5 3 . 1 8 . 2 . 5 13 3 . 7 3 4 2 Brawler 7 | . . . . . 1 . . . 1 1 . . 4 . . . Duelist 5 | . . . . 1 . . 1 . . . . . 1 1 . 1 Protector 7 | . . . . . . . . . . 1 . . 5 . 1 . Sentry 10 | . . 1 . 2 4 . . . . 2 . . . . 1 . Demolisher 4 | . . . . . . . . . . . . . 4 . . . Specialist 5 | . . . . . 2 . . . . 3 . . . . . . Hunter 9 | . . . . . 3 1 . . . 1 . . 2 2 . . Programmer 19 | . . . . 1 7 . . . . 4 . . . . 6 1 Behemoth 1 | . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . 1 . . . . . . Executioner 3 | . . . . . . . . . . . . . 3 . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . 2 . . . Best Kill Streak 24 | . 2 2 . 3 5 1 5 . 5 10 4 . 24 4 19 6 Combat Bots Only 24 | . 2 2 . 3 4 1 5 . 5 8 4 . 24 4 12 5 Max Kills in Single Turn 5 | . 1 1 . 1 2 1 5 . 3 5 3 . 4 1 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 . 5 . 3 4 3 . 2 1 4 2 Melee 1 | . . . . . 1 . 1 . 1 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Hostile Shots Fired 1566 | . 4 91 . 93 228 9 17 . 65 476 34 . 71 35 298 145 Missed 561 | . 3 27 . 31 56 2 4 . 26 201 11 . 32 17 112 39 Hits 1005 | . 1 64 . 62 172 7 13 . 39 275 23 . 39 18 186 106 Melee 26 | . . . . 3 1 . . . 1 9 . . 1 . . 11 Projectile 979 | . 1 64 . 59 171 7 13 . 38 266 23 . 38 18 186 95 AOE 6 | . . . . . 1 . . . . 1 . . 4 . . . Critical Strikes 52 | . . 4 . . 6 . 2 . 4 16 . . 1 1 10 8 Actively Blocked 3 | . . 2 . . . . . . 1 . . . . . . . Part Disruptions 5 | . . . . . . . . . . 3 . . 2 . . . Damage Taken 18775 | . 48 1070 . 617 2625 76 219 . 847 4666 466 . 1004 163 4305 2669 Core 3600 | . . 179 . 55 179 . 37 . 187 550 93 . 193 36 636 1455 Absorbed by Shields 3014 | . . . . . 1477 . . . . 898 . . 414 106 119 . Reduced by Siege Mode 55 | . . . . . . . . . . . . . . . 55 . Redirected to Shielding 203 | . . 53 . . . . . . 74 76 . . . . . . Ignored by Resistances 474 | . . . . . 98 . 10 . . . . . . . 366 . Regen/Repaired (Parts) 262 | . 37 . . . . . . . . . . . 225 . . . Core Remaining (%) 59 | 100 . . 28 93 . . . . 59 . . . . 24 51 . Volleys Fired 274 | . 18 57 . 18 12 . 9 . 11 44 6 . 29 11 39 20 Largest 3 | . 2 2 . 3 1 . 1 . 1 3 1 . 3 3 3 1 Hottest 190 | . 50 115 . 152 43 . 46 . 46 135 88 . 144 177 190 88 Shots Fired 493 | . 36 112 . 48 12 . 9 . 11 70 7 . 81 23 64 20 Gun 223 | . 22 79 . 30 . . . . . 52 2 . . . 38 . Cannon 187 | . 14 33 . 18 . . . . . . . . 78 18 14 12 Launcher 83 | . . . . . 12 . 9 . 11 18 5 . 3 5 12 8 Special . | . . . . . . . . . . . . . . . . . Kinetic 335 | . 36 93 . 42 . . . . . 42 1 . 78 16 27 . Thermal 53 | . . 19 . 6 . . . . . 10 1 . . . 17 . Explosive 44 | . . . . . 12 . 2 . 2 10 1 . . 5 12 . Electromagnetic 61 | . . . . . . . 7 . 9 8 4 . 3 2 8 20 Robot Hit Streak 20 | . 8 20 . 7 10 . 11 . 2 13 5 . 4 3 18 6 Robot Miss Streak 7 | . 4 3 . 7 3 . . . 2 2 1 . 5 4 4 2 Penetration Max 3 | . . . . . . . . . . . . . 3 . . . Secondary Targets 2 | . . . . . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . Shots Hit Robots 512 | . 18 92 . 34 105 1 4 10 14 98 5 . 35 13 57 26 Core Hits 369 | . 12 19 . 24 66 . 12 6 15 70 10 . 35 15 63 22 Critical Kills 30 | . 1 . . . . . . . . 2 . . 22 3 2 . Critical Parts Destroyed 32 | . . . . . . 1 . . . 8 . . 17 2 4 . Critical Strikes 104 | . 1 . . 1 23 1 . . 2 14 . . 42 5 11 4 Destroy 61 | . 1 . . . . . . . . 7 . . 42 5 6 . Blast 1 | . . . . 1 . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . 1 1 Smash 6 | . . . . . . 1 . . . 5 . . . . . . Sever 27 | . . . . . 23 . . . 2 2 . . . . . . Impale 7 | . . . . . . . . . . . . . . . 4 3 Melee Attacks 281 | . . . . . 127 8 4 13 15 71 . . . . 21 22 Impact 41 | . . . . . . 2 1 . . 38 . . . . . . Slashing 202 | . . . . . 127 6 3 13 15 33 . . . . 5 . Piercing 38 | . . . . . . . . . . . . . . . 16 22 Sneak Attacks 12 | . . . . . 2 . . . 1 3 . . . . 4 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 41 | . . . . . 22 1 . 2 2 14 . . . . . . Damage Inflicted 27475 | . 248 832 . 751 5408 31 1219 747 1522 6395 581 . 1776 984 5160 1821 Guns 2954 | . 83 361 . 508 . . . . . 1053 27 . . . 922 . Cannons 3101 | . 165 471 . 243 . . . . . . . . 1407 182 296 337 Explosions 13225 | . . . . . 1979 . 1024 . 1177 3245 554 . 369 802 3344 731 Melee 8187 | . . . . . 3429 31 195 747 345 2097 . . . . 590 753 Ramming 8 | . . . . . . . . . . . . . . . 8 . Kinetic 4713 | . 248 782 . 663 . . . . . 890 . . 1407 152 571 . Thermal 2071 | . . 50 . 88 152 . 111 . 142 882 27 . 129 . 490 . Explosive 9680 | . . . . . 1827 . 621 . 625 2302 255 . . 802 3248 . Electromagnetic 2816 | . . . . . . . 292 . 410 224 299 . 240 30 253 1068 Impact 1260 | . . . . . . 31 . . . 1229 . . . . . . Slashing 5584 | . . . . . 3429 . 195 747 345 868 . . . . . . Piercing 1343 | . . . . . . . . . . . . . . . 590 753 Highest Corruption 16 | . . . . . 9 9 9 9 10 6 14 14 14 16 12 11 Average Corruption 6 | . . . . . 3 9 9 9 9 3 9 14 10 14 8 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 151 | . . . . . 36 13 16 5 19 15 16 13 3 . 13 2 Message Errors 38 | . . . . . 7 3 4 1 6 2 8 4 1 . 2 . Matter Fused 40 | . . . . . 13 2 5 3 5 5 3 2 . . 2 . Heat Flow Errors 17 | . . . . . 5 . . 1 3 2 1 2 2 . 1 . Energy Discharges 16 | . . . . . 4 1 4 . 1 2 . 2 . . 2 . Parts Rejected 6 | . . . . . 2 1 . . . . 1 . . . 1 1 Parts Fused 1 | . . . . . . 1 . . . . . . . . . . Data Loss (minor) 17 | . . . . . 3 3 2 . 2 2 2 1 . . 1 1 Data Loss (major) 7 | . . . . . 2 2 1 . 1 . . 1 . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . . Alerts 3 | . . . . . . . . . 1 1 . . . . 1 . Misdirections 2 | . . . . . . . . . . . . 1 . . 1 . Weapon Failures 3 | . . . . . . . . . . 1 . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1488 | . . . . . 32 31 167 200 40 470 15 . 73 68 170 222 Projectiles 9 | . . . . . . . . . . . . . . . . 9 Explosions 536 | . . . . . 27 . 48 . 40 163 15 . 73 68 58 44 Melee 943 | . . . . . 5 31 119 200 . 307 . . . . 112 169 Knockbacks 20 | . . 4 . 2 . . . . . 8 . . 1 2 3 . Impact 9 | . . . . . . . . . . 8 . . . . 1 . Kinetic 10 | . . 3 . 2 . . . . . . . . 1 2 2 . Secondary 1 | . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 298 | . . . . . 39 . 21 . 85 97 52 . . . 4 . Shots 11 | . . . . . 1 . 2 . 5 2 1 . . . . . Rammed 1 | . . . . . . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . 1 . . . . . . . . . 1 . Kicked 1 | . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 379 | . 16 13 . 136 241 . 120 171 164 148 162 224 379 166 305 . Average Temperature 87 | . 7 13 . 52 88 . 44 98 56 45 99 119 138 70 74 . Received Heat Transfer 2608 | . 6 351 . 144 126 . 36 . 209 841 105 . 6 23 644 117 Effects 7 | . . . . . 1 . . . . . . . 6 . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . Interference 6 | . . . . . . . . . . . . . 6 . . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 . Total Turns 24 | . . . . . . . . . . . . . . . 24 . Longest Duration 24 | . . . . . . . . . . . . . . . 24 . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . 1 2 . 3 5 . . . . . 1 Combat Hostiles 11 | . . . . . . 1 2 . 3 4 . . . . . 1 Parts Fried 21 | . . . . . . 2 3 . . 3 4 . . . . 9 Impact Corruptions 13 | . . . . . . 1 . . . 12 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 2181 | . . 148 . 200 100 . 100 . 100 859 37 . 100 . 537 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 1 . 1 . . . 4 . . . Alert | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Maximum Alert Level 3 | . . . . . 2 . . . . 3 . . . . 1 . Low Security (%) 59 | 100 100 . . 100 50 . . . . 28 . . . . 34 100 Level 1 19 | . . . . . 12 . . . . 36 . . . . 65 . Level 2 18 | . . . . . 37 . . . . 17 . . . . . . Level 3 3 | . . . . . . . . . . 16 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 962 | . 69 . . 76 658 . . . . 962 . . . . 362 161 Initial 69 | . . . . . 11 . . . . 15 . . . . 40 69 Average 201 | . 15 . . 16 254 . . . . 354 . . . . 193 76 Influence Increases 5673 | . 176 90 . 173 1144 30 270 15 260 1559 160 . 743 157 621 275 Destroy 0b10 Robot/C 3500 | . 100 80 . 100 660 20 240 . 220 680 140 . 540 120 420 180 Destroy 0b10 Robot/NC 185 | . 25 . . . 20 . . 15 5 25 . . 25 . 40 30 Destroy Leader 546 | . 26 10 . 40 164 10 30 . 20 104 20 . . 20 70 32 Allied During Kill 150 | . . . . . . . . . . . . . 148 2 . . Successful Hack 52 | . 10 . . 12 2 . . . . 14 . . . . 14 . Disable Machine 375 | . . . . . 30 . . . . 300 . . . . 15 30 Destroy Structure 565 | . . . . 6 178 . . . . 316 . . . . 62 3 Lose Combat Pursuer 300 | . 15 . . 15 90 . . . 15 120 . . 30 15 . . Influence Decreases 5619 | . 176 90 . 150 511 441 271 259 235 663 622 208 357 734 558 344 Entered New Map 1948 | . . . . . 12 243 47 244 . 10 342 88 251 637 20 54 Time Decay 2794 | . 176 80 . 135 409 198 214 15 235 423 230 120 36 95 268 160 Lost Part 760 | . . 10 . 10 40 . 10 . . 230 50 . 10 . 270 130 Lost Ally 62 | . . . . . . . . . . . . . 60 2 . . Purge Threat 55 | . . . . 5 50 . . . . . . . . . . . Squads Dispatched 26 | . 3 . . 1 10 . . . . 6 . . . . 4 2 Investigation 4 | . 2 . . . 1 . . . . 1 . . . . . . Extermination 8 | . . . . 1 4 . . . . 1 . . . . 1 1 Reinforcement 13 | . 1 . . . 5 . . . . 3 . . . . 3 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . 1 . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Distress Signals 14 | . . . . . 1 . . . . 6 . . 2 . 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 270 | . 8 7 . 6 43 1 12 . 13 60 8 . 55 7 32 18 Peak Tracking Total 17 | . 3 3 . 4 6 1 5 . 5 11 4 . 17 4 17 8 Tactical Retreats 15 | . 1 . . 1 4 . . . 1 5 . . 2 1 . . Traps | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Traps Triggered 10 | . 3 . . . 1 . . . . 4 . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . Most Traps Carried 2 | . . . . . . . . . 2 2 2 2 2 . . . Machines | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Disabled 25 | . . . . . 2 . . . . 20 . . . . 1 2 Max in Single Turn 9 | . . . . . 2 . . . . 9 . . . . 1 1 Garrison Access 4 | . . . . . 1 . . . . 2 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Accessed 33 | . 3 . 2 4 8 . 1 4 . 6 . . . . 3 2 Terminals 13 | . 2 . . 2 5 . . . . 2 . . . . 1 1 Fabricators 3 | . . . . 1 1 . . . . 1 . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 1 . . . . 1 1 Scanalyzers 2 | . . . . 1 1 . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . 2 . . . . 1 . Total Hacks 78 | . 10 . 4 13 15 . 1 17 . 9 . . . . 6 3 Successful 43 | . 4 . 4 6 6 . 1 17 . 3 . . . . 2 . Failed 35 | . 6 . . 7 9 . . . . 6 . . . . 4 3 Catastrophic 6 | . . . . 1 2 . . . . 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 17 | . 4 . . 5 5 . . . . 2 . . . . 1 . Terminals 36 | . 8 . . 11 10 . . . . 3 . . . . 2 2 Fabricators 4 | . . . . 1 2 . . . . 1 . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . 2 . . . . 2 1 Scanalyzers 3 | . . . . 1 2 . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . 3 . . . . 2 . Terminal Hacks 29 | . 2 . 4 3 2 . 1 17 . . . . . . . . Record 9 | . . . 4 . . . . 5 . . . . . . . . Part Schematic 5 | . 1 . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . 4 . . . . . . . . Prototype ID Bank 5 | . . . . 1 . . . 4 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 1 1 . . . . . . . . . . . Insert Component 2 | . . . . 1 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . 2 . . . . 1 . Seal Access 4 | . . . . . 1 . . . . 2 . . . . 1 . Unauthorized Hacks 6 | . . . . 2 2 . . . . 1 . . . . 1 . Terminals 6 | . . . . 2 2 . . . . 1 . . . . 1 . Botnet 5 | . . . . 1 2 . . . . 1 . . . . 1 . Skim 1 | . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . . 3 7 . . . . 5 . . . . 2 2 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total Allies 5 | . . . . . . . . . . . . . 5 . . . Largest Group 5 | . . . . . . . . . . . . . 5 2 1 . Highest-Rated Group 289 | . . . . . . . . . . . . . 289 120 56 . Highest-Rated Ally 64 | . . . . . . . . . . . . . 64 64 56 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 51 | . . . . . . . . . . . . . 51 . . . Total Damage 2216 | . . . . . . . . . . . . . 2216 . . . Kills 6 | . . . . . . . . . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Active Infowar (turns) 4 | . . . . . . . . . 2 2 . . . . . . Seismic 2 | . . . . . . . . . . 2 . . . . . . ECM 2 | . . . . . . . . . 2 . . . . . . . Robot Analysis Total 4 | . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 11 | . . 2 3 . . 1 2 . 2 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Turns Passed 14477 | 72 759 1100 3371 549 2281 408 443 257 601 1177 487 247 1464 346 580 335 Spaces Moved 7564 | 40 408 404 1409 325 1085 315 337 185 434 556 366 189 819 246 272 174 Core 19 | 11 . . . . . . . . . . . . . . . 8 Treads 1698 | 29 408 404 856 . . . . . . . . . . . 1 . Legs 4293 | . . . 488 325 1085 315 337 185 434 519 . . 71 246 154 134 Wheels 1554 | . . . 65 . . . . . . 37 366 189 748 . 117 32 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 130 117 120 120 120 120 120 115 95 130 110 116 110 50 Average Speed 163 | 153 160 224 236 135 172 120 120 121 120 147 122 130 149 119 127 111 Slowest Speed 320 | 200 160 240 320 192 192 120 120 190 120 190 130 130 210 120 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 48 29 86 8 29 53 62 60 57 24 53 34 81 49 9 7 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 7 | . . 2 1 . . . . 3 1 . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . . 1 . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 . 1 1 . 1 1 1 1 . . Scrap Searched 19 | . . . 8 . . 1 3 . 1 . 3 2 . 1 . . Spaces Dug 120 | . . . . . 7 1 23 . 2 74 . . . 7 5 1 Terrain Destroyed 565 | . . . . 6 118 1 43 . 58 206 26 . 40 25 41 1 Melee 18 | . . . . . 7 1 . . 2 2 . . . . 5 1 Projectile 68 | . . . . 6 . . . . . 26 . . 31 3 2 . AOE 478 | . . . . . 111 . 43 . 56 178 26 . 8 22 34 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total 9016 | 48 481 489 1464 392 1446 341 361 209 490 746 395 192 1015 281 410 256 Wait 374 | . 42 15 . 18 149 20 3 . 16 46 1 . 14 9 34 7 Move 7548 | 39 407 403 1408 324 1084 314 336 184 433 555 365 188 818 245 271 174 Hop . | . . . . . . . . . . . . . . . . . Pick Up 98 | 3 4 4 26 7 19 . . 2 2 7 4 2 4 2 4 8 Fast Attach 119 | 6 3 3 5 11 17 1 2 7 3 18 7 . 18 1 10 7 Attach 56 | . . 5 1 4 5 . . . 1 6 3 . 3 2 14 12 Detach 29 | . 1 . 1 1 4 . . . . 2 1 . 7 . 9 3 Swap 81 | . 3 2 1 2 18 1 6 1 7 12 5 . 9 6 6 2 Drop 124 | . 3 . 22 7 42 . 2 7 6 5 3 2 16 5 3 1 Fire 274 | . 18 57 . 18 12 . 9 . 11 44 6 . 29 11 39 20 Melee 214 | . . . . . 95 5 3 8 11 51 . . . . 19 22 Ram 1 | . . . . . . . . . . . . . . . 1 . Kick 1 | . . . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 95 | . . . . . . . . . . . . . 95 . . . Trap 2 | . . . . . . . . . . . . . 2 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Discovered new exit (range 14) 336 | -10/Materials | Repaired Lgt. Treads 601 | -10/Materials | Discovered new exit (range 16) 821 | -10/Materials | Discovered new exit (range 7) 832 | -10/Materials | Entered Subcaves 833 | -10/Subcaves | Approached by a straggling Scientist 1013 | -10/Subcaves | A Subdweller sparked back to life 1070 | -10/Subcaves | Core integrity fell below 50% 1104 | -10/Subcaves | Lost 3 parts (1u2w) 1147 | -10/Subcaves | Found Prototype Device 1147 | -10/Subcaves | Identified Power Bank 1149 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 1168 | -10/Subcaves | Lost 4 parts (2n2w) 1192 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1192 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1591 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1741 | -10/Subcaves | Learned location of Zion (-7) 1884 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1891 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1932 | -10/Subcaves | Entered Scraptown 2425 | -8/Scraptown | Discovered new exit (range 3) 2478 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2483 | -8/Scraptown | Learned Research garrison access intel 2485 | -8/Scraptown | Learned location of Testing (-3) 2488 | -8/Scraptown | Learned Factory emergency access door positions 2548 | -8/Scraptown | Visited IN-MT5's Study 2615 | -8/Scraptown | Visited Bundlers 3189 | -8/Scraptown | Visited Fellowship of the Rings 3215 | -8/Scraptown | Visited SPCMW 3416 | -8/Scraptown | Visited Comm Corps 3528 | -8/Scraptown | Visited Cave Peace 3656 | -8/Scraptown | Visited Cyclists 3727 | -8/Scraptown | Visited UFD Registry 3727 | -8/Scraptown | Registered with UFD as "Nukegrid" 3788 | -8/Scraptown | Entered Cyclist Reading Room 3973 | -8/Scraptown | Visited Science Testing Area 4018 | -8/Scraptown | Visited Scrap Suit Storage 4033 | -8/Scraptown | Found Scrap Suit 4036 | -8/Scraptown | Found Scrap Suit 4060 | -8/Scraptown | Visited Research Penetration Think Tank 4268 | -8/Scraptown | Visited Curators Association 4345 | -8/Scraptown | Visited Supply Room 4422 | -8/Scraptown | Visited Scrapoid Research Area 4482 | -8/Scraptown | Visited Observation Area 4513 | -8/Scraptown | Visited Junk Repository 5297 | -8/Scraptown | Discovered new exit (range 3) 5303 | -8/Scraptown | Entered Factory 5303 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 5826 | -6/Factory | Discovered new exit (range 8) 5852 | -6/Factory | Entered another Factory area 5852 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5943 | -5/Factory | Discovered new exit (range 15) 6382 | -5/Factory | Build established: Gladiator 6728 | -5/Factory | Cargo convoy interrupted 7503 | -5/Factory | Found Hvy. Insulated Plating 7524 | -5/Factory | Build established: Scavenger-Gladiator 8103 | -5/Factory | Identified exit to Upper Caves 8103 | -5/Factory | Identified exit to Extension 8133 | -5/Factory | Entered Upper Caves 8193 | -5/Upper Caves | Learned 8 Factory zone layouts 8516 | -5/Upper Caves | Discovered new exit (range 10) 8541 | -5/Upper Caves | Entered another Upper Caves area 8645 | -5/Upper Caves | Entered a destroyed Warlord outpost 8746 | -5/Upper Caves | Learned location of 1 exit from Factory 8975 | -5/Upper Caves | Identified exit to Zhirov 8984 | -5/Upper Caves | Entered Zhirov 8984 | -5/Zhirov | Discovered new exit (range 3) 9006 | -5/Zhirov | Met Zhirov 9034 | -5/Zhirov | Learned location of Quarantine (-2) 9034 | -5/Zhirov | Learned location of Command (-1) 9041 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9065 | -5/Zhirov | Found Alien Artifact 9065 | -5/Zhirov | Identified Integrated Dissipator 9065 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9088 | -5/Zhirov | Found Alien Artifact 9241 | -5/Zhirov | Entered Proximity Caves 9677 | -4/Proximity Caves | System corruption reached 10% 9779 | -4/Proximity Caves | Learned 4 Research zone layouts 9834 | -4/Proximity Caves | Discovered new exit (range 8) 9837 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9842 | -4/Proximity Caves | Entered Factory 9842 | -4/Factory | Evolved 2 slots: Utility x2 9843 | -4/Factory | Identified exit to Upper Caves 9927 | -4/Factory | Build established: Scavenger-Mutant 10557 | -4/Factory | Lost 3 parts (1n2u) 10648 | -4/Factory | Garrison activated, responded to threat 10707 | -4/Factory | Lost 4 parts (2n2u) 10708 | -4/Factory | Cargo convoy interrupted 10708 | -4/Factory | Spotted Striker 10742 | -4/Factory | Destroyed Striker 10761 | -4/Factory | Lost 5 parts (1p1n3u) 10763 | -4/Factory | Destroyed 8 combat bots 10874 | -4/Factory | Lost 3 parts (1p1n1w) 11019 | -4/Factory | Entered Upper Caves 11025 | -4/Upper Caves | Core integrity fell below 50% 11048 | -4/Upper Caves | Lost 4 parts (1n1u2w) 11272 | -4/Upper Caves | System corruption reached 10% 11276 | -4/Upper Caves | Lost 4 parts (3n1u) 11480 | -4/Upper Caves | Discovered new exit (range 7) 11495 | -4/Upper Caves | Spotted B-86 Titan 11506 | -4/Upper Caves | Entered another Upper Caves area 11624 | -4/Upper Caves | Learned 4 Research zone layouts 11733 | -4/Upper Caves | Discovered new exit (range 7) 11753 | -4/Upper Caves | Entered Warlord 11797 | -4/Warlord | System corruption cleaned by Quarantine Array 11859 | -4/Warlord | System corruption cleaned by Quarantine Array 12090 | -4/Warlord | Found Prototype Device 12090 | -4/Warlord | Identified Minesniffer Drone Bay 12476 | -4/Warlord | Build established: Derelict-Gunner 12555 | -4/Warlord | Warlord's base attacked by MAIN.C 12905 | -4/Warlord | Warlord forces counterattacked 13094 | -4/Warlord | Spotted Executioner 13094 | -4/Warlord | Destroyed Executioner 13131 | -4/Warlord | Spotted Executioner 13134 | -4/Warlord | Destroyed Executioner 13155 | -4/Warlord | Spotted Executioner 13158 | -4/Warlord | Destroyed Executioner 13175 | -4/Warlord | Lost 15 allies 13176 | -4/Warlord | Spotted Executioner 13185 | -4/Warlord | Spotted Executioner 13193 | -4/Warlord | Spotted Executioner 13196 | -4/Warlord | Destroyed 24 combat bots 13202 | -4/Warlord | Discovered new exit (range 14) 13217 | -4/Warlord | Entered Proximity Caves 13217 | -3/Proximity Caves | Accompanied by 2 allies 13236 | -3/Proximity Caves | Lost 3 allies 13319 | -3/Proximity Caves | Lost 3 allies 13330 | -3/Proximity Caves | Build established: Scavenger-Gunner 13384 | -3/Proximity Caves | Spotted B-86 Titan 13496 | -3/Proximity Caves | Discovered new exit (range 16) 13563 | -3/Proximity Caves | Entered Research 13563 | -3/Research | Accompanied by 1 ally 13563 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13564 | -3/Research | Identified exit to Research 13565 | -3/Research | Loaded intel: 4 garrison access locations 13714 | -3/Research | Spotted B-86 Titan 13787 | -3/Research | Destroyed 12 combat bots 13804 | -3/Research | Lost 9 parts (1p6u2w) 13848 | -3/Research | Destroyed B-86 Titan 13865 | -3/Research | Lost 7 parts (5n1u1w) 14029 | -3/Research | System corruption reached 10% 14081 | -3/Research | Lost 5 parts (1p2u2w) 14123 | -3/Research | Discovered exit to Research (range 12) 14138 | -3/Research | Found Prototype Processor 14138 | -3/Research | Identified Spectral Analyzer 14143 | -3/Research | Entered another Research area 14143 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14173 | -2/Research | Lost 7 parts (3n2u2w) 14424 | -2/Research | Build established: Scavenger-Mutant 14444 | -2/Research | Core integrity fell below 50% 14461 | -2/Research | Core integrity fell below 20% 14474 | -2/Research | System corruption reached 10% 14478 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14435_ G-73 Enforcer misfires. 14436_ K-01 Serf collects debris. 14437_ Adv. Energy Well destroyed. 14437_ HERF Cannon destroyed. 14441_ K-01 Serf collects debris. 14442_ HERF Cannon destroyed. 14443_ Acquired 78 matter. 14443_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 14444_ K-01 Serf collects debris. 14445_ G-73 Enforcer suffers critical hit (Burn). 14447_ P-80 Master resets P-80 Master, system corruption cleaned. 14448_ System corrupted: Component data lost. 14448_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 14448_ K-01 Serf collects debris. 14448_ Imp. Coolant Injector destroyed. 14463_ System corrupted: Plasma Lance rejected. 14465_ Acquired Plasma Lance. 14466_ Destroyed Gamma Rifle. 14474_ P-80 Master destroyed. 14476_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????##################???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# [[ #???????????? | | ????????????????????# [ #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# ]!= #???????????? | | ????????????????????# =[! #???????????? | | ????????????????????# ] #???????????? | | ????????????????????#######"#/################???? | | ?????????????############## =[ +* #???? | | ?????????????# # *=# = #???? | | ?????????????# =@# =#== #???? | | ?????????????# =g/ # #???? | | ?????????????# p!p# p # =[% #???? | | ?????????????# # # *%== #???? | | ?????????????############## ###/#+######+##???? | | ?????????????????????????? #????? | | ????????????????????????? ##### #????? | | ???????????????????????? ????# #????? | | ???????????????????????? ????# #????? | | ??????????????????????? ####+######+##????# #????? | | ?????????????????????? ??????????? ?????# #????? | | ???????????????????????????????????? ?????# #????? | | ???????????????????????????????????? ?????# #????? | | ???????????????????????????????????? ?????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????#!#????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????#|#????? | | ??????????????????????????????????????????#!#????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Coolant Potential 80 Energy Generation 50 Energy Capacity 965 Matter Stores 451 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 1275 Resistance: KI 20 Resistance: TH 30 Resistance: EM 30 Power Shielding 90 Propulsion Shielding 33 Weapon Cycling 20 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 24 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 73% | -10/Materials Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedArmoredRegenerator Manual? 0 Play Time 01:36:06 Cumulative 474.5 hours Start 2025.04.23 @ 20:30:01 End 2025.04.25 @ 18:19:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 329 Adventurer 0 Explorer 0 Win Type - Total 44 Types 38/0/4/2/0/0/0/0/0/0 Lore% 79 Gallery% 78 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e70856c-d42e-42b4-894f-b0abe2dd897f