Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.06 @ 16:34:53 Player: Timo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (118) 590 Value Destroyed (4672) 4672 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (515) 515 TOTAL SCORE: 10977 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 243 Met Data Miner 300 Friendly Fire -136 Cogmind --------- Core Integrity 0/1000 Matter 292/300 Energy 86/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Experimental Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Particle Charger Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Target Analyzer Improved Particle Charger Core Shielding Reactive Plating Advanced Shield Generator > --- WEAPON ----------- Precision Shock Rifle Heavy Laser Long-range Proton Cannon Ion Burst Cannon > --- INVENTORY -------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Improved Energy Well High-capacity Matter Pod Enhanced Optical Array Improved Sensor Array Experimental Signal Interpreter Improved Melee Analysis Suite Improved Particle Charger Improved ECM Suite [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Flak Gun Energy Gun Advanced Beam Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Flak Gun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . . 1 Utility 5 | . . . . . 2 2 . . . . 1 . Weapon 2 | . . . 1 . . . . . . . 1 . Parts Attached 142 | . 2 3 25 1 8 9 7 2 . 12 47 26 Power 13 | . . . 2 . 1 1 1 . . 2 3 3 Engine 8 | . . . 2 . 1 1 . . . . 3 1 Core 4 | . . . . . . . 1 . . 1 . 2 Reactor 1 | . . . . . . . . . . 1 . . Propulsion 38 | . . . 10 . . 3 . 1 . 2 11 11 Treads 14 | . . . 6 . . 3 . . . . 2 3 Leg 20 | . . . 4 . . . . . . 2 8 6 Wheel 1 | . . . . . . . . 1 . . . . Hover 2 | . . . . . . . . . . . 1 1 Flight 1 | . . . . . . . . . . . . 1 Utility 47 | . 1 1 3 . 4 3 3 . . 6 19 7 Device 19 | . 1 . 1 . 2 . 3 . . 3 6 3 Storage 6 | . . 1 1 . . . . . . . 3 1 Processor 8 | . . . 1 . 2 1 . . . 1 2 1 Hackware . | . . . . . . . . . . . . . Protection 14 | . . . . . . 2 . . . 2 8 2 Artifact . | . . . . . . . . . . . . . Weapon 44 | . 1 2 10 1 3 2 3 1 . 2 14 5 Energy Gun 12 | . . 1 3 1 3 1 . . . 1 1 1 Energy Cannon 6 | . . . 3 . . 1 . . . . 1 1 Ballistic Gun 18 | . . . 1 . . . 3 1 . 1 12 . Ballistic Cannon 1 | . . 1 . . . . . . . . . . Launcher 3 | . 1 . 2 . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . 3 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . . 1 2 1 Parts Lost 69 | . . . 7 1 4 1 3 3 . 15 16 19 Power 9 | . . . 1 . 1 . 1 . . 2 3 1 Propulsion 18 | . . . 1 . . . . 2 . 3 5 7 Utility 16 | . . . 1 . . . . . . 6 4 5 Weapon 26 | . . . 4 1 3 1 2 1 . 4 4 6 Highest Loss Streak 12 | . . . 2 1 2 1 2 3 . 5 9 12 Average Slot Usage (%) 93 | . 86 100 97 97 96 95 99 96 92 79 94 88 Engine 6 | . 14 14 10 11 8 7 4 . . . 4 6 Core 1 | . . . . . . . 2 7 7 4 1 2 Treads 11 | . . . 22 33 27 22 23 15 7 3 2 1 Leg 10 | . 28 28 9 . . . . . . 2 16 18 Device 6 | . 1 14 3 . 8 7 7 7 7 8 4 9 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 12 5 Processor 14 | . . . 7 11 18 23 23 23 23 19 17 9 Protection 5 | . . . . . . 7 7 7 7 5 8 10 Energy Gun 6 | . 12 4 12 . 13 12 8 . . . . 6 Energy Cannon 3 | . . . 10 19 2 5 2 . . . . 8 Ballistic Gun 10 | . 14 12 . . . . 10 22 23 15 22 2 Launcher 1 | . 1 9 . 11 8 . . . . . . . Naked Turns 7 | . . . . . . . . . . . . 7 Heaviest Build 88 | 11 13 17 37 37 37 43 43 37 36 58 62 88 Greatest Support 80 | 20 20 20 66 40 60 60 60 60 28 28 50 80 Greatest Overweight (x) 6 | . . . 6 . . . . 1 1 2 2 2 Average Overweight (x) . | . . . . . . . . . 1 . . . Largest Inventory Capacity 12 | . 6 8 10 10 10 10 10 10 10 10 10 12 Average Capacity 9 | . 6 7 9 10 10 10 10 10 10 10 10 10 Most Carried 12 | . 6 8 10 10 10 10 10 10 8 10 10 12 Average Carried 8 | . 5 7 9 9 9 9 9 9 8 8 8 9 Final Capacity 10 | 6 6 8 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 6 6 8 10 9 10 10 10 8 8 6 10 1 Class Distribution -------------------- 47% | Mutant 20% | Scavenger-Gunner 20% | Gunner 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Matter Collected 4005 | 188 38 73 732 42 75 89 173 204 . 260 1708 423 Remotely 81 | . 8 73 . . . . . . . . . . Salvage Created 5057 | . 117 45 750 90 676 174 457 337 . 356 1591 464 Parts 234 | . 13 5 44 2 32 5 14 10 . 16 82 11 Haulers Intercepted 1 | . . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 12 8 . 20 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 109 | . 5 4 23 3 12 3 10 7 . 8 25 9 Melee 3 | . . . . . . . 1 . . 2 . . Guns 77 | . 3 3 9 . 12 1 9 7 . 6 24 3 Cannons 20 | . . . 12 1 . 2 . . . . 1 4 AOE 9 | . 2 1 2 2 . . . . . . . 2 Classes Destroyed 13 | . 4 . 3 1 . 1 . . . 1 2 1 Worker 2 | . 1 . . . . . . . . . 1 . Hauler 1 | . . . . . . . . . . . 1 . Recycler 2 | . . . 1 . 1 . . . . . . . Watcher 3 | . 1 . . . 1 . . . . . . 1 Swarmer 32 | . 3 2 11 . 1 . 3 2 . 3 3 4 Grunt 41 | . 2 2 6 2 8 . 5 2 . 3 9 2 Brawler 3 | . . . . . . . . . . . 2 1 Duelist 3 | . . . 1 . . . . 1 . . 1 . Protector 1 | . . . . . . . . . . . . 1 Sentry 19 | . . . 5 . 3 2 2 2 . . 4 1 Demolisher 1 | . . . . 1 . . . . . . . . Hunter 5 | . . . . . . . . . . 2 3 . Programmer 5 | . . . . . . 1 . . . . 3 1 Best Kill Streak 7 | . 5 2 4 2 5 1 7 6 . 3 4 4 Combat Bots Only 7 | . 3 2 4 2 5 1 7 6 . 3 4 4 Max Kills in Single Turn 4 | . 4 1 2 2 2 1 1 1 . 1 2 3 Gunslinging 1 | . . . . . . . . . . . 1 . Exploded 2 | . 2 1 1 2 . . . . . . . 2 Melee 1 | . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Damage Taken 13410 | . 134 120 1187 414 499 382 1122 450 . 2484 3186 3432 Core 2085 | . 10 36 134 45 63 26 59 61 . 415 233 1003 Absorbed by Shields 500 | . . . . . . . . . . . . 500 Core Remaining (%) 69 | 100 . 81 . 55 88 . . . . 19 72 . Volleys Fired 310 | . 34 8 58 4 35 16 27 12 . 24 66 26 Largest 4 | . 2 2 3 1 2 3 3 3 . 3 4 4 Hottest 305 | . 70 70 145 75 130 210 197 78 . 135 230 305 Shots Fired 771 | . 61 12 113 4 57 37 63 36 . 54 257 77 Gun 635 | . 57 8 47 . 57 27 58 36 . 54 253 38 Cannon 123 | . . . 62 3 . 10 5 . . . 4 39 Launcher 10 | . 4 4 1 1 . . . . . . . . Special 3 | . . . 3 . . . . . . . . . Kinetic 433 | . 30 4 29 . . . 28 36 . 43 251 12 Thermal 269 | . 27 4 49 3 57 37 35 . . 11 6 40 Explosive 10 | . 4 4 1 1 . . . . . . . . Electromagnetic 59 | . . . 34 . . . . . . . . 25 Robot Hit Streak 24 | . 4 2 24 1 14 13 23 24 . 6 17 17 Robot Miss Streak 8 | . 1 1 4 1 2 2 3 4 . 3 8 3 Penetration Max 1 | . . . . . . . . 1 . 1 . . Secondary Targets 11 | . . 1 . . 2 . . 2 . 1 5 . Max Gunslinging Chain 1 | . . 1 . . 1 . . 1 . 1 1 . Shots Hit Robots 540 | . 11 4 70 2 50 30 51 27 . 42 196 57 Core Hits 338 | . 10 7 30 4 28 8 21 16 . 28 155 31 Critical Hits 27 | . . . 1 . . . . . . 1 23 2 Critical Kills 10 | . . . 1 . . . . . . . 8 1 Critical Parts Destroyed 13 | . . . . . . . . . . 1 11 1 Melee Attacks 3 | . . . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . . . 3 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 Damage Inflicted 10600 | . 243 298 1463 155 927 627 867 598 . 730 2900 1792 Guns 6826 | . 137 50 375 . 927 490 780 598 . 681 2516 272 Cannons 2488 | . . . 869 50 . 137 78 . . . 55 1299 Explosions 1123 | . 106 237 219 105 . . . . . . 329 127 Melee 51 | . . . . . . . . . . . . 51 Ramming 112 | . . 11 . . . . 9 . . 49 . 43 Kinetic 4350 | . 60 . 343 . . . 315 598 . 487 2516 31 Thermal 4803 | . 77 50 797 50 927 627 543 . . 194 149 1389 Explosive 683 | . 106 237 . 105 . . . . . . 235 . Electromagnetic 601 | . . . 323 . . . . . . . . 278 Impact 51 | . . . . . . . . . . . . 51 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 3 3 3 3 4 8 8 Average Corruption 4 | . . . . . . 2 3 3 3 3 5 7 Corruption Purged . | . . . . . . . . . . . . . Effects 93 | . . . . . . 6 10 9 1 15 43 9 Message Errors 22 | . . . . . . 4 3 1 . 2 11 1 Matter Fused 22 | . . . . . . 2 2 2 . 5 9 2 Heat Flow Errors 3 | . . . . . . . . . . . 3 . Energy Discharges 10 | . . . . . . . 1 1 1 2 4 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . . . 2 3 . 2 4 3 Data Loss (major) 3 | . . . . . . . . . . . 3 . Misfires 1 | . . . . . . . . . . . 1 . Targeting Errors 17 | . . . . . . . 2 2 . 4 8 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 73 | . . 11 3 . . 1 . . . . 53 5 Projectiles 9 | . . . 3 . . 1 . . . . . 5 Explosions 64 | . . 11 . . . . . . . . 53 . Melee . | . . . . . . . . . . . . . Knockbacks 2 | . . . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 141 | . . 5 57 21 . . . . . 20 31 7 Shots 4 | . . . 2 1 . . . . . . 1 . Rammed 32 | . . 1 1 . . . 2 . . 18 . 10 Targets Rammed 34 | . . 1 1 . . . 3 . . 19 . 10 Kicked 1 | . . . . . . . . . . 1 . . Crushed 1 | . . . . . . . 1 . . . . . Highest Temperature 444 | . 180 18 352 60 132 359 444 7 . 280 326 376 Average Temperature 100 | . 76 8 115 29 48 105 127 7 . 121 95 118 Received Heat Transfer 2617 | . 42 36 282 . 243 36 423 99 . 420 495 541 Effects 14 | . . . 5 . . 4 1 . . . 3 1 Shutdowns 1 | . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . Interference 8 | . . . 3 . . 3 . . . . 2 . Matter Decay 3 | . . . 2 . . . . . . . . 1 Short Circuit 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 14 | . . . 3 . 3 3 3 . . . . 2 Heat Transferred 7695 | . 222 148 1545 74 1850 1101 1038 . . 296 100 1321 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Peak Influence 814 | . 170 150 357 209 383 222 . . . . 345 814 Initial 168 | . . . . 139 81 112 . . . . 40 168 Average 185 | . 28 33 167 193 209 112 . . . . 115 512 Maximum Alert Level 3 | . . . 1 1 1 1 . . . . 1 3 Low Security (%) 64 | . 100 100 57 75 29 90 . . . . 80 13 Level 1 24 | . . . 42 24 70 9 . . . . 19 17 Level 2 8 | . . . . . . . . . . . . 54 Level 3 2 | . . . . . . . . . . . . 14 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 1 . 1 2 . 1 . . 10 7 Investigation 4 | . 1 . . . 1 . . . . . 1 1 Extermination 7 | . . . . . . 2 . . . . 4 1 Reinforcement 3 | . . . 1 . . . . . . . 2 . Assault 6 | . . . . . . . . 1 . . . 5 Garrison 3 | . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Distress Signals 15 | . 2 . 7 . 2 . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 188 | . 10 8 36 2 23 5 11 10 . 12 33 38 Peak Tracking Total 12 | . 4 3 6 2 6 2 7 8 . 5 4 12 Tactical Retreats 23 | . . 4 1 . 1 . 1 3 . 2 4 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 9 | . 1 . 1 . . . . . . . 4 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . Triggered 2 | . . 1 . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 9 | . 2 . . . . . . . . . 3 4 Max in Single Turn 2 | . 1 . . . . . . . . . 1 2 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 31 | . 2 . 7 . 3 4 1 . 4 . 7 3 Terminals 15 | . 2 . 6 . 1 2 1 . . . 3 . Fabricators 3 | . . . . . . . . . . . 2 1 Repair Stations 4 | . . . . . 1 1 . . . . . 2 Recycling Units 3 | . . . . . 1 1 . . . . 1 . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 75 | . 7 . 13 . 7 5 3 . 26 . 9 5 Successful 54 | . 3 . 9 . 1 3 3 . 26 . 6 3 Failed 21 | . 4 . 4 . 6 2 . . . . 3 2 Catastrophic 3 | . 1 . . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . 3 . 3 . . . . . . . 1 1 Terminals 30 | . 7 . 11 . 3 2 3 . . . 4 . Fabricators 5 | . . . . . . . . . . . 3 2 Repair Stations 8 | . . . . . 3 2 . . . . . 3 Recycling Units 3 | . . . . . 1 1 . . . . 1 . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Terminal Hacks 40 | . 3 . 6 . . . 3 . 26 . 2 . Record 15 | . . . 1 . . . 3 . 11 . . . Part Schematic 5 | . . . . . . . . . 5 . . . Robot Schematic 7 | . . . . . . . . . 7 . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . Repair Station Index 1 | . . . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . . . . . . . 3 2 Load Schematic 2 | . . . . . . . . . . . 1 1 Build 3 | . . . . . . . . . . . 2 1 Repair Station Hacks 3 | . . . . . . 2 . . . . . 1 Scan Component 2 | . . . . . . 1 . . . . . 1 Repair 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . 1 1 . . . . 1 . Report Inventory 3 | . . . . . 1 1 . . . . 1 . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 2 . 5 . 2 3 1 . . . 6 2 Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . Robots Built 1 | . . . . . . . . . . . . 1 Matter 318 | . . . . . . . . . . . . 318 Time 169 | . . . . . . . . . . . . 169 Total Robot Build Rating 6 | . . . . . . . . . . . . 6 Part Schematics Acquired 6 | . . . 1 . . . . . 5 . . . Parts Built 4 | . . . . . . . . . . . 4 . Matter 336 | . . . . . . . . . . . 336 . Time 115 | . . . . . . . . . . . 115 . Total Part Build Rating 16 | . . . . . . . . . . . 16 . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 38 | . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Total Allies 7 | . . . . . . . . 2 . 1 3 1 Largest Group 3 | . . . . . . . . 2 2 3 3 1 Highest-Rated Group 134 | . . . . . . . . 40 40 134 93 60 Highest-Rated Ally 94 | . . . . . . . . 20 20 94 31 60 Total Orders 3 | . . . . . . . . . . 1 2 . GUARD 1 | . . . . . . . . . . 1 . . EXPLORE 2 | . . . . . . . . . . . 2 . Ally Attacks 30 | . . . . . . . . 3 . 19 8 . Total Damage 829 | . . . . . . . . 82 . 597 150 . Kills 6 | . . . . . . . . 1 . 4 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 1 . 1 . . Drone Launches 3 | . . . . . . . . . . . 3 . Drone Recoveries 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Turns Passed 8175 | . 418 487 1144 249 536 539 769 503 140 521 1901 968 Spaces Moved 4487 | 1 184 369 568 140 220 254 395 307 107 334 1017 591 Core 125 | . . . 1 . . . . . . . . 124 Treads 1583 | . . . 370 140 220 254 395 138 . . 25 41 Legs 2170 | 1 184 369 197 . . . . . . 17 992 410 Wheels 593 | . . . . . . . . 169 107 317 . . Hover 16 | . . . . . . . . . . . . 16 Flight . | . . . . . . . . . . . . . Fastest Speed 40 | 120 120 120 120 170 170 170 170 110 110 110 120 40 Average Speed 141 | 120 120 120 153 170 170 170 170 136 110 111 144 117 Slowest Speed 350 | 120 120 120 350 170 170 170 170 170 110 150 200 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 27 64 54 21 24 9 62 47 75 57 26 17 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . . . 1 1 . . Known Exits Taken 2 | . 1 . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . . . . . 2 . . Spaces Dug 28 | . 14 . 14 . . . . . . . . . Terrain Destroyed 140 | . 19 19 33 13 . . . . . 3 53 . Melee . | . . . . . . . . . . . . . Projectile 9 | . . . 5 1 . . . . . 3 . . AOE 131 | . 19 19 28 12 . . . . . . 53 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Total 5682 | . 320 403 733 147 326 331 441 364 129 415 1288 785 Wait 485 | . 96 6 35 3 51 39 4 31 23 19 84 94 Move 4475 | . 183 368 567 139 219 253 394 306 106 333 1016 591 Hop . | . . . . . . . . . . . . . Pick Up 107 | . 3 8 22 . 7 7 1 2 . 7 36 14 Fast Attach 54 | . . 1 11 . 4 3 4 . . 3 21 7 Attach 60 | . 1 . 6 1 4 3 3 2 . 8 20 12 Detach 21 | . . . 3 . 2 . 3 . . 1 10 2 Swap 28 | . 1 2 8 . . 3 . . . 1 6 7 Drop 84 | . 2 7 22 . 4 7 2 1 . . 29 10 Fire 310 | . 34 8 58 4 35 16 27 12 . 24 66 26 Melee 2 | . . . . . . . . . . . . 2 Ram 15 | . . . . . . . . . . 10 . 5 Kick 10 | . . 1 . . . . . . . 9 . . Crush 9 | . . . 1 . . . 3 . . . . 5 Escape Stasis 10 | . . . . . . . . . . . . 10 Rewire 10 | . . . . . . . . 10 . . . . Trap 2 | . . 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 419 | -10/Materials | Entered Mines 459 | -10/Mines | Found a hidden stash of uninstalled traps 586 | -10/Mines | Learned location of Storage (-7) 857 | -10/Mines | Learned Materials terminal intel 865 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 904 | -10/Mines | Discovered new exit (range 2) 906 | -10/Mines | Entered Materials 906 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 907 | -9/Materials | Loaded intel: 12 terminal locations 1206 | -9/Materials | Discovered new exit (range 7) 1845 | -9/Materials | Identified exit to Mines 1860 | -9/Materials | Discovered new exit (range 16) 2050 | -9/Materials | Entered Mines 2055 | -9/Mines | Met a Derelict bent on vengeance 2058 | -9/Mines | Discovered new exit (range 15) 2206 | -9/Mines | Assembled infested the area 2299 | -9/Mines | Entered Materials 2299 | -8/Materials | Evolved 2 slots: Utility x2 2738 | -8/Materials | Discovered new exit (range 19) 2835 | -8/Materials | Entered Factory 2835 | -7/Factory | Evolved 2 slots: Utility x2 2898 | -7/Factory | Repaired Arm. Treads 3267 | -7/Factory | Discovered new exit (range 20) 3374 | -7/Factory | Entered Lower Caves 3562 | -7/Lower Caves | Attracted the attention of an 0b10 base 3657 | -7/Lower Caves | Destroyed 7 combat bots 3800 | -7/Lower Caves | Spotted B-75 Beast 3872 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4027 | -7/Lower Caves | Learned Factory interactive machine intel 4087 | -7/Lower Caves | Discovered new exit (range 8) 4143 | -7/Lower Caves | Entered another Lower Caves area 4254 | -7/Lower Caves | Learned Factory emergency access door positions 4264 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4328 | -7/Lower Caves | Encountered a Warlord checkpoint 4395 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4449 | -7/Lower Caves | Discovered new exit (range 13) 4452 | -7/Lower Caves | Lost 3 parts (2n1w) 4483 | -7/Lower Caves | Build established: Gunner 4646 | -7/Lower Caves | Entered Data Miner 4646 | -7/Data Miner | Accompanied by 2 allies 4646 | -7/Data Miner | Discovered new exit (range 6) 4663 | -7/Data Miner | Met Data Miner 4717 | -7/Data Miner | Learned location of Section 7 (-3) 4717 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4724 | -7/Data Miner | Received God Mode back door access code from Data Miner 4786 | -7/Data Miner | Entered Proximity Caves 4786 | -6/Proximity Caves | Accompanied by 2 allies 4871 | -6/Proximity Caves | Learned location of Extension (-6) 4922 | -6/Proximity Caves | Escorted by Enhanced Grunt 5084 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 5133 | -6/Proximity Caves | Spotted B-75 Beast 5202 | -6/Proximity Caves | Core integrity fell below 50% 5204 | -6/Proximity Caves | Lost 5 parts (1p2u2w) 5285 | -6/Proximity Caves | Core integrity fell below 20% 5304 | -6/Proximity Caves | Discovered new exit (range 3) 5307 | -6/Proximity Caves | Entered Factory 5307 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5309 | -6/Factory | Loaded intel: 48 interactive machine locations 5313 | -6/Factory | Lost 4 parts (2n2u) 5442 | -6/Factory | Fabricated Antigrav System (x2) 5905 | -6/Factory | Garrison activated, responded to threat 6215 | -6/Factory | Lost 9 parts (1p3n2u3w) 6388 | -6/Factory | Allied Derelicts emerged from ambush trap array 6474 | -6/Factory | Fabricated Hrd. Light Armor Plating (x2) 6618 | -6/Factory | Build established: Scavenger-Gunner 6921 | -6/Factory | Lost 3 parts (1p2u) 7193 | -6/Factory | Discovered new exit (range 11) 7208 | -6/Factory | Entered another Factory area 7208 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7423 | -5/Factory | Build established: Scavenger-Mutant 7469 | -5/Factory | Fabricated I-47 Archangel? 7504 | -5/Factory | Local fabrication network quarantined 7534 | -5/Factory | Found Exp. Signal Interpreter 7806 | -5/Factory | Build established: Scavenger-Gunner 7808 | -5/Factory | First assault squad dispatched 7835 | -5/Factory | Incoming assault squad redirected 7983 | -5/Factory | Incoming assault squad redirected 7985 | -5/Factory | Incoming assault squad redirected 8070 | -5/Factory | Lost 12 parts (1p3n4u4w) 8082 | -5/Factory | Released all parts (10) 8131 | -5/Factory | Incoming assault squad redirected 8142 | -5/Factory | Core integrity fell below 50% 8169 | -5/Factory | Core integrity fell below 20% 8176 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08131_ Flexi-carbon Leg destroyed. 08132_ Slammed into S-27 Virus. 08132_ Field Propulsion Drive permanently disabled. 08132_ Destabilizing: Short circuit. 08133_ Slammed into S-27 Virus. 08135_ Broken Field Propulsion Drive destroyed. 08139_ Triggered Alarm Trap. 08139_ An alarm sounds. 08139_ ALERT: Alarm triggered, dispatching investigation squad. 08140_ Imp. Sensor Array destroyed. 08142_ Linear Gravjet destroyed. 08145_ System corrupted: Component data lost. 08155_ Acquired Hvy. Hammer. 08163_ S-27 Virus destroyed. 08164_ Hvy. Hammer follow-up attack on S-27 Virus. 08170_ Hvy. Hammer destroyed. 08171_ Acquired 27 matter. 08173_ Hvy. Hammer destroyed. 08175_ System corrupted: Hvy. Hammer rejected. 08175_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ######???????????????????????????????????????????? | | !! ???????????????????????????????????????????? | | !! ???????????????????????????????????????????? | | ! ????????????????????????????????????????????? | | ?????????###########????????????????????????? | | ??????????? ########?????????????????? | | """"????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# || /// ""#?????????????????? | | #+#?????????????# | /// Y"#?????????????????? | | #?????????????# s s""#?????????????????? | | #??############ /s t #?????????????????? | | #??# ## """@""" #?????????????????? | | #??# ## """s"""= #?????????????????? | | #??# !!! # """ """ #?????????????????? | | #### !! """ + s s s #?????????????????? | | / !! """ # """ """ #?????????????????? | | ###### """ # ! """ """ #?????????????????? | | ?????# # """ """ #?????????????????? | | ?????# # s #?????????????????? | | ?????########### #?????????????????? | | ???????????????# #?????????????????? | | ???????????????# ######### #?????????????????? | | ???????????????# #???????? #?????????????????? | | ???????????????# #????????? #?????????????????? | | ???????????????# #?????????####?????????????????? | | ??????????????? ??????????????????????????????? | | ???????????????####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 32 Energy Capacity 1080 Matter Stores 330 Matter Capacity 500 Sight Range 20 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 3 Particle Charging 20 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Antigrav System | x2 | -6/Factory | Preloaded Hrd. Light Armor Plating | x2 | -6/Factory I-47 Archangel | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- More Dakka Please My Command Is Your Wish Challenges ------------ None Game ------ Seed DefenseIonDesublimator Manual? 0 Play Time 01:43:23 Cumulative 47.7 hours Start 2021.06.06 @ 14:51:15 End 2021.06.06 @ 16:34:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 960915c2-ec51-462c-8db7-6ec102a71569