Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 17:15:29 Player: Beter Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (56) 280 Value Destroyed (1759) 1759 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (688) 688 TOTAL SCORE: 6327 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 244/300 Energy 85/100 System Corruption 14% Temperature Cool (0) Movement Treading (145) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Visual Processing Unit Advanced Targeting Computer System Shield System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Light Deuterium Engine Aluminum Leg Improved Aluminum Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Visual Processing Unit Advanced Targeting Computer Weapon Cycler Improved Shield Generator > --- WEAPON ----------- Shock Rifle Heavy Mace Heavy Mace Heavy Mace > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Nuclear Core Aluminum Leg Improved Aluminum Leg [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Visual Processing Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Mace Energy Gun Shock Rifle Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac DSF Slots Evolved 6 | . . . 2 2 2 . . . . . Power 1 | . . . 1 . . . . . . . Propulsion 1 | . . . . 1 . . . . . . Utility 2 | . . . . 1 1 . . . . . Weapon 2 | . . . 1 . 1 . . . . . Parts Attached 69 | 5 3 6 16 20 1 . 11 3 . 4 Power 14 | 1 1 1 3 5 . . 1 2 . . Engine 10 | 1 1 1 3 1 . . 1 2 . . Core 4 | . . . . 4 . . . . . . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 . 3 4 3 . . 2 1 . 2 Treads 2 | . . . . . . . . . . 2 Leg 12 | . . 3 4 3 . . 2 . . . Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . Utility 19 | . 2 1 3 7 . . 4 . . 2 Device 7 | . 1 1 . 3 . . 2 . . . Storage 2 | . . . 1 . . . 1 . . . Processor 3 | . . . 2 1 . . . . . . Hackware 2 | . . . . . . . . . . 2 Protection 5 | . 1 . . 3 . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 19 | 2 . 1 6 5 1 . 4 . . . Energy Gun 3 | 1 . . 1 . . . 1 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | 1 . 1 4 4 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 3 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . . . . Parts Lost 19 | . . 1 2 2 . 3 . 10 . 1 Power 4 | . . . . 1 . 1 . 2 . . Propulsion 5 | . . . 1 . . . . 4 . . Utility 4 | . . 1 . 1 . 1 . 1 . . Weapon 6 | . . . 1 . . 1 . 3 . 1 Highest Loss Streak 7 | . . 1 2 2 . 1 . 7 . 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | 3 4 5 4 4 5 4 2 4 4 4 Power 2 | . 1 2 1 2 3 2 1 2 2 2 Propulsion 1 | 1 2 2 1 1 1 1 . 2 2 2 Utility . | . . . . . . . . . . . Weapon . | . 1 1 1 . 1 1 . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 4 | . . . 2 1 . . . . . 1 Power 1 | . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . Utility 2 | . . . 1 1 . . . . . . Weapon 1 | . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 81 97 91 94 87 66 77 69 23 28 Engine 12 | . 14 14 19 13 7 2 15 9 . . Core 1 | . . . . 4 7 4 . . . . Leg 19 | . . 14 21 25 23 22 22 14 . . Wheel 2 | . 28 13 . . . . . . . . Device 4 | . 7 14 3 5 . . 6 . . . Processor 13 | . . . 17 14 15 15 15 15 15 15 Protection 3 | . 2 11 . 4 7 6 . 2 . . Energy Gun 3 | . 14 6 1 2 . . 6 4 . . Ballistic Gun 14 | . 14 21 23 19 18 11 . . . . Launcher 2 | . . . 3 4 7 2 . . . . Impact Weapon 4 | . . . . . . . 7 19 7 5 Peak Build Rating 40 | 5 7 7 16 29 33 33 40 38 8 17 Average Rating 18 | 4 5 6 12 21 30 22 26 26 8 11 On Entrance 14 | . 5 7 6 16 29 33 11 38 8 8 Naked Turns . | . . . . . . . . . . . Heaviest Build 41 | 6 12 12 19 38 41 41 39 39 3 3 Greatest Support 47 | 20 20 20 26 37 37 37 47 47 3 22 Greatest Overweight (x) 4 | . . 1 1 1 1 1 . 4 . . Average Overweight (x) . | . . . . . 1 . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 8 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 4 4 Average Carried 4 | 3 4 5 4 4 5 4 2 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 4 5 5 4 5 4 4 4 Class Distribution -------------------- 43% | Mutant 21% | Scavenger-Skirmisher 12% | Skirmisher 12% | Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac DSF Matter Collected 1722 | 250 . 135 161 752 93 . . 331 . . Remotely . | . . . . . . . . . . . Salvage Created 2094 | . . 192 430 941 159 . . 372 . . Parts 126 | . . 16 36 60 6 . . 8 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac DSF Combat Hostiles Destroyed 43 | . . 6 10 15 3 . . 9 . . Melee 5 | . . . . . . . . 5 . . Guns 22 | . . 6 6 10 . . . . . . AOE 12 | . . . 4 5 3 . . . . . Classes Destroyed 10 | . . 2 3 5 . . . . . . Worker 2 | . . . . 2 . . . . . . Builder 2 | . . . . 2 . . . . . . Mechanic 1 | . . . 1 . . . . . . . Operator 2 | . . . . 2 . . . . . . Watcher 6 | . . . 3 3 . . . . . . Swarmer 15 | . . 3 6 3 . . . 3 . . Grunt 17 | . . 3 2 7 3 . . 2 . . Brawler 2 | . . . . 2 . . . . . . Sentry 6 | . . . 2 2 . . . 2 . . Hunter 3 | . . . . 1 . . . 2 . . Best Kill Streak 6 | . . 5 4 6 2 . . 3 . . Combat Bots Only 5 | . . 5 4 4 2 . . 3 . . Max Kills in Single Turn 3 | . . 1 3 3 1 . . 1 . . Gunslinging 1 | . . . 1 . . . . . . . Exploded 3 | . . . 3 3 1 . . . . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac DSF Hostile Shots Fired 422 | . . 46 63 58 5 3 . 228 . 19 Missed 141 | . . 11 22 15 3 . . 81 . 9 Hits 281 | . . 35 41 43 2 3 . 147 . 10 Melee 4 | . . . . 1 . 3 . . . . Projectile 277 | . . 35 41 42 2 . . 147 . 10 Critical Strikes 8 | . . 2 . . . 3 . 2 . 1 Damage Taken 3819 | . . 413 466 657 28 147 . 1744 . 364 Core 932 | . . 56 97 74 . . . 463 . 242 Absorbed by Shields 155 | . . . . . . . . 101 . 54 Core Remaining (%) 84 | 100 . 77 75 86 . . . . . . Volleys Fired 111 | . . 21 32 46 8 1 . 3 . . Largest 4 | . . 2 3 3 4 4 . 1 . . Hottest 112 | . . 60 73 91 112 112 . 50 . . Shots Fired 285 | . . 42 81 122 32 4 1 3 . . Gun 248 | . . 42 68 107 24 3 1 3 . . Cannon . | . . . . . . . . . . . Launcher 37 | . . . 13 15 8 1 . . . . Special . | . . . . . . . . . . . Kinetic 224 | . . 31 68 98 24 3 . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 61 | . . 11 13 24 8 1 1 3 . . Robot Hit Streak 9 | . . 8 9 7 4 3 . 5 . . Robot Miss Streak 10 | . . 2 10 5 2 2 . 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . 2 1 2 . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . Shots Hit Robots 184 | . . 27 35 73 16 3 . 30 . . Core Hits 88 | . . 12 23 44 6 1 . 2 . . Critical Kills 2 | . . . . . . . . 2 . . Critical Parts Destroyed 6 | . . 1 . . . . . 5 . . Critical Strikes 9 | . . 1 . . . . . 8 . . Destroy 1 | . . 1 . . . . . . . . Smash 8 | . . . . . . . . 8 . . Melee Attacks 37 | . . . . . . . . 37 . . Impact 37 | . . . . . . . . 37 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . 8 . . Damage Inflicted 4049 | . . 270 716 1633 349 48 . 1033 . . Guns 1826 | . . 258 302 1016 175 39 . 36 . . Cannons . | . . . . . . . . . . . Explosions 1178 | . . . 414 581 174 9 . . . . Melee 997 | . . . . . . . . 997 . . Ramming 48 | . . 12 . 36 . . . . . . Kinetic 1570 | . . 167 302 887 175 39 . . . . Thermal 74 | . . . 74 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 1360 | . . 91 340 710 174 9 . 36 . . Impact 997 | . . . . . . . . 997 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . 1 3 . 14 14 14 14 14 Average Corruption 7 | . . . 1 1 . 9 14 14 14 14 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 60 | . . . 2 10 . 5 16 26 . 1 Message Errors 11 | . . . . 1 . . 3 7 . . Matter Fused 20 | . . . 1 . . 1 8 9 . 1 Heat Flow Errors 5 | . . . . 1 . 3 1 . . . Energy Discharges 8 | . . . . 4 . . . 4 . . Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 6 | . . . . 2 . . 3 1 . . Data Loss (major) 3 | . . . 1 . . 1 . 1 . . Misfires 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . 2 . . Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 364 | . . . 38 29 . . . 297 . . Projectiles . | . . . . . . . . . . . Explosions 67 | . . . 38 29 . . . . . . Melee 297 | . . . . . . . . 297 . . Knockbacks 8 | . . 1 . 2 . . . 5 . . Impact 8 | . . 1 . 2 . . . 5 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 20 | . . . 10 . . 10 . . . . Shots 3 | . . . 2 . . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed 8 | . . 3 . 5 . . . . . . Kicked 8 | . . 3 . 5 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 412 | . . 118 196 263 412 191 236 27 . . Average Temperature 88 | . . 36 63 81 202 70 109 13 . . Received Heat Transfer 957 | . . 198 102 180 18 . . 432 . 27 Effects 4 | . . . . 2 2 . . . . . Shutdowns 2 | . . . . . 2 . . . . . Energy Bleed 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 4 . . Combat Hostiles 4 | . . . . . . . . 4 . . Parts Fried 9 | . . . . 1 1 . . 7 . . Impact Corruptions 11 | . . . . . . . . 11 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 100 | . . . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . 2 2 2 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac DSF Maximum Alert Level 1 | . . . 1 . . . . . . . Low Security (%) 93 | 100 100 100 58 100 100 100 100 100 100 100 Level 1 6 | . . . 41 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 276 | . 15 105 276 172 86 14 . 190 84 58 Initial 95 | . . . 31 95 74 14 . . 84 58 Average 65 | . . 59 126 62 55 1 . 128 84 55 Influence Increases 1457 | . 15 180 426 469 107 . . 260 . . Destroy 0b10 Robot/C 860 | . . 120 200 300 60 . . 180 . . Destroy 0b10 Robot/NC 65 | . . . 20 45 . . . . . . Destroy Leader 172 | . . 30 56 76 10 . . . . . Successful Hack 42 | . 15 . . 5 22 . . . . . Disable Machine 120 | . . . 90 15 15 . . . . . Anti-Garrison Action 50 | . . . . . . . . 50 . . Destroy Structure 28 | . . . 15 13 . . . . . . Lose Combat Pursuer 120 | . . 30 45 15 . . . 30 . . Influence Decreases 1409 | . 15 100 279 531 231 41 . 100 76 36 Entered New Map 401 | . . . 49 132 91 27 . . 76 26 Time Decay 844 | . 15 90 210 379 140 10 . . . . Lost Part 160 | . . 10 20 20 . . . 100 . 10 Lost Ally 4 | . . . . . . 4 . . . . Squads Dispatched 6 | . . . 3 2 1 . . . . . Investigation 3 | . . . 1 1 1 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . . . 2 1 . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac DSF Distress Signals 3 | . . . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 77 | . 3 8 16 27 3 5 . 13 . 2 Peak Tracking Total 6 | . 2 3 5 3 2 6 . 4 . 2 Tactical Retreats 7 | . . 2 3 1 . . . 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac DSF Traps Triggered 9 | . . . 1 . 1 . . 6 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac DSF Machines Disabled 8 | . . . 6 1 1 . . . . . Max in Single Turn 4 | . . . 4 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac DSF Machines Accessed 14 | . 2 . 2 5 2 . 1 1 1 . Terminals 12 | . 2 . 2 5 1 . . 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 33 | . 7 . 4 13 4 . 2 2 1 . Successful 23 | . 4 . 3 11 3 . 1 . 1 . Failed 10 | . 3 . 1 2 1 . 1 2 . . Catastrophic 3 | . 1 . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 28 | . 7 . 4 13 1 . . 2 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 20 | . 4 . 3 11 1 . . . 1 . Record 6 | . . . . 6 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . Open DSF 2 | . . . . . 1 . . . 1 . Emergency Access Points 2 | . 1 . . 1 . . . . . . Alert Level 3 | . . . 2 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 2 . 1 2 1 . . 1 1 . Full Trace Events 5 | . 1 . . 2 1 . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac DSF Total Allies 1 | . . . . . . 1 . . . . Largest Group 1 | . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 3 | . . . . . . 3 . . . . Total Damage 63 | . . . . . . 63 . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac DSF Active Infowar (turns) 3061 | . 80 117 527 937 291 204 326 547 2 30 Optics 2864 | . . . 527 937 291 204 326 547 2 30 Sensors 556 | . . . . 556 . . . . . . Seismic 197 | . 80 117 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac DSF Turns Passed 3626 | 310 143 238 598 937 291 204 326 547 2 30 Spaces Moved 2134 | 58 173 162 386 446 124 145 248 361 3 28 Core 98 | 1 . . . . . . . 69 3 25 Treads 3 | . . . . . . . . . . 3 Legs 1624 | . . 75 386 446 124 145 248 200 . . Wheels 317 | 57 173 87 . . . . . . . . Hover . | . . . . . . . . . . . Flight 92 | . . . . . . . . 92 . . Fastest Speed 50 | 50 80 80 120 120 193 123 123 50 50 50 Average Speed 125 | 79 80 98 121 159 193 136 123 109 50 60 Slowest Speed 250 | 80 80 190 190 193 193 193 123 250 50 145 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 4 28 39 33 42 2 97 6 44 . 39 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 24 | . . . 13 11 . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 24 | . . . 13 11 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac DSF Total 2799 | 319 175 203 456 570 160 149 268 458 2 39 Wait 361 | 253 . 6 10 45 27 3 1 16 . . Move 2123 | 57 172 161 385 445 124 144 247 358 2 28 Hop . | . . . . . . . . . . . Pick Up 14 | 4 . . 3 2 . . 3 2 . . Fast Attach 29 | 5 2 . 4 5 1 . 6 2 . 4 Attach 6 | . . . 1 1 . 1 3 . . . Detach . | . . . . . . . . . . . Swap 41 | . 1 8 12 14 . . 4 2 . . Drop 27 | . . 4 9 7 . . 4 3 . . Fire 111 | . . 21 32 46 8 1 . 3 . . Melee 27 | . . . . . . . . 27 . . Ram . | . . . . . . . . . . . Kick 8 | . . 3 . 5 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . 45 . 7 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 311 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 13) 454 | -10/Materials | Entered Mines 455 | -10/Mines | Learned location of Storage (-9) 660 | -10/Mines | Discovered new exit (range 11) 692 | -10/Mines | Entered Materials 692 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 874 | -9/Materials | Build established: Scavenger-Mutant 1212 | -9/Materials | Discovered new exit (range 11) 1290 | -9/Materials | Entered another Materials area 1290 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1739 | -8/Materials | Build established: Scavenger-Skirmisher 2209 | -8/Materials | Discovered new exit (range 5) 2227 | -8/Materials | Entered Factory 2227 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2233 | -7/Factory | Identified exit to DSF 2435 | -7/Factory | Build established: Gunner 2518 | -7/Factory | Sucked down chute 2518 | -7/Factory | Entered Waste 2519 | -7/Waste | Met a frightened Derelict 2531 | -7/Waste | Spotted C-40 Crusher 2532 | -7/Waste | Spotted C-40 Crusher 2533 | -7/Waste | EMP discharged 2573 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2580 | -7/Waste | Spotted C-40 Crusher 2582 | -7/Waste | Spotted C-40 Crusher 2617 | -7/Waste | Spotted C-40 Crusher 2633 | -7/Waste | EMP discharged 2633 | -7/Waste | System corruption reached 10% 2638 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2703 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2709 | -7/Waste | Discovered new exit (range 11) 2722 | -7/Waste | Entered Factory 2880 | -7/Factory | Build established: Mutant 3046 | -7/Factory | Identified exit to Garrison 3048 | -7/Factory | Entered Garrison 3092 | -7/Garrison | Triggered checkpoint 3372 | -7/Garrison | Triggered checkpoint 3440 | -7/Garrison | Lost 7 parts (2p3n2w) 3461 | -7/Garrison | Discovered new exit (range 10) 3473 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3548 | -7/Garrison | Triggered checkpoint 3548 | -7/Garrison | Triggered checkpoint 3560 | -7/Garrison | Core integrity fell below 50% 3588 | -7/Garrison | Discovered new exit (range 12) 3595 | -7/Garrison | Entered Factory 3597 | -7/Factory | Identified exit to DSF 3597 | -7/Factory | Entered DSF 3615 | -7/DSF | Core integrity fell below 20% 3619 | -7/DSF | Additional patrols routed to DSF 3627 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03611_ Triggered Stasis Trap. 03611_ A bubble of rippling energy engulfs the area. 03611_ Field strength at 94. 03612_ Field strength at 88. 03613_ Field strength at 69. 03614_ Field strength at 63. 03614_ Penetrated by Slug. 03615_ Field strength at 43. 03616_ Field strength at 37. 03617_ Field strength at 18. 03618_ Field strength at 12. 03618_ Stasis field depleted. 03618_ Hvy. Mace destroyed. 03619_ DSF_012 integrity compromised, routing additional patrols. 03620_ Acquired Adv. Treads. 03622_ Penetrated by Slug. 03626_ Acquired Adv. Treads. 03627_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????##??????????? | | ?????????????????????????????#"??????????? | | ?????????????????????????????#"#?????????? | | ????????????????????????????##"####??????? | | ???????????????=????##??###?#"""""#??????? | | ????????????? =====# #&&##"""""#??????? | | ????????????? ""##"#???? | | ????????????? """""#???? | | ??????????????# ###&&&# ## ""####???? | | ????????????????????????#???## ###??????? | | ???????????????????????????### ##???????? | | ???????????????????????????# #???????? | | ???????????????????????????# #???????? | | ???????????????????????????### ##???????? | | ???????????????????????????#&& &#???????? | | ???????????????????????????#&& &#???????? | | ???????????????????????????#&& &#???????? | | ????????????????????########## ###??????? | | ???????????????????##]]];@==;# #??????? | | ?????????????# #;]]];==%;# ##?????? | | ?????????? x "#?????? | | ?????????? H ^ %!!##?????? | | ????????? ^% !!;#?????? | | ??????????!!##a a##!!!#[[[##% ##?????? | | ?????????????## ??#!!!#[[[## #??????? | | ??????????????# ???########## ###??????? | | ?????????????!!?????????????? !????????? | | ????????????#!?????????????? !#???????? | | ????????????#??????????????# !#???????? | | ???????????????????????????### ##???????? | | ????????????????????????????? ????????? | | ????????????????????????????? ????????? | | ????????????????????????????## #????????? | | ?????????????????????????????# #????????? | | ????????????????????????????? "????????? | | ????????????????????????????? "????????? | | ????????????????????????????? "????????? | | ?????????????????????????????"""?????????? | | ?????????????????????????????"""?????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Salvage Targeting 1 Defensive Hacking 20 Item Schematics ----------------- Lgt. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileDeepStorm Manual? 0 Play Time 00:53:35 Cumulative 5.5 hours Start 2025.09.14 @ 16:09:51 End 2025.09.14 @ 17:15:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b49a856-3319-4c14-93e2-766d48911707