Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 03:57:16 Player: Millea Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (268) 1340 Value Destroyed (14770) 14770 Prototype IDs (246) 4920 Alien Tech Used (4) 800 Bonus (23065) 23065 TOTAL SCORE: 54395 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 5944 Follower Combat Kills 21 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Win 3000 Cogmind --------- Core Integrity 815/1600 Matter 216/300 Energy 100/100 System Corruption 6% Temperature Cool (1) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Impulse Thruster > --- UTILITY (11) ----- Advanced Coolant Injector Advanced Weapon Cycler Advanced Hacking Suite Deep Network Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced System Restoration Module Tachyon Dispersion Ray Compact HERF Cannon Compact Mass Driver Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Advanced Cooling System High-capacity Storage Unit Experimental Core Shielding Medium Regenerative Plating Medium Regenerative Plating Improved Focal Shield Experimental Thermal Shield Advanced Hacking Suite Deep Network Scanner > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Potential Cannon > --- INVENTORY -------- Advanced Heavy Siege Treads Advanced Coolant Injector Superbattery Advanced Weapon Cycler Heavy Armor Plating Antimissile System Advanced System Restoration Module Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor Tachyon Dispersion Ray Compact HERF Cannon Compact Mass Driver [Rating: 215] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Armored Treads Leg Enhanced Flexi-carbon Leg Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Salvage Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Neutron Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Neutron Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Special Weapon Guided Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Slots Evolved 18 | . . . . . 4 . 2 . 2 . . . . 2 . . . . 2 2 . . 2 . 2 Power 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Propulsion 4 | . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . . . Utility 9 | . . . . . 2 . 2 . . . . . . . . . . . 1 2 . . 1 . 1 Weapon 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Parts Attached 216 | 7 2 . . . 32 18 3 4 3 3 8 16 2 12 6 2 6 2 2 9 13 7 23 22 14 Power 20 | 1 . . . . 1 1 . . 1 . 2 3 . 1 . 1 . . . 1 2 . 2 2 2 Engine 3 | 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Core 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . 3 . 1 . 1 . . . 1 2 . 2 2 2 Propulsion 32 | 2 . . . . 7 2 . 2 . . 1 3 1 2 . . 1 . . 2 4 . 1 2 2 Treads 23 | 2 . . . . 7 2 . 2 . . 1 1 . . . . . . . 1 3 . 1 2 1 Leg 8 | . . . . . . . . . . . . 2 1 2 . . 1 . . 1 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 105 | 2 2 . . . 12 10 3 2 . 2 2 7 1 8 6 1 1 . 2 4 4 3 16 10 7 Device 62 | 1 1 . . . 4 8 . 1 . 1 1 5 . 7 5 1 1 . 1 4 3 2 9 3 4 Storage 7 | 1 1 . . . 2 . . . . . . . 1 . . . . . . . . . . 1 1 Processor 4 | . . . . . 1 1 1 . . . . . . . . . . . . . 1 . . . . Hackware 5 | . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . Protection 27 | . . . . . 5 1 . 1 . 1 1 2 . 1 1 . . . 1 . . 1 4 6 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 . . . . 12 5 . . 2 1 3 3 . 1 . . 4 2 . 2 3 4 4 8 3 Energy Gun 7 | 1 . . . . . . . . . . . . . . . . . . . . 2 1 1 1 1 Energy Cannon 22 | . . . . . . . . . . . 1 2 . 1 . . 4 1 . 1 1 2 3 6 . Ballistic Gun 22 | 1 . . . . 11 4 . . 2 1 2 1 . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Launcher 4 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 2 . . . 1 . . . . . . . 1 . . . 1 5 2 . 1 Parts Lost 66 | . . . . . 3 1 . 3 . 1 5 11 1 1 1 1 . 1 1 10 . . 5 5 16 Power 10 | . . . . . . . . . . . 2 . 1 . . 1 . . . 2 . . . 1 3 Propulsion 15 | . . . . . 1 . . 2 . . . 4 . . . . . 1 . 3 . . . 1 3 Utility 26 | . . . . . . . . 1 . . 1 4 . 1 1 . . . 1 1 . . 5 3 8 Weapon 15 | . . . . . 2 1 . . . 1 2 3 . . . . . . . 4 . . . . 2 Highest Loss Streak 11 | . . . . . 2 1 . 2 . 1 3 11 1 1 1 1 . 1 1 7 . . 2 3 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 93 | . 100 100 100 100 99 100 98 99 98 100 99 96 94 97 99 100 80 95 84 83 73 81 82 78 76 Engine 2 | . 14 14 14 14 6 . . . 4 6 3 5 . . . . . . . . . . . . . Core 2 | . . . . . 2 9 7 7 6 6 8 5 . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 1 13 11 11 11 11 11 10 4 7 9 12 11 11 Treads 13 | . 28 28 28 28 26 27 23 23 20 20 20 12 . . . . . . . 3 11 14 13 13 11 Leg 8 | . . . . . . . . . . . . 4 14 26 29 29 29 24 21 18 1 . . . . Device 17 | . 14 14 14 14 11 15 8 8 6 6 6 10 20 23 26 23 23 23 21 26 30 29 19 15 20 Storage 6 | . 14 14 14 14 9 9 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 4 Processor 3 | . . . . . 1 3 15 15 13 13 13 10 6 . . . . . . . 2 4 2 . . Hackware 2 | . . . . . . . 12 10 6 6 6 6 6 . . . . . . . . . 6 8 8 Protection 5 | . . . . . 14 8 . 1 6 6 5 4 . 3 1 5 5 5 4 3 . 2 6 10 9 Energy Gun 1 | . 14 14 14 14 . . . . . . . . . . . . . . . . 5 5 3 1 3 Energy Cannon 9 | . . . . . . . . . . . 1 11 20 19 23 23 3 22 21 15 7 10 13 12 6 Ballistic Gun 11 | . 14 14 14 14 26 26 23 23 26 26 24 14 6 2 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 15 30 30 30 30 72 74 60 66 80 80 88 112 112 123 130 130 128 128 141 144 153 172 203 203 187 Greatest Support 240 | 40 40 40 40 40 60 60 60 70 70 70 70 70 76 106 106 106 106 106 86 86 230 230 230 235 240 Greatest Overweight (x) 3 | . . . . . 1 1 . 1 1 1 1 3 1 1 1 1 1 1 1 3 2 . . . 1 Average Overweight (x) . | . . . . . . . . . . 1 1 1 1 1 1 1 . 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 14 14 15 15 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 16 Average Carried 18 | 4 11 14 14 15 16 19 18 18 19 19 19 18 19 19 19 19 19 20 19 17 18 19 19 16 12 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 14 14 15 15 20 20 18 19 20 19 19 20 20 20 20 20 20 20 19 17 20 20 20 16 11 Class Distribution -------------------- 26% | Scavenger-Gunner 23% | Scavenger-Tank 13% | Tank 8% | Mutant 7% | Scavenger-Skirmisher 6% | Hacker-Tank 4% | Skirmisher 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -8/Garrison Hacker-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Gunner | -3/Lab Hacker-Tank | -2/Research Hacker-Tank | -2/Testing Generator-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Matter Collected 5042 | 272 57 9 . . 1483 561 . 295 110 169 328 287 . 138 86 68 . 67 70 85 . 80 438 231 208 Remotely 688 | . . . . . 292 31 . . . 159 . . . . . . . . . . . . . . 206 Salvage Created 13971 | 75 83 33 . . 1770 628 . 630 244 225 555 446 67 1104 290 532 . 92 70 348 . 80 2056 3193 1450 Parts 632 | 5 7 2 . . 112 35 . 44 12 15 34 17 3 65 12 27 . 4 3 19 . 4 80 63 69 Haulers Intercepted 5 | . . . . . 3 . . . . . . . . 1 . . . . . . . . . 1 . Recyclers Shooed 5 | 1 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 Parts Field Recycled 25 | . . . . . . 25 . . . . . . . . . . . . . . . . . . . Retrieved Matter 277 | . . . . . . 277 . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . . . 17 31 . 3 . 12 26 . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Combat Hostiles Destroyed 234 | . 2 2 . . 30 16 . 11 2 3 10 4 1 17 6 9 . 4 1 6 . 1 26 55 28 Guns 76 | . 2 2 . . 26 13 . 11 2 3 9 1 . . . . . . . . . . 2 1 4 Cannons 88 | . . . . . . . . . . . . 2 1 16 5 8 . . 1 6 . . 21 14 14 AOE 49 | . . . . . 4 3 . . . . . . . . . . . 4 . . . . . 31 7 Classes Destroyed 23 | 2 1 1 . . 9 1 . 1 1 . . . . . . 1 . . . . . . . 5 1 Worker 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 Builder 12 | . . . . . 3 . . . . . . . . 2 . . . . . 2 . . 2 1 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . 3 . . . . . . . . 1 . . . . . . . . . 1 . Recycler 5 | 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Operator 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Watcher 7 | . . . . . 4 . . . . . . . . 1 . . . . . . . . 1 1 . Swarmer 36 | . . 2 . . 4 7 . 3 . . 4 . . . 1 . . 4 . . . . 3 . 8 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Grunt 85 | . 2 . . . 19 5 . 3 . 3 2 . . 4 3 3 . . . 5 . . . 30 6 Brawler 10 | . . . . . . . . . . . . . . . . 1 . . . . . . . 9 . Duelist 12 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . 8 2 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 20 | . . . . . 3 3 . . 1 . 1 . . 1 1 . . . 1 . . . 4 3 2 Specialist 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Hunter 24 | . . . . . 2 . . . . . 2 . 1 2 . 5 . . . . . . 9 . 3 Programmer 19 | . . . . . . . . . 1 . . . . 8 . . . . . . . . 6 . 4 Heavy 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Combat Programmer 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 36 | 2 2 2 . . 7 4 . 9 1 3 5 2 1 4 4 3 . 4 1 6 . 1 16 36 21 Combat Bots Only 30 | . 2 2 . . 4 4 . 9 1 3 5 2 1 3 4 3 . 4 1 5 . 1 14 30 15 Max Kills in Single Turn 7 | 1 1 1 . . 4 2 . 2 1 1 3 1 1 2 1 1 . 2 1 1 . 1 2 7 2 Gunslinging 2 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . Exploded 6 | . . . . . 4 2 . . . . . . . . . . . 2 . . . . . 6 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Data Miner (-6/Data Miner) A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Hostile Shots Fired 1500 | . 3 10 . . 108 86 . 49 22 34 83 37 19 54 11 60 . 15 4 132 . 3 264 232 274 Missed 394 | . 2 4 . . 31 15 . 13 7 11 28 6 7 14 2 15 . 4 2 34 . 1 56 60 82 Damage Taken 18372 | . 11 41 . . 1449 499 . 655 136 441 812 1191 206 596 282 385 . 102 17 1692 . 19 3125 2571 4142 Core 1924 | . . 15 . . 84 . . 127 10 59 86 161 56 85 156 36 . 6 . 198 . . 121 82 642 Absorbed by Shields 3818 | . . . . . . . . . . . . . . 220 120 391 . 111 18 409 . 20 1222 1307 . Reduced by Siege Mode 1291 | . . . . . . . . . . . . . . . . . . . . . . . 450 403 438 Redirected to Shielding 322 | . . . . . . . . . . . . . . 103 3 61 . 12 10 . . . . 52 81 Ignored by Resistances 2680 | . . . . . . 18 . . . . . 262 15 89 40 48 . . 7 207 . 13 346 552 1083 Regen/Repaired (Parts) 1023 | . . . . . . . . . . . . . . . . . . . . . . . 428 243 352 Core Remaining (%) 82 | 100 . . . 94 . 84 . 81 . . . . 56 . . . . 71 100 . . 100 . 86 50 Volleys Fired 553 | 6 8 3 . . 109 53 . 20 5 9 17 21 6 44 7 18 . 5 2 44 7 27 62 42 38 Largest 4 | 2 2 2 . . 3 3 . 3 4 4 4 4 3 4 4 4 . 4 4 4 1 3 4 3 4 Hottest 440 | 70 70 70 . . 75 80 . 80 111 111 176 273 245 335 335 335 . 335 335 335 120 410 425 440 385 Shots Fired 1478 | 12 16 6 . . 325 124 . 60 20 36 68 80 10 108 28 65 . 9 8 103 7 29 213 64 87 Gun 781 | 12 16 6 . . 324 122 . 60 20 36 67 43 . . . . . . . . . 1 50 1 23 Cannon 687 | . . . . . . . . . . . 1 37 10 108 28 65 . 5 8 103 7 28 163 60 64 Launcher 10 | . . . . . 1 2 . . . . . . . . . . . 4 . . . . . 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 718 | 6 8 3 . . 324 122 . 60 20 36 67 43 . . . . . . . 11 . . . . 18 Thermal 749 | 6 8 3 . . . . . . . . 1 37 10 108 28 65 . 5 8 92 7 28 213 61 69 Explosive 10 | . . . . . 1 2 . . . . . . . . . . . 4 . . . . . 3 . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hit Streak 71 | 8 4 1 . . 14 13 . 12 12 10 12 14 2 12 7 8 . 3 5 10 . 11 71 30 47 Robot Miss Streak 6 | 2 2 1 . . 3 4 . 2 1 2 6 2 2 3 3 4 . 1 2 3 . . 3 2 2 Penetration Max 1 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Secondary Targets 13 | . . . . . 3 2 . 4 . 1 3 . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . . . . 1 1 . 1 . 1 2 . . . . . . . . . . . . . . Shots Hit Robots 889 | 9 9 3 . . 197 70 . 45 16 29 39 61 3 51 16 35 . 5 5 51 . 2 131 56 56 Core Hits 455 | 3 4 2 . . 78 28 . 21 7 9 19 24 1 25 7 14 . 7 3 17 . 1 46 102 37 Critical Kills 15 | . . . . . 2 . . . . . 1 1 . 1 1 1 . . . . . 1 2 4 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 17 | 1 . . . . 2 . . . . . 1 2 . 1 1 1 . . . . . 1 2 4 1 Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 13 | . . . . . . . . . . . 1 1 . 1 1 1 . . . . . 1 2 4 1 Destroy 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45378 | 118 104 39 . . 3704 1516 . 915 344 616 771 1298 142 2952 774 1377 . 511 190 1858 . 61 6210 15354 6524 Guns 10499 | 118 104 36 . . 3558 1257 . 915 344 616 735 678 . . . . . . . . . . 1464 33 641 Cannons 20577 | . . . . . . . . . . . 36 620 142 2787 706 1377 . 122 190 1761 . 61 4746 4798 3231 Explosions 14148 | . . . . . 146 259 . . . . . . . 63 68 . . 389 . 96 . . . 10492 2635 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 154 | . . 3 . . . . . . . . . . . 102 . . . . . 1 . . . 31 17 Kinetic 8813 | 66 50 36 . . 3558 1257 . 915 344 616 735 678 . . . . . . . 305 . . . . 253 Thermal 35125 | 52 54 . . . . . . . . . 36 620 142 2850 774 1377 . 122 190 1552 . 61 6210 14831 6254 Explosive 1286 | . . . . . 146 259 . . . . . . . . . . . 389 . . . . . 492 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . . . . . 5 5 5 5 5 . 1 1 1 13 13 6 Average Corruption 5 | . . . . . . . . . . . . . . 2 5 5 5 5 . 1 1 1 8 13 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 107 | . . . . . . . . . . . . . . 13 14 12 3 13 . . 2 2 20 18 10 Message Errors 25 | . . . . . . . . . . . . . . 7 4 4 2 2 . . 1 . 1 3 1 Matter Fused 24 | . . . . . . . . . . . . . . 2 4 3 . 4 . . . . 4 4 3 Heat Flow Errors 10 | . . . . . . . . . . . . . . . 3 1 . . . . . . 3 3 . Energy Discharges 12 | . . . . . . . . . . . . . . . . 1 . 3 . . 1 1 3 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 15 | . . . . . . . . . . . . . . 1 3 1 1 2 . . . . 2 2 3 Data Loss (major) 7 | . . . . . . . . . . . . . . 2 . . . 1 . . . . 2 1 1 Misfires 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Alerts 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Weapon Failures 7 | . . . . . . . . . . . . . . . . 1 . . . . . 1 1 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2147 | . . . . . . 13 . . . . . 12 . 193 5 15 . 35 . 4 . . 278 856 736 Projectiles 1308 | . . . . . . . . . . . . 12 . 181 5 15 . 7 . 4 . . 278 526 280 Explosions 839 | . . . . . . 13 . . . . . . . 12 . . . 28 . . . . . 330 456 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 436 | . . . . . . 56 . . . . . . . . . . . 55 . . . . . 303 22 Shots 9 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . 6 1 Rammed 6 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . 3 1 Targets Rammed 11 | . . 1 . . . . . . . . . . . 5 . . . . . 1 . . . 3 1 Kicked 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 523 | 36 9 . . . 41 68 . . 4 36 54 273 246 384 523 411 . 81 72 377 . 116 471 416 192 Average Temperature 110 | 16 6 . . . 11 29 . . 4 6 21 100 81 123 137 176 . 54 48 116 . 66 159 84 84 Received Heat Transfer 2198 | . 6 . . . 495 153 . 144 30 192 93 . 18 12 42 32 . . 4 157 . . 16 471 333 Effects 16 | . . . . . . . . . . . . 1 . 4 4 2 . . . . . . 5 . . Shutdowns 6 | . . . . . . . . . . . . . . . 2 2 . . . . . . 2 . . Energy Bleed 4 | . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . 1 7 2 1 Total Turns 420 | . . . . . . . . . . . . . . . . . . . . . . 3 208 137 72 Longest Duration 117 | . . . . . . . . . . . . . . . . . . . . . . 3 117 75 72 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 21 | . . . . . . . . . . . 1 1 . 1 1 1 . . . . . 1 3 9 3 Combat Hostiles 21 | . . . . . . . . . . . 1 1 . 1 1 1 . . . . . 1 3 9 3 Parts Melted 64 | . . . . . . . . . . . 6 11 1 3 2 3 . . . . . 2 23 7 6 Heat Transferred 27102 | 222 148 . . . . . . . . . 50 1170 100 1094 411 1120 . 50 87 633 . 19 4958 12227 4813 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Peak Influence 3174 | 10 94 76 . 81 445 829 434 535 280 . . . . 327 . . . . 41 129 83 . 526 3174 3013 Initial 1898 | . 6 36 . . 31 289 434 305 280 . . . . . . . . . . 21 30 . . 232 1898 Average 374 | 2 46 71 . 53 203 509 434 377 205 . . . . 91 . . . . 8 68 49 . 236 2300 2223 Maximum Alert Level 5 | . . . . . 2 3 2 2 1 . . . . 1 . . . . . . . . 2 5 5 Low Security (%) 56 | 100 100 100 . 100 52 . . . 37 . . . . 84 . . . . 100 100 100 . 51 . . Level 1 20 | . . . . . 27 35 . 69 62 . . . . 15 . . . . . . . . 28 . . Level 2 13 | . . . . . 19 52 100 30 . . . . . . . . . . . . . . 20 . . Level 3 1 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 64 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 35 Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . 99 . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 2 . . . 5 . . 3 1 . . . . 11 . . . . 1 4 . . 8 12 9 Investigation 5 | . 1 . . . 2 . . . . . . . . 1 . . . . . . . . 1 . . Extermination 9 | . . . . . . . . . 1 . . . . 4 . . . . . 1 . . 2 . 1 Reinforcement 17 | . 1 . . . 3 . . 3 . . . . . 4 . . . . 1 3 . . 1 . 1 Assault 18 | . . . . . . . . . . . . . . . . . . . . . . . . 12 6 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Intercept 5 | . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . 1 . . . . . 2 . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Distress Signals 9 | . 1 . . . 3 . . . . . . . . 1 . . . . . 1 . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 333 | . 5 3 . . 40 17 . 12 2 4 10 4 4 24 5 9 . 4 1 13 . 1 32 83 60 Peak Tracking Total 20 | . 3 3 . . 5 4 . 4 1 4 4 2 3 3 3 3 . 4 1 6 . 1 7 20 18 Tactical Retreats 12 | . . . . . 4 3 . . . . . . . 1 . . . . . . . . 1 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Traps Triggered 8 | . . . . . 3 2 . . . . . . . . 1 . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Machines Disabled 27 | . . . . . 2 2 . . 1 . . . 1 4 . . . . . . 3 9 . 2 3 Max in Single Turn 2 | . . . . . 1 1 . . 1 . . . 1 1 . . . . . . 1 2 . 1 1 Garrison Access 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Machines Accessed 39 | . 3 . 2 . 4 2 2 . 1 . . 4 1 8 1 . 4 . 1 . . 3 3 . . Terminals 18 | . 3 . . . 3 2 2 . 1 . . . . 5 . . . . . . . . 2 . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . . Total Hacks 124 | . 12 . 2 . 7 3 3 . 2 . . 29 1 21 1 . 12 . 1 . . 23 7 . . Successful 92 | . 5 . 2 . 3 2 1 . 1 . . 29 1 9 1 . 12 . 1 . . 23 2 . . Failed 32 | . 7 . . . 4 1 2 . 1 . . . . 12 . . . . . . . . 5 . . Catastrophic 7 | . . . . . 1 1 . . 1 . . . . 2 . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 14 | . 6 . 1 . 1 1 2 . . . . . . 1 . . . . . . . . 2 . . Terminals 43 | . 12 . . . 6 3 3 . 2 . . . . 11 . . . . . . . . 6 . . Fabricators 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . . Terminal Hacks 83 | . 5 . 2 . 1 2 1 . 1 . . 29 1 4 1 . 12 . . . . 23 1 . . Record 41 | . . . 1 . . . . . . . . 11 1 . . . 5 . . . . 23 . . . Part Schematic 14 | . . . . . . . . . . . . 10 . 1 . . 3 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 2 . . . 1 . . . . . . 3 . . . . 4 . . . . . 1 . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . . . 2 1 2 . 1 . . . . 6 . . . . . . . . 2 . . Full Trace Events 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 10 . 2 . . 3 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . 84 . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . 8 . . . . . . . . . . . . . . . . . . 3 Machine Destruction 11 | . . . . . . 8 . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Total Allies 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 3 3 . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . 5 9 . . . . . . . . . . . . . . . . . . . . Total Damage 118 | . . . . 42 76 . . . . . . . . . . . . . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Robot Analysis Total 136 | . 2 . . . . . . . . . . 134 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . 1 . . . . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Turns Passed 15099 | 113 277 358 402 132 1797 945 113 342 499 879 709 392 583 2061 480 440 193 499 232 704 265 544 1246 346 548 Spaces Moved 6714 | 51 152 218 206 77 729 363 64 142 218 349 264 115 296 982 231 193 139 255 116 196 123 282 567 102 284 Core 8 | 3 . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads 4227 | 48 152 218 206 77 729 363 64 142 218 349 264 71 . . . . . . . 12 123 282 567 102 240 Legs 2440 | . . . . . . . . . . . . 44 296 982 231 193 139 255 116 184 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 39 Fastest Speed 40 | 50 160 160 160 160 160 163 163 163 163 243 243 190 190 190 190 190 120 190 190 190 145 150 150 150 40 Average Speed 186 | 153 160 160 160 160 200 216 163 163 218 243 243 228 190 190 190 190 128 190 190 202 176 150 150 151 138 Slowest Speed 385 | 160 160 160 160 160 250 246 163 246 243 243 243 330 190 190 190 190 190 190 190 385 305 150 150 155 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 36 | 5 28 58 60 26 61 46 3 70 9 52 44 80 46 17 35 35 61 42 5 6 10 99 18 21 12 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 30 | . . 1 1 . . . . . . . . 25 . . . . 3 . . . . . . . . Known Exits Taken 6 | . . 1 . . 1 . 1 . . . . . . 1 . . . . 1 1 . . . . . Unknown Exits Taken 17 | 1 1 . 1 1 . . . . 1 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . . 2 1 . 2 . 1 . . . . . . . . . . Spaces Dug 93 | . . . . . 7 1 . . . . . . 1 11 . . . . . 28 4 2 22 1 16 Terrain Destroyed 489 | . . . . . 7 1 . . . . . . 5 41 14 21 . 27 3 44 4 2 57 131 132 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 203 | . . . . . . . . . . . . . 5 38 10 21 . 2 3 39 4 1 57 6 17 AOE 286 | . . . . . 7 1 . . . . . . . 3 4 . . 25 . 5 . 1 . 125 115 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Total 8396 | 70 169 221 279 86 941 467 72 216 231 360 293 194 308 1109 253 218 154 262 123 429 164 375 822 205 375 Wait 632 | . . . 73 10 18 3 6 48 1 . . 26 . 40 7 1 . 1 . 167 7 33 153 16 22 Move 6691 | 50 151 217 205 76 729 362 63 141 217 348 263 114 295 981 230 192 138 254 115 196 122 281 566 102 283 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 143 | 7 7 . 1 . 25 11 . 3 3 . 4 12 2 13 2 3 2 . 2 7 6 11 9 8 5 Fast Attach 67 | 7 . . . . 11 4 . 1 2 . 1 2 1 3 1 . 6 . 1 4 9 4 2 6 2 Attach 74 | . . . . . 6 2 2 2 1 1 4 8 . 2 2 1 . . 1 4 4 2 8 11 13 Detach 8 | . . . . . . . . . . . . . . . . . . . . . 3 . . 4 1 Swap 82 | . 2 . . . 16 12 1 1 . 2 3 6 1 7 3 1 1 2 . 1 1 3 13 5 1 Drop 134 | . 1 . . . 27 18 . . 2 . 1 5 3 14 1 2 7 . 2 6 5 14 9 8 9 Fire 553 | 6 8 3 . . 109 53 . 20 5 9 17 21 6 44 7 18 . 5 2 44 7 27 62 42 38 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . Crush 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 Escape Stasis 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Armory -3/Lab -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 391 | -10/Materials | Entered Mines 656 | -10/Mines | Identified exit to Exiles 676 | -10/Mines | Learned location of Storage (-7) 719 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 743 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 749 | -10/Mines | Entered Exiles 749 | -10/Exiles | Accompanied by 3 allies 789 | -10/Exiles | Met 8R-AWN 815 | -10/Exiles | Met EX-HEX 858 | -10/Exiles | Met EX-BIN 877 | -10/Exiles | Aligned with FarCom system 879 | -10/Exiles | Given EX-Vault access code 916 | -10/Exiles | Opened EX-Vault 925 | -10/Exiles | Found Superbattery 958 | -10/Exiles | Warned to stay clear of 0b10 Research branches 982 | -10/Exiles | Exiles lab attacked by MAIN.C 1014 | -10/Exiles | Learned location of Zion (-7) 1061 | -10/Exiles | Discovered new exit (range 14) 1151 | -10/Exiles | Left Exiles lab with Superbattery 1151 | -10/Exiles | Entered Mines 1151 | -9/Mines | Accompanied by 3 allies 1208 | -9/Mines | Learned 2 Materials zone layouts 1259 | -9/Mines | Discovered new exit (range 3) 1283 | -9/Mines | Entered Materials 1283 | -8/Materials | Accompanied by 3 allies 1283 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1390 | -8/Materials | Lost 3 allies 1583 | -8/Materials | Build established: Skirmisher 1819 | -8/Materials | Discovered new exit (range 11) 2213 | -8/Materials | Build established: Tank 2829 | -8/Materials | Discovered new exit (range 11) 3080 | -8/Materials | Identified exit to Garrison 3080 | -8/Materials | Entered Garrison 3142 | -8/Garrison | Triggered checkpoint 3191 | -8/Garrison | Garrison Relay disabled 3283 | -8/Garrison | Installed Relay Interface Framework 3395 | -8/Garrison | Spotted B-75 Beast 3445 | -8/Garrison | Destroyed B-75 Beast 3802 | -8/Garrison | Triggered checkpoint 3906 | -8/Garrison | Triggered checkpoint 3933 | -8/Garrison | Build established: Scavenger-Skirmisher 3933 | -8/Garrison | Garrison Relay disabled 3958 | -8/Garrison | Discovered new exit (range 62) 3958 | -8/Garrison | Discovered new exit (range 76) 3958 | -8/Garrison | Discovered new exit (range 18) 4025 | -8/Garrison | Entered Factory 4025 | -7/Factory | Evolved 2 slots: Utility x2 4138 | -7/Factory | Identified exit to DSF 4138 | -7/Factory | Entered DSF 4187 | -7/DSF | Additional patrols routed to DSF 4422 | -7/DSF | Sterilization system engaged 4434 | -7/DSF | Destroyed 9 combat bots 4442 | -7/DSF | Ambient heat levels rising (+10) 4457 | -7/DSF | Ambient heat levels rising (+10) 4459 | -7/DSF | Discovered new exit (range 14) 4472 | -7/DSF | Ambient heat levels rising (+10) 4480 | -7/DSF | Entered Factory 4480 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4932 | -6/Factory | Discovered new exit (range 15) 4979 | -6/Factory | Entered Lower Caves 5273 | -6/Lower Caves | Build established: Scavenger-Gunner 5606 | -6/Lower Caves | Encountered a Warlord checkpoint 5773 | -6/Lower Caves | Discovered new exit (range 14) 5783 | -6/Lower Caves | Learned Factory trap positions 5858 | -6/Lower Caves | Entered another Lower Caves area 6089 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6119 | -6/Lower Caves | Lost 3 parts (1p1u1w) 6366 | -6/Lower Caves | Spotted B-75 Beast 6380 | -6/Lower Caves | Destroyed B-75 Beast 6449 | -6/Lower Caves | Encountered a Warlord checkpoint 6479 | -6/Lower Caves | Discovered new exit (range 7) 6567 | -6/Lower Caves | Entered Data Miner 6567 | -6/Data Miner | Discovered new exit (range 6) 6614 | -6/Data Miner | Met Data Miner 6655 | -6/Data Miner | Learned location of Section 7 (-2) 6655 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6701 | -6/Data Miner | Received God Mode back door access code from Data Miner 6718 | -6/Data Miner | Destroyed Data Miner 6720 | -6/Data Miner | Found Prototype Hackware 6721 | -6/Data Miner | Interfaced with the Data Conduit 6814 | -6/Data Miner | Found Exp. Thermal Shield 6868 | -6/Data Miner | Lost 11 parts (4n4u3w) 6959 | -6/Data Miner | Entered Proximity Caves 7120 | -5/Proximity Caves | Found Alien Artifact 7530 | -5/Proximity Caves | Discovered new exit (range 7) 7534 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7542 | -5/Proximity Caves | Entered Factory 7542 | -5/Factory | Evolved 2 slots: Propulsion x2 7543 | -5/Factory | Loaded intel: 86 trap records 7544 | -5/Factory | Loaded intel: 245 machine locations 7672 | -5/Factory | Fabricated Exp. Heat Sink (x1) 9160 | -5/Factory | Identified exit to Upper Caves 9181 | -5/Factory | Intercept squad dispatched 9196 | -5/Factory | Spotted Tracker 9201 | -5/Factory | Destroyed Tracker 9216 | -5/Factory | Found Exp. Targeting Computer 9265 | -5/Factory | Spotted Combat Programmer 9278 | -5/Factory | Destroyed Combat Programmer 9561 | -5/Factory | Build established: Scavenger-Tank 9603 | -5/Factory | Entered Upper Caves 9868 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10054 | -5/Upper Caves | Discovered new exit (range 7) 10073 | -5/Upper Caves | Spotted B-75 Beast 10083 | -5/Upper Caves | Entered another Upper Caves area 10083 | -5/Upper Caves | Discovered new exit (range 10) 10440 | -5/Upper Caves | Learned location of 1 exit from Factory 10473 | -5/Upper Caves | Discovered new exit (range 16) 10523 | -5/Upper Caves | Entered Zhirov 10523 | -5/Zhirov | Discovered new exit (range 3) 10553 | -5/Zhirov | Met Zhirov 10595 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10615 | -5/Zhirov | Found Alien Artifact 10615 | -5/Zhirov | Identified Integrated Reactor 10615 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10635 | -5/Zhirov | Found Alien Artifact 10716 | -5/Zhirov | Entered Proximity Caves 10924 | -4/Proximity Caves | Spotted B-86 Titan 11186 | -4/Proximity Caves | Discovered new exit (range 16) 11215 | -4/Proximity Caves | Entered Factory 11215 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11216 | -4/Factory | Identified exit to Research 11217 | -4/Factory | Loaded intel: 294 machine locations 11447 | -4/Factory | Entered Research 11447 | -3/Research | Evolved 2 slots: Utility x2 11448 | -3/Research | Identified exit to Armory 11449 | -3/Research | Loaded intel: 95 machine locations 11555 | -3/Research | Spotted B-86 Titan 11629 | -3/Research | Destroyed B-86 Titan 12151 | -3/Research | Entered Armory 12152 | -3/Armory | Loaded intel: 63 machine locations 12181 | -3/Armory | Lost 7 parts (3n1u3w) 12329 | -3/Armory | Identified Transdimensional Reconstructor 12329 | -3/Armory | Warped through subspace to slip node 12329 | -3/Armory | Discovered new exit (range 1) 12416 | -3/Armory | Entered Lab 12416 | -3/Lab | Discovered new exit (range 9) 12433 | -3/Lab | Hidden lab's door opened automatically 12433 | -3/Lab | Sensor layout match revealed 12434 | -3/Lab | Gained access to the hidden lab's interior 12510 | -3/Lab | Found Alien Artifact 12511 | -3/Lab | Identified Core Regenerator 12511 | -3/Lab | Used Core Regenerator, restored core integrity (+307) 12522 | -3/Lab | Found Integrated Reactor 12523 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 12533 | -3/Lab | Found Transdimensional Reconstructor 12660 | -3/Lab | Found Prototype Energy Cannon 12664 | -3/Lab | Found Prototype Energy Gun 12664 | -3/Lab | Identified Tachyon Dispersion Ray 12669 | -3/Lab | Found Prototype Protection 12669 | -3/Lab | Identified Med. Regenerative Plating 12674 | -3/Lab | Found Prototype Hackware 12710 | -3/Lab | Decrypted terminal 12710 | -3/Lab | Decrypted terminal 12710 | -3/Lab | Acquired modification code for an L2 power cell 12746 | -3/Lab | Decrypted terminal 12779 | -3/Lab | Identified Potential Cannon 12785 | -3/Lab | Detected for breach 12806 | -3/Lab | Decrypted terminal 12820 | -3/Lab | Confronted by A5 12820 | -3/Lab | Destroyed A5 12839 | -3/Lab | Found Med. Regenerative Plating 12926 | -3/Lab | Found Prototype Special Weapon 12926 | -3/Lab | Identified Gui. Remote Datajack 12960 | -3/Lab | Entered Research 12960 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12961 | -2/Research | Loaded intel: 87 machine locations 13043 | -2/Research | Garrison activated, responded to threat 13394 | -2/Research | Identified Deep Network Scanner 13396 | -2/Research | Identified Ghost Barrier 13579 | -2/Research | Intercept squad dispatched 13592 | -2/Research | Spotted Tracker 13592 | -2/Research | Spotted Tracker 13600 | -2/Research | Destroyed Tracker 13611 | -2/Research | Destroyed Tracker 13629 | -2/Research | Spotted Combat Programmer 13640 | -2/Research | Spotted Combat Programmer 13641 | -2/Research | Destroyed Combat Programmer 13649 | -2/Research | Destroyed Combat Programmer 13730 | -2/Research | Destroyed 14 combat bots 13850 | -2/Research | Crushed by falling debris 13850 | -2/Research | System corruption reached 10% 14144 | -2/Research | Discovered new exit (range 7) 14206 | -2/Research | Entered Testing 14207 | -2/Testing | Maximum security lockdown engaged 14207 | -2/Testing | Loaded intel: 62 machine locations 14258 | -2/Testing | Build established: Hacker-Tank 14405 | -2/Testing | Destroyed 25 combat bots 14417 | -2/Testing | Spotted Investigator 14422 | -2/Testing | Scanned by Researcher 14424 | -2/Testing | Destroyed Investigator 14450 | -2/Testing | Lost 3 parts (1n2u) 14507 | -2/Testing | Destroyed 30 combat bots 14541 | -2/Testing | Discovered new exit (range 5) 14552 | -2/Testing | Entered Access 14552 | -1/Access | Evolved 2 slots: Power x1, Utility x1 14553 | -1/Access | Loaded intel: 120 machine locations 14843 | -1/Access | Build established: Generator-Tank 14846 | -1/Access | First assault squad dispatched 14893 | -1/Access | Garrison activated, responded to threat 14908 | -1/Access | High security lockdown imminent 14965 | -1/Access | Destroyed 15 combat bots 14969 | -1/Access | Lost 6 parts (3p3u) 14988 | -1/Access | High security lockdown engaged 15057 | -1/Access | Lost 3 parts (1n1u1w) 15064 | -1/Access | Warped through subspace 15096 | -1/Access | Identified Dimensional Node Initializer 15096 | -1/Access | Initialized slip node 15097 | -1/Access | Discovered new exit (range 7) 15100 | *** | Escaped! Last Messages --------------- 15092_ C-30 ARC bursts open, deploying its payload. 15092_ G-73 Enforcer unfolds itself. 15092_ L-61 Swordsman unfolds itself. 15092_ M-36 Artificer unfolds itself. 15093_ Exp. Core Shielding destroyed. 15095_ K-01 Serf collects debris. 15095_ Dropped Alien Artifact. 15096_ Acquired Alien Artifact. 15096_ Identified Dimensional Node Initializer. 15096_ Initializer activates and latches into the ground. 15097_ Dimensional Slip Node implodes. 15097_ Sealed Barrier breached. 15097_ Exp. Heat Sink destroyed. 15097_ Main Access Shell breached. 15097_ EXIT=FOUND 15098_ System corrupted: Energy discharge (-38). 15100_ The unstable cave ceiling collapses. [Achievement: Data Run] Map ----- +----------------------------------------------------+ | !/ ! 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Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Coolant Injector | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Exp. Heat Sink | -5/Factory | Scanalyzed Adv. Plasma Cannon | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Exp. Heat Sink | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator Dimensional Node Initializer Achievements -------------- Data Run Decrypted! Challenges ------------ None Game ------ Seed ArcSubatomicPerforator Manual? 0 Play Time 01:48:49 Cumulative 352.5 hours Start 2024.05.13 @ 02:10:46 End 2024.05.13 @ 03:57:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 258 Adventurer 0 Explorer 0 Win Type 0 Total 14 Types 9/0/4/1/0/0/0/0/0 Lore% 83 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73c3f08d-e1f2-45c5-88f0-85e3046e1224