Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 22:01:54 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (132) 660 Value Destroyed (4259) 4259 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (9272) 9272 TOTAL SCORE: 17631 Bonus ------- High Alert Combat Kills 322 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3750 Entered Garrisons 200 Cogmind --------- Core Integrity 590/590 Matter 169/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Walking (122) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (7) ------ High-capacity Storage Unit Improved Targeting Computer Improved Utility Shielding Improved Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON (2) ------- Field Laser Field Laser > --- INVENTORY (20) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg High-capacity Storage Unit Advanced Transmission Jammer Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Improved Shield Generator Lightning Gun Light EM Pulse Cannon Light EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Proton Missile Launcher Grenade Launcher Great Maul Mining Claw Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Utility Shielding Layered Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Transmission Jammer Improved Medium Armor Plating Layered Light Armor Plating Lightning Gun Light EM Pulse Cannon Light EM Pulse Cannon Gauss Rifle Proton Missile Launcher Grenade Launcher Great Maul Mining Claw Katana [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Slots Evolved 8 | . . 2 2 . . 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 1 . . . . Utility 5 | . . 1 1 . . 1 2 Weapon . | . . . . . . . . Parts Attached 100 | . 17 30 10 24 . 19 . Power 11 | . 2 3 1 3 . 2 . Engine 8 | . 2 3 . 2 . 1 . Core 3 | . . . 1 1 . 1 . Reactor . | . . . . . . . . Propulsion 35 | . 7 11 4 8 . 5 . Treads 25 | . 5 11 4 5 . . . Leg 8 | . . . . 3 . 5 . Wheel 2 | . 2 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | . 5 8 2 6 . 5 . Device 10 | . 3 4 1 1 . 1 . Storage 3 | . 1 1 . . . 1 . Processor 2 | . 1 . . 1 . . . Hackware 1 | . . . . . . 1 . Protection 10 | . . 3 1 4 . 2 . Artifact . | . . . . . . . . Weapon 28 | . 3 8 3 7 . 7 . Energy Gun 7 | . 2 2 . 1 . 2 . Energy Cannon 2 | . . . . 1 . 1 . Ballistic Gun 12 | . . 5 2 3 . 2 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 2 | . . 1 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . Slashing Weapon 2 | . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 1 . . . . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 1 | . . . . . . 1 . Parts Lost 42 | . 6 7 11 12 . 6 . Power 5 | . 2 1 1 . . 1 . Propulsion 19 | . 2 1 5 7 . 4 . Utility 10 | . . 4 3 3 . . . Weapon 8 | . 2 1 2 2 . 1 . Highest Loss Streak 9 | . 3 2 9 3 . 3 . To Critical Strikes 2 | . . . 2 . . . . Average Backups 11 | . 6 10 12 12 14 15 20 Power 1 | . . . . 2 2 . . Propulsion 1 | . 1 3 2 1 . 1 3 Utility 2 | . 1 1 3 1 3 5 6 Weapon 6 | . 2 5 6 7 8 8 11 Tool/Special . | . . . . . . . . Unused Backups 21 | . 7 1 . . 1 2 10 Power 3 | . 1 . . . 1 1 . Propulsion 5 | . 2 1 . . . . 2 Utility 6 | . 2 . . . . 1 3 Weapon 7 | . 2 . . . . . 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 98 96 84 92 100 91 86 Engine 9 | . 13 10 5 6 9 10 6 Core 1 | . . . . 1 . 3 6 Treads 25 | . 27 32 31 25 36 11 . Leg 3 | . . . . 4 . 12 26 Device 9 | . 7 14 11 8 9 6 6 Storage 10 | . 14 11 8 8 9 7 6 Processor 4 | . 6 . . 7 9 7 6 Protection 6 | . . 5 8 7 9 11 13 Energy Gun 8 | . 26 7 . 2 . 2 13 Ballistic Gun 9 | . . 14 17 14 17 6 . Ballistic Cannon 1 | . . . . . . 5 . Peak Build Rating 56 | . 20 28 32 38 35 56 54 Average Rating 27 | . 8 24 26 31 34 45 54 On Entrance 26 | 6 6 20 27 32 34 35 54 Avg Prop Armor Cover (%) 6 | . . . . 4 . 7 . Naked Turns . | . . . . . . . . Heaviest Build 70 | 12 18 37 41 46 39 70 65 Greatest Support 86 | 20 40 66 86 86 86 86 74 Greatest Overweight (x) 1 | . . . . 1 . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | . 10 15 15 15 15 20 20 Average Capacity 13 | . 9 10 15 15 15 16 20 Most Carried 20 | . 10 15 15 15 15 20 20 Average Carried 11 | . 6 10 12 12 14 15 20 Final Capacity 20 | 8 10 15 15 15 15 20 20 Final Carried 20 | 6 10 15 11 14 15 20 20 Class Distribution -------------------- 53% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Matter Collected 3238 | 200 209 781 491 949 17 591 . Remotely . | . . . . . . . . Salvage Created 4749 | . 694 1403 751 1239 90 572 . Parts 257 | . 35 92 35 50 6 39 . Haulers Intercepted 4 | . 1 3 . . . . . Recyclers Shooed 6 | . 2 1 . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Combat Hostiles Destroyed 103 | . 13 35 13 31 2 9 . Melee 7 | . 6 . 1 . . . . Guns 67 | . 7 32 9 14 1 4 . Cannons 4 | . . . . . . 4 . AOE 23 | . . 3 2 17 1 . . Classes Destroyed 15 | . 5 5 3 1 . 1 . Worker 4 | . . . 1 . . 3 . Builder 8 | . 1 1 3 . . 3 . Tunneler 1 | . . 1 . . . . . Hauler 4 | . 1 3 . . . . . Recycler 6 | . 1 2 1 . . 2 . Operator 4 | . . 2 . . 1 1 . Drone 1 | . . . . 1 . . . Watcher 3 | . 1 2 . . . . . Swarmer 28 | . . 18 . 10 . . . Grunt 45 | . 13 9 7 12 1 3 . Brawler 1 | . . . 1 . . . . Duelist 4 | . . 1 2 . 1 . . Sentry 14 | . . 7 1 5 . 1 . Hunter 7 | . . . 2 3 . 2 . Programmer 3 | . . . . . . 3 . Best Kill Streak 9 | . 3 7 7 9 2 6 . Combat Bots Only 9 | . 3 7 3 9 2 1 . Max Kills in Single Turn 4 | . 1 3 2 4 1 3 . Gunslinging . | . . . . . . . . Exploded 4 | . . 3 1 4 1 . . Melee 1 | . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Hostile Shots Fired 659 | . 106 164 103 144 15 127 . Missed 177 | . 22 32 27 42 7 47 . Hits 482 | . 84 132 76 102 8 80 . Melee 22 | . . . 13 9 . . . Projectile 460 | . 84 132 63 93 8 80 . Critical Strikes 14 | . 4 2 6 1 . 1 . Damage Taken 6888 | . 1068 1417 1395 1783 120 1105 . Core 818 | . 201 158 142 182 14 121 . Absorbed by Shields . | . . . . . . . . Redirected to Shielding 3 | . . . . . . 3 . Regen/Repaired (Parts) 382 | . 127 95 . . . 160 . Core Remaining (%) 46 | 100 34 21 . . 4 72 . Volleys Fired 327 | . 41 99 50 76 10 51 . Largest 3 | . 2 2 3 3 2 2 . Hottest 130 | . 90 130 74 113 51 126 . Shots Fired 617 | . 79 195 90 133 18 102 . Gun 559 | . 79 194 86 121 16 63 . Cannon 40 | . . . . 1 . 39 . Launcher 18 | . . 1 4 11 2 . . Special . | . . . . . . . . Kinetic 431 | . . 147 86 95 16 87 . Thermal 154 | . 69 47 . 26 . 12 . Explosive 18 | . . 1 4 11 2 . . Electromagnetic 14 | . 10 . . 1 . 3 . Robot Hit Streak 19 | . 9 11 15 13 10 19 . Robot Miss Streak 5 | . 2 5 4 4 2 3 . Penetration Max 1 | . . . . 1 . 1 . Secondary Targets 14 | . 1 9 2 2 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 457 | . 66 125 63 114 10 79 . Core Hits 212 | . 28 59 34 58 6 27 . Critical Kills 3 | . . 1 1 1 . . . Critical Parts Destroyed 4 | . . . 1 1 . 2 . Critical Strikes 13 | . 1 2 3 3 . 4 . Burn 4 | . 1 1 . 1 . 1 . Destroy 5 | . . 1 1 2 . 1 . Blast 1 | . . . . . . 1 . Smash 3 | . . . 2 . . 1 . Melee Attacks 59 | . 18 . 2 36 . 3 . Impact 7 | . . . 2 2 . 3 . Slashing 52 | . 18 . . 34 . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10714 | . 950 2110 1252 3939 367 2096 . Guns 6103 | . 635 1981 908 1384 187 1008 . Cannons 787 | . . . . . . 787 . Explosions 1748 | . . 88 274 1206 180 . . Melee 1942 | . 307 . 70 1349 . 216 . Ramming 134 | . 8 41 . . . 85 . Kinetic 5269 | . . 1542 908 1096 187 1536 . Thermal 1472 | . 558 439 . 288 . 187 . Explosive 1748 | . . 88 274 1206 180 . . Electromagnetic 149 | . 77 . . . . 72 . Impact 286 | . . . 70 . . 216 . Slashing 1656 | . 307 . . 1349 . . . Piercing . | . . . . . . . . Highest Corruption 35 | . 1 . 24 35 35 4 . Average Corruption 11 | . 1 . 18 24 35 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 128 | . 13 . 23 71 9 12 . Message Errors 26 | . 2 . 3 16 1 4 . Matter Fused 25 | . 2 . 2 19 1 1 . Heat Flow Errors 17 | . 3 . 3 7 . 4 . Energy Discharges 12 | . . . 1 8 2 1 . Parts Rejected 6 | . . . 3 3 . . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 7 | . 1 . . 4 1 1 . Data Loss (major) 6 | . 1 . 1 3 1 . . Misfires 6 | . . . . 5 1 . . Alerts 6 | . 2 . 1 2 . 1 . Misdirections 1 | . . . . . 1 . . Weapon Failures 15 | . 2 . 9 3 1 . . Overload Shots . | . . . . . . . . Overflow Damage 213 | . 8 . 30 56 17 102 . Projectiles 16 | . . . . . . 16 . Explosions 27 | . . . . 10 17 . . Melee 170 | . 8 . 30 46 . 86 . Knockbacks 11 | . . 1 1 . . 9 . Impact 4 | . . 1 1 . . 2 . Kinetic 7 | . . . . . . 7 . Secondary . | . . . . . . . . Self-Inflicted Damage 143 | . . . . 143 . . . Shots 4 | . . . . 4 . . . Rammed 17 | . 7 7 . . . 3 . Targets Rammed 25 | . 8 10 . . . 7 . Kicked 4 | . . . . . . 4 . Crushed 4 | . 1 3 . . . . . Highest Temperature 433 | . 433 182 189 290 6 414 . Average Temperature 100 | . 154 52 38 87 4 120 . Received Heat Transfer 2010 | . 666 309 351 402 63 219 . Effects 9 | . 3 . . . . 6 . Shutdowns 3 | . 1 . . . . 2 . Energy Bleed 1 | . . . . . . 1 . Interference 3 | . . . . . . 3 . Matter Decay 1 | . 1 . . . . . . Short Circuit 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . 1 . . 2 . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 5 | . . . 2 . . 3 . Impact Corruptions 7 | . . 1 2 . . 4 . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 4 | . 2 . . . . 2 . Heat Transferred 3659 | . 1408 1087 . 757 . 407 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Maximum Alert Level 3 | . . 2 2 3 2 1 . Low Security (%) 60 | . 100 52 46 9 . 89 100 Level 1 12 | . . 24 51 8 . 10 . Level 2 15 | . . 23 2 31 100 . . Level 3 11 | . . . . 50 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1069 | . 71 625 408 1069 569 240 . Initial 516 | . . . 260 54 516 240 . Average 248 | . 16 209 234 658 541 79 . Influence Increases 3582 | . 389 1227 404 1125 83 354 . Destroy 0b10 Robot/C 2060 | . 260 700 260 620 40 180 . Destroy 0b10 Robot/NC 165 | . 20 55 25 15 5 45 . Destroy Leader 434 | . 64 190 80 30 10 60 . Successful Hack 56 | . 15 7 . 28 . 6 . Disable Machine 135 | . . 30 15 30 15 45 . Anti-Garrison Action 250 | . . . . 250 . . . Destroy Structure 99 | . . 12 24 47 13 3 . Lose Combat Pursuer 165 | . 30 15 . 105 . 15 . Miscellaneous 218 | . . 218 . . . . . Influence Decreases 3582 | . 389 610 937 150 613 883 . Entered New Map 1219 | . . . 357 30 543 289 . Time Decay 1458 | . 300 450 170 . 70 468 . Search Patrol Dispatched 100 | . . 100 . . . . . Lost Part 400 | . 60 60 110 120 . 50 . Purge Threat 405 | . 29 . 300 . . 76 . Squads Dispatched 20 | . 3 7 4 . . 6 . Investigation 3 | . 2 . 1 . . . . Extermination 2 | . . . . . . 2 . Reinforcement 12 | . 1 7 . . . 4 . Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . 1 . . . . . Construction Impeded 2 | . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Distress Signals 12 | . 4 4 1 . 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 161 | . 29 51 16 36 8 21 . Peak Tracking Total 7 | . 5 6 4 6 7 3 . Tactical Retreats 10 | . 1 1 . 7 . 1 . Traps | -11 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Traps Triggered 14 | . 4 4 . 1 . 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Machines Disabled 11 | . . 2 1 4 1 3 . Max in Single Turn 1 | . . 1 1 1 1 1 . Garrison Access 1 | . . . . . 1 . . Garrison Relay 2 | . . . . 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Machines Accessed 22 | . 5 5 4 4 1 3 . Terminals 15 | . 4 3 3 4 . 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . 1 1 . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 52 | . 11 14 9 7 2 9 . Successful 32 | . 8 12 4 2 1 5 . Failed 20 | . 3 2 5 5 1 4 . Catastrophic 3 | . . . . 2 . 1 . Database Lockouts . | . . . . . . . . Manual 26 | . 10 7 3 . . 6 . Terminals 34 | . 9 8 7 7 . 3 . Fabricators 4 | . . . . . . 4 . Repair Stations 6 | . 2 2 . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . 4 . . . . . Garrison Access 4 | . . . 2 . 2 . . Terminal Hacks 10 | . 3 1 3 2 . 1 . Record 1 | . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . Unreport Threat 4 | . 1 . 2 . . 1 . Zone Layout 2 | . 1 1 . . . . . Garrison Registry 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 6 | . 2 2 . . . 2 . Scan Component 3 | . 1 1 . . . 1 . Repair 3 | . 1 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . 4 . . . . . Retrieve Study 4 | . . 4 . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . Unlock Access 1 | . . . 1 . . . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 9 | . 3 5 . . . 1 . Terminals 8 | . 3 5 . . . . . Botnet 2 | . . 2 . . . . . Skim 6 | . 3 3 . . . . . Fabricators 1 | . . . . . . 1 . Prioritize 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . . Used . | . . . . . . . . Hacking Detections 16 | . 5 2 2 4 1 2 . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 117 | . . . . . . 117 . Total Part Build Rating 14 | . . . . . . 14 . Part Studies Acquired 4 | . . 4 . . . . . Parts Repaired 3 | . 1 1 . . . 1 . Time 121 | . 26 51 . . . 44 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 10 | . . . . 10 . . . Machine Destruction 10 | . . . . 10 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Initial Warlord ECA Mod 6 | . . . . . 6 5 4 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . X0-1V1 Amusement Gains 110 | . 10 55 10 25 . 10 . Good Acts 20 | . 1 5 5 4 2 3 . Bad Acts 32 | . . 13 2 11 1 4 1 Intel | -11 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Active Infowar (turns) 351 | . 158 . 193 . . . . Structural 351 | . 158 . 193 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Turns Passed 6254 | . 1474 1463 358 1446 148 1352 13 Spaces Moved 3024 | 1 751 660 112 683 72 735 10 Core . | . . . . . . . . Treads 2475 | . 731 660 112 591 72 309 . Legs 549 | 1 20 . . 92 . 426 10 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 160 120 160 122 122 Average Speed 157 | 120 158 160 160 158 160 152 122 Slowest Speed 200 | 120 160 160 160 200 160 193 122 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . . . 3 . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 35 | 2 98 63 20 65 16 20 1 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . 3 . . . Terrain Destroyed 95 | . . 9 23 46 16 1 . Melee 3 | . . . . 3 . . . Projectile 5 | . . . 1 3 . 1 . AOE 87 | . . 9 22 40 16 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Total 3776 | . 910 870 189 858 86 853 10 Wait 80 | . 51 24 2 1 . 2 . Move 3015 | . 750 659 111 680 71 734 10 Hop . | . . . . . . . . Pick Up 57 | . 11 18 3 8 2 15 . Fast Attach 67 | . 8 18 8 19 . 14 . Attach 44 | . 9 9 9 10 . 7 . Detach 8 | . 3 . 1 3 . 1 . Swap 37 | . 3 12 3 13 2 4 . Drop 49 | . 8 21 . 6 1 13 . Fire 327 | . 41 99 50 76 10 51 . Melee 59 | . 18 . 2 36 . 3 . Ram . | . . . . . . . . Kick 4 | . . . . . . 4 . Crush 21 | . 8 10 . . . 3 . Escape Stasis 8 | . . . . 6 . 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 16) 468 | -10/Materials | Core integrity fell below 50% 470 | -10/Materials | Lost 3 parts (1p2n) 724 | -10/Materials | Discovered new exit (range 15) 934 | -10/Materials | Core integrity fell below 20% 1042 | -10/Materials | Discovered new exit (range 16) 1310 | -10/Materials | Repaired Lgt. Treads 1345 | -10/Materials | Discovered new exit (range 14) 1366 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1392 | -10/Materials | Core integrity restored by X0-1V1 (+37) 1475 | -10/Materials | Entered another Materials area 1475 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1523 | -9/Materials | Mass support permanently improved by X0-1V1 (+6) 1836 | -9/Materials | Build established: Scavenger-Mutant 2080 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 2114 | -9/Materials | X0-1V1 announced a LAN party 2204 | -9/Materials | Discovered new exit (range 3) 2212 | -9/Materials | Build established: Mutant 2275 | -9/Materials | Search patrols dispatched 2407 | -9/Materials | X0-1V1 upgraded hostiles (x1) 2452 | -9/Materials | X0-1V1 sent you into danger 2589 | -9/Materials | Core integrity fell below 50% 2638 | -9/Materials | Repaired Imp. Assault Rifle 2659 | -9/Materials | Destroyed 7 combat bots 2848 | -9/Materials | Build established: Scavenger-Mutant 2900 | -9/Materials | Discovered new exit (range 11) 2938 | -9/Materials | Entered another Materials area 2938 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2952 | -8/Materials | X0-1V1 activates XOMVISION 2970 | -8/Materials | System corruption reached 10% 2997 | -8/Materials | Discovered new exit (range 20) 3014 | -8/Materials | Garrison activated, responded to threat 3096 | -8/Materials | Identified exit to Garrison 3169 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+2) 3189 | -8/Materials | Lost 9 parts (1p4n3u1w) 3296 | -8/Materials | Entered Garrison 3476 | -8/Garrison | Destroyed 9 combat bots 3480 | -8/Garrison | Lost 3 parts (1n1u1w) 3500 | -8/Garrison | Triggered checkpoint 3534 | -8/Garrison | Core integrity fell below 50% 3772 | -8/Garrison | Ranged accuracy permanently improved by X0-1V1 (+6%) 3825 | -8/Garrison | Lost 3 parts (3n) 3833 | -8/Garrison | Gauss Rifle reconfigured into Item Mimic 3838 | -8/Garrison | Discovered new exit (range 8) 3882 | -8/Garrison | Triggered checkpoint 3932 | -8/Garrison | Identified exit to Materials 3932 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 3935 | -8/Garrison | Garrison Relay disabled 3937 | -8/Garrison | X0-1V1 sent hostile G-34 Mercenary (x3) 4140 | -8/Garrison | Garrison Relay disabled 4226 | -8/Garrison | Discovered exit to Materials (range 4) 4226 | -8/Garrison | Discovered exit to Materials (range 66) 4226 | -8/Garrison | Discovered exit to Materials (range 58) 4386 | -8/Garrison | X0-1V1 activates XOMVISION 4558 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4688 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 18) 4696 | -8/Garrison | Crushed by falling debris 4697 | -8/Garrison | Core integrity fell below 20% 4698 | -8/Garrison | System corruption reached 30% 4742 | -8/Garrison | Entered Materials 4802 | -8/Materials | X0-1V1 whisked you away to safety 4882 | -8/Materials | Discovered new exit (range 4) 4890 | -8/Materials | Entered Factory 4890 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5505 | -7/Factory | Lost 3 parts (1p2n) 5600 | -7/Factory | Discovered new exit (range 2) 5692 | -7/Factory | Fabricated Adv. Transmission Jammer (x2) 5879 | -7/Factory | Repaired Lyr. Light Armor Plating 6180 | -7/Factory | Build established: Mutant 6209 | -7/Factory | Discovered new exit (range 16) 6242 | -7/Factory | Entered another Factory area 6242 | -6/Factory | Evolved 2 slots: Utility x2 6246 | -6/Factory | X0-1V1 announced a LAN party 6255 | -6/Factory | Self-destructed Last Messages --------------- 06187_ Field Laser severed. 06189_ Acquired Carbon-fiber Leg. 06195_ Acquired Field Laser. 06201_ Triggered Blade Trap. 06201_ Massive razor-sharp blades shoot up from within the floor. 06201_ X0-1V1's Piety Tracker severed. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 06209_ EXIT=FOUND 06212_ Acquired X0-1V1's Piety Tracker. 06221_ Dropped Lrg. Storage Unit. 06222_ Dropped Hcp. Storage Unit. 06222_ Acquired Imp. Shield Generator. 06223_ System corrupted: Heat flow error (+174). 06225_ Acquired Imp. EM Pulse Cannon. IFF burst signal emitted. 06240_ X0-1V1: "Don't be shy now." PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 06246_ X0-1V1: "ALERT: Engaging LAN party protocols." Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????######?????????????????????????? | | ????????????????# ????????????????????????? | | ????????????????#= ! ????????????????????????? | | ????????????????# ??????#?????????????????? | | ????????????????# ????? #?????????????????? | | ????????????????# """" #?????????????????? | | ????????????????# """" #?????????????????? | | ????????????????# """" #?????????????????? | | ????????????????+ "" """" #?????????????????? | | ????????????????# "F #?????????????????? | | ????????????????? 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""????????????????????? | | ?????????????????#?????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????#?????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 22 Energy Capacity 1465 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Transmission Jammer | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 9% | -10/Materials Imp. Assault Rifle | 32% | -9/Materials Lyr. Light Armor Plating | 33% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed ChainAssembledTendrils Manual? 0 Play Time 00:42:19 Cumulative 471.8 hours Start 2026.06.22 @ 21:49:25 End 2026.07.09 @ 22:01:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 474 Rogue 474 Adventurer 0 Explorer 0 Win Type - Total 32 Types 17/3/6/1/2/0/3/0/0/0 Lore% 90 Gallery% 78 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d23ea7ce-0156-4ecf-9ce9-385dc02762e3