Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.10 @ 15:52:03 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (600) 3000 Value Destroyed (31807) 31807 Prototype IDs (88) 1760 Alien Tech Used (9) 1800 Bonus (16644) 16644 TOTAL SCORE: 66511 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9433 Follower Combat Kills 1139 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -1128 Cogmind --------- Core Integrity 1312/1600 Matter 300/300 Energy 325/325 System Corruption 23% Temperature Cool (0) Movement Treading (250) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor > --- PROPULSION (5) --- Armored Heavy Treads Armored Heavy Treads Centrium Wheel > --- UTILITY (13) ----- Huge Storage Unit Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Weapon Cycler SHELL Armor > --- WEAPON (5) ------- Railgun Railgun > --- INVENTORY (25) --- Armored Heavy Treads Biometal Heavy Treads Particle Accelerator Chronowheel Transdimensional Reconstructor Matter Drive Spacefold Activator Warp Gun Heavy Machine Gun Sigix Broadsword Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Spectral Analyzer Advanced Target Analyzer Advanced Core Analyzer SHELL Armor Phase Redirector > --- WEAPON ----------- Precision Phase Gun Disintegrator KE Penetrator Sigix Broadsword > --- INVENTORY -------- Improved Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Matter Compressor Spectral Analyzer Particle Accelerator Improved Kinecellerator Heavy Regenerative Plating Advanced Dynamic Insulation System Chronowheel Transdimensional Reconstructor Warp Gun KE Penetrator Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Multirail Heavy Proton Missile Launcher Long-range Missile Launcher Improved Remote Datajack Longsword +1 [Rating: 243] Favorites ----------- Power Improved Quantum Reactor Engine Deuterium Engine Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Experimental Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Experimental System Shield Protection Centrium Medium Armor Plating Artifact Core Physics Calibrator Weapon Autogun Energy Gun Gamma Rifle Energy Cannon Disintegrator Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Gar Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . -1 Utility 11 | . . . . . . . 1 . . 1 . . . . 2 . . . 2 . . . . . . . . . . . 1 . . . 4 Weapon 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . -1 Parts Attached 557 | 7 3 2 4 3 36 7 5 25 3 16 . 10 . 14 16 11 52 4 13 1 7 . 6 17 9 2 16 11 24 51 21 31 56 26 48 Power 47 | 1 . 1 . 2 1 1 . 2 . 2 . 1 . 1 1 1 4 1 1 . . . . 2 . . 3 2 1 4 4 . 4 2 5 Engine 15 | 1 . 1 . 1 . 1 . 2 . 2 . 1 . 1 . 1 3 1 . . . . . . . . . . . . . . . . . Core 6 | . . . . 1 1 . . . . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . Reactor 26 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 2 1 4 4 . 4 2 5 Propulsion 106 | 2 . 1 1 . 12 2 . 9 1 6 . 1 . 1 3 . 13 . 1 . 4 . 1 1 . . 3 . 5 9 4 2 3 8 13 Treads 74 | 2 . 1 . . 8 . . 8 1 2 . 1 . 1 1 . 9 . 1 . 3 . 1 1 . . 3 . 5 7 4 2 3 2 8 Leg 8 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Wheel 23 | . . . 1 . 2 2 . 1 . 4 . . . . 2 . 4 . . . . . . . . . . . . 2 . . . . 5 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 183 | 1 3 . 2 . 4 . 1 4 1 4 . 2 . 1 8 5 13 2 5 1 3 . 1 5 3 . 3 4 12 19 3 13 35 9 16 Device 81 | . 1 . . . . . . 2 . 2 . . . . 3 1 4 1 1 . 3 . . 3 2 . 3 2 6 10 2 6 17 5 7 Storage 15 | 1 1 . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 . 1 3 2 2 Processor 18 | . . . . . 1 . . . . 1 . . . . 2 . 1 . 1 . . . . 1 . . . . 1 1 1 1 4 1 2 Hackware 10 | . . . . . . . . . . . . . . . . 1 2 . 1 . . . . . . . . 1 3 1 . . 1 . . Protection 49 | . 1 . 1 . 3 . 1 2 1 1 . 2 . 1 3 3 5 1 1 1 . . 1 1 1 . . 1 2 5 . 2 5 . 4 Artifact 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 1 1 Weapon 221 | 3 . . 1 1 19 4 4 10 1 4 . 6 . 11 4 5 22 1 6 . . . 4 9 6 2 7 5 6 19 10 16 14 7 14 Energy Gun 23 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 4 2 2 1 1 Energy Cannon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Ballistic Gun 152 | 2 . . 1 1 16 . 3 8 1 4 . 4 . 9 4 3 18 1 3 . . . 3 8 3 2 5 4 2 6 3 10 10 5 13 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . 2 1 . . . . . 2 . 2 . 1 1 . . . . . 1 . 2 . . . . 1 1 . . 1 . Special Weapon 6 | . . . . . . . . . . . . . . . . 1 2 . 1 . . . . . . . 1 1 . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . 1 1 1 1 . . . . . . . . 1 . 2 . . . . 1 1 . 1 . 1 2 2 3 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . 3 . . 2 . . . . . . . 2 8 . . . . . . . . . 3 . . 12 1 4 4 . . Corrupted Parts 15 | . . . . . . . . . . . . . . 5 . . 2 . . . . . . 1 . . . . . 3 1 1 1 1 . System Corruption 74 | . . . . . . . . . . . . . . 29 . . 6 . . . . . . 8 . . . . . 22 2 5 1 1 . Parts Lost 156 | . 1 . . 1 16 8 . 6 . 5 . 3 . 9 8 3 7 1 2 . 1 . 4 10 2 . . 2 9 8 3 7 14 7 19 Power 20 | . 1 . . . 1 1 . 1 . 1 . . . . 1 1 1 1 . . . . . 2 . . . . . 1 . . 3 2 3 Propulsion 29 | . . . . . 5 3 . 2 . 1 . . . 3 2 . 3 . 1 . . . . 1 . . . . 2 . . . 2 1 3 Utility 29 | . . . . . 2 . . 1 . 1 . . . 1 2 1 1 . . . 1 . 2 . 1 . . . 3 . . 3 4 1 5 Weapon 78 | . . . . 1 8 4 . 2 . 2 . 3 . 5 3 1 2 . 1 . . . 2 7 1 . . 2 4 7 3 4 5 3 8 Highest Loss Streak 10 | . 1 . . 1 10 8 . 4 . 2 . 2 . 6 4 2 3 1 1 . 1 . 2 4 1 . . 1 3 3 1 5 5 3 5 Average Slot Usage (%) 87 | . 83 99 100 100 89 66 75 96 99 98 92 90 100 91 92 91 92 85 85 88 88 94 91 85 88 89 61 89 88 84 77 71 73 80 77 Engine 2 | . 2 13 11 5 4 5 9 9 9 6 . 2 7 7 5 2 3 5 . . . . . . . . . . . . . . . . . Core 1 | . . . . 5 2 2 . . . . . . . . . 3 2 . 4 5 5 5 5 2 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 4 4 4 3 8 8 7 7 7 Treads 14 | . 28 28 22 22 13 5 . 31 36 21 15 15 15 8 2 6 12 13 11 11 11 17 15 9 10 10 9 15 18 16 13 13 12 5 7 Wheel 4 | . . . 11 11 9 13 18 1 . 8 15 15 15 15 18 13 9 . . . . . . . . . . . . 1 . . . . 5 Device 4 | . 4 . . . . . . . . 8 7 7 7 7 5 . . . . . 4 5 3 5 12 15 12 6 5 5 7 4 4 10 14 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 9 11 11 11 11 7 5 5 5 5 4 4 4 4 4 4 4 Processor 11 | . . . . . 6 11 9 9 9 1 7 7 7 7 18 20 17 20 23 23 17 17 17 16 17 15 15 15 10 12 13 10 11 8 8 Hackware 2 | . . . . . . . . . . . . . . . . 1 4 6 5 5 5 5 5 5 2 . . . 10 10 . . . . . Protection 6 | . 6 14 11 11 4 . 7 8 8 11 7 5 7 7 6 10 5 5 4 5 5 5 5 2 2 5 5 9 4 . 4 3 4 4 8 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 11 10 3 1 2 . Ballistic Gun 23 | . 28 28 33 33 20 4 15 26 27 29 30 27 30 27 25 23 25 26 22 23 23 23 22 30 25 26 3 30 22 13 12 15 20 20 19 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 209 | 11 43 46 93 95 102 94 95 103 104 116 101 109 109 112 114 111 120 114 125 124 128 125 130 136 142 141 136 141 150 170 190 209 201 174 202 Greatest Support 235 | 40 40 40 16 40 60 20 20 82 80 80 24 24 24 24 48 24 155 150 155 155 155 136 160 160 160 160 160 131 206 215 235 235 235 135 163 Greatest Overweight (x) 37 | 1 1 1 5 5 30 27 4 5 1 11 4 4 4 4 4 5 37 . . . 1 . 1 1 1 . 1 1 . 4 . . 2 2 12 Average Overweight (x) 1 | . . 1 4 4 4 5 4 1 1 3 4 3 4 4 2 4 3 . . . . . . . . . . . . . . . . 1 2 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 15 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 1 19 20 23 25 25 22 24 25 25 25 25 25 24 25 25 25 25 25 24 25 25 24 25 22 19 24 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 12 19 22 23 17 19 21 24 23 24 25 23 24 23 22 24 24 24 22 23 24 24 23 19 18 22 21 23 22 23 24 24 22 24 21 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 19 20 23 25 20 19 24 25 25 25 25 24 24 24 25 24 25 25 24 25 24 24 22 20 19 24 25 22 24 25 23 23 25 22 14 Class Distribution -------------------- 30% | Scavenger-Gunner 23% | Scavenger-Executioner 9% | Mutant 7% | Scavenger-Mutant 7% | Gunner 7% | Scavenger-Tank 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Executioner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Quarantine Scavenger-Executioner | -2/Section 7 Scavenger-Executioner | -2/Garrison Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Gar Acc Matter Collected 26810 | 189 246 68 40 79 1552 102 20 687 174 666 47 388 . 547 551 520 2418 983 638 110 256 . 407 1546 730 380 281 807 1745 1658 630 789 2741 1020 3795 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 35168 | . 201 372 . 256 527 168 40 1163 244 984 37 558 . 727 634 794 2405 607 888 61 228 . 659 1674 680 380 219 714 2564 2997 1491 1046 3410 1186 7254 Parts 1726 | . 14 25 . 21 51 9 8 55 22 52 2 27 . 39 27 29 135 20 46 2 15 . 32 94 27 13 3 29 141 120 65 76 173 51 303 Haulers Intercepted 6 | . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Recyclers Shooed 20 | . 1 . . . . . . 2 . 1 . . . . . . 2 . 1 . . . . 2 . . . . 1 . 2 1 1 . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 156 | . . . . . . . . . . . 2 24 . 39 . . . . . 2 9 . 25 . 24 2 . 29 . . . . . . . Prevented 26 | . . . . . . . . . . . . 5 . 10 . . . . . . . . 9 . 2 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Gar Acc Combat Hostiles Destroyed 496 | . 5 10 . 8 8 3 3 17 8 11 . 12 . 14 9 12 39 13 17 1 6 . 10 28 11 1 . 11 31 34 18 11 43 19 83 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 468 | . 5 10 . 8 2 . . 17 8 11 . 12 . 7 9 10 39 13 17 1 6 . 8 28 10 1 . 11 30 34 18 8 43 19 83 Cannons 6 | . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . AOE 17 | . . . . . 6 . . . . . . . . 6 . 2 . . . . . . 2 . 1 . . . . . . . . . . Classes Destroyed 30 | . 4 1 . 1 3 1 . 2 1 3 1 . . 2 1 . 3 . . . 1 . . . . 2 . . . 2 . . 1 . 1 Worker 19 | . . 1 . . . . . 1 . 2 . . . . 1 . 2 . 1 . . . . 1 . . . . 3 . 1 . 1 . 5 Builder 18 | . . . . 1 . 1 . . . . . . . . . . 3 . 1 . . . . 2 . . . . 1 3 . 2 1 . 3 Tunneler 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . Hauler 6 | . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Recycler 16 | . . . . . . 1 . 3 . 5 . . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 . 3 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Operator 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 25 | . 1 . . . . . . . . 3 . . . . . . 3 . 1 . . . . 5 . . . . 2 1 1 3 1 . 4 Swarmer 91 | . 3 3 . 4 . 2 3 3 3 4 . 5 . 5 1 . 7 3 4 . . . 3 5 5 . . 1 2 . 4 . 9 5 7 Cutter 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 3 . Grunt 164 | . 2 7 . 4 . 1 . 8 3 4 . 2 . 1 4 10 13 8 9 . 1 . 3 4 3 . . 6 13 15 5 . 5 6 27 Brawler 14 | . . . . . . . . . . . . . . 1 1 1 . . . . 1 . 1 . 1 . . . . 2 . . . 2 4 Duelist 19 | . . . . . . . . 1 1 . . 3 . 2 . . 2 . . . . . . . 1 . . 2 . 2 . . . 1 4 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . . Sentry 39 | . . . . . . . . 5 . 1 . 2 . 2 . . 5 . 2 1 . . 2 1 1 1 . 1 7 . 1 . 2 . 5 Specialist 9 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 2 . 2 Hunter 52 | . . . . . . . . . . 1 . . . 2 1 1 2 2 2 . . . . 8 . . . . . 6 3 3 10 . 11 Programmer 76 | . . . . . . . . . . 1 . . . . 2 . 5 . . . 2 . . 10 . . . 1 10 8 5 7 7 2 16 Heavy 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 12 | . 3 3 . 6 5 2 3 3 6 6 1 4 . 8 4 4 6 7 6 1 2 . 5 8 5 1 . 4 9 10 5 4 11 8 12 Combat Bots Only 12 | . 3 3 . 6 5 2 3 3 6 4 . 4 . 8 3 4 5 7 6 1 2 . 5 7 5 1 . 4 6 8 4 3 10 8 12 Max Kills in Single Turn 4 | . 1 1 . 2 2 1 1 1 2 1 1 2 . 3 2 2 2 1 2 1 2 . 1 3 2 1 . 1 2 3 2 1 2 2 4 Gunslinging 2 | . . . . . . . . . 1 . . 1 . . . . . . 1 . 1 . . 1 . . . . 1 1 1 . 1 1 2 Exploded 3 | . . . . . 2 . . . . . . . . 3 . 2 . . . . . . 1 . 1 . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Gar Acc Damage Taken 53630 | . 128 313 3 287 2296 474 115 1751 301 790 . 587 . 1344 1070 866 2475 991 1277 81 297 . 904 2391 380 18 . 514 2212 3404 1177 3783 9265 1705 12431 Core 3747 | . . 26 . 10 234 129 . 189 17 85 . 41 . 156 154 124 178 53 61 . 29 . 123 249 30 18 . . 66 203 53 599 554 78 288 Absorbed by Shields 686 | . . . . . . . . . . . . . . . . . . . . . . . . 81 122 7 . 190 39 247 . . . . . Reduced by Siege Mode 1588 | . . . . . . . . . . . . . . . . . 10 89 117 . 7 . 22 98 . . . 15 69 131 31 106 533 84 276 Redirected to Core 273 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 134 . . Core Remaining (%) 59 | 100 . 89 . . . 6 . . 62 . . . . 59 . . . 40 . . . . 78 . . . . 74 . 79 . . . 11 . Volleys Fired 1415 | . 20 24 . 18 199 9 4 76 16 50 4 27 . 39 28 32 97 33 36 2 14 . 24 74 19 2 4 23 71 108 43 30 97 36 156 Largest 6 | . 2 2 . 3 3 3 3 3 3 4 4 4 . 4 4 4 4 4 4 4 4 . 4 6 6 6 1 6 6 6 6 6 6 6 5 Hottest 417 | . 40 40 . 60 79 75 60 60 63 92 92 92 . 92 102 102 110 115 115 90 90 . 98 149 146 147 40 177 312 354 329 417 247 233 175 Shots Fired 5210 | . 40 48 . 54 302 18 6 228 48 194 16 96 . 137 104 103 380 123 126 8 55 . 84 408 91 15 4 121 358 347 159 138 479 179 741 Gun 5123 | . 40 48 . 54 284 9 3 228 48 194 16 95 . 131 104 96 377 123 120 8 55 . 80 408 90 15 . 118 349 346 158 127 479 179 741 Cannon 31 | . . . . . . 8 3 . . . . . . . . . . . . . . . . . . . . . 9 . . 11 . . . Launcher 38 | . . . . . 18 1 . . . . . 1 . 6 . 5 . . . . . . 4 . 1 . . . . 1 1 . . . . Special 18 | . . . . . . . . . . . . . . . . 2 3 . 6 . . . . . . . 4 3 . . . . . . . Kinetic 4809 | . 40 48 . 54 284 17 3 228 48 194 16 95 . 131 104 96 377 123 120 8 55 . 80 408 90 15 . 118 308 224 78 102 445 161 739 Thermal 218 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 50 74 39 30 19 1 2 Explosive 20 | . . . . . 18 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Electromagnetic 145 | . . . . . . . . . . . . 1 . 6 . 5 . . . . . . 4 . 1 . . . . 49 41 6 15 17 . Robot Hit Streak 41 | . 8 8 . 8 14 10 8 18 14 10 4 17 . 10 11 15 32 33 35 41 17 . 34 29 7 7 9 24 25 25 13 20 30 25 30 Robot Miss Streak 7 | . 4 2 . 4 4 2 1 4 1 7 2 2 . 2 3 2 4 1 2 . 3 . 2 3 4 3 . 5 3 5 6 2 4 3 4 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 1 . . 1 1 1 2 1 1 1 2 Secondary Targets 126 | . . . . 3 . . . 3 2 3 . 1 . 2 1 2 4 6 7 . 2 . 3 8 . . . 2 7 9 5 1 14 9 32 Max Gunslinging Chain 2 | . . . . 1 . . . 1 1 1 . 1 . 1 1 1 1 1 1 . 1 . 1 2 . . . 1 2 2 2 1 2 2 2 Shots Hit Robots 3708 | . 25 33 . 37 212 23 6 176 34 110 9 72 . 99 68 73 258 88 99 8 39 . 65 287 61 16 12 84 242 210 104 93 370 126 569 Core Hits 1727 | . 13 25 . 20 64 13 3 63 17 49 3 32 . 45 33 46 126 38 49 3 17 . 30 140 33 9 2 42 119 132 64 52 137 45 263 Critical Kills 109 | . . . . . . . . . 1 . . . . . . . 4 . 1 . . . 1 2 . . . . 5 13 9 13 23 4 33 Critical Parts Destroyed 155 | . 1 . . . . . . 1 . . . . . . . . 4 . . . 1 . . 2 . . . 1 6 24 18 18 36 2 41 Critical Strikes 305 | . 1 . . . 1 1 . 1 1 . . . . . . . 8 . 1 . 1 . 1 4 . . . 1 12 41 35 36 73 8 79 Burn 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 3 . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Destroy 285 | . 1 . . . 1 . . 1 1 . . . . . . . 8 . 1 . 1 . 1 4 . . . 1 12 38 27 31 70 8 79 Blast 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 . . . Melee Attacks 112 | . . . . . 12 8 5 4 . . . . . . . . 8 . 4 . . . . 2 3 8 8 . 2 5 13 4 26 . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 111 | . . . . . 12 8 5 3 . . . . . . . . 8 . 4 . . . . 2 3 8 8 . 2 5 13 4 26 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . 1 4 . . . . . . . . . . 1 . . . . . . . . 8 . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 83403 | . 206 308 7 404 4313 1075 175 1775 465 1501 133 1164 . 1873 1309 1591 4997 1721 2085 168 942 . 1428 5782 1658 1171 1008 1657 6027 6258 2563 1584 7377 3342 17336 Guns 74391 | . 206 273 . 347 2169 54 8 1770 465 1466 133 1030 . 1549 1273 1238 4804 1721 2085 168 942 . 1195 5679 1148 137 . 1657 5758 5975 2367 1503 6740 3342 17189 Cannons 493 | . . . . . . 124 73 . . . . . . . . . . . . . . . . . . . . . 239 . . 57 . . . Explosions 2493 | . . . . . 663 185 . . . . . 134 . 324 . 353 . . . . . . 233 . 92 . . . . 245 196 . . . 68 Melee 5577 | . . . . . 1481 712 94 . . . . . . . . . 193 . . . . . . . 418 1034 1008 . . . . . 637 . . Ramming 449 | . . 35 7 57 . . . 5 . 35 . . . . 36 . . . . . . . . 103 . . . . 30 38 . 24 . . 79 Kinetic 68163 | . 206 273 . 347 2169 178 8 1770 465 1466 133 1030 . 1549 1273 1238 4804 1721 2085 168 942 . 1195 5679 1148 137 . 1657 4779 3752 959 819 6062 2962 17189 Thermal 4828 | . . . . . . . 73 . . . . . . . . . . . . . . . . . . . . . 1218 1518 945 597 477 . . Explosive 916 | . . . . . 663 185 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 Electromagnetic 3470 | . . . . . . . . . . . . 134 . 324 . 353 . . . . . . 233 . 92 . . . . 950 659 144 201 380 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5577 | . . . . . 1481 712 94 . . . . . . . . . 193 . . . . . . . 418 1034 1008 . . . . . 637 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 50 | . . . . 1 2 2 . 1 1 . . . . 29 3 . 12 12 . . 1 1 1 9 9 9 9 9 9 38 5 41 50 14 23 Average Corruption 7 | . . . . 1 1 2 . 1 1 . . . . 10 2 . 3 9 . . 1 1 1 8 9 9 9 9 4 13 3 18 26 5 10 Corruption Purged 15 | . . . . . . . . . . . . . . . 3 . . 7 . . . . . . . . . . . 5 . . . . . Effects 571 | . . . . 1 12 2 . . 1 . . . . 11 7 . 20 35 . . 2 . 4 56 28 13 15 62 23 77 14 51 53 24 60 Message Errors 120 | . . . . 1 4 . . . 1 . . . . 2 . . 4 11 . . . . 2 12 7 3 6 15 6 13 . 13 7 3 10 Matter Fused 136 | . . . . . . . . . . . . . . 5 4 . 5 8 . . . . . 17 4 4 5 13 6 21 2 11 11 5 15 Heat Flow Errors 66 | . . . . . 2 1 . . . . . . . . 2 . . 2 . . . . . 12 4 1 . 10 3 9 3 5 5 4 3 Energy Discharges 69 | . . . . . 4 . . . . . . . . 3 . . 6 4 . . . . 2 7 5 . 1 5 3 7 4 8 3 2 5 Parts Rejected 13 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 2 . 1 2 2 1 1 1 Data Loss (minor) 58 | . . . . . 2 1 . . . . . . . 1 . . 2 5 . . 1 . . . 5 2 . 6 2 11 1 4 5 2 8 Data Loss (major) 19 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . 3 5 . 2 . 1 2 2 1 Misfires 18 | . . . . . . . . . . . . . . . . . 1 2 . . . . . 2 . 3 . 3 1 2 . 2 . . 2 Alerts 9 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 4 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon Failures 61 | . . . . . . . . . . . . . . . 1 . . 2 . . 1 . . 4 1 . . 3 2 7 2 4 15 4 15 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1660 | . . . . . 390 222 14 . . . . . . . 16 . 16 . . . . . . . 186 426 240 . 5 . 13 . 127 . 5 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 76 | . . . . . 27 36 . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . Melee 1584 | . . . . . 363 186 14 . . . . . . . 16 . 16 . . . . . . . 186 426 240 . 5 . . . 127 . 5 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 245 | . . . 3 28 24 47 . . . . . 12 . . 18 . . . . . . . . . . . . . . . 102 . . . 11 Shots 6 | . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Rammed 36 | . . 9 1 2 . . . 1 . 3 . . . . 1 . . . . . . . . 11 . . . . 1 1 . 1 . . 5 Targets Rammed 38 | . . 9 1 2 . . . 1 . 3 . . . . 1 . . . . . . . . 11 . . . . 3 1 . 1 . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Highest Temperature 438 | . 6 28 . 138 291 269 36 219 43 219 9 81 . 287 275 126 438 331 153 30 50 . 106 370 380 274 8 219 415 366 101 194 339 168 152 Average Temperature 84 | . 5 10 . 62 138 76 17 49 18 63 4 29 . 96 98 46 98 116 59 22 24 . 31 74 122 93 8 57 111 95 93 96 127 99 33 Received Heat Transfer 6088 | . 54 147 . 138 . 180 . 783 99 165 . 126 . 153 216 222 528 225 309 18 9 . 197 21 74 . . 61 269 483 27 18 225 108 1233 Effects 20 | . . . . . 6 . . . . . . . . . . . 5 2 . . . . . 3 . . . . 2 . . . 2 . . Shutdowns 5 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . 1 . . . 1 . . Energy Bleed 6 | . . . . . 1 . . . . . . . . . . . 2 1 . . . . . . . . . . 1 . . . 1 . . Interference 8 | . . . . . 5 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 118 | . . . . . . . . . . . . . . . . . 3 6 4 2 3 . 10 18 2 . . 4 9 3 6 8 13 6 21 Total Turns 1776 | . . . . . . . . . . . . . . . . . 30 181 72 56 38 . 89 182 13 . . 78 157 100 65 94 258 103 260 Longest Duration 62 | . . . . . . . . . . . . . . . . . 15 59 31 48 17 . 26 31 10 . . 30 42 62 24 22 43 38 37 Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 22 | . . . . . . . . . . . . . . 5 . 3 . . . . . . . . . . . . 2 2 5 2 1 2 . Impact Corruptions 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Melted 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 12 8 . 2 Heat Transferred 6627 | . . . . . . . 111 . . . . . . . . . . . . . . . . . . . . . 1497 2113 1445 647 814 . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Gar Acc Peak Influence 2696 | . 132 136 1 172 . 91 132 320 547 374 . . . . 200 412 606 849 564 . . . . 326 . . . . 628 1201 973 808 1048 1341 2696 Initial 804 | . . 10 1 . . . . 55 208 287 . . . . 81 80 216 424 445 . . . . 38 . . . . 21 291 668 546 290 723 804 Average 466 | . 74 27 1 42 . 58 77 120 473 212 . . . . 112 262 280 656 370 . . . . 168 . . . . 249 560 744 647 686 1068 1404 Maximum Alert Level 5 | . . . . . . . . 1 2 1 . . . . 1 2 2 3 2 . . . . 1 . . . . 2 4 3 3 3 4 5 Low Security (%) 35 | 100 100 100 100 100 . 100 100 81 . 51 . . . . 82 37 31 . 13 . . . . 55 . . . . 44 . . . . . . Level 1 20 | . . . . . . . . 18 16 48 . . . . 17 40 40 . 41 . . . . 44 . . . . 34 45 . . 15 . . Level 2 19 | . . . . . . . . . 83 . . . . . . 21 28 48 45 . . . . . . . . . 20 28 36 81 31 . . Level 3 15 | . . . . . . . . . . . . . . . . . . 51 . . . . . . . . . . . 15 63 18 52 35 40 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . 64 22 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 103 | . 1 1 . . . . . 2 . 3 . 1 . 1 4 . 11 . 4 . . . 1 7 . . . . 4 12 3 3 13 . 32 Investigation 10 | . . 1 . . . . . . . 1 . . . . 2 . . . 2 . . . . 1 . . . . 1 1 . . . . 1 Extermination 30 | . . . . . . . . . . 1 . . . . 2 . 4 . . . . . . 4 . . . . 2 3 2 2 4 . 6 Reinforcement 26 | . 1 . . . . . . . . 1 . . . . . . 6 . 1 . . . . 2 . . . . 1 5 . 1 5 . 3 Assault 27 | . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . 3 1 . 1 . 19 Garrison 10 | . . . . . . . . 2 . . . . . . . . 1 . 1 . . . . . . . . . . . . . 3 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Gar Acc Distress Signals 22 | . 1 1 . . . . . 4 . . . . . . 1 . 1 . 1 . . . . . . . . . 4 2 2 1 1 . 3 Communications Jammed 67 | . . . . . . . . . . 1 . . . . . . . . . . . . . 28 . . . . 10 8 20 . . . . Distress Signals 67 | . . . . . . . . . . 1 . . . . . . . . . . . . . 28 . . . . 10 8 20 . . . . Times Spotted 730 | . 9 10 . 7 47 6 7 27 17 21 . 18 . 17 13 16 55 16 20 3 9 . 16 38 9 1 . 14 36 56 24 18 51 19 130 Peak Tracking Total 15 | . 3 3 . 2 9 6 4 3 6 4 . 9 . 8 3 4 5 5 5 3 3 . 9 5 2 1 . 4 5 9 5 3 8 5 15 Tactical Retreats 57 | . . . . . 8 1 2 2 1 1 . 6 . . 4 4 2 4 . 1 1 . 5 . . . . . 1 3 3 2 . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Gar Acc Traps Triggered 23 | . . . . . . . . 3 . . . . . . 1 3 4 1 2 . . . . . . . . . 3 . 1 . 1 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . 1 . 1 1 . 2 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Gar Acc Machines Disabled 49 | . . . . . 9 . . . 1 . . . . . 2 . 2 3 . . . . . 2 . . . . . 12 2 4 7 2 3 Max in Single Turn 2 | . . . . . 2 . . . 1 . . . . . 1 . 1 1 . . . . . 1 . . . . . 1 1 1 1 1 1 Garrison Access 7 | . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . 1 . . . . . 1 . . . . 1 Garrison Relay 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Gar Acc Machines Accessed 64 | . 1 2 . . 2 . 1 7 . 5 . . 2 . 6 . 5 . 5 . 1 . . 6 . . 4 . 5 7 2 1 1 . 1 Terminals 35 | . 1 2 . . . . . 6 . 2 . . . . 4 . 1 . 2 . . . . 4 . . . . 5 5 2 1 . . . Fabricators 4 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 1 . 1 . . . . 1 . 2 . 2 . . . . 1 . . . . . 1 . . 1 . 1 Total Hacks 184 | . 3 5 . . 2 . 3 18 . 9 . . 22 . 16 . 7 . 21 . 1 . . 17 . . 17 . 12 16 7 3 2 . 3 Successful 118 | . 1 2 . . 2 . . 13 . 5 . . 22 . 9 . 4 . 11 . 1 . . 9 . . 17 . 5 10 4 1 1 . 1 Failed 65 | . 2 3 . . . . 3 4 . 4 . . . . 7 . 3 . 10 . . . . 8 . . . . 7 6 3 2 1 . 2 Catastrophic 6 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . 1 1 1 . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 4 6 . . 1 . . 10 . 5 . . . . 11 . . . 2 . . . . 10 . . . . 3 8 5 . . . 1 Terminals 100 | . 3 5 . . . . . 17 . 5 . . . . 13 . 1 . 6 . . . . 15 . . . . 12 13 7 3 . . . Fabricators 8 | . . . . . . . . . . 2 . . . . 2 . 2 . . . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 15 | . . . . . . . . . . 1 . . . . . . 1 . 13 . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . . . 3 1 . 1 . . . . 1 . 3 . 2 . . . . 1 . . . . . 1 . . 2 . 3 Terminal Hacks 75 | . 1 2 . . 2 . . 7 . 1 . . 22 . 3 . 1 . 1 . 1 . . 3 . . 17 . 4 5 4 1 . . . Record 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 . 2 . . . . . . Part Schematic 17 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . 4 . . 1 . . . . . Robot Schematic 8 | . . . . . . . . 1 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 1 2 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 4 . . 1 . . . . . Prototype ID Bank 10 | . . . . . . . . 2 . 1 . . 3 . . . . . . . . . . . . . 4 . . . . . . . . Open Door 4 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Open DSF 4 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . Branch Access Points 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 2 . . . . Terminal Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Analyze 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . . 1 . 1 . . . . 1 . 3 . 2 . . . . 1 . . . . . 1 . . 1 . . Unlock Access 5 | . . . . . . . . 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . Seal Access 6 | . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . 1 . . . . . 1 . . . . . Unauthorized Hacks 20 | . . . . . . . . 5 . 2 . . . . 4 . . . 1 . . . . 4 . . . . 1 2 . . . . 1 Terminals 19 | . . . . . . . . 5 . 2 . . . . 4 . . . 1 . . . . 4 . . . . 1 2 . . . . . Track 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Botnet 9 | . . . . . . . . 3 . 2 . . . . 2 . . . . . . . . 1 . . . . . 1 . . . . . Operators 5 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 1 2 . . . . 1 7 . 3 . . . . 5 . 1 . 3 . . . . 4 . . . . 5 5 2 1 1 . 1 Full Trace Events 9 | . . 2 . . . . . . . 1 . . . . 2 . . . 1 . . . . 1 . . . . 1 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 1 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . . . 12 . . . . . 1 . . . . . . . 4 . . 1 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Gar Acc Used RIF Installer 3 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . 3 2 . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 2 . . . . . . . Robot Hacks Applied 13 | . . . . . . . . . . . . . . . . 1 3 . 3 . . . . . . . 4 2 . . . . . . . parse_system 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . purge_threat 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . reprogram_traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . streamctrl_low 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . formatsys_high 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Relay Couplers Released 18 | . . . . . . . . . 3 . . . . . . . 4 4 . . . . . . . . . . . . . . . 3 4 Machine Destruction 10 | . . . . . . . . . 3 . . . . . . . . 4 . . . . . . . . . . . . . . . 3 . Programmers 8 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 4 Attached 4 | . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Gar Acc Total Allies 27 | . . 2 . . . . . 10 . 3 . . . 1 . 1 4 . 1 . . . 2 . . . . 2 . 1 . . . . . Largest Group 10 | . . 2 2 2 . . . 10 7 3 3 3 . 1 . 1 1 . 1 . . . 2 . . . . 2 1 1 . . . . . Highest-Rated Group 173 | . . 42 42 42 . . . 173 110 48 48 48 . 95 . 32 32 . 10 . . . 78 . . . . 94 47 150 . . . . . Highest-Rated Ally 150 | . . 31 31 31 . . . 29 16 16 16 16 . 95 . 32 32 . 10 . . . 48 . . . . 47 47 150 . . . . . Total Orders 18 | . . . . . . . . . . . . . . . 3 . . . . . . . . 3 . 5 . 1 . . . . . . 6 ROAM 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . 2 FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . EXPLORE 10 | . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . 2 . 1 . . . . . . 3 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Ally Attacks 171 | . . . . 2 . 4 . 37 37 3 . 19 . 24 . . 7 . . . . . 3 . . . . 6 2 27 . . . . . Total Damage 4775 | . . . . 22 . 158 . 545 444 45 . 182 . 1024 . . 164 . . . . . 45 . . . . 195 22 1929 . . . . . Kills 37 | . . . . . . 2 . 7 7 1 . 3 . 4 . . 2 . . . . . 1 . . . . 1 . 9 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Gar Acc Robot Analysis Total 10 | . 1 2 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 4 . . 1 . . . . . Derelict Logs Recovered 14 | . . 3 . 1 . . . . . . 2 . . 2 . . . . . 1 . . 2 . 2 1 . . . . . . . . . Drone Launches 13 | . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . 2 . 2 . . . . . . 5 Drone Recoveries 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Gar Acc Turns Passed 36826 | 68 643 1582 224 632 2401 444 210 1417 737 1383 538 867 120 746 868 510 3006 894 964 672 645 58 1559 1766 728 318 438 1882 1221 1717 927 1223 1743 975 2700 Spaces Moved 16350 | 38 268 619 113 304 1005 204 121 480 282 631 350 442 81 308 524 223 1534 383 497 336 354 37 747 795 389 153 212 737 508 744 414 584 722 276 935 Core 14 | 3 . . . . 3 7 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Treads 10327 | 35 268 619 . 2 38 . . 391 282 189 . . . . . 3 407 383 497 336 354 37 747 795 389 153 212 737 508 676 414 584 714 109 448 Legs 167 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167 . Wheels 5834 | . . . 113 302 964 197 121 89 . 442 350 442 81 308 524 220 1126 . . . . . . . . . . . . 68 . . . . 487 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 130 175 175 140 140 140 240 150 150 135 150 150 120 150 125 160 160 160 160 160 160 160 160 160 160 160 160 150 155 155 150 190 158 Average Speed 176 | 152 206 240 173 175 182 190 140 229 240 184 150 149 150 150 134 155 161 160 160 160 160 160 170 160 160 160 169 234 160 161 164 155 159 226 205 Slowest Speed 1900 | 160 240 240 175 320 1550 1400 140 465 240 320 150 150 150 150 150 560 1900 160 160 160 240 160 240 240 240 160 240 240 160 250 170 155 305 330 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . Spacefolds 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Exploration Rate (%) 46 | 5 41 95 10 64 91 52 14 71 37 20 60 49 68 51 27 35 54 48 15 71 63 9 86 25 71 52 61 84 19 63 14 59 34 44 26 Regions Visited 35 Branch Regions 20 Pre-discovered Areas 8 | . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . 1 1 3 . . . . . . . . Known Exits Taken 19 | . . 1 . . . 1 1 1 . 1 1 1 1 1 1 . 1 . 1 1 . . . 1 . . . 1 1 1 1 . 1 . . Unknown Exits Taken 12 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . 1 1 1 . 1 1 1 . . . . 1 . . . Scrap Searched 15 | . . 1 . 2 . . . . . . 1 1 . . . . . . . 2 . . 3 . 2 . . 3 . . . . . . . Spaces Dug 85 | . . . . . 15 . 1 4 . . . . . . . . 6 . 4 . . . . 2 . . . . 2 3 33 1 13 . 1 Terrain Destroyed 353 | . . . . . 87 12 1 4 . . . . . . . 2 12 . 4 . . . 1 24 1 . . 6 8 14 54 5 30 13 75 Melee 49 | . . . . . . . 1 4 . . . . . . . . 6 . 4 . . . . 2 . . . . 2 3 13 1 13 . . Projectile 110 | . . . . . . . . . . . . . . . . 2 6 . . . . . 1 22 1 . . 6 5 8 3 . 8 12 36 AOE 170 | . . . . . 87 12 . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Gar Acc Total 21524 | 45 327 666 141 371 1352 233 150 646 310 740 355 599 80 520 626 327 1885 605 597 467 404 36 988 1123 451 213 290 844 738 1034 554 802 1040 540 1425 Wait 2330 | . 14 8 15 36 65 3 8 21 4 16 2 108 . 151 33 49 104 180 41 125 24 . 166 203 28 42 14 68 107 67 41 119 86 172 210 Move 16301 | 37 267 618 112 303 1004 203 120 479 280 630 349 441 80 307 523 221 1533 381 496 335 353 36 746 794 388 152 211 736 507 743 413 577 717 274 935 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 318 | 1 20 3 7 5 18 1 7 21 4 13 . 7 . 8 14 3 37 3 5 3 3 . 2 16 3 6 12 1 16 16 10 14 15 1 23 Fast Attach 207 | 6 2 1 . 2 8 5 1 4 . 5 . 1 . . 5 . 24 3 1 . 3 . . 1 1 . 10 4 4 23 9 10 37 16 21 Attach 241 | . . 1 3 1 18 2 1 14 3 10 . 6 . 8 10 3 20 1 4 1 2 . 4 15 4 . 5 4 14 16 5 17 18 6 25 Detach 65 | . . . . . 3 1 . . . . . 1 . . . . 7 . . . . . 1 1 1 . 4 1 3 9 1 5 13 4 10 Swap 115 | 1 1 . 1 . 10 . 3 7 . 1 . 3 . 6 1 8 8 . 8 . 2 . 2 1 4 2 2 3 6 12 7 4 5 5 2 Drop 296 | . 3 2 2 4 15 1 1 19 3 12 . 4 . 1 8 2 47 4 2 1 3 . . 5 . 1 20 4 5 32 12 15 26 10 32 Fire 1415 | . 20 24 . 18 199 9 4 76 16 50 4 27 . 39 28 32 97 33 36 2 14 . 24 74 19 2 4 23 71 108 43 30 97 36 156 Melee 112 | . . . . . 12 8 5 4 . . . . . . . . 8 . 4 . . . . 2 3 8 8 . 2 5 13 4 26 . . Ram 5 | . . . 1 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . . 9 . . . . . 1 . 3 . . . . . . . . . . . . . 11 . . . . 3 1 . 1 . . 4 Escape Stasis 37 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . 6 . 16 6 Rewire 46 | . . . . . . . . . . . . 1 . . . . . . . . . . 43 . . . . . . 2 . . . . . Trap 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Garrison -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison -6/Factory (discovered 6 exits: *Fac x3 / *Low x2 / Gar) -6/Garrison -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -2/Garrison -1/Access History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 14) 335 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 16) 712 | -10/Materials | Entered Mines 960 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 996 | -10/Mines | Discovered new exit (range 13) 1192 | -10/Mines | Identified exit to Materials 1542 | -10/Mines | Learned location of Storage (-8) 2005 | -10/Mines | Learned location of 1 exit from Materials 2294 | -10/Mines | Entered Materials 2294 | -9/Materials | Accompanied by 2 allies 2294 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2295 | -9/Materials | Identified exit to Materials 2299 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2463 | -9/Materials | Discovered new exit (range 16) 2518 | -9/Materials | Entered Mines 2518 | -9/Mines | Accompanied by 2 allies 2581 | -9/Mines | Learned 2 Materials zone layouts 2604 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2823 | -9/Mines | Build established: Scavenger-Tank 2891 | -9/Mines | Discovered exit to Materials (range 14) 3143 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3143 | -9/Mines | Discovered new exit (range 5) 3150 | -9/Mines | Entered Exiles 3194 | -9/Exiles | Met 8R-AWN 3222 | -9/Exiles | Met EX-HEX 3296 | -9/Exiles | Met EX-DEC 3324 | -9/Exiles | Learned location of Zion (-6) 3441 | -9/Exiles | Met EX-BIN 3460 | -9/Exiles | Aligned with FarCom system 3462 | -9/Exiles | Given EX-Vault access code 3502 | -9/Exiles | Opened EX-Vault 3516 | -9/Exiles | Found Chronowheel 3518 | -9/Exiles | Found Longsword +1 3523 | -9/Exiles | Found Modified TNC 3575 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3691 | -9/Exiles | Discovered new exit (range 14) 3845 | -9/Exiles | Attacked by the Exiles 4050 | -9/Exiles | Destroyed 8R-AWN 4058 | -9/Exiles | Lost 6 parts (3n2u1w) 4144 | -9/Exiles | Found Prototype Processor 4144 | -9/Exiles | Identified Exp. Targeting Computer 4259 | -9/Exiles | Core integrity fell below 50% 4291 | -9/Exiles | Lost 10 parts (1p2n7w) 4534 | -9/Exiles | Build established: Mutant 4733 | -9/Exiles | Destroyed EX-BIN 4920 | -9/Exiles | Destroyed EX-DEC 4974 | -9/Exiles | Destroyed EX-HEX 5034 | -9/Exiles | Found Deploy-a-Sentry 5314 | -9/Exiles | Build established: Scavenger-Mutant 5551 | -9/Exiles | Stole four prototypes: Modified TNC, Chronowheel, Longsword +1, Deploy-a-Sentry 5551 | -9/Exiles | Entered Mines 5660 | -8/Mines | Core integrity fell below 20% 5667 | -8/Mines | DAS Turret deployed 5692 | -8/Mines | Lost 8 parts (1p3n4w) 5984 | -8/Mines | Discovered exit to Materials (range 9) 5995 | -8/Mines | Entered Materials 5995 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5996 | -8/Materials | Identified exit to Storage 6205 | -8/Materials | Entered Storage 6311 | -8/Storage | Lost 4 parts (1p2n1w) 6554 | -8/Storage | Build established: Scavenger-Gunner 7353 | -8/Storage | Central database locked down 7356 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7423 | -8/Storage | Garrison activated, responded to threat 7612 | -8/Storage | Identified exit to Garrison 7622 | -8/Storage | Entered Garrison 7622 | -8/Garrison | Accompanied by 7 allies 7657 | -8/Garrison | Build established: Commander-Gunner 7754 | -8/Garrison | Triggered checkpoint 7856 | -8/Garrison | Discovered new exit (range 10) 7892 | -8/Garrison | Installed Relay Interface Framework 7968 | -8/Garrison | Build established: Scavenger-Gunner 8111 | -8/Garrison | Garrison Relay disabled 8359 | -8/Garrison | Entered Factory 8359 | -7/Factory | Accompanied by 1 ally 8359 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8666 | -7/Factory | Build established: Scavenger-Tank 9230 | -7/Factory | Discovered new exit (range 11) 9619 | -7/Factory | Discovered new exit (range 11) 9682 | -7/Factory | Fabricated G-47 Trooper (x3) 9738 | -7/Factory | Identified exit to Lower Caves 9742 | -7/Factory | Entered Lower Caves 9742 | -7/Lower Caves | Accompanied by 3 allies 9963 | -7/Lower Caves | Learned Factory emergency access door positions 10009 | -7/Lower Caves | Build established: Scavenger-Skirmisher 10262 | -7/Lower Caves | Discovered new exit (range 10) 10275 | -7/Lower Caves | Identified exit to Lower Caves 10280 | -7/Lower Caves | Entered another Lower Caves area 10280 | -7/Lower Caves | Accompanied by 3 allies 10647 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11144 | -7/Lower Caves | Discovered new exit (range 3) 11146 | -7/Lower Caves | Identified exit to Data Miner 11147 | -7/Lower Caves | Entered Data Miner 11147 | -7/Data Miner | Discovered new exit (range 6) 11176 | -7/Data Miner | Met Data Miner 11222 | -7/Data Miner | Received God Mode back door access code from Data Miner 11257 | -7/Data Miner | Identified exit to Proximity Caves 11267 | -7/Data Miner | Entered Proximity Caves 11271 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11323 | -6/Proximity Caves | Destroyed 8 combat bots 11378 | -6/Proximity Caves | Escorted by Enhanced Grunt 11472 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11612 | -6/Proximity Caves | Learned Factory garrison access intel 11671 | -6/Proximity Caves | Spotted B-75 Beast 11703 | -6/Proximity Caves | System corruption reached 10% 11712 | -6/Proximity Caves | Destroyed B-75 Beast 11717 | -6/Proximity Caves | Found Prototype Device 11742 | -6/Proximity Caves | Lost 6 parts (2n1u3w) 11744 | -6/Proximity Caves | Learned Factory interactive machine intel 11946 | -6/Proximity Caves | Discovered new exit (range 13) 11999 | -6/Proximity Caves | Identified exit to Factory 12013 | -6/Proximity Caves | Entered Factory 12013 | -6/Factory | Evolved 2 slots: Utility x2 12015 | -6/Factory | Loaded intel: 50 interactive machine locations 12016 | -6/Factory | Loaded intel: 3 garrison access locations 12107 | -6/Factory | Discovered new exit (range 4) 12110 | -6/Factory | Identified exit to Lower Caves 12126 | -6/Factory | Identified exit to DSF 12181 | -6/Factory | Incoming investigation squad redirected 12384 | -6/Factory | Build established: Scavenger-Gunner 12454 | -6/Factory | Lost 3 parts (1n2u) 12569 | -6/Factory | Lost 4 parts (1n3w) 12879 | -6/Factory | Identified exit to Garrison 12881 | -6/Factory | Entered Garrison 12889 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 12978 | -6/Garrison | Triggered checkpoint 13098 | -6/Garrison | Identified Exp. Thermal Shield 13330 | -6/Garrison | Discovered new exit (range 12) 13370 | -6/Garrison | Identified exit to Factory 13391 | -6/Garrison | Entered Factory 13391 | -6/Factory | Accompanied by 1 ally 13564 | -6/Factory | Discovered new exit (range 5) 13569 | -6/Factory | Identified exit to Factory 13612 | -6/Factory | Lost 3 parts (1p2n) 13754 | -6/Factory | Discovered exit to Lower Caves (range 15) 13915 | -6/Factory | Identified exit to Garrison 15108 | -6/Factory | Discovered exit to Factory (range 12) 15263 | -6/Factory | Discovered exit to Lower Caves (range 14) 15357 | -6/Factory | Cargo convoy interrupted 15617 | -6/Factory | Core integrity fell below 50% 15738 | -6/Factory | Discovered exit to Factory (range 12) 15790 | -6/Factory | Found Prototype Hackware 15790 | -6/Factory | Identified Exp. System Shield 15803 | -6/Factory | Found Prototype Processor 15803 | -6/Factory | Identified Spectral Analyzer 15886 | -6/Factory | Found Spectral Analyzer 16128 | -6/Factory | System corruption reached 10% 16295 | -6/Factory | Garrison activated, responded to threat 16395 | -6/Factory | Identified exit to Garrison 16397 | -6/Factory | Entered Garrison 16405 | -6/Garrison | Expanded RIF knowledge: Command Fork 16542 | -6/Garrison | Triggered checkpoint 16721 | -6/Garrison | Destroyed 7 combat bots 16860 | -6/Garrison | Triggered checkpoint 16862 | -6/Garrison | Garrison Relay disabled 17079 | -6/Garrison | Triggered checkpoint 17258 | -6/Garrison | Discovered exit to Factory (range 20) 17291 | -6/Garrison | Entered Factory 17291 | -5/Factory | Evolved 2 slots: Utility x2 17333 | -5/Factory | Garrison activated, responded to threat 17728 | -5/Factory | Discovered new exit (range 17) 18067 | -5/Factory | Build established: Gunner 18172 | -5/Factory | Identified exit to Upper Caves 18172 | -5/Factory | Identified exit to Extension 18255 | -5/Factory | Entered Upper Caves 18351 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18643 | -5/Upper Caves | Spotted B-75 Beast 18750 | -5/Upper Caves | Identified exit to Upper Caves 18927 | -5/Upper Caves | Entered another Upper Caves area 18927 | -5/Upper Caves | Spotted HW-THE(f) 18927 | -5/Upper Caves | Spotted TV-IP2(f) 18928 | -5/Upper Caves | Encountered a Master Thief 18928 | -5/Upper Caves | Encountered a Master Thief 18934 | -5/Upper Caves | Longsword +1 stolen by Master Thief 18936 | -5/Upper Caves | Destroyed HW-THE(f) 18944 | -5/Upper Caves | Chronowheel stolen by Master Thief 18945 | -5/Upper Caves | Destroyed TV-IP2(f) 19066 | -5/Upper Caves | Discovered new exit (range 12) 19564 | -5/Upper Caves | Discovered new exit (range 5) 19572 | -5/Upper Caves | Entered Warlord 19619 | -5/Warlord | Discovered new exit (range 8) 19630 | -5/Warlord | Entered Proximity Caves 19771 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 20091 | -4/Proximity Caves | Build established: Scavenger-Gunner 20186 | -4/Proximity Caves | Spotted B-86 Titan 20378 | -4/Proximity Caves | Learned Research stockpile data 20716 | -4/Proximity Caves | Destroyed B-86 Titan 20768 | -4/Proximity Caves | Learned Research emergency access door positions 20924 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21168 | -4/Proximity Caves | Discovered new exit (range 10) 21189 | -4/Proximity Caves | Entered Factory 21189 | -4/Factory | Evolved 2 slots: Weapon x2 21490 | -4/Factory | Build established: Scavenger-Executioner 21970 | -4/Factory | Destroyed 7 combat bots 22108 | -4/Factory | Discovered new exit (range 24) 22290 | -4/Factory | Lost 4 parts (1p3w) 22555 | -4/Factory | Identified exit to Research 22890 | -4/Factory | Identified exit to Upper Caves 22890 | -4/Factory | Identified exit to Armory 22955 | -4/Factory | Entered Upper Caves 23096 | -4/Upper Caves | Learned location of Armory (-4) 23151 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23598 | -4/Upper Caves | Discovered new exit (range 13) 23683 | -4/Upper Caves | Entered another Upper Caves area 23684 | -4/Upper Caves | Encountered a Warlord checkpoint 23837 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23857 | -4/Upper Caves | Learned location of Quarantine (-2) 23941 | -4/Upper Caves | Discovered new exit (range 13) 24001 | -4/Upper Caves | Entered Zhirov 24001 | -4/Zhirov | Discovered new exit (range 3) 24046 | -4/Zhirov | Met Zhirov 24078 | -4/Zhirov | Learned location of Testing (-3) 24078 | -4/Zhirov | Learned location of Command (-1) 24092 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24148 | -4/Zhirov | Found Alien Artifact 24148 | -4/Zhirov | Identified Integrated Dissipator 24148 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24167 | -4/Zhirov | Found Alien Artifact 24298 | -4/Zhirov | Build established: Mutant 24439 | -4/Zhirov | Entered Proximity Caves 24585 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24633 | -3/Proximity Caves | Build established: Scavenger-Executioner 26103 | -3/Proximity Caves | Spotted B-86 Titan 26258 | -3/Proximity Caves | Discovered exit to Research (range 23) 26321 | -3/Proximity Caves | Entered Research 26321 | -3/Research | Accompanied by 1 ally 26321 | -3/Research | Evolved 2 slots: Propulsion x2 27007 | -3/Research | Discovered new exit (range 4) 27032 | -3/Research | Identified exit to Research 27464 | -3/Research | Discovered new exit (range 8) 27508 | -3/Research | Lost 3 parts (1n1u1w) 27509 | -3/Research | Identified exit to Testing 27542 | -3/Research | Entered Testing 27568 | -3/Testing | Found Prototype Energy Gun 27568 | -3/Testing | Identified Warp Gun 27869 | -3/Testing | Build established: Scavenger-Mutant 27885 | -3/Testing | Spotted Striker 28020 | -3/Testing | Destroyed 8 combat bots 28110 | -3/Testing | Found Prototype Energy Cannon 28246 | -3/Testing | System corruption reached 10% 28303 | -3/Testing | Lost 3 parts (1p2w) 28310 | -3/Testing | Scanned by Researcher 28394 | -3/Testing | Spotted PY-3VMGEZZT36 28438 | -3/Testing | Rewired PY-3VMGEZZT36 28681 | -3/Testing | Incoming investigation squad redirected 28683 | -3/Testing | Fabricated Huge Storage Unit (x1) 28788 | -3/Testing | Discovered exit to Research (range 16) 28792 | -3/Testing | First assault squad dispatched 28843 | -3/Testing | Destroyed 7 combat bots 28922 | -3/Testing | Found Prototype Protection 28922 | -3/Testing | Identified SHELL Armor 28926 | -3/Testing | Found Prototype Protection 28929 | -3/Testing | Found Prototype Protection 28987 | -3/Testing | Found Prototype Ballistic Gun 28987 | -3/Testing | Identified Hyp. Multirail 29062 | -3/Testing | System corruption reached 30% 29090 | -3/Testing | Found Prototype Protection 29090 | -3/Testing | Identified Centrium Heavy Armor Plating 29091 | -3/Testing | Identified Med. Regenerative Plating 29093 | -3/Testing | Identified Hvy. Regenerative Plating 29259 | -3/Testing | Entered Research 29259 | -2/Research | Evolved 2 slots: Power x1, Utility x1 29260 | -2/Research | Identified exit to Quarantine 29357 | -2/Research | Build established: Scavenger-Gunner 29592 | -2/Research | Spotted B-90 Cyclops 29743 | -2/Research | Spotted B-90 Cyclops 29785 | -2/Research | First assault squad dispatched 29810 | -2/Research | Incoming assault squad redirected 30186 | -2/Research | Entered Quarantine 30322 | -2/Quarantine | Identified Disintegrator 30349 | -2/Quarantine | Build established: Scavenger-Executioner 30474 | -2/Quarantine | System corruption reached 10% 30529 | -2/Quarantine | Found Alien Artifact 30529 | -2/Quarantine | Identified Phase Redirector 30645 | -2/Quarantine | Discovered new exit (range 11) 30670 | -2/Quarantine | Found Alien Slashing Weapon 30670 | -2/Quarantine | Identified Sigix Broadsword 30858 | -2/Quarantine | Spotted Fortress 31059 | -2/Quarantine | Found Alien Artifact 31059 | -2/Quarantine | Identified Matter Drive 31140 | -2/Quarantine | Crushed by falling debris 31143 | -2/Quarantine | Build established: Executioner 31175 | -2/Quarantine | Crushed by falling debris 31185 | -2/Quarantine | Crushed by falling debris 31186 | -2/Quarantine | System corruption reached 30% 31189 | -2/Quarantine | Crushed by falling debris 31198 | -2/Quarantine | Crushed by falling debris 31210 | -2/Quarantine | Crushed by falling debris 31241 | -2/Quarantine | Lost 5 parts (2u3w) 31402 | -2/Quarantine | Discovered new exit (range 6) 31409 | -2/Quarantine | Entered Section 7 31577 | -2/Section 7 | Found Alien Artifact 31577 | -2/Section 7 | Identified Integrated Mediator 31577 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 31656 | -2/Section 7 | Found Alien Artifact 31656 | -2/Section 7 | Identified Spacefold Activator 31687 | -2/Section 7 | Core integrity fell below 50% 31757 | -2/Section 7 | Destroyed 10 combat bots 31840 | -2/Section 7 | Destroyed 9 combat bots 31910 | -2/Section 7 | Spotted S7 Guard 31948 | -2/Section 7 | Destroyed S7 Guard 31975 | -2/Section 7 | Found Alien Artifact 31975 | -2/Section 7 | Identified Integrated Heat Negator 31975 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 32033 | -2/Section 7 | Found Hvy. Regenerative Plating 32063 | -2/Section 7 | Found Integrated Mediator 32063 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 32113 | -2/Section 7 | Found Alien Artifact 32113 | -2/Section 7 | Identified Core Reset Matrix 32113 | -2/Section 7 | Identified Transdimensional Reconstructor 32113 | -2/Section 7 | Used Core Reset Matrix 32117 | -2/Section 7 | Sensed 18 artifacts in vicinity 32159 | -2/Section 7 | First assault squad dispatched 32188 | -2/Section 7 | Incoming assault squad redirected 32332 | -2/Section 7 | Build established: Scavenger-Executioner 32630 | -2/Section 7 | Spotted Alpha 7 32695 | -2/Section 7 | Garrison activated, responded to threat 32748 | -2/Section 7 | Spotted Alpha 7 32753 | -2/Section 7 | Spotted S7 Guard 32770 | -2/Section 7 | Destroyed S7 Guard 32787 | -2/Section 7 | Found Core Physics Calibrator 32915 | -2/Section 7 | Core integrity fell below 20% 32978 | -2/Section 7 | Lost 5 parts (2n3w) 33040 | -2/Section 7 | Identified exit to Garrison 33152 | -2/Section 7 | Entered Garrison 33283 | -2/Garrison | Triggered checkpoint 33445 | -2/Garrison | Destroyed 8 combat bots 33890 | -2/Garrison | Spotted B-90 Cyclops 33937 | -2/Garrison | Crushed by falling debris 33962 | -2/Garrison | Triggered checkpoint 33968 | -2/Garrison | Lost 3 parts (1p1u1w) 34020 | -2/Garrison | Garrison Relay disabled 34083 | -2/Garrison | Discovered new exit (range 9) 34115 | -2/Garrison | Attempted to install RIF, but system incompatible 34127 | -2/Garrison | Entered Access 34127 | -1/Access | Evolved 2 slots (calibrated): -Propulsion x1, Utility x4, -Weapon x1 34428 | -1/Access | Build established: Scavenger-Gunner 34672 | -1/Access | First assault squad dispatched 34692 | -1/Access | Incoming assault squad redirected 35421 | -1/Access | Incoming investigation squad redirected 35888 | -1/Access | System corruption reached 10% 35895 | -1/Access | Incoming assault squad redirected 35913 | -1/Access | Destroyed 7 combat bots 36438 | -1/Access | High security lockdown imminent 36479 | -1/Access | Lost 5 parts (1p2u2w) 36518 | -1/Access | High security lockdown engaged 36656 | -1/Access | Destroyed 12 combat bots 36740 | -1/Access | Spotted Striker 36740 | -1/Access | Spotted Executioner 36743 | -1/Access | Spotted Investigator 36761 | -1/Access | Destroyed Executioner 36787 | -1/Access | Lost 4 parts (1n3w) 36789 | -1/Access | Destroyed 7 combat bots 36790 | -1/Access | Destroyed Investigator 36819 | -1/Access | Spotted Striker 36827 | -1/Access | Self-destructed Last Messages --------------- 36817_ E-15 Imp unfolds itself. 36817_ K-01 Serf collects debris. 36818_ R-10 Processor system terminally corrupted. 36818_ R-10 Processor collects Corrupted Unknown Device. 36818_ K-01 Serf collects debris. 36819_ Slammed into P-80 Master. 36819_ Hvy. Regenerative Plating destroyed. 36820_ System corrupted: Matter fused (-8). 36820_ Acquired 4 matter. 36820_ K-01 Serf collects debris. 36821_ Antimatter Reactor destroyed. 36821_ R-10 Processor collects Unknown Device. 36821_ K-01 Serf collects debris. 36822_ Slammed into Striker. 36823_ K-01 Serf collects debris. 36824_ R-10 Processor collects Unknown Energy Gun. 36824_ Slammed into Striker. 36824_ KE Penetrator destroyed. 36824_ K-01 Serf collects debris. 36826_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ??# # #??#!#??# " #?????????????? | | #???# ########??#!#??# !#?????????????? | | ????# #?????????# #??# #?????????????? | | ????# #?????????#%#??# #?????????????? | | ????# #??????####%#??# #?????????????? | | ???? #######!*!%######"############//#????????? | | #### =! %%= %% ???????? | | *!*%%% == %% %% ???????? | | #### ####### !#####%%##### ###+##??????????? | | ???######?????## ##???#% #??????#???????????????? | | ???????????????# #????#% #??????????????????????? | | ???????????????# #????#% #??????????????????????? | | ???????????????# #????# #??????????????????????? | | ???????????????# #????#%%#??????????????????????? | | ???????????????# ?????# g#??????????????????????? | | ???????????????# ?????# ##?????????????????????? | | ??????????????? ?????#%%"#?????????????????????? | | ??????????????? ?????#%%# #????????????????????? | | ??????????????? ?????#%l## #???????????????????? | | ??????????????? ??##?# kk#######???????????????? | | ??????????????####?## #RR=*%=%/ #???????????????? | | ???????????????????# != R%%=%%%[#???????????????? | | ???????????????????### ##p#####+#######??????????? | | ?????????????????????##?#%p!% [ ] #??????????? | | ????????????????????????#=K! #??????????? | | ????????????????????????#@!%% ! #??????????? | | ????????????????????????#K]%k #??????????? | | ????????????????????????#!== #??????????? | | ????????????????????????#== ! #??????????? | | ????????????????????????#%#############??????????? | | ????????????????????????#!=??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# ??????????????????????? | | ?????????????????????????; ??????????????????????? | | ?????????????????????????; ??????????????????????? | | ?????????????????????????; ??????????????????????? | | ?????????????????????????; ??????????????????????? | | ?????????????????????????; ??????????????????????? | | ?????????????????????????# ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Energy Generation 53 Energy Capacity 700 Matter Stores 550 Matter Capacity 550 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 EM Shielding 4 Corruption Prevention 20 Armor Coverage 4200 Resistance: KI 25 Resistance: TH 30 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 10 Recoil Reduction 6 Particle Charging 30 Kinecelleration 40 Offensive Hacking 36 Defensive Hacking 16 Relay Coupler Types 1 Relay Coupler Value 37 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Huge Storage Unit | x1 | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Sigix Broadsword Matter Drive Integrated Mediator Spacefold Activator Integrated Heat Negator Core Reset Matrix Core Physics Calibrator Achievements -------------- Equal Opportunity Bot Challenges ------------ None Game ------ Seed StealthMomentumCanceller Manual? 0 Play Time 03:59:19 Cumulative 130.2 hours Start 2021.12.10 @ 02:09:36 End 2021.12.10 @ 15:52:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 198 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 63 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f3507ab-ca70-4f77-8394-49e20f36217e