Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 15:57:13 Player: Duduxx Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (128) 640 Value Destroyed (5174) 5174 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1943) 1943 TOTAL SCORE: 12037 Bonus ------- High Alert Combat Kills 597 Follower Combat Kills 446 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 12/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Core (1750) Ox34 Location -6/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Improved Heavy Armor Plating Improved System Shield Relay Coupler [NC] (21) Relay Coupler [Swarmer] (27) > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (25) --- Reinforced Deuterium Engine Antimatter Reactor Flexi-carbon Leg Compact Wheel Improved Heat Sink Large Storage Unit Phase Shifter Improved Medium Armor Plating Improved System Restoration Module Magnetic Acceleration Cannon Heavy Flak Cannon Precision Rocket Launcher Improved Datajack Remote Datajack Remote Datajack Chainsword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fusion Compressor > --- PROPULSION ------- Compact Wheel Compact Wheel Centrium Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Hacking Suite Improved System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Duelist] > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Antimatter Reactor Flexi-carbon Leg Armored Huge Wheel Improved Heat Sink Large Storage Unit Phase Shifter Improved Medium Armor Plating Improved Medium Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved System Restoration Module Magnetic Acceleration Cannon Heavy Flak Cannon Precision Rocket Launcher Improved Datajack Remote Datajack Remote Datajack Chainsword [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [Swarmer] Protection Medium Reactive Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Gar Slots Evolved 8 | . . . 2 . 2 2 . 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . . 1 . . . Utility 6 | . . . 2 . 2 2 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 137 | 5 2 5 16 1 13 41 16 20 2 2 14 Power 15 | 1 . . 1 1 2 4 1 2 . 1 2 Engine 10 | 1 . . 1 1 1 3 1 1 . . 1 Core 5 | . . . . . 1 1 . 1 . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 . 3 6 . 4 6 2 3 1 . 3 Treads 19 | 2 . . 6 . 4 6 1 . . . . Leg . | . . . . . . . . . . . . Wheel 8 | . . . . . . . 1 3 1 . 3 Hover . | . . . . . . . . . . . . Flight 3 | . . 3 . . . . . . . . . Utility 56 | . 2 . 5 . 5 22 6 10 . 1 5 Device 23 | . 1 . 2 . 3 11 3 1 . 1 1 Storage 3 | . 1 . 1 . . . . 1 . . . Processor 7 | . . . . . . 5 . 2 . . . Hackware 7 | . . . . . . 1 1 5 . . . Protection 16 | . . . 2 . 2 5 2 1 . . 4 Artifact . | . . . . . . . . . . . . Weapon 36 | 2 . 2 4 . 2 9 7 5 1 . 4 Energy Gun 17 | 2 . . 1 . 2 5 4 1 . . 2 Energy Cannon 1 | . . . . . . 1 . . . . . Ballistic Gun 11 | . . 1 3 . . 1 2 2 1 . 1 Ballistic Cannon 2 | . . . . . . . . 1 . . 1 Launcher 2 | . . . . . . 1 . 1 . . . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 4 | . . . . . . 3 . 1 . . . Parts Lost 76 | . . 6 5 . 1 23 17 9 . . 15 Power 8 | . . 1 . . 1 2 1 1 . . 2 Propulsion 12 | . . 1 1 . . 2 2 1 . . 5 Utility 30 | . . 1 2 . . 14 7 2 . . 4 Weapon 26 | . . 3 2 . . 5 7 5 . . 4 Highest Loss Streak 9 | . . 4 4 . 1 5 8 5 . . 9 To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | 3 5 5 6 8 12 14 12 13 22 22 17 Power 1 | . 1 1 1 1 1 2 2 1 1 2 1 Propulsion 3 | 1 2 2 2 3 3 4 2 1 4 4 2 Utility 2 | . . 1 2 1 1 2 1 5 8 8 6 Weapon 3 | . 1 . 1 3 6 3 3 2 5 5 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 22 | . . 1 . . . 11 1 1 1 . 7 Power 5 | . . 1 . . . 3 . . . . 1 Propulsion 3 | . . . . . . 2 . . . . 1 Utility 2 | . . . . . . . . . . . 2 Weapon 10 | . . . . . . 6 1 1 1 . 1 Tool/Special 2 | . . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 95 37 70 66 82 96 91 89 100 100 77 Engine 5 | . 14 3 9 11 4 4 7 6 6 6 4 Core 2 | . . . . . 4 2 . 2 6 6 3 Treads 11 | . 28 8 19 22 18 14 5 . . . . Wheel 3 | . . . . . . . 4 18 20 20 9 Device 19 | . 10 3 5 . 17 27 24 4 6 6 3 Storage 7 | . 13 5 11 11 9 7 7 6 6 6 6 Processor 10 | . . . . . . 14 15 6 6 6 6 Hackware 6 | . . . . . . . 1 30 33 33 25 Protection 5 | . . . 3 . 11 7 8 . . . 4 Energy Gun 8 | . 28 7 4 . 11 10 8 . . . 3 Energy Cannon 1 | . . . . . . 2 . . . . . Ballistic Gun 3 | . . . 14 22 6 1 4 4 9 13 5 Peak Build Rating 63 | 5 7 7 16 11 28 48 48 50 58 62 63 Average Rating 36 | 4 6 2 10 10 21 37 43 42 51 59 52 On Entrance 26 | . 5 7 3 11 10 28 48 41 50 58 62 Naked Turns 39 | . . 39 . . . . . . . . . Heaviest Build 123 | 7 13 13 34 31 46 62 50 109 106 106 123 Greatest Support 59 | 40 40 40 46 46 46 59 50 44 42 42 48 Greatest Overweight (x) 4 | . . . 1 . 1 2 1 3 2 2 4 Average Overweight (x) . | . . . . . . . . 2 2 2 2 Largest Inventory Capacity 25 | 5 8 8 15 15 15 15 15 25 25 25 25 Average Capacity 16 | 5 7 5 9 15 15 15 15 24 25 25 25 Most Carried 25 | 5 7 7 8 10 15 15 15 25 25 25 25 Average Carried 14 | 3 5 5 6 8 13 14 12 14 24 25 18 Final Capacity 25 | 5 8 8 15 15 15 15 15 25 25 25 25 Final Carried 25 | 5 7 4 8 9 15 15 14 25 25 25 16 Class Distribution -------------------- 45% | Scavenger-Mutant 36% | Mutant 10% | Hacker-Mutant 7% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Gar Matter Collected 3320 | 231 39 36 202 48 159 1086 457 486 34 19 523 Remotely 39 | . . . 39 . . . . . . . . Salvage Created 4546 | . 165 19 419 . 265 2111 892 374 . . 301 Parts 225 | . 10 . 31 . 12 99 51 11 . . 11 Haulers Intercepted 2 | . . . . . 1 1 . . . . . Recyclers Shooed 5 | . . . . . . 4 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Gar Combat Hostiles Destroyed 111 | . 3 1 12 . 5 45 27 5 . . 13 Guns 73 | . 3 1 12 . 5 25 17 4 . . 6 Cannons 11 | . . . . . . 10 . 1 . . . AOE 27 | . . . . . . 10 10 . . . 7 Classes Destroyed 15 | . 2 1 4 . 2 4 . 1 . . 1 Worker 3 | . . . . . . 1 . 2 . . . Builder 1 | . . . 1 . . . . . . . . Hauler 2 | . . . . . 1 1 . . . . . Recycler 4 | . . . 1 . . 2 . 1 . . . Operator 1 | . 1 . . . . . . . . . . Watcher 7 | . . . . . 1 6 . . . . . Swarmer 30 | . . . 8 . 2 7 10 . . . 3 Grunt 45 | . 3 . . . 3 19 13 2 . . 5 Brawler 2 | . . . . . . 2 . . . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 13 | . . . 4 . . 3 3 . . . 3 Hunter 4 | . . . . . . 3 1 . . . . Programmer 14 | . . . . . . 11 . 2 . . 1 Behemoth 1 | . . . . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 12 | . 1 1 6 . 3 7 12 2 . . 4 Combat Bots Only 12 | . 1 1 4 . 3 5 12 2 . . 4 Max Kills in Single Turn 3 | . 1 1 1 . 1 3 3 1 . . 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . 3 3 . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Gar Hostile Shots Fired 1235 | . 22 40 104 7 47 353 223 77 . . 362 Missed 396 | . 6 9 24 2 11 111 71 25 . . 137 Hits 839 | . 16 31 80 5 36 242 152 52 . . 225 Melee 32 | . . 14 . . . 4 . 1 . . 13 Projectile 807 | . 16 17 80 5 36 238 152 51 . . 212 Critical Strikes 30 | . . . 1 . 3 11 6 3 . . 6 Actively Blocked 1 | . . . . . . 1 . . . . . Part Disruptions 1 | . . . . . . 1 . . . . . Damage Taken 12409 | . 176 529 899 38 525 3299 2033 1460 84 . 3366 Core 2000 | . 12 207 112 14 107 410 277 284 76 . 501 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 154 | . . . . . . 154 . . . . . Ignored by Resistances 125 | . . . . . 10 115 . . . . . Regen/Repaired (Parts) 106 | . . . . . . . . . 106 . . Core Remaining (%) 52 | 100 . 12 . 68 80 . 1 . . . . Volleys Fired 413 | . 15 7 40 3 20 164 72 34 . . 58 Largest 2 | . 2 2 2 2 2 2 2 2 . . 2 Hottest 145 | . 90 100 79 43 105 145 135 92 . . 115 Shots Fired 722 | . 30 11 73 6 40 316 117 43 . . 86 Gun 608 | . 30 8 73 6 40 248 112 31 . . 60 Cannon 82 | . . . . . . 60 . 12 . . 10 Launcher 29 | . . . . . . 8 5 . . . 16 Special 3 | . . 3 . . . . . . . . . Kinetic 281 | . . . 46 6 30 54 46 42 . . 57 Thermal 332 | . 15 7 27 . 5 218 47 1 . . 12 Explosive 29 | . . . . . . 8 5 . . . 16 Electromagnetic 80 | . 15 4 . . 5 36 19 . . . 1 Robot Hit Streak 16 | . 5 3 7 2 6 16 12 5 . . 11 Robot Miss Streak 9 | . 3 3 6 2 5 9 9 6 . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . 1 1 1 . 1 . 3 . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 . . . 1 Shots Hit Robots 476 | . 15 3 40 3 25 207 80 40 . . 63 Core Hits 312 | . 5 3 18 2 16 121 88 16 . . 43 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 10 | . 3 . . . . 4 2 1 . . . Burn 6 | . 2 . . . . 4 . . . . . Blast 1 | . . . . . . . . 1 . . . Corrupt 2 | . 1 . . . . . 1 . . . . Sever 1 | . . . . . . . 1 . . . . Melee Attacks 19 | . . . . . . 2 7 10 . . . Impact . | . . . . . . . . . . . . Slashing 8 | . . . . . . . 7 1 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11851 | . 199 48 671 35 301 5407 2124 692 . . 2374 Guns 6860 | . 199 44 671 27 298 3032 1217 451 . . 921 Cannons 1404 | . . . . . . 941 . 241 . . 222 Explosions 3401 | . . . . . . 1364 806 . . . 1231 Melee 101 | . . . . . . . 101 . . . . Ramming 85 | . . 4 . 8 3 70 . . . . . Kinetic 3491 | . . . 440 27 252 605 498 674 . . 995 Thermal 4346 | . 73 24 231 . 26 3260 566 18 . . 148 Explosive 3330 | . . . . . . 1364 735 . . . 1231 Electromagnetic 498 | . 126 20 . . 20 108 224 . . . . Impact . | . . . . . . . . . . . . Slashing 101 | . . . . . . . 101 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 31 | . . 15 1 1 . 31 31 2 2 2 2 Average Corruption 11 | . . 12 1 1 . 9 31 1 2 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 222 | . . 8 . . . 143 56 2 5 3 5 Message Errors 45 | . . 2 . . . 31 9 . . 1 2 Matter Fused 52 | . . 1 . . . 40 9 . . 1 1 Heat Flow Errors 27 | . . 2 . . . 15 8 1 1 . . Energy Discharges 29 | . . . . . . 15 12 1 . 1 . Parts Rejected 5 | . . . . . . 1 3 . . . 1 Parts Fused 2 | . . . . . . 2 . . . . . Data Loss (minor) 22 | . . . . . . 17 3 . 2 . . Data Loss (major) 12 | . . 1 . . . 7 2 . 2 . . Misfires 10 | . . . . . . 6 3 . . . 1 Alerts 9 | . . . . . . 7 2 . . . . Misdirections 3 | . . 2 . . . . 1 . . . . Weapon Failures 6 | . . . . . . 2 4 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 46 | . . . . . . 8 36 . . . 2 Projectiles . | . . . . . . . . . . . . Explosions 10 | . . . . . . 8 . . . . 2 Melee 36 | . . . . . . . 36 . . . . Knockbacks 5 | . . . . . . 1 . 4 . . . Impact 1 | . . . . . . 1 . . . . . Kinetic 4 | . . . . . . . . 4 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 57 | . . 2 . . . . 10 . . . 45 Shots 2 | . . . . . . . 1 . . . 1 Rammed 11 | . . 1 . 1 1 8 . . . . . Targets Rammed 11 | . . 1 . 1 1 8 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 356 | . 268 252 274 . 55 259 307 140 275 . 356 Average Temperature 86 | . 114 88 76 . 22 51 97 28 148 . 153 Received Heat Transfer 3322 | . 96 60 144 . 333 732 609 396 . . 952 Effects 5 | . . . . . . . . . 3 . 2 Interference 4 | . . . . . . . . . 3 . 1 Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 17 | . . . . . . 15 1 1 . . . Heat Transferred 9319 | . 370 74 592 . 74 6576 1245 37 . . 351 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Gar Maximum Alert Level 3 | . . . . . . 2 3 2 . . 1 Low Security (%) 56 | 100 100 100 100 100 100 62 . 5 100 100 62 Level 1 14 | . . . . . . 9 . 66 . . 37 Level 2 22 | . . . . . . 27 39 28 . . . Level 3 6 | . . . . . . . 60 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1072 | . 40 45 165 99 106 634 1072 560 94 60 327 Initial 560 | . . 11 9 44 34 . 443 560 65 37 . Average 228 | . 9 9 87 69 27 176 765 330 70 23 163 Influence Increases 3796 | . 75 46 310 95 150 1424 794 209 69 100 524 Destroy 0b10 Robot/C 2420 | . 60 . 240 80 100 900 540 140 . 40 320 Destroy 0b10 Robot/NC 90 | . 5 . 10 . 10 50 . 15 . . . Destroy Leader 438 | . 10 . 60 10 24 244 30 30 . 10 20 Allied During Kill 92 | . . . . 5 . . . 8 . 50 29 Successful Hack 16 | . . . . . . . 16 . . . . Disable Machine 75 | . . . . . . 45 15 15 . . . Anti-Garrison Action 50 | . . . . . . . 50 . . . . Destroy Structure 255 | . . 1 . . 1 80 23 1 69 . 80 Partial Spotted 15 | . . . . . . 15 . . . . . Lose Combat Pursuer 345 | . . 45 . . 15 90 120 . . . 75 Influence Decreases 3489 | . 45 51 220 121 239 790 361 1089 202 154 217 Entered New Map 998 | . . 19 16 71 55 . 191 507 122 17 . Time Decay 1597 | . 45 30 164 50 184 495 . 452 80 97 . Lost Part 582 | . . 2 40 . . 160 170 90 . . 120 Lost Ally 177 | . . . . . . . . 40 . 40 97 Purge Threat 135 | . . . . . . 135 . . . . . Squads Dispatched 25 | . 1 . . 1 . 20 . 2 . 1 . Investigation 3 | . 1 . . . . 1 . . . 1 . Extermination 13 | . . . . . . 12 . 1 . . . Reinforcement 3 | . . . . . . 2 . 1 . . . Assault 3 | . . . . 1 . 2 . . . . . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Gar Distress Signals 5 | . 1 1 2 . . 1 . . . . . Communications Jammed 25 | . . . . . . 25 . . . . . Distress Signals 20 | . . . . . . 20 . . . . . Times Spotted 196 | . 7 16 16 3 8 71 33 14 6 . 22 Peak Tracking Total 20 | . 3 20 7 3 3 6 11 7 3 . 7 Tactical Retreats 15 | . . 4 . . 1 3 5 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Gar Traps Triggered 14 | . 1 . 1 . . 3 2 3 . . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Gar Machines Disabled 6 | . . . . . . 3 2 1 . . . Max in Single Turn 1 | . . . . . . 1 1 1 . . . Garrison Relay 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Gar Machines Accessed 13 | . . . . . 2 7 1 . . 3 . Terminals 9 | . . . . . 2 4 1 . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . 1 . Total Hacks 23 | . . . . . 4 11 1 . . 7 . Successful 5 | . . . . . . 3 1 . . 1 . Failed 18 | . . . . . 4 8 . . . 6 . Catastrophic 5 | . . . . . 1 4 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 16 | . . . . . 4 6 . . . 6 . Terminals 17 | . . . . . 4 6 1 . . 6 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . . 4 . . . 1 . Terminal Hacks 2 | . . . . . . 1 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Process 1 | . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . 1 . Unlock Access 2 | . . . . . . 1 . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . . . . . 2 5 1 . . 2 . Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 7 | . . . . . . 7 . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Gar Used RIF Installer 1 | . . . . . . . 1 . . . . Robots Hacked 6 | . . . . . . . . 6 . . . Non-combat 2 | . . . . . . . . 2 . . . Combat 4 | . . . . . . . . 4 . . . Robot Hacks Applied 6 | . . . . . . . . 6 . . . drop_inventory 1 | . . . . . . . . 1 . . . amplify_resonance 1 | . . . . . . . . 1 . . . go_dormant 1 | . . . . . . . . 1 . . . overwrite_iff 1 | . . . . . . . . 1 . . . streamctrl_high 2 | . . . . . . . . 2 . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . . 4 . . . . Attached 4 | . . . . . . . 1 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Gar Total Allies 22 | . . . . 1 . . . 3 18 . . Largest Group 18 | . . . . 1 . . . 2 18 16 10 Highest-Rated Group 656 | . . . . 31 . . . 58 656 605 358 Highest-Rated Ally 50 | . . . . 31 . . . 30 50 50 50 Total Orders . | . . . . . . . . . . . . Ally Attacks 204 | . . . . 13 . . . 33 107 23 28 Total Damage 5818 | . . . . 166 . . . 525 3971 441 715 Kills 20 | . . . . 4 . . . 2 8 2 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Gar Active Infowar (turns) 7138 | . 177 32 . . 344 5102 243 697 169 229 145 Optics 3770 | . . . . . . 3770 . . . . . Sensors 4523 | . . . . . 344 3033 . 603 169 229 145 Terrain 737 | . . . . . . 494 243 . . . . Structural 209 | . 177 32 . . . . . . . . . Machine Analysis 94 | . . . . . . . . 94 . . . Jamming 4233 | . . . . . . 4233 . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Gar Turns Passed 9529 | 78 218 146 369 103 581 5102 985 1139 169 229 410 Spaces Moved 4790 | 45 104 215 180 51 250 2244 536 759 116 131 159 Core 123 | 5 . 118 . . . . . . . . . Treads 2997 | 40 104 12 128 51 250 2244 168 . . . . Legs . | . . . . . . . . . . . . Wheels 1533 | . . . . . . . 368 759 116 131 159 Hover . | . . . . . . . . . . . . Flight 137 | . . 85 52 . . . . . . . . Fastest Speed 37 | 50 160 37 37 160 152 152 115 100 122 122 122 Average Speed 161 | 147 160 51 125 160 191 197 132 124 122 122 141 Slowest Speed 320 | 160 160 160 160 160 232 320 240 145 123 122 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . 3 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 4 19 63 26 16 21 61 58 20 77 4 32 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 3 | . . 3 . . . . . . . . . Terrain Destroyed 222 | . . 3 . . . 95 20 . . . 104 Melee . | . . . . . . . . . . . . Projectile 14 | . . 3 . . . 10 . . . . 1 AOE 208 | . . . . . . 85 20 . . . 103 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Was Fac Gar Total 5828 | 54 125 230 258 67 315 2599 673 902 143 201 261 Wait 257 | . 2 . 6 9 12 79 12 42 23 66 6 Move 4776 | 44 103 208 179 50 249 2244 535 759 115 131 159 Hop 3 | . . 3 . . . . . . . . . Pick Up 68 | 5 3 . 5 1 9 20 7 16 1 . 1 Fast Attach 87 | 5 1 3 11 1 8 27 15 12 . . 4 Attach 37 | . 1 3 1 . 2 8 5 6 . . 11 Detach 20 | . . 1 4 1 2 2 1 5 . . 4 Swap 43 | . . . 4 . 4 18 4 7 2 2 2 Drop 60 | . . 4 8 1 8 27 5 3 2 2 . Fire 413 | . 15 7 40 3 20 164 72 34 . . 58 Melee 19 | . . . . . . 2 7 10 . . . Ram 1 | . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 10 | . . . . 1 1 8 . . . . . Escape Stasis 34 | . . . . . . . 10 8 . . 16 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 5 exits: *Fac x2 / [*Low x2] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Waste -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 7) 297 | -10/Materials | Entered Mines 298 | -10/Mines | Assembled infested the area 303 | -10/Mines | Assisted by a Guerilla fighting off Assembled 311 | -10/Mines | Met a Derelict bent on vengeance 312 | -10/Mines | Build established: Mutant 330 | -10/Mines | System corruption reached 10% 341 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 360 | -10/Mines | Lost 4 parts (1p1u2w) 398 | -10/Mines | Core integrity fell below 50% 405 | -10/Mines | Core integrity fell below 20% 440 | -10/Mines | Discovered new exit (range 10) 443 | -10/Mines | Entered Materials 443 | -9/Materials | Evolved 2 slots: Utility x2 688 | -9/Materials | Lost 4 parts (2u2w) 796 | -9/Materials | Discovered new exit (range 11) 812 | -9/Materials | Entered Mines 813 | -9/Mines | Met a Derelict testing a Signal Generator 822 | -9/Mines | Found Signal Generator 909 | -9/Mines | Discovered new exit (range 5) 915 | -9/Mines | Entered Materials 915 | -8/Materials | Evolved 2 slots: Utility x2 920 | -8/Materials | Discovered new exit (range 16) 1420 | -8/Materials | Discovered new exit (range 3) 1496 | -8/Materials | Entered Factory 1496 | -7/Factory | Evolved 2 slots: Utility x2 2422 | -7/Factory | Lost 3 parts (1p2u) 2623 | -7/Factory | Discovered new exit (range 16) 2655 | -7/Factory | Build established: Scavenger-Mutant 2724 | -7/Factory | Lost 4 parts (1p1n1u1w) 2936 | -7/Factory | Noticed a derelict Sapper rigging charges 2986 | -7/Factory | Discovered new exit (range 7) 4463 | -7/Factory | Discovered new exit (range 10) 4676 | -7/Factory | Build established: Mutant 5006 | -7/Factory | Garrison activated, responded to threat 5052 | -7/Factory | Lost 3 parts (2u1w) 5123 | -7/Factory | System corruption reached 10% 5302 | -7/Factory | Build established: Scavenger-Mutant 5480 | -7/Factory | Discovered new exit (range 14) 6053 | -7/Factory | Core integrity fell below 50% 6089 | -7/Factory | Lost 5 parts (1n3u1w) 6296 | -7/Factory | First assault squad dispatched 6353 | -7/Factory | Build established: Mutant 6375 | -7/Factory | System corruption reached 30% 6598 | -7/Factory | Identified exit to Garrison 6598 | -7/Factory | Entered Garrison 6616 | -7/Garrison | Triggered checkpoint 6939 | -7/Garrison | Build established: Scavenger-Mutant 6967 | -7/Garrison | Triggered checkpoint 6989 | -7/Garrison | Triggered checkpoint 7020 | -7/Garrison | Destroyed 12 combat bots 7023 | -7/Garrison | Core integrity fell below 20% 7037 | -7/Garrison | Lost 8 parts (1p1n3u3w) 7219 | -7/Garrison | Discovered new exit (range 8) 7266 | -7/Garrison | Triggered checkpoint 7331 | -7/Garrison | Discovered new exit (range 13) 7376 | -7/Garrison | Triggered checkpoint 7433 | -7/Garrison | Installed Relay Interface Framework 7461 | -7/Garrison | Garrison Relay disabled 7490 | -7/Garrison | Triggered checkpoint 7583 | -7/Garrison | Entered Factory 7583 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7792 | -6/Factory | Lost 5 parts (1n2u2w) 7795 | -6/Factory | Build established: Bothacker-Mutant 8233 | -6/Factory | Discovered new exit (range 10) 8469 | -6/Factory | Discovered new exit (range 14) 8494 | -6/Factory | Build established: Hacker-Mutant 8722 | -6/Factory | Sucked down chute 8722 | -6/Factory | Entered Waste 8731 | -6/Waste | Spotted C-40 Crusher 8731 | -6/Waste | Spotted C-40 Crusher 8734 | -6/Waste | Spotted C-40 Crusher 8753 | -6/Waste | Warlord forces began an assault 8757 | -6/Waste | Allies destroyed C-40 Crusher 8760 | -6/Waste | Allies destroyed C-40 Crusher 8762 | -6/Waste | Allies destroyed C-40 Crusher 8775 | -6/Waste | Spotted C-40 Crusher 8782 | -6/Waste | Allies destroyed C-40 Crusher 8789 | -6/Waste | Spotted C-40 Crusher 8797 | -6/Waste | Allies destroyed C-40 Crusher 8807 | -6/Waste | Spotted C-40 Crusher 8816 | -6/Waste | Allies destroyed C-40 Crusher 8851 | -6/Waste | Discovered new exit (range 13) 8874 | -6/Waste | Identified exit to Factory 8891 | -6/Waste | Entered Factory 8891 | -6/Factory | Accompanied by 16 allies 9034 | -6/Factory | Discovered new exit (range 14) 9080 | -6/Factory | Identified exit to Garrison 9120 | -6/Factory | Entered Garrison 9120 | -6/Garrison | Accompanied by 10 allies 9153 | -6/Garrison | Spotted B-75 Beast 9154 | -6/Garrison | Triggered checkpoint 9158 | -6/Garrison | Triggered checkpoint 9161 | -6/Garrison | P-60 Hacker assimilated allied P4-52D(s) 9208 | -6/Garrison | Core integrity fell below 50% 9216 | -6/Garrison | Triggered checkpoint 9241 | -6/Garrison | Lost 9 allies 9307 | -6/Garrison | Lost 9 parts (2p4n1u2w) 9341 | -6/Garrison | Core integrity fell below 20% 9380 | -6/Garrison | Destroyed B-75 Beast 9385 | -6/Garrison | Lost 4 parts (3u1w) 9418 | -6/Garrison | Triggered checkpoint 9530 | -6/Garrison | Destroyed by L-41 Fighter with Axe Last Messages --------------- 09433_ Field strength at 90. 09438_ Field strength at 80. 09439_ Field strength at 70. 09440_ Field strength at 60. 09441_ Field strength at 50. 09442_ Field strength at 40. 09443_ Field strength at 30. 09444_ Field strength at 20. 09445_ Field strength at 10. 09446_ Stasis field depleted. 09447_ Acquired Imp. Heat Sink. 09463_ System corrupted: Matter fused (-8). 09496_ Extracted 4 energy. 09502_ Triggered Alarm Trap. 09502_ An alarm sounds. 09510_ Mic. Nuclear Core severed. 09511_ Acquired Mic. Nuclear Core. 09512_ Shock Rifle destroyed. 09515_ 2&MAKL0TH4ITGOHXVWCBSJFV1NH&DG/YJVBSY%M 09519_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ##??????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????? | | ##???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #????????????????????????????????????????? | | ###########??????????????????????????????? | | #??????????????????????????????? | | ^ #???????####???????????????????? | | % #?????### #???????????????????? | | ####### #?????#"# "???????????????????? | | ??????# #?????#" "???????????????????? | | ??????# #??????" "??###??????????????? | | ??????# #??????? "?? ??????????????? | | ??????# #???????# "??# #??????????????? | | ??????# #???????# #??# #####??????????? | | ??????# ######### ####+##!!##?????????? | | ??????# ll## !#?????????? | | ??????# @ !#?????????? | | ??????# ##################!!##?????????? | | ??????# #????????????????####??????????? | | ??????# #??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????" #??????????????????????????????? | | ??????" #??????????????????????????????? | | ??????" ???????????????????????????????? | | ??????# ???????????????????????????????? | | ??????# ???????????????????????????????? | | ??????? ???????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 36 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Resistance: EX 25 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 11 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 22 Offensive Hacking 12 Defensive Hacking 12 Relay Coupler Types 4 Relay Coupler Value 96 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldVampiricTendrils Manual? 0 Play Time 01:09:34 Cumulative 105.1 hours Start 2025.05.31 @ 00:29:38 End 2025.05.31 @ 15:57:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9aaed0fb-17c9-419f-90d6-3c3d4927f8a3