Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.07 @ 02:00:35 Player: nado Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (92) 460 Value Destroyed (2461) 2461 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1565) 1565 TOTAL SCORE: 13486 Bonus ------- Triggered Max Security 1000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -35 Cogmind --------- Core Integrity 0/1450 Matter 230/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Particle Reactor Particle Reactor Micro Antimatter Reactor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Improved Thermal Generator Advanced Cryofiber Web Advanced Weight Redist. System Advanced Weight Redist. System Improved Signal Interpreter Nanoactuators Experimental ECM Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Antimatter Reactor Improved Fusion Compressor Improved Fusion Compressor Impulse Thruster Array [Rating: 93] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Res Tes Slots Evolved 16 | . . 2 . . . 2 2 . . . . 2 . . 2 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . 1 . . . 1 . . . . . . . . . 1 . . 2 1 . Utility 7 | . . 1 . . . . 2 . . . . 2 . . . 1 . . . 1 . Weapon 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . Parts Attached 105 | 6 3 14 2 4 3 15 5 2 1 . 3 . 2 . 6 20 2 . 7 9 1 Power 20 | 1 . 2 . . 1 3 2 . . . . . . . 2 2 . . 4 3 . Engine 7 | 1 . 2 . . 1 2 . . . . . . . . 1 . . . . . . Core 4 | . . . . . . 1 2 . . . . . . . . . . . . 1 . Reactor 9 | . . . . . . . . . . . . . . . 1 2 . . 4 2 . Propulsion 34 | 2 1 4 . 3 . 4 1 . 1 . 1 . . . 4 8 1 . 1 3 . Treads 7 | 2 1 4 . . . . . . . . . . . . . . . . . . . Leg 10 | . . . . 3 . 4 1 . 1 . 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . 4 . . . . 2 . Flight 11 | . . . . . . . . . . . . . . . . 8 1 . 1 1 . Utility 26 | 1 1 3 . 1 . 3 2 . . . 1 . 1 . . 8 1 . 2 2 . Device 15 | . . 1 . . . 2 1 . . . 1 . . . . 6 1 . 2 1 . Storage 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . Processor 3 | . . 1 . . . 1 . . . . . . 1 . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 . Protection 4 | . . 1 . . . . 1 . . . . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 1 5 2 . 2 5 . 2 . . 1 . 1 . . 2 . . . 1 1 Energy Gun 6 | 2 1 . . . . 1 . 1 . . . . . . . 1 . . . . . Energy Cannon 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 Ballistic Gun 7 | . . 2 1 . 2 2 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 3 . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . 1 . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 1 . . . . . . . 1 1 . . . 1 . Parts Lost 65 | . . 12 3 . 3 4 . . . . 14 . . . 3 . 7 . . 18 1 Power 11 | . . 2 . . 1 1 . . . . 1 . . . 1 . 1 . . 4 . Propulsion 22 | . . 4 2 . . 1 . . . . 5 . . . 1 . 3 . . 6 . Utility 16 | . . 2 . . . 1 . . . . 4 . . . . . 2 . . 7 . Weapon 16 | . . 4 1 . 2 1 . . . . 4 . . . 1 . 1 . . 1 1 Highest Loss Streak 12 | . . 3 1 . 3 3 . . . . 12 . . . 1 . 4 . . 9 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 74 | . 84 81 68 57 86 94 99 100 100 100 94 . 4 13 16 54 53 36 49 31 6 Engine 6 | . 14 9 11 11 9 7 3 . . . . . . . 1 . . . . . . Core 1 | . . . . . . 1 3 7 7 7 6 . . . . . . . . . . Treads 7 | . 27 26 13 . . . . . . . . . . . . . . . . . . Leg 10 | . . . . 2 33 32 29 30 30 30 28 . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 17 15 10 14 6 . Device 6 | . . 6 . . . 8 15 15 15 15 14 . . . . 16 21 21 21 13 . Storage 8 | . 14 11 11 11 11 9 7 7 7 7 6 . . . . . . . . . . Processor 6 | . . 3 11 11 11 9 7 7 7 7 6 . . 6 5 5 5 5 4 2 . Protection 2 | . . 3 . . . . 7 7 7 7 6 . . . . 3 4 . . . . Energy Gun 6 | . 28 1 . . . 3 7 10 15 15 13 . . . . 2 . . . . . Energy Cannon 1 | . . . . . . 8 7 3 . . 3 . . . . . 1 . . . 2 Ballistic Gun 7 | . . 2 16 11 22 14 7 7 7 7 2 . . . . . . . . . . Ballistic Cannon 1 | . . 16 . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 5 11 . . . . . . . . . . . . . . . . . Peak Build Rating 93 | 6 9 14 12 32 34 48 56 57 57 57 60 1 8 8 32 66 65 47 86 93 16 Average Rating 28 | 4 7 9 11 11 33 43 53 56 56 57 55 1 3 8 14 54 58 47 81 58 12 On Entrance 30 | . 6 8 12 10 32 34 48 56 56 57 57 1 1 8 8 28 65 47 47 86 8 Naked Turns 210 | . . . . . . . . . . . 13 103 94 . . . . . . . . Heaviest Build 93 | 14 90 93 91 91 51 61 66 66 65 65 67 . 3 3 12 27 27 10 28 29 12 Greatest Support 88 | 40 40 60 40 75 75 86 86 86 88 88 88 3 3 3 36 40 32 26 50 53 3 Greatest Overweight (x) 30 | 1 2 4 30 30 . . . . . . 1 . . . . 2 1 . . 2 3 Average Overweight (x) . | . 1 1 3 17 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 19 | 7 20 25 25 24 20 20 20 20 20 20 19 5 5 5 5 5 5 5 5 5 5 Most Carried 21 | 2 12 20 21 21 20 20 20 20 20 20 20 5 5 5 5 5 5 3 4 5 5 Average Carried 15 | 1 8 15 19 20 19 19 19 20 20 20 19 5 5 5 4 4 4 3 3 3 4 Final Capacity 25 | 8 25 25 25 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Final Carried 21 | 2 12 18 21 20 20 20 20 20 20 20 5 5 5 5 4 5 3 3 4 5 4 Class Distribution -------------------- 65% | Mutant 17% | Tank 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Sprinter | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Res Tes Matter Collected 1986 | 170 132 619 82 . 160 378 94 19 40 . 47 . 10 . 35 132 68 . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2678 | . 565 634 101 . 170 703 129 56 53 . 251 . . . 16 . . . . . . Parts 163 | . 40 38 14 . 8 36 7 2 2 . 16 . . . . . . . . . . Haulers Intercepted 4 | . 1 1 . . . 2 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . 2 10 . 18 . . . . . 2 . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Res Tes Combat Hostiles Destroyed 74 | . 10 22 9 . 4 16 2 1 1 . 8 . . . 1 . . . . . . Guns 40 | . 10 7 2 . 4 8 1 . 1 . 7 . . . . . . . . . . Cannons 21 | . . 15 . . . 4 1 . . . 1 . . . . . . . . . . AOE 11 | . . . 7 . . 4 . . . . . . . . . . . . . . . Classes Destroyed 14 | . 8 2 . . 2 1 . 1 . . . . . . . . . . . . . Worker 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 1 . . . 2 . . . . . . . . . . . . . . . Recycler 4 | . 3 1 . . . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . Watcher 4 | . 1 1 . . . 1 1 . . . . . . . . . . . . . . Swarmer 31 | . 5 7 7 . . 4 . . . . 7 . . . 1 . . . . . . Grunt 29 | . 5 10 2 . 3 7 2 . . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . Sentry 10 | . . 4 . . . 4 . . 1 . 1 . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | . 3 8 4 . 3 5 2 1 1 . 6 . . . 1 . . . . . . Combat Bots Only 8 | . 3 8 4 . 3 4 2 1 1 . 6 . . . 1 . . . . . . Max Kills in Single Turn 4 | . 2 2 4 . 1 2 1 1 1 . 2 . . . 1 . . . . . . Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . Exploded 4 | . . . 4 . . 2 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Res Tes Hostile Shots Fired 1077 | . 43 174 32 . 32 61 11 2 46 . 224 . 46 9 68 13 91 . 4 175 46 Missed 401 | . 13 49 12 . 7 13 6 1 22 . 77 . 21 5 27 9 50 . 1 74 14 Damage Taken 11353 | . 344 1590 268 . 443 859 75 10 187 . 2214 . 427 74 962 85 715 . 61 2324 715 Core 3877 | . 41 138 52 . 111 79 15 . 18 . 621 . 427 54 660 33 170 . . 907 551 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 89 | . 89 . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 83 . . . 24 85 . . . . 6 . . 43 34 . . 82 100 . . Volleys Fired 206 | . 32 80 8 . 13 40 8 . 5 . 15 . . . . 3 . . . 1 1 Largest 3 | . 2 2 2 . 2 3 3 . 3 . 3 . . . . 1 . . . 1 1 Hottest 206 | . 115 100 46 . 53 166 166 . 161 . 206 . . . . 90 . . . 46 113 Shots Fired 435 | . 64 144 13 . 25 104 24 . 15 . 41 . . . . 3 . . . 1 1 Gun 270 | . 64 34 10 . 24 67 16 . 15 . 38 . . . . 2 . . . . . Cannon 156 | . . 110 . . . 33 8 . . . 3 . . . . 1 . . . . 1 Launcher 9 | . . . 3 . 1 4 . . . . . . . . . . . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 250 | . . 136 10 . 24 59 8 . 5 . 8 . . . . . . . . . . Thermal 167 | . 55 8 . . . 41 16 . 10 . 33 . . . . 3 . . . . 1 Explosive 8 | . . . 3 . 1 4 . . . . . . . . . . . . . . . Electromagnetic 10 | . 9 . . . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 12 | . 12 12 5 . 9 11 5 . 4 . 7 . . . . . . . . . . Robot Miss Streak 8 | . 4 8 2 . 2 3 4 . 2 . 7 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 285 | . 41 98 8 . 22 70 11 1 10 . 22 . . . 2 . . . . . . Core Hits 148 | . 22 33 11 . 18 36 8 . 4 . 13 . . . 1 . . . . . 2 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Critical Strikes 12 | . 3 3 . . . 2 . 1 . . 3 . . . . . . . . . . Burn 6 | . 3 . . . . 1 . . . . 2 . . . . . . . . . . Destroy 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Blast 3 | . . 3 . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 10 | . . . . . . . . 2 . . . . . . 8 . . . . . . Impact 10 | . . . . . . . . 2 . . . . . . 8 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5864 | . 695 1815 495 . 346 1471 199 42 179 . 457 . . . 149 4 . . . 6 6 Guns 2658 | . 588 270 106 . 248 723 137 . 179 . 407 . . . . . . . . . . Cannons 2082 | . . 1508 . . . 471 61 . . . 42 . . . . . . . . . . Explosions 806 | . 64 . 369 . 98 275 . . . . . . . . . . . . . . . Melee 138 | . . . . . . . . 42 . . . . . . 96 . . . . . . Ramming 180 | . 43 37 20 . . 2 1 . . . 8 . . . 53 4 . . . 6 6 Kinetic 2907 | . . 1733 106 . 248 622 53 . 85 . 60 . . . . . . . . . . Thermal 1803 | . 558 45 . . . 572 145 . 94 . 389 . . . . . . . . . . Explosive 742 | . . . 369 . 98 275 . . . . . . . . . . . . . . . Electromagnetic 94 | . 94 . . . . . . . . . . . . . . . . . . . . Impact 138 | . . . . . . . . 42 . . . . . . 96 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 4 . . . . . . . . . . . 1 1 3 . 1 1 . 11 11 Average Corruption 2 | . 1 . . . . . . . . . . . 1 1 2 . 1 1 . 4 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 16 | . 6 . . . . . . . . . . . . 1 2 . . 1 . 2 4 Message Errors 6 | . 3 . . . . . . . . . . . . . 1 . . . . 1 1 Matter Fused 4 | . 2 . . . . . . . . . . . . . . . . . . 1 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 Energy Discharges 1 | . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 146 | . 14 15 33 . 18 . . 42 . . . . . . 21 . . . . 3 . Projectiles 12 | . . 12 . . . . . . . . . . . . . . . . . . . Explosions 68 | . 14 . 33 . 18 . . . . . . . . . . . . . . 3 . Melee 66 | . . 3 . . . . . 42 . . . . . . 21 . . . . . . Knockbacks 8 | . . 6 1 . . . . . . . . . . . . . . . . 1 . Impact 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Kinetic 6 | . . 6 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 242 | . 34 56 36 . 23 36 . . . . . . . . 26 2 . . . 27 2 Shots 6 | . 1 1 1 . 1 1 . . . . . . . . . . . . . 1 . Rammed 23 | . 5 4 2 . . . . . . . . . . . 4 1 . . . 3 4 Targets Rammed 30 | . 8 4 3 . . 1 1 . . . 1 . . . 4 1 . . . 3 4 Kicked 3 | . . . . . . 1 1 . . . 1 . . . . . . . . . . Crushed 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 246 | . 246 205 1 . 23 229 203 . 241 . 187 . . 94 3 . 5 . 9 . 245 Average Temperature 84 | . 96 73 1 . 10 92 78 . 110 . 69 . . 57 3 . 5 . 9 . 98 Received Heat Transfer 1883 | . 87 387 87 . 198 288 45 20 54 . 342 . 63 . 54 9 45 . 33 45 126 Effects 4 | . . 1 . . . 2 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Interference 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions 4 | . . 1 . . . . . 1 . . . . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 2 . . . . 2 1 . . . 3 . . . . . . . . . . Heat Transferred 4170 | . 1617 111 . . . 1110 259 . 185 . 888 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Res Tes Peak Influence 1630 | . 187 281 99 . 128 390 155 . . . . 15 . . 222 256 . . 192 183 1630 Initial 155 | . . 1 75 . . . 155 . . . . . . . 47 103 . . 102 108 8 Average 92 | . 44 115 36 . 79 178 73 . . . . 9 . . 94 149 . . 142 104 1599 Maximum Alert Level 5 | . . 1 . . . 1 . . . . . . . . 1 1 . . . . 5 Low Security (%) 91 | 100 100 84 100 . 100 53 100 . . . . 100 . . 89 88 . . 100 100 1 Level 1 7 | . . 15 . . . 46 . . . . . . . . 10 11 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . 98 Squads Dispatched 21 | . 4 5 . . . 2 4 . . . 1 1 . . . 2 . . . 2 . Investigation 13 | . 2 3 . . . 2 2 . . . . . . . . 2 . . . 2 . Extermination 1 | . . . . . . . 1 . . . . . . . . . . . . . . Reinforcement 6 | . 2 2 . . . . 1 . . . . 1 . . . . . . . . . Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 2 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Res Tes Distress Signals 11 | . 3 3 . . . 1 . . . . . . . . 1 2 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 243 | . 21 39 10 . 4 25 7 4 2 . 36 1 8 5 16 11 23 . 6 18 7 Peak Tracking Total 15 | . 4 6 4 . 3 6 2 4 1 . 14 1 7 5 7 6 15 . 5 6 7 Tactical Retreats 42 | . 2 7 1 . . 3 1 1 1 . 6 . 2 1 2 5 3 . 2 5 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Res Tes Traps Triggered 13 | . 5 . . . . 2 1 . . . . . . . . 3 . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Res Tes Machines Disabled 6 | . . 1 . . . 2 . 1 . . . . . . . . . . . 1 1 Max in Single Turn 2 | . . 1 . . . 2 . 1 . . . . . . . . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Res Tes Machines Accessed 37 | . 7 3 . 2 . 5 5 . 1 4 . . 1 . 3 3 . . 1 2 . Terminals 24 | . 6 3 . . . 5 2 . . . . . 1 . 2 2 . . 1 2 . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . 1 1 . . . . . Total Hacks 103 | . 15 9 . 2 . 11 15 . 1 29 . . 4 . 4 7 . . 2 4 . Successful 53 | . 7 1 . 2 . 3 3 . 1 29 . . 4 . 2 1 . . . . . Failed 49 | . 7 8 . . . 8 12 . . . . . . . 2 6 . . 2 4 . Catastrophic 12 | . . 1 . . . 1 3 . . . . . . . . 4 . . 1 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 36 | . 11 9 . 1 . 3 7 . . . . . . . 3 1 . . 1 . . Terminals 56 | . 13 9 . . . 11 6 . . . . . 4 . 3 4 . . 2 4 . Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 5 | . 2 . . . . . 3 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 4 . . . . . . . 1 3 . . . . . Terminal Hacks 45 | . 3 1 . 2 . 3 1 . 1 29 . . 4 . . 1 . . . . . Record 14 | . . . . 1 . . . . . 9 . . 4 . . . . . . . . Part Schematic 13 | . . . . . . . . . . 13 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . Terminals 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 3 . . . 4 5 . . . . . 1 . 1 3 . . 1 2 . Full Trace Events 13 | . 2 3 . . . 1 2 . . . . . 1 . . 2 . . . 2 . Feedback Events 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Corruption 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . 81 . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 13 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Res Tes Total Allies 3 | . . . . . . . 1 . . . 1 . . . 1 . . . . . . Largest Group 1 | . . . . . . . 1 . . . 1 . . . 1 . . . . . . Highest-Rated Group 96 | . . . . . . . 11 . . . 96 . . . 26 . . . . . . Highest-Rated Ally 96 | . . . . . . . 11 . . . 96 . . . 26 . . . . . . Total Orders 2 | . . . . . . . 2 . . . . . . . . . . . . . . PICKUP 1 | . . . . . . . 1 . . . . . . . . . . . . . . COLLECT 1 | . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . Total Damage 89 | . . . . . . . . . . . 89 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Res Tes Robot Analysis Total 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . 1 . . . . 2 3 . 2 . 3 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Res Tes Turns Passed 15634 | 79 1887 1323 2682 2069 576 1008 910 844 1089 104 854 103 261 65 286 453 189 44 240 486 82 Spaces Moved 10936 | 44 634 366 605 220 485 590 698 796 990 100 757 205 516 130 590 1132 506 118 444 924 86 Core 1508 | 2 . . 18 123 . . . . . . 26 205 516 130 314 . . . . 88 86 Treads 1629 | 42 634 366 587 . . . . . . . . . . . . . . . . . . Legs 4487 | . . . . 97 485 590 698 796 990 100 731 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 608 | . . . . . . . . . . . . . . . 276 123 . . . 209 . Flight 2704 | . . . . . . . . . . . . . . . . 1009 506 118 444 627 . Fastest Speed 28 | 50 160 240 320 100 100 90 100 105 105 105 50 50 50 50 28 31 31 37 34 34 50 Average Speed 127 | 156 264 282 438 937 100 103 104 105 105 105 103 50 50 50 42 32 36 37 34 44 84 Slowest Speed 1550 | 160 320 480 1550 1550 100 105 105 105 105 105 170 50 50 50 50 200 114 37 34 160 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . . . 7 . . . 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 97 38 99 60 97 38 15 83 88 71 89 7 62 21 20 23 85 11 14 23 12 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 5 | . . . 1 1 . . . . . 1 . . 2 . . . . . . . . Known Exits Taken 17 | . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 . . . . . . . . . . 1 . . . . . . . 1 . Scrap Searched 14 | . . . 2 . 1 . . 1 2 . 3 . 3 . . . 2 . . . . Spaces Dug 3 | . . . . . . . . . . . . . . . 2 1 . . . . . Terrain Destroyed 120 | . 5 17 29 . 11 55 . . . . . . . . 2 1 . . . . . Melee 2 | . . . . . . . . . . . . . . . 2 . . . . . . Projectile 1 | . . . . . . . . . . . . . . . . 1 . . . . . AOE 117 | . 5 17 29 . 11 55 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Res Tes Total 12129 | 51 766 504 624 223 551 918 865 799 1028 99 802 204 517 129 612 1206 507 117 529 986 92 Wait 740 | . 79 26 3 . 48 245 121 . 30 . 19 . . . 3 46 . . 76 44 . Move 10889 | 43 633 365 604 219 484 589 697 795 989 99 756 204 515 129 589 1117 505 117 443 911 86 Hop 13 | . . . . . . . . . . . . . . . . 7 . . . 6 . Pick Up 80 | 2 9 14 4 . 3 14 15 . . . 5 . . . 1 2 . . 3 8 . Fast Attach 60 | 6 2 5 . 2 . 6 3 . . . 1 . 2 . 5 19 1 . 5 3 . Attach 36 | . 1 9 1 1 3 5 2 . . . 2 . . . 1 1 1 . 2 6 1 Detach 10 | . 2 1 . . . 1 2 . . . . . . . . 3 . . . 1 . Swap 9 | . . . 1 1 . 4 . 2 1 . . . . . . . . . . . . Drop 42 | . . . . . . 13 16 . 1 . 3 . . . 1 7 . . . 1 . Fire 206 | . 32 80 8 . 13 40 8 . 5 . 15 . . . . 3 . . . 1 1 Melee 10 | . . . . . . . . 2 . . . . . . 8 . . . . . . Ram 12 | . . . . . . . . . . . . . . . 4 1 . . . 3 4 Kick 3 | . . . . . . 1 1 . . . 1 . . . . . . . . . . Crush 15 | . 8 4 3 . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . 2 . Rewire 2 | . . . . . . . . . 2 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x3 / *Low / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Zio) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 11) 666 | -10/Materials | Central database locked down 780 | -10/Materials | Derelicts attacked the area 1077 | -10/Materials | Identified exit to Mines 1109 | -10/Materials | Discovered new exit (range 14) 1452 | -10/Materials | Discovered new exit (range 16) 1574 | -10/Materials | Repaired Lgt. Treads 1909 | -10/Materials | Discovered new exit (range 16) 1967 | -10/Materials | Entered another Materials area 1967 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2198 | -9/Materials | Destroyed 8 combat bots 2301 | -9/Materials | Lost 3 parts (2n1w) 2799 | -9/Materials | Discovered new exit (range 5) 2851 | -9/Materials | Identified exit to Materials 2979 | -9/Materials | Discovered new exit (range 16) 3033 | -9/Materials | Identified exit to Storage 3273 | -9/Materials | Discovered new exit (range 7) 3288 | -9/Materials | Identified exit to Mines 3290 | -9/Materials | Entered Mines 3298 | -9/Mines | Met a Derelict bent on vengeance 3368 | -9/Mines | Learned location of Storage (-9) 3511 | -9/Mines | Discovered exit to Materials (range 10) 4568 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4573 | -9/Mines | Discovered new exit (range 5) 5154 | -9/Mines | Discovered exit to Materials (range 7) 5956 | -9/Mines | Identified exit to Exiles 5972 | -9/Mines | Entered Exiles 6205 | -9/Exiles | Discovered new exit (range 14) 6437 | -9/Exiles | Met 8R-AWN 6716 | -9/Exiles | Met EX-HEX 7212 | -9/Exiles | Met EX-BIN 7398 | -9/Exiles | Aligned with FarCom system 7414 | -9/Exiles | Given EX-Vault access code 7770 | -9/Exiles | Opened EX-Vault 7879 | -9/Exiles | Found Potential Leg 7884 | -9/Exiles | Found Potential Leg 7925 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7944 | -9/Exiles | Exiles lab attacked by MAIN.C 7985 | -9/Exiles | Learned location of Zion (-6) 8033 | -9/Exiles | Discovered new exit (range 10) 8040 | -9/Exiles | Identified exit to Mines 8041 | -9/Exiles | Left Exiles lab with Potential Leg 8041 | -9/Exiles | Entered Mines 8042 | -8/Mines | Core integrity fell below 50% 8082 | -8/Mines | Lost 3 parts (1p2w) 8153 | -8/Mines | Discovered exit to Materials (range 5) 8330 | -8/Mines | Discovered exit to Materials (range 11) 8617 | -8/Mines | Entered Materials 8617 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 8922 | -8/Materials | Build established: Skirmisher 9031 | -8/Materials | Lost 3 parts (1p1u1w) 9223 | -8/Materials | Discovered new exit (range 15) 9237 | -8/Materials | Identified exit to Factory 9625 | -8/Materials | Entered Factory 9625 | -7/Factory | Evolved 2 slots: Utility x2 9811 | -7/Factory | Fabricated A-02 Transporter (x1) 9944 | -7/Factory | Discovered new exit (range 4) 9947 | -7/Factory | Identified exit to Lower Caves 10535 | -7/Factory | Entered Lower Caves 10590 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10601 | -7/Lower Caves | Identified exit to Zion 10800 | -7/Lower Caves | Encountered a Warlord checkpoint 10809 | -7/Lower Caves | Build established: Tank 10886 | -7/Lower Caves | Learned 8 Factory zone layouts 10987 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 11164 | -7/Lower Caves | Discovered new exit (range 13) 11173 | -7/Lower Caves | Identified exit to Lower Caves 11229 | -7/Lower Caves | Learned Factory security intel 11379 | -7/Lower Caves | Entered another Lower Caves area 11381 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11437 | -7/Lower Caves | Discovered new exit (range 10) 11459 | -7/Lower Caves | Identified exit to Factory 11820 | -7/Lower Caves | Learned Factory trap positions 11974 | -7/Lower Caves | Discovered new exit (range 9) 11984 | -7/Lower Caves | Identified exit to Data Miner 12066 | -7/Lower Caves | Learned Factory security intel 12468 | -7/Lower Caves | Entered Data Miner 12468 | -7/Data Miner | Discovered new exit (range 6) 12479 | -7/Data Miner | Identified exit to Proximity Caves 12495 | -7/Data Miner | Met Data Miner 12521 | -7/Data Miner | Learned location of Section 7 (-3) 12521 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12540 | -7/Data Miner | Received God Mode back door access code from Data Miner 12572 | -7/Data Miner | Entered Proximity Caves 12952 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13015 | -6/Proximity Caves | Found DCF Scrap (15 items) 13317 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13348 | -6/Proximity Caves | Learned 12 Factory zone layouts 13405 | -6/Proximity Caves | Core integrity fell below 50% 13413 | -6/Proximity Caves | Released all parts (2) 13418 | -6/Proximity Caves | Core integrity fell below 20% 13422 | -6/Proximity Caves | Discovered exit to Factory (range 9) 13426 | -6/Proximity Caves | Entered Factory 13426 | -6/Factory | Evolved 2 slots: Utility x2 13427 | -6/Factory | Identified exit to Extension 13428 | -6/Factory | Identified exit to Factory 13429 | -6/Factory | Loaded intel: 72 trap records 13443 | -6/Factory | Lost 12 parts (1p5n3u3w) 13515 | -6/Factory | Discovered new exit (range 10) 13529 | -6/Factory | Entered Lower Caves 13537 | -6/Lower Caves | Learned location of Extension (-6) 13551 | -6/Lower Caves | Spotted B-75 Beast 13559 | -6/Lower Caves | Learned 4 Factory zone layouts 13644 | -6/Lower Caves | Build established: Mutant 13741 | -6/Lower Caves | Discovered new exit (range 4) 13773 | -6/Lower Caves | Attracted the attention of an 0b10 base 13773 | -6/Lower Caves | Learned location of 2 exits from Lower Caves 13773 | -6/Lower Caves | Learned Factory trap positions 13786 | -6/Lower Caves | Core integrity fell below 50% 13790 | -6/Lower Caves | Identified exit to Lower Caves 13790 | -6/Lower Caves | Entered another Lower Caves area 13855 | -6/Lower Caves | Entered Factory 13855 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 13856 | -5/Factory | Identified exit to Factory 13857 | -5/Factory | Loaded intel: 73 trap records 14009 | -5/Factory | Core integrity fell below 50% 14115 | -5/Factory | Spotted B-75 Beast 14138 | -5/Factory | Discovered exit to Factory (range 8) 14141 | -5/Factory | Entered another Factory area 14141 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14220 | -4/Factory | Incoming investigation squad redirected 14251 | -4/Factory | Discovered new exit (range 5) 14252 | -4/Factory | Identified exit to Upper Caves 14254 | -4/Factory | Identified exit to Armory 14317 | -4/Factory | Found Prototype Device 14317 | -4/Factory | Identified Exp. ECM Suite 14352 | -4/Factory | Incoming investigation squad redirected 14594 | -4/Factory | Entered Upper Caves 14694 | -4/Upper Caves | Ambushed by research squad 14744 | -4/Upper Caves | Spotted B-86 Titan 14779 | -4/Upper Caves | Discovered new exit (range 14) 14783 | -4/Upper Caves | Identified exit to Upper Caves 14783 | -4/Upper Caves | Entered another Upper Caves area 14791 | -4/Upper Caves | Discovered new exit (range 12) 14798 | -4/Upper Caves | Lost 4 parts (1p1n2u) 14799 | -4/Upper Caves | Identified exit to Research 14827 | -4/Upper Caves | Entered Research 14827 | -3/Research | Evolved 2 slots: Propulsion x2 15065 | -3/Research | Discovered new exit (range 5) 15066 | -3/Research | Identified exit to Research 15067 | -3/Research | Entered another Research area 15067 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15192 | -2/Research | Spotted B-90 Cyclops 15233 | -2/Research | Lost 4 parts (1p1n2u) 15258 | -2/Research | Found Prototype Launcher 15295 | -2/Research | Identified Tesla Bomb Launcher 15418 | -2/Research | Lost 9 parts (2p3n3u1w) 15463 | -2/Research | Core integrity fell below 50% 15510 | -2/Research | System corruption reached 10% 15548 | -2/Research | Lost 3 parts (1p1n1u) 15549 | -2/Research | Discovered new exit (range 9) 15553 | -2/Research | Entered Testing 15554 | -2/Testing | Maximum security lockdown engaged 15608 | -2/Testing | Core integrity fell below 20% 15635 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 15553_ Receiving FarCom transmissions... 15554_ ALERT: Suspected Assembled signals penetrating research branch. 15554_ ALERT: Maximum security lockdown engaged. 15555_ ALERT: Machine network offline. 15556_ ALERT: Performing unscheduled system reset. 15557_ ALERT: Lockdown in effect, collecting threat data. 15558_ FARCOM_MSG: For science! 15559_ System corrupted: Heat flow error (+294). 15565_ Reinforced Shell breached. 15577_ Slammed into G-73 Enforcer. 15586_ UGPX/ YT,%GPTZQ8QBCBEZ# 15601_ System corrupted: Heat flow error (+137). 15610_ Nova Cannon destroyed. 15620_ System corrupted: Matter fused (-6). 15632_ Penetrated by Slug. 15633_ Slug penetrates Wall. 15634_ Slammed into H-88 Terminator. 15635_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????# + """ ????????? | | ??????????????????#### # """"???????? | | ?????????????????????#### #??" #?????? | | ????????????????????????# #???? """ #?????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ???????????????########## #????????????????? | | ???????????????# gg g #????????????????? | | ???????????????# #####+#????????????????? | | ???????????????# #?# #????????????????? | | ?????########??# ##"" "#????????????????? | | ?????#""""" #??# ##" "????????????????? | | ?????#" " " #### ##"" "????????????????? | | ?????#" + ##" "????????????????? | | ?????##"" #### ##"" "#????????????????? | | ????????" #??# #######????????????????? | | ????????" " #??# #??????????????????????? | | ????????#####??#### #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????##### ########????h??????????? | | ??????????????+ h@ h +????????????? | | ??????????????#####h########???????????????? | | ?????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????] ?????????????????????? | | ????????????????? ?????????????????????? | | ????????????????#######????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 33 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 150 Melee Speed Boost 30 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Angular Momentum Engine | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed MissileEncryptedBlade Manual? 0 Play Time 02:20:17 Cumulative 65.0 hours Start 2025.01.06 @ 21:50:33 End 2025.01.07 @ 02:00:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fa3e5cc-2797-49f2-8685-956b676875d7