Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.12 @ 20:11:51 Player: Olga Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (10) 50 Value Destroyed (142) 142 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2400) 2400 TOTAL SCORE: 8652 Bonus ------- Pacifist 200 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1500 Cogmind --------- Core Integrity 1130/1150 Matter 11/300 Energy 100/100 System Corruption 1% Temperature Cool (1) Movement Flying (45) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Field Propulsion Drive > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Terrain Scan Processor Improved Terrain Scan Processor Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (5) ---- Neutrino Core Advanced Sensor Array Advanced Terrain Scan Processor Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Surge Thruster Improved Surge Thruster Field Propulsion Drive > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Terrain Scan Processor Improved Terrain Scan Processor Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Sensor Array Advanced Terrain Scan Processor Advanced Reaction Control System Advanced Hacking Suite Remote Datajack [Rating: 51] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Surge Thruster Flight Unit Surge Thruster Utility System Shield Device Structural Scanner Processor Improved Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Katana Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Gar Fac Was Fac DSF Fac Slots Evolved 12 | . . 2 2 2 . 2 . . . . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . 2 . . . . Utility 8 | . . 2 . 2 . 2 . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 40 | . 1 6 5 1 5 1 1 3 2 1 3 1 2 6 2 Power 3 | . . 1 . . . . . 1 . . . . 1 . . Engine 1 | . . 1 . . . . . . . . . . . . . Core 2 | . . . . . . . . 1 . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 14 | . . 3 1 . 3 . 1 . . . . . 1 5 . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 14 | . . 3 1 . 3 . 1 . . . . . 1 5 . Utility 17 | . 1 . 3 1 2 . . 2 2 1 2 1 . 1 1 Device 4 | . 1 . . 1 . . . . . . . 1 . . 1 Storage . | . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . 1 2 . 1 . . . . Hackware 8 | . . . 3 . 2 . . 1 . . 1 . . 1 . Protection 1 | . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 6 | . . 2 1 . . 1 . . . . 1 . . . 1 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . Special Weapon 4 | . . 1 . . . 1 . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . System Corruption 7 | . . . . . . . 7 . . . . . . . . Parts Lost 20 | . . 4 3 . 2 . 1 . . 5 1 . . 2 2 Power 2 | . . . 1 . . . . . . 1 . . . . . Propulsion 9 | . . 2 1 . 1 . . . . 3 . . . 2 . Utility 7 | . . . 1 . 1 . 1 . . 1 1 . . . 2 Weapon 2 | . . 2 . . . . . . . . . . . . . Highest Loss Streak 5 | . . 4 5 . 3 . 1 . . 5 1 . . 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 44 | . 8 29 45 42 42 48 55 53 67 63 41 41 48 60 54 Flight 7 | . . 9 18 7 1 13 15 20 20 11 . . 1 8 5 Device 3 | . 8 11 9 3 5 . . . . . . . 3 . 4 Processor 10 | . . . . . . . . . 7 20 17 23 23 23 21 Hackware 16 | . . . 11 23 27 26 26 20 26 23 17 17 17 23 19 Special Weapon 1 | . . 4 . . . 2 6 2 . . . . . . 3 Slashing Weapon 2 | . . . 6 7 7 6 6 6 6 3 . . . . . Naked Turns 27 | . 27 . . . . . . . . . . . . . . Heaviest Build 12 | . 1 8 4 3 3 5 5 12 9 9 3 3 5 5 6 Greatest Support 19 | 3 3 10 10 5 6 8 13 13 15 13 3 3 7 19 7 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 1 3 4 4 4 4 4 5 5 5 5 5 5 5 4 Average Carried 3 | 2 . 1 2 3 3 4 4 4 4 4 4 5 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 2 4 3 4 4 4 4 5 4 5 5 5 5 4 Class Distribution -------------------- 51% | Hacker-Mutant 22% | Hacker-Sprinter 13% | Sprinter 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Mutant | -6/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Gar Fac Was Fac DSF Fac Matter Collected 263 | 200 . 10 19 . . . . . . . . . . 34 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 123 | . . 80 43 . . . . . . . . . . . . Parts 19 | . . 16 3 . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Gar Fac Was Fac DSF Fac Combat Hostiles Destroyed 4 | . . 4 . . . . . . . . . . . . . AOE 4 | . . 4 . . . . . . . . . . . . . Classes Destroyed 6 | . . 5 1 . . . . . . . . . . . . Worker 1 | . . 1 . . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . Watcher 2 | . . 2 . . . . . . . . . . . . . Swarmer 3 | . . 3 . . . . . . . . . . . . . Grunt 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | . . 8 2 . . . . . . . . . . . . Combat Bots Only 4 | . . 4 . . . . . . . . . . . . . Max Kills in Single Turn 5 | . . 5 1 . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Gar Fac Was Fac DSF Fac Damage Taken 2507 | . 42 365 142 . 142 81 11 . . 861 321 51 . 384 107 Core 1578 | . 42 159 72 . 120 19 . . . 575 217 51 . 303 20 Absorbed by Shields 70 | . . . . . . . . . . 70 . . . . . Core Remaining (%) 69 | 100 83 60 86 . 82 . . . . 30 . . . 42 . Volleys Fired 7 | . . 4 . . . 1 . . . . 1 . . . 1 Largest 1 | . . 1 . . . 1 . . . . 1 . . . 1 Hottest 36 | . . 36 . . . 5 . . . . 5 . . . 5 Shots Fired 7 | . . 4 . . . 1 . . . . 1 . . . 1 Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . 4 . . . . . . . . . . . . . Special 3 | . . . . . . 1 . . . . 1 . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 4 | . . 4 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 4 | . . 1 . . . 2 . . . . 3 . . . 4 Robot Miss Streak 3 | . . 3 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 6 | . . 1 2 . . 1 . . . . 1 . . . 1 Core Hits 13 | . . 11 1 . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 3 | . . . 3 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3 | . . . 3 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 649 | . . 487 123 . 5 . . . . 9 6 . . . 19 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 487 | . . 487 . . . . . . . . . . . . . Melee 118 | . . . 118 . . . . . . . . . . . . Ramming 44 | . . . 5 . 5 . . . . 9 6 . . . 19 Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 487 | . . 487 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 118 | . . . 118 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 14 14 14 14 6 6 6 6 1 Average Corruption 7 | . . . . . . . 12 14 14 14 4 6 6 6 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . 2 1 4 4 1 3 2 1 . Message Errors 3 | . . . . . . . . . 1 1 . . 1 . . Matter Fused 5 | . . . . . . . 1 1 . . . 2 1 . . Heat Flow Errors 2 | . . . . . . . . . . 2 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . 1 1 . . . Data Loss (major) 2 | . . . . . . . . . 2 . . . . . . Misdirections 3 | . . . . . . . 1 . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 33 | . . . 33 . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 33 | . . . 33 . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 70 | . . 51 2 . 2 . . . . 4 3 . . . 8 Shots 1 | . . 1 . . . . . . . . . . . . . Rammed 14 | . . . 3 . 1 . . . . 2 2 . . . 6 Targets Rammed 14 | . . . 3 . 1 . . . . 2 2 . . . 6 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 116 | . . . . . . . . . . 116 . . . . . Average Temperature 66 | . . . . . . . . . . 66 . . . . . Received Heat Transfer 270 | . 21 69 27 . . . . . . 81 72 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Gar Fac Was Fac DSF Fac Peak Influence 413 | . 52 284 413 178 129 77 46 47 32 45 88 75 52 36 23 Initial 178 | . . 21 111 178 124 62 26 32 32 24 23 30 52 36 8 Average 77 | . 29 92 266 178 117 63 39 40 32 24 50 47 52 30 9 Maximum Alert Level 2 | . . 1 2 . . . . . . . . . . . . Low Security (%) 88 | 100 100 78 20 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 11 | . . 21 74 . . . . . . . . . . . . Level 2 . | . . . 4 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 7 | . . 1 4 . 1 . . . . . . . . 1 . Investigation 1 | . . 1 . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 6 | . . . 4 . 1 . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Gar Fac Was Fac DSF Fac Distress Signals 4 | . . 2 1 . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 91 | . 3 19 15 . 4 4 5 . 1 14 13 6 . 5 2 Peak Tracking Total 14 | . 3 14 8 . 2 7 6 . 1 14 11 6 . 4 2 Tactical Retreats 7 | . . . 3 . 1 . . . . 1 2 . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Gar Fac Was Fac DSF Fac Traps Triggered 6 | . . 1 . . . 1 . . 1 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Gar Fac Was Fac DSF Fac Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Gar Fac Was Fac DSF Fac Machines Accessed 14 | . 2 2 3 2 . 1 . 1 . . . . 1 . 2 Terminals 13 | . 2 2 3 2 . . . 1 . . . . 1 . 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 27 | . 3 3 8 4 . 2 . 2 . . . . 1 . 4 Successful 17 | . 2 2 4 3 . 1 . 1 . . . . 1 . 3 Failed 10 | . 1 1 4 1 . 1 . 1 . . . . . . 1 Catastrophic 1 | . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 17 | . 3 3 7 3 . . . . . . . . . . 1 Terminals 25 | . 3 3 8 4 . . . 2 . . . . 1 . 4 Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 11 | . 1 1 2 2 . . . 1 . . . . 1 . 3 Prototype ID Bank 1 | . . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . 1 . . . 1 . . . . 1 . . Level Access Points 4 | . 1 1 1 . . . . . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . 1 . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 1 2 1 . . . . . . . . . . . Terminals 5 | . 1 1 2 1 . . . . . . . . . . . Botnet 5 | . 1 1 2 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 8 | . 2 1 2 1 . . . . . . . . 1 . 1 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Gar Fac Was Fac DSF Fac Used RIF Installer 1 | . . . . . . . . . . 1 . . . . . Robots Hacked 3 | . . . . . . 1 . . . . 1 . . . 1 Non-combat 3 | . . . . . . 1 . . . . 1 . . . 1 Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 1 . . . . 1 . . . 1 find_chute 3 | . . . . . . 1 . . . . 1 . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Gar Fac Was Fac DSF Fac Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Gar Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Gar Fac Was Fac DSF Fac Turns Passed 1036 | 3 79 107 127 15 51 65 27 32 40 68 127 78 66 48 103 Spaces Moved 2111 | 1 143 209 298 39 88 193 86 99 64 114 227 125 130 99 196 Core 808 | 1 143 112 2 . 71 . . . . 42 227 125 80 . 5 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1303 | . . 97 296 39 17 193 86 99 64 72 . . 50 99 191 Fastest Speed 21 | 50 50 32 32 35 32 26 27 27 22 27 50 50 45 21 45 Average Speed 40 | 50 50 41 32 35 47 31 29 27 25 35 50 50 48 37 45 Slowest Speed 100 | 50 50 50 50 35 50 32 32 27 27 50 50 50 50 45 100 Overloaded Moves 61 | . . . . . . 12 . . 13 9 . . . 27 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . 1 . Robots Hopped 16 | . . 7 6 . . 1 . . 1 . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 1 37 30 41 2 80 9 72 4 81 43 8 77 8 92 7 Regions Visited 15 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 . . . 1 . . . . 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 1 | . . . 1 . . . . . . . . . . . . Terrain Destroyed 23 | . . 22 1 . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 22 | . . 22 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Gar Fac Was Fac DSF Fac Total 2252 | 5 149 214 316 39 94 194 86 104 85 141 240 139 132 106 208 Wait 33 | . 5 . 11 . . . . . . . . 14 . . 3 Move 2069 | . 142 196 286 38 87 191 85 98 61 113 227 124 129 98 194 Hop 14 | . . 5 6 . . 1 . . 1 . . . . . 1 Pick Up 16 | . 1 3 3 . 1 . . 1 2 . 3 . . 1 1 Fast Attach 30 | . 1 4 4 . 5 1 1 2 2 . 2 1 1 6 . Attach 10 | . . 2 1 1 . . . 1 . 1 1 . 1 . 2 Detach 4 | . . . . . . . . 1 . . 2 . 1 . . Swap . | . . . . . . . . . . . . . . . . Drop 11 | 5 . . . . . . . 1 1 1 2 . . 1 . Fire 7 | . . 4 . . . 1 . . . . 1 . . . 1 Melee 3 | . . . 3 . . . . . . . . . . . . Ram 13 | . . . 2 . 1 . . . . 2 2 . . . 6 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . . 18 24 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/DSF -6/Garrison -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Identified exit to Materials 83 | -10/Materials | Entered another Materials area 83 | -9/Materials | Evolved 2 slots: Utility x2 160 | -9/Materials | Identified exit to Materials 190 | -9/Materials | Entered another Materials area 190 | -8/Materials | Evolved 2 slots: Propulsion x2 247 | -8/Materials | Lost 5 parts (1p2n2w) 304 | -8/Materials | Identified exit to Factory 317 | -8/Materials | Entered Factory 317 | -7/Factory | Evolved 2 slots: Utility x2 332 | -7/Factory | Identified exit to DSF 332 | -7/Factory | Entered DSF 354 | -7/DSF | Additional patrols routed to DSF 369 | -7/DSF | Lost 3 parts (2n1u) 371 | -7/DSF | Discovered new exit (range 11) 383 | -7/DSF | Entered Factory 383 | -6/Factory | Evolved 2 slots: Utility x2 448 | -6/Factory | Manually triggered Chute Trap 448 | -6/Factory | Sucked down chute 448 | -6/Factory | Entered Waste 452 | -6/Waste | Spotted C-40 Crusher 452 | -6/Waste | Spotted C-40 Crusher 453 | -6/Waste | Spotted C-40 Crusher 454 | -6/Waste | Spotted C-40 Crusher 460 | -6/Waste | Spotted C-40 Crusher 460 | -6/Waste | Spotted C-40 Crusher 463 | -6/Waste | EMP discharged 465 | -6/Waste | System corruption reached 10% 473 | -6/Waste | Discovered new exit (range 11) 475 | -6/Waste | Entered Factory 507 | -6/Factory | Identified exit to DSF 507 | -6/Factory | Entered DSF 536 | -6/DSF | Discovered new exit (range 15) 543 | -6/DSF | Identified exit to Garrison 547 | -6/DSF | Entered Garrison 549 | -6/Garrison | Installed Relay Interface Framework 556 | -6/Garrison | Triggered checkpoint 577 | -6/Garrison | Triggered checkpoint 586 | -6/Garrison | Triggered checkpoint 598 | -6/Garrison | Triggered checkpoint 603 | -6/Garrison | Core integrity fell below 50% 609 | -6/Garrison | Discovered new exit (range 10) 614 | -6/Garrison | Identified exit to Factory 615 | -6/Garrison | Entered Factory 615 | -5/Factory | Evolved 2 slots: Propulsion x2 623 | -5/Factory | Lost 5 parts (1p3n1u) 742 | -5/Factory | Manually triggered Chute Trap 742 | -5/Factory | Sucked down chute 742 | -5/Factory | Entered Waste 746 | -5/Waste | Spotted C-40 Crusher 747 | -5/Waste | Spotted C-40 Crusher 748 | -5/Waste | Spotted C-40 Crusher 753 | -5/Waste | Spotted C-40 Crusher 757 | -5/Waste | Spotted C-40 Crusher 811 | -5/Waste | Spotted C-40 Crusher 813 | -5/Waste | Discovered new exit (range 10) 817 | -5/Waste | Identified exit to Factory 820 | -5/Waste | Entered Factory 884 | -5/Factory | Build established: Hacker-Mutant 885 | -5/Factory | Identified exit to DSF 886 | -5/Factory | Entered DSF 904 | -5/DSF | Additional patrols routed to DSF 918 | -5/DSF | Core integrity fell below 50% 927 | -5/DSF | Discovered new exit (range 15) 933 | -5/DSF | Identified exit to Factory 934 | -5/DSF | Entered Factory 934 | -4/Factory | Evolved 2 slots: Utility x2 1034 | -4/Factory | Identified exit to Research 1037 | -4/Factory | Self-destructed Last Messages --------------- 00962_ Destabilizing: System corrupted (+1). 00963_ Slammed into K-01 Serf. 00975_ Jacked K-01 Serf... >>find_chute Pinpointed chute assignment: (22,74). 01017_ Hacking Suite destroyed. 01022_ Adv. Reaction Control System destroyed. 01031_ Acquired Neutrino Core. 01034_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Helical Railgun Com. Particle Reactor >>Access(Main) Found 4 level access points to Research: (191,66) (16,58) (67,155) (169,142) Map updated. 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""" #???#+############????????????????? | | #????+## ###???????????????????????????????? | | ##### [ ????????????????????????????????? | | #???????????????????????????H??????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 185 Armor Coverage 150 Evasion (%) 73 Offensive Hacking 20 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumPointyJammer Manual? 0 Play Time 00:26:59 Cumulative 250.0 hours Start 2022.05.12 @ 19:37:32 End 2022.05.12 @ 20:11:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 347 Adventurer 0 Explorer 3 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb0fafd4-9f06-4864-89bc-91b0b54b0439