Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.19 @ 16:10:03 Player: Fod Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (193) 965 Value Destroyed (6185) 6185 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1222) 1222 TOTAL SCORE: 11552 Bonus ------- High Alert Combat Kills 1197 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/700 Matter 274/300 Energy 100/100 System Corruption 13% Temperature Cool (6) Movement Core (700) Ox13 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Angular Momentum Engine Huge Storage Unit Medium Matter Pod (100) Authchip [Armor] Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Armored Treads Coolant Injector Huge Storage Unit Medium Matter Pod Improved Signal Interpreter Improved Light Armor Plating Improved Medium Armor Plating Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon EMP Blaster Grenade Launcher Chainsword [Rating: 46] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/Combat] Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . . 1 . 1 2 . Weapon 1 | . . . . . 1 . . Parts Attached 147 | . 10 . 23 5 43 28 38 Power 13 | . 1 . 2 . 4 3 3 Engine 11 | . 1 . 2 . 3 2 3 Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 31 | . 3 . 7 . 6 4 11 Treads 25 | . 3 . 7 . 6 4 5 Leg 1 | . . . . . . . 1 Wheel 5 | . . . . . . . 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 52 | . 3 . 11 1 14 9 14 Device 14 | . . . 2 1 3 3 5 Storage 9 | . 3 . 2 . 4 . . Processor 5 | . . . 1 . 2 2 . Hackware 4 | . . . . . . . 4 Protection 20 | . . . 6 . 5 4 5 Artifact . | . . . . . . . . Weapon 51 | . 3 . 3 4 19 12 10 Energy Gun 4 | . 1 . 1 . 1 . 1 Energy Cannon 2 | . . . . . 2 . . Ballistic Gun 21 | . . . 2 2 10 7 . Ballistic Cannon 10 | . 2 . . . 1 2 5 Launcher 11 | . . . . 2 5 1 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . . 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 2 . Parts Lost 57 | . 1 . . 1 9 6 40 Power 7 | . 1 . . . 2 . 4 Propulsion 14 | . . . . . . 2 12 Utility 19 | . . . . 1 4 1 13 Weapon 17 | . . . . . 3 3 11 Highest Loss Streak 20 | . 1 . . 1 4 2 20 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 98 100 100 100 97 94 80 Engine 7 | . 14 14 11 11 6 4 4 Core 1 | . . . . . 2 2 . Treads 25 | . 17 28 33 33 26 22 15 Device 6 | . . . . 5 9 9 5 Storage 13 | . 26 28 22 22 9 7 7 Processor 6 | . . . . . 8 9 14 Protection 8 | . . . 10 5 6 12 10 Energy Gun 1 | . 7 . . . 1 . . Ballistic Gun 17 | . 7 . 19 21 19 21 4 Ballistic Cannon 4 | . 13 28 2 . 2 1 11 Naked Turns . | . . . . . . . . Heaviest Build 86 | 13 26 26 36 34 71 86 82 Greatest Support 69 | 20 40 40 69 69 69 63 60 Greatest Overweight (x) 3 | . 1 . . . 1 1 3 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 25 | 8 25 10 25 10 20 20 20 Average Capacity 16 | 8 9 10 10 10 19 20 20 Most Carried 20 | 6 10 10 10 10 20 20 20 Average Carried 15 | 6 8 10 9 9 18 19 12 Final Capacity 20 | 8 10 10 10 10 20 20 20 Final Carried 20 | 6 10 10 10 10 20 19 5 Class Distribution -------------------- 35% | Mutant 32% | Gunner 12% | Scavenger-Gunner 9% | Scavenger-Mutant 7% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Sto Matter Collected 5728 | 200 195 53 600 178 1612 1359 1531 Remotely 149 | . . . . . . . 149 Salvage Created 7889 | . 442 28 914 414 2631 1870 1590 Parts 425 | . 33 5 66 22 137 91 71 Haulers Intercepted 13 | . 2 . 1 . 5 4 1 Recyclers Shooed 10 | . . . . . 3 4 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Combat Hostiles Destroyed 146 | . 11 3 20 7 45 30 30 Melee 3 | . . . . . . . 3 Guns 90 | . 6 . 17 2 30 26 9 Cannons 37 | . 5 3 3 . 6 3 17 AOE 13 | . . . . 5 7 1 . Classes Destroyed 14 | . 6 . 3 . 3 2 . Worker 11 | . 1 . 1 . 4 1 4 Builder 4 | . 1 . . . 2 . 1 Hauler 13 | . 2 . 1 . 5 4 1 Recycler 13 | . . . 2 1 1 3 6 Mechanic 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 10 | . 1 . 2 . 5 1 1 Swarmer 26 | . 5 3 7 . 6 3 2 Grunt 81 | . 6 . 6 7 30 16 16 Brawler 3 | . . . 1 . . 1 1 Duelist 3 | . . . . . . 2 1 Sentry 23 | . . . 6 . 8 4 5 Hunter 3 | . . . . . 1 1 1 Programmer 7 | . . . . . . 3 4 Best Kill Streak 9 | . 6 3 7 3 8 5 9 Combat Bots Only 6 | . 5 3 5 3 5 4 6 Max Kills in Single Turn 3 | . 2 1 2 2 3 2 2 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . . . 2 2 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Damage Taken 10053 | . 527 70 652 400 2416 1499 4489 Core 1283 | . 123 14 74 136 229 63 644 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 101 | . . . . . . . 101 Core Remaining (%) 62 | 100 . 45 . 47 58 . . Volleys Fired 448 | . 43 5 60 21 131 89 99 Largest 3 | . 2 2 2 2 3 3 3 Hottest 144 | . 70 70 70 46 140 98 144 Shots Fired 1081 | . 86 10 121 38 331 263 232 Gun 769 | . 64 . 95 34 255 238 83 Cannon 279 | . 22 10 26 . 53 22 146 Launcher 33 | . . . . 4 23 3 3 Special . | . . . . . . . . Kinetic 977 | . 54 10 121 34 274 260 224 Thermal 56 | . 31 . . . 25 . . Explosive 5 | . . . . . 2 . 3 Electromagnetic 43 | . 1 . . 4 30 3 5 Robot Hit Streak 23 | . 9 5 23 9 19 20 10 Robot Miss Streak 9 | . 4 2 5 3 9 5 3 Penetration Max 1 | . . . . . 1 . . Secondary Targets 11 | . 2 . 2 1 2 4 . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . Shots Hit Robots 733 | . 52 5 89 22 217 186 162 Core Hits 362 | . 23 5 36 12 132 82 72 Critical Kills 3 | . . . . . 3 . . Critical Parts Destroyed 4 | . . . . . 1 2 1 Critical Strikes 21 | . . . . . 5 3 13 Destroy 8 | . . . . . 5 2 1 Blast 12 | . . . . . . 1 11 Sever 1 | . . . . . . . 1 Melee Attacks 24 | . . . . . . 5 19 Impact . | . . . . . . . . Slashing 24 | . . . . . . 5 19 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16975 | . 640 106 1443 575 5417 4048 4746 Guns 9130 | . 426 . 1122 302 2861 3221 1198 Cannons 4609 | . 214 84 282 . 833 446 2750 Explosions 2416 | . . . . 261 1681 291 183 Melee 551 | . . . . . . . 551 Ramming 269 | . . 22 39 12 42 90 64 Kinetic 12923 | . 361 84 1404 302 3237 3667 3868 Thermal 978 | . 279 . . 70 629 . . Explosive 329 | . . . . . 146 . 183 Electromagnetic 1925 | . . . . 191 1363 291 80 Impact . | . . . . . . . . Slashing 551 | . . . . . . . 551 Piercing . | . . . . . . . . Highest Corruption 13 | . . . 2 2 1 3 13 Average Corruption 3 | . . . 2 2 1 2 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 62 | . . . 5 9 3 11 34 Message Errors 10 | . . . 1 2 . 1 6 Matter Fused 13 | . . . 1 2 1 2 7 Heat Flow Errors 3 | . . . . 1 . 1 1 Energy Discharges 6 | . . . 1 1 1 . 3 Parts Rejected 4 | . . . . . . 1 3 Data Loss (minor) 7 | . . . 1 1 1 1 3 Data Loss (major) 5 | . . . . 1 . 2 2 Misfires 5 | . . . 1 . . 3 1 Alerts 3 | . . . . 1 . . 2 Weapon Failures 6 | . . . . . . . 6 Overload Shots . | . . . . . . . . Overflow Damage 96 | . . . . . 27 . 69 Projectiles 26 | . . . . . 1 . 25 Explosions 26 | . . . . . 26 . . Melee 44 | . . . . . . . 44 Knockbacks 60 | . 3 1 . . 20 7 29 Impact 1 | . . . . . . . 1 Kinetic 58 | . 3 1 . . 20 7 27 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 105 | . . . . 34 67 . 4 Shots 8 | . . . . 3 5 . . Rammed 54 | . . 6 9 4 6 15 14 Targets Rammed 61 | . . 6 10 5 7 15 18 Kicked 4 | . . . . . . . 4 Crushed 3 | . . . 1 1 1 . . Highest Temperature 522 | . 120 45 118 194 331 347 522 Average Temperature 92 | . 43 23 31 35 50 92 182 Received Heat Transfer 3828 | . 180 . 237 231 1098 585 1497 Effects 10 | . . . . . 1 . 9 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . 1 . . Interference 4 | . . . . . . . 4 Matter Decay 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . . 2 Damage (major) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . 2 1 . Combat Hostiles 2 | . . . . . 2 . . Parts Fried 5 | . . . . . 4 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 2 . . . . . 1 Heat Transferred 1730 | . 625 . . 100 1005 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 14 | . . . . 3 11 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Peak Influence 1008 | . 182 142 436 200 1008 809 843 Initial 458 | . . 57 55 100 37 458 339 Average 414 | . 86 122 282 140 482 545 613 Maximum Alert Level 3 | . . . 2 1 3 3 3 Low Security (%) 26 | 100 100 100 27 99 13 . . Level 1 20 | . . . 57 . 29 7 13 Level 2 37 | . . . 15 . 30 77 56 Level 3 14 | . . . . . 25 15 30 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 43 | . 4 . 3 . 10 13 13 Investigation 4 | . . . 1 . 2 . 1 Extermination 7 | . . . . . . 4 3 Reinforcement 17 | . 4 . 2 . 4 4 3 Assault 3 | . . . . . 1 2 . Garrison 12 | . . . . . 3 3 6 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . . 2 1 1 Haulers Reinforced 3 | . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Distress Signals 18 | . 1 . 4 . 7 4 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 231 | . 24 3 30 8 77 45 44 Peak Tracking Total 7 | . 7 3 6 3 7 7 5 Tactical Retreats 7 | . 1 . 1 . 4 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Traps Triggered 10 | . . . 2 . 2 5 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Sto Machines Disabled 11 | . . 1 1 . 4 . 5 Max in Single Turn 2 | . . 1 1 . 2 . 1 Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Machines Accessed 23 | . 2 . 6 . 8 4 3 Terminals 16 | . 2 . 4 . 6 2 2 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access 3 | . . . . . 1 1 1 Total Hacks 62 | . 6 . 19 . 25 7 5 Successful 34 | . 3 . 15 . 13 2 1 Failed 28 | . 3 . 4 . 12 5 4 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 15 | . 2 . 3 . 4 5 1 Terminals 48 | . 6 . 14 . 19 5 4 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 8 | . . . 4 . 4 . . Garrison Access 4 | . . . . . 2 1 1 Terminal Hacks 17 | . 2 . 7 . 6 1 1 Record 1 | . . . . . 1 . . Prototype ID Bank 5 | . 1 . 2 . 2 . . Open Door 1 | . . . . . . . 1 Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 1 | . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . Security Status 1 | . . . . . 1 . . Hauler Manifests 2 | . . . 2 . . . . Registered Components 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . Scan Component 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . . 4 . 4 . . Insert Component 4 | . . . 2 . 2 . . Analyze 4 | . . . 2 . 2 . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 7 | . 1 . 3 . 2 1 . Terminals 7 | . 1 . 3 . 2 1 . Botnet 7 | . 1 . 3 . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 2 . 5 . 7 3 2 Full Trace Events 2 | . . . . . 1 . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 2 . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . 2 . 2 . . Part Schematics Acquired 4 | . . . 2 . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 51 | . . . . 51 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . 6 . . . Total Damage 84 | . . . . 84 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Sto Turns Passed 8099 | 3 707 97 1288 701 2214 2135 954 Spaces Moved 3208 | 3 330 46 623 391 862 720 233 Core . | . . . . . . . . Treads 3001 | . 196 46 623 391 862 720 163 Legs 137 | 3 134 . . . . . . Wheels 70 | . . . . . . . 70 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 108 | 120 120 160 160 160 160 243 108 Average Speed 193 | 120 166 160 160 160 196 243 217 Slowest Speed 400 | 120 240 160 160 160 243 245 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 2 50 16 46 76 68 24 33 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 13 | . . . . . 7 5 1 Terrain Destroyed 116 | . . . . 17 49 9 41 Melee 6 | . . . . . . 5 1 Projectile 29 | . . . . . . 4 25 AOE 81 | . . . . 17 49 . 15 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Total 4303 | 2 411 56 797 424 1178 977 458 Wait 224 | . 2 . 45 . 64 76 37 Move 3201 | 2 329 45 622 390 861 719 233 Hop . | . . . . . . . . Pick Up 85 | . 14 . 11 2 33 19 6 Fast Attach 49 | . 3 . 7 . 16 7 16 Attach 45 | . 1 . 2 1 9 10 22 Detach 22 | . 1 . 2 . 8 4 7 Swap 54 | . 6 . 14 4 18 12 . Drop 86 | . 12 . 24 1 31 17 1 Fire 448 | . 43 5 60 21 131 89 99 Melee 24 | . . . . . . 5 19 Ram 2 | . . . . . . . 2 Kick 4 | . . . . . . . 4 Crush 55 | . . 6 10 5 7 15 12 Escape Stasis 4 | . . . . . . 4 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 16) 640 | -10/Materials | Discovered new exit (range 15) 711 | -10/Materials | Entered Mines 715 | -10/Mines | Discovered new exit (range 9) 731 | -10/Mines | Core integrity fell below 50% 767 | -10/Mines | Met a Derelict bent on vengeance 768 | -10/Mines | Discovered new exit (range 5) 808 | -10/Mines | Entered Materials 808 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1163 | -9/Materials | Identified exit to Materials 1190 | -9/Materials | Discovered new exit (range 10) 1714 | -9/Materials | Build established: Scavenger-Mutant 2096 | -9/Materials | Entered Mines 2182 | -9/Mines | Build established: Mutant 2221 | -9/Mines | Learned location of Zion (-7) 2240 | -9/Mines | Discovered exit to Materials (range 6) 2258 | -9/Mines | Discovered exit to Materials (range 12) 2496 | -9/Mines | Core integrity fell below 50% 2797 | -9/Mines | Entered Materials 2797 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3096 | -8/Materials | Lost 4 parts (1u3w) 3420 | -8/Materials | Discovered new exit (range 18) 3890 | -8/Materials | Build established: Gunner 4375 | -8/Materials | Garrison activated, responded to threat 4486 | -8/Materials | Discovered new exit (range 12) 4797 | -8/Materials | First assault squad dispatched 5011 | -8/Materials | Entered Factory 5011 | -7/Factory | Evolved 2 slots: Utility x2 5450 | -7/Factory | Discovered new exit (range 10) 5454 | -7/Factory | Garrison activated, responded to threat 5885 | -7/Factory | Build established: Scavenger-Gunner 6611 | -7/Factory | First assault squad dispatched 6752 | -7/Factory | Build established: Gunner 7115 | -7/Factory | Discovered new exit (range 5) 7128 | -7/Factory | Identified exit to Storage 7146 | -7/Factory | Entered Storage 7267 | -7/Storage | Garrison activated, responded to threat 7420 | -7/Storage | Lost 3 parts (1p2u) 7510 | -7/Storage | Lost 7 parts (2n2u3w) 7719 | -7/Storage | Lost 3 parts (1p1n1u) 7788 | -7/Storage | Lost 4 parts (1n1u2w) 7865 | -7/Storage | System corruption reached 10% 7986 | -7/Storage | Core integrity fell below 50% 8052 | -7/Storage | Core integrity fell below 20% 8100 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08060_ U-05 Engineer lays Concrete. 08061_ K-01 Serf collects debris. 08061_ U-05 Engineer lays Concrete. 08061_ U-05 Engineer builds a Door. 08062_ Lgt. Treads destroyed. 08064_ Acquired Lgt. Ion Engine. 08067_ System corrupted: Component data lost. 08073_ R-06 Scavenger collects Imp. Heat Sink. 08078_ G-47 Trooper destroyed. 08078_ R-06 Scavenger collects Lgt. Ion Engine. 08088_ Lgt. Ion Engine destroyed. 08088_ Com. Wheel destroyed. 08088_ Shock Rifle destroyed. 08089_ Kicked Y-54 Guardian. 08092_ System corrupted: Matter fused (-5). 08092_ Kicked Y-54 Guardian. 08092_ K-01 Serf collects debris. 08095_ Kicked Y-54 Guardian. 08097_ Carbon-fiber Leg destroyed. 08100_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????????####??????????????? | | ????????????#?????????????????? #?????????????? | | ????????????# #???????????????? #?????????????? | | ???????????? #########?????? #??####???????? | | ??####??????? # #?????? +? ????????? | | ? ???????? " #?????? #? #?????????? | | ?""" ! ????????# #?????? # #?????????? | | """ #????????# ####### ## # ????????? | | """ #????????# [!%= / ????????? | | #????????# ==!!* #?????????? | | """ #????????# !!!!* #?????????? | | """ #????????# !! |% +?????????? | | ?""" ????????## |######## # ### #?????????? | | ? ?????????## k#T#??# #????????????? | | ##########??????## %Y@"??# #????????????? | | ! #???????# #### ###??# """#????????????? | | ! #???#####+#### ###??# """#????????????? | | ! #???# + #????# """#????????????? | | #???# ###????# #????????????? | | """ """#???# """" #??????########????????????? | | """ R"#???# "|!"" #??????????????????????????? | | """ """#???# "[!""" #??????????????????????????? | | #???# """ !" #??????????????????????????? | | ##########???# ""/! #??????????????????????????? | | #?#########??# """" #??????????????????????????? | | #?#"""G"""#?## #??????????????????????????? | | ###"""%"""########+######????????????????????????? | | %% [%!%% % =! #????????????????????????? | | %% %%%%% % %%! #????????????????????????? | | "=""*!==!! #????????????????????????? | | "R"" % %!% ######???????????????????? | | "% """ |! #???????????????????? | | *% % +???????????????????? | | % #???????????????????? | | #### T ### #####+##+##???????????????????? | | #??#####?# #### ??????????????????????? | | "" #????###?# ##?? ?????????????????????? | | "" #????????# #???? #????????????????????? | | "" #????????# #????? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Armor Coverage 975 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 3 Kinecelleration 30 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- EMP Blaster | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderCargoBiocell Manual? 0 Play Time 01:29:33 Cumulative 205.8 hours Start 2022.04.19 @ 12:51:16 End 2022.04.19 @ 16:10:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 14 Types 6/1/1/3/1/0/2/0/0 Lore% 77 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 17c1ca8c-8206-499d-9fa6-9fd87a64c838