Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 23:54:12 Player: Skysub Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (524) 524 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1269 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (110) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher Hammer > --- INVENTORY (15) --- Light Ion Engine Subdweller Power Source Subdweller Power Source Aluminum Leg Subdweller Monowheel Light Armor Plating Power Bank Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Battle Rifle Subdweller Machine Gun Grenade Launcher Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Mini Grenade Launcher Hammer > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Subdweller Power Source Aluminum Leg Subdweller Monowheel Light Armor Plating Power Bank Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Light Assault Rifle Light Assault Rifle Grenade Launcher Mini Grenade Launcher Plasma Cutter [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 7 7 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 3 1 1 Treads 2 | 2 . . Leg . | . . . Wheel 3 | 1 1 1 Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 4 4 Power 2 | . 1 1 Propulsion 4 | . 2 2 Utility 1 | . . 1 Weapon 1 | . 1 . Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 9 | 3 7 13 Power 1 | . 1 2 Propulsion 1 | 1 1 2 Utility 1 | . . 2 Weapon 4 | . 4 5 Tool/Special . | . . . Unused Backups 19 | . 3 16 Power 3 | . . 3 Propulsion 4 | . 1 3 Utility 2 | . . 2 Weapon 9 | . 2 7 Tool/Special 1 | . . 1 Average Slot Usage (%) 85 | . 79 98 Engine 9 | . 8 13 Treads 15 | . 23 . Wheel 11 | . 3 27 Device 5 | . 1 13 Storage 14 | . 14 14 Energy Gun 5 | . 7 . Ballistic Gun 12 | . 19 . Launcher 7 | . . 21 Impact Weapon 2 | . . 5 Peak Build Rating 11 | 6 8 11 Average Rating 7 | 4 6 9 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 30 | 13 29 30 Greatest Support 40 | 40 40 26 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 6 10 15 Most Carried 15 | 5 11 15 Average Carried 9 | 3 7 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 11 15 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 524 | 160 274 90 Remotely . | . . . Salvage Created 696 | 63 515 118 Parts 45 | 5 34 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 1 | . . 1 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 14 3 Guns 12 | . 12 . AOE 5 | . 2 3 Classes Destroyed 9 | 2 6 1 Worker 1 | . 1 . Builder 2 | . 2 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Operator 2 | . 2 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 8 | . 8 . Subdweller 3 | . . 3 Best Kill Streak 7 | 2 7 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 142 | . 92 50 Missed 45 | . 26 19 Hits 97 | . 66 31 Projectile 97 | . 66 31 Damage Taken 1050 | . 639 411 Core 250 | . 102 148 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 79 | 5 66 8 Largest 2 | 2 2 2 Hottest 70 | 70 70 60 Shots Fired 151 | 10 131 10 Gun 139 | 10 129 . Cannon . | . . . Launcher 12 | . 2 10 Special . | . . . Kinetic 94 | 5 89 . Thermal 45 | 5 40 . Explosive 12 | . 2 10 Electromagnetic . | . . . Robot Hit Streak 9 | 2 9 3 Robot Miss Streak 6 | 2 6 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 80 | 4 73 3 Core Hits 45 | 3 34 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | 1 3 . Burn 4 | 1 3 . Melee Attacks 7 | . 2 5 Impact 7 | . 2 5 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1271 | 41 861 369 Guns 804 | 41 763 . Cannons . | . . . Explosions 467 | . 98 369 Melee . | . . . Ramming . | . . . Kinetic 467 | 16 451 . Thermal 337 | 25 312 . Explosive 467 | . 98 369 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 20 | . . 20 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 146 | 60 146 . Average Temperature 52 | 28 55 . Received Heat Transfer 273 | . 192 81 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 1 2 . Heat Transferred 1295 | 148 1147 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 96 . Level 1 3 | . 3 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 213 | 5 213 . Initial . | . . . Average 81 | . 96 . Influence Increases 474 | 10 389 75 Destroy 0b10 Robot/C 280 | . 280 . Destroy 0b10 Robot/NC 40 | 10 30 . Destroy Leader 42 | . 42 . Successful Hack 6 | . 6 . Destroy Structure 16 | . 16 . Lose Combat Pursuer 90 | . 15 75 Influence Decreases 434 | 10 253 171 Entered New Map 66 | . . 66 Time Decay 303 | 10 213 80 Lost Part 65 | . 40 25 Squads Dispatched 4 | . 4 . Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 4 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 23 12 Peak Tracking Total 7 | . 5 7 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . . 3 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 2 2 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 9 5 Successful 8 | . 3 5 Failed 6 | . 6 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 1 5 Record 4 | . . 4 Zone Layout 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 346 | . 52 294 Structural 346 | . 52 294 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1013 | 110 601 302 Spaces Moved 574 | 54 267 253 Core 4 | 4 . . Treads 258 | 50 208 . Legs . | . . . Wheels 312 | . 59 253 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 95 Average Speed 126 | 151 146 100 Slowest Speed 160 | 160 160 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 4 | . . 4 Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 24 | 6 51 17 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug 28 | . 1 27 Terrain Destroyed 94 | . 22 72 Melee 1 | . 1 . Projectile . | . . . AOE 93 | . 21 72 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 714 | 70 359 285 Wait 2 | . 2 . Move 571 | 53 266 252 Hop . | . . . Pick Up 24 | 4 10 10 Fast Attach 11 | 7 4 . Attach 4 | . 3 1 Detach 3 | 1 2 . Swap 4 | . 1 3 Drop 8 | . 3 5 Fire 79 | 5 66 8 Melee 7 | . 2 5 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: *Rec) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 16) 499 | -10/Materials | Discovered new exit (range 7) 691 | -10/Materials | Discovered new exit (range 10) 712 | -10/Materials | Entered Subcaves 766 | -10/Subcaves | Learned 2 Materials zone layouts 791 | -10/Subcaves | Visited Clippyterm 794 | -10/Subcaves | Identified exit to Recycling 794 | -10/Subcaves | Learned Factory fabricator intel 889 | -10/Subcaves | Visited 4L-MR0's lab 902 | -10/Subcaves | Found Power Bank 993 | -10/Subcaves | Ambushed by Subdweller buried in earth 1002 | -10/Subcaves | Core integrity fell below 50% 1006 | -10/Subcaves | Crushed by falling debris 1007 | -10/Subcaves | Core integrity fell below 20% 1014 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 4L-MR0 mumbles: "Who knows where that last prototype ended up, probably tossed aside somewhere as if it were useless junk..." 7A-SE8(O) puts together Battle Rifle. Dropped Lgt. Assault Rifle. Acquired Battle Rifle. Dropped Lgt. Assault Rifle. Acquired Sub. Machine Gun. The unstable cave ceiling collapses. DK-41F(R): "THANKSYOU!" Machine disabled. DK-41F(R) destroyed. Ion Engine destroyed. Wheel destroyed. The unstable cave ceiling collapses. 11 Matter crushed. The unstable cave ceiling collapses. Crushed by falling debris. Structural Scanner destroyed. System corrupted by crushing effect (+1). 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