Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 01:40:15 Player: DietSnapple Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (73) 365 Value Destroyed (1742) 1742 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (3335) 3335 TOTAL SCORE: 13082 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1352/1600 Matter 22/300 Energy 110/190 System Corruption 1% Temperature Warning (382) Movement Flying (6) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (8) --- Cooled Cesium-ion Thruster Nuclear Pulse Array Nuclear Pulse Array Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (12) ----- Experimental Optical Array Improved Signal Interpreter Improved Transmission Jammer Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Improved Fusion Compressor Improved Quantum Reactor Smartbomb Launcher Field Lobotomy Kit (3) Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Field Propulsion Drive Nuclear Pulse Array Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Small Storage Unit Advanced Gravity Neutralizer Experimental Optical Array Improved Signal Interpreter Improved Transmission Jammer Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Field Lobotomy Kit Power Maul > --- INVENTORY -------- Improved Fusion Compressor Advanced Weight Redist. System Transmission Jammer Reaction Control System Smartbomb Launcher Micro-nuke Launcher [Rating: 142] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Cooled Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Power Maul Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 2 | . . . . . . . . 1 . . . 1 Propulsion 6 | . . . . . 1 2 . . 1 . 1 1 Utility 10 | . . . . . 3 . 2 1 1 2 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 110 | 6 14 2 . . 26 18 4 11 2 8 5 14 Power 17 | 1 1 1 . . 2 1 . 2 . 2 2 5 Engine 2 | 1 1 . . . . . . . . . . . Core 9 | . . 1 . . 2 1 . 2 . 1 1 1 Reactor 6 | . . . . . . . . . . 1 1 4 Propulsion 35 | 2 4 . . . 5 8 1 8 1 3 . 3 Treads . | . . . . . . . . . . . . . Leg 4 | 2 2 . . . . . . . . . . . Wheel 5 | . 2 . . . 3 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 26 | . . . . . 2 8 1 8 1 3 . 3 Utility 37 | 1 3 1 . . 10 7 2 1 1 3 2 6 Device 13 | . . 1 . . 5 . 1 1 . 1 1 3 Storage 5 | 1 2 . . . 1 1 . . . . . . Processor 6 | . . . . . 2 1 . . . . 1 2 Hackware 8 | . . . . . 1 2 1 . 1 2 . 1 Protection 5 | . 1 . . . 1 3 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 21 | 2 6 . . . 9 2 1 . . . 1 . Energy Gun 3 | 2 . . . . 1 . . . . . . . Energy Cannon 3 | . . . . . 3 . . . . . . . Ballistic Gun 9 | . 4 . . . 5 . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . Launcher 2 | . . . . . . 1 1 . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . . 3 1 . 1 . 1 . 4 Parts Lost 29 | . 3 . . . 9 . 3 3 1 . . 10 Power 7 | . 1 . . . 1 . . 1 . . . 4 Propulsion 10 | . 1 . . . 3 . 2 1 . . . 3 Utility 8 | . . . . . 3 . . 1 1 . . 3 Weapon 4 | . 1 . . . 2 . 1 . . . . . Highest Loss Streak 5 | . 2 . . . 4 . 2 2 1 . . 5 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Backups 6 | 2 7 8 8 9 9 5 4 6 5 6 6 5 Power . | . . . . . . . . . 2 2 3 1 Propulsion 1 | . 1 . 1 1 2 . . 1 . 1 1 . Utility 3 | . 2 5 6 6 4 4 3 2 1 . . 1 Weapon 1 | . 2 2 1 1 1 . . . 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . 4 1 1 . 3 2 . . . . . 2 Power 1 | . 1 . . . . . . . . . . . Propulsion 3 | . 2 . . . 1 . . . . . . . Utility 4 | . . . 1 . 1 2 . . . . . . Weapon 5 | . 1 1 . . 1 . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 81 97 73 71 87 98 97 84 86 91 94 84 Engine 1 | . 8 . . . . . . . . . . . Core 6 | . . 12 14 14 8 6 6 5 10 9 4 3 Leg 2 | . 20 . . . . . . . . . . . Wheel 7 | . 7 28 28 28 14 . . . . . . . Flight 17 | . . . . . 6 36 32 28 31 28 30 25 Device 8 | . . . . . 19 2 . 4 5 13 16 13 Storage 7 | . 14 14 14 14 9 . 6 5 5 4 4 2 Processor 4 | . . . . . 6 4 6 5 5 4 4 6 Hackware 9 | . . . . . 1 14 20 17 18 20 21 22 Protection 7 | . 8 14 14 14 3 13 11 8 5 4 4 1 Energy Cannon 1 | . . . . . 5 . . . . . . . Ballistic Gun 5 | . 5 28 2 . 10 2 . . . . . . Ballistic Cannon 2 | . 16 . . . . . . . . . . . Launcher 1 | . . . . . . 5 4 . . . . . Impact Weapon 2 | . . . . . . 5 6 5 5 4 4 4 Peak Build Rating 142 | 6 7 18 11 10 31 44 50 67 75 102 121 142 Average Rating 46 | 4 5 10 9 10 27 37 49 53 73 94 111 122 On Entrance 39 | . 6 6 11 10 10 29 41 43 67 72 102 121 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 58 | 13 26 35 24 20 37 34 26 29 29 33 46 58 Greatest Support 66 | 20 20 20 20 20 20 25 26 30 37 48 59 66 Greatest Overweight (x) 12 | . 1 1 1 . 12 1 . . . . 1 1 Average Overweight (x) . | . . . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 15 15 8 8 8 8 8 8 Average Capacity 8 | 6 9 10 10 10 10 5 8 8 8 8 8 6 Most Carried 13 | 4 10 10 10 10 11 13 5 8 7 8 8 8 Average Carried 7 | 2 7 8 9 10 9 5 4 6 6 6 7 6 Final Capacity 15 | 8 10 10 10 10 15 8 8 8 8 8 8 5 Final Carried 11 | 4 6 10 10 10 11 6 5 8 6 8 7 5 Class Distribution -------------------- 42% | Hacker-Sprinter 42% | Mutant 7% | Wizard-Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2281 | 256 323 109 . . 810 151 133 85 38 90 . 286 Remotely . | . . . . . . . . . . . . . Salvage Created 2573 | . 406 73 . . 1119 225 137 106 54 169 . 284 Parts 112 | . 23 7 . . 56 19 . . . 4 . 3 Haulers Intercepted 11 | . 1 . . . 4 2 1 1 . 1 . 1 Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 38 | . 8 5 . . 20 4 . . . 1 . . Melee 1 | . . . . . . 1 . . . . . . Guns 19 | . . 5 . . 14 . . . . . . . Cannons 13 | . 8 . . . 5 . . . . . . . AOE 3 | . . . . . . 3 . . . . . . Classes Destroyed 11 | . 7 1 . . 1 1 . . . . . 1 Worker 5 | . 1 . . . 2 1 . . 1 . . . Builder 4 | . 1 . . . 2 1 . . . . . . Tunneler 1 | . . . . . . . . . . . . 1 Hauler 11 | . 1 . . . 4 2 1 1 . 1 . 1 Recycler 2 | . 1 . . . . . . . . . . 1 Operator 9 | . 2 . . . . 3 1 . 1 . . 2 Watcher 3 | . 1 . . . 1 . . . 1 . . . Swarmer 14 | . . 5 . . 6 3 . . . . . . Grunt 18 | . 8 . . . 9 . . . . 1 . . Sentry 5 | . . . . . 5 . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . Best Kill Streak 4 | . 2 3 . . 4 4 1 1 3 1 . 1 Combat Bots Only 4 | . 2 3 . . 4 3 . . . 1 . . Max Kills in Single Turn 4 | . 1 1 . . 1 4 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 451 | . 64 20 . . 114 84 53 31 13 8 12 52 Missed 181 | . 22 4 . . 32 41 28 18 5 7 6 18 Hits 270 | . 42 16 . . 82 43 25 13 8 1 6 34 Projectile 270 | . 42 16 . . 82 43 25 13 8 1 6 34 Critical Strikes 3 | . . . . . 1 . . . . . . 2 Damage Taken 4303 | . 624 127 . 11 1140 454 232 239 161 17 147 1151 Core 988 | . 100 20 . . 261 125 14 94 82 . 44 248 Absorbed by Shields 110 | . . . . . . . 12 . . . . 98 Redirected to Shielding 54 | . . . . . . 1 10 . 6 . . 37 Regen/Repaired (Parts) 54 | . . . . . . 54 . . . . . . Core Remaining (%) 84 | 100 . . . 52 52 82 98 90 92 100 96 84 Volleys Fired 157 | . 57 9 . . 88 1 . . . . 1 1 Largest 2 | . 2 2 . . 2 1 . . . . 1 1 Hottest 160 | . 60 40 . . 160 39 . . . . . . Shots Fired 269 | . 89 18 . . 159 1 . . . . 1 1 Gun 127 | . 4 18 . . 105 . . . . . . . Cannon 139 | . 85 . . . 54 . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . Special 2 | . . . . . . . . . . . 1 1 Kinetic 205 | . 89 18 . . 98 . . . . . . . Thermal 61 | . . . . . 61 . . . . . . . Explosive 1 | . . . . . . 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 11 | . 8 6 . . 11 . . . . . 4 5 Robot Miss Streak 4 | . 4 2 . . 4 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 187 | . 48 12 . . 95 11 4 1 3 4 1 8 Core Hits 78 | . 18 6 . . 43 9 . . . 1 . 1 Critical Kills 4 | . . . . . 1 2 . . . 1 . . Critical Parts Destroyed 5 | . . . . . . 1 1 1 1 1 . . Critical Strikes 11 | . 2 . . . 1 3 1 1 1 2 . . Meltdown 1 | . . . . . 1 . . . . . . . Blast 2 | . 2 . . . . . . . . . . . Smash 8 | . . . . . . 3 1 1 1 2 . . Melee Attacks 106 | . . . . . . 33 11 8 6 13 3 32 Impact 106 | . . . . . . 33 11 8 6 13 3 32 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 3 1 1 2 1 . 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5622 | . 885 157 . 22 1957 1049 256 81 267 269 . 679 Guns 1250 | . 29 148 . . 1073 . . . . . . . Cannons 1740 | . 856 . . . 884 . . . . . . . Explosions 204 | . . . . . . 204 . . . . . . Melee 2397 | . . . . . . 845 256 81 267 269 . 679 Ramming 31 | . . 9 . 22 . . . . . . . . Kinetic 2026 | . 885 148 . . 993 . . . . . . . Thermal 1000 | . . . . . 964 36 . . . . . . Explosive 168 | . . . . . . 168 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 2397 | . . . . . . 845 256 81 267 269 . 679 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . 4 4 4 4 . 2 . . 2 . . 1 Average Corruption 2 | . 3 4 4 4 . 1 . . 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 27 | . 4 7 5 2 . 5 . . . . . 4 Message Errors 8 | . 2 1 2 . . 1 . . . . . 2 Matter Fused 6 | . . 3 1 1 . 1 . . . . . . Heat Flow Errors 5 | . 1 1 1 . . 1 . . . . . 1 Energy Discharges 2 | . . 1 . . . 1 . . . . . . Parts Rejected 1 | . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 4 | . . 1 1 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 898 | . . . . . . 195 107 81 182 57 . 276 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 898 | . . . . . . 195 107 81 182 57 . 276 Knockbacks 12 | . 6 . . . . . 1 . 1 1 . 3 Impact 6 | . . . . . . . 1 . 1 1 . 3 Kinetic 6 | . 6 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 15 | . . 4 . 11 . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 6 | . . 3 . 2 1 . . . . . . . Targets Rammed 6 | . . 3 . 2 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 387 | . 96 284 213 . 78 306 63 4 72 70 307 387 Average Temperature 68 | . 26 149 108 . 32 77 18 2 30 6 87 104 Received Heat Transfer 996 | . 318 . . . 369 87 26 81 9 9 9 88 Effects 6 | . . . . . . 2 . . . . . 4 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . 1 . . . . . 1 Interference 1 | . . . . . . 1 . . . . . . Matter Decay 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . 1 1 1 2 1 . 2 Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Fried 23 | . . . . . . 5 2 1 1 2 . 12 Impact Corruptions 30 | . . . . . . 6 4 2 8 1 . 9 Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 4 | . . . . . 4 . . . . . . . Heat Transferred 1896 | . . . . . 1846 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . 1 1 . . 1 . . . Low Security (%) 94 | 100 100 100 . 100 92 79 100 100 78 100 100 100 Level 1 5 | . . . . . 7 20 . . 21 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 362 | . 93 70 . . 213 362 177 189 215 128 135 102 Initial 173 | . . . . . . 85 173 35 84 112 49 67 Average 65 | . 33 14 . . 63 105 129 71 127 94 100 33 Influence Increases 2932 | . 291 110 . . 661 608 136 349 211 116 144 306 Destroy 0b10 Robot/C 780 | . 160 100 . . 420 80 . . . 20 . . Destroy 0b10 Robot/NC 175 | . 35 . . . 45 35 10 5 15 5 . 25 Destroy Leader 198 | . 44 10 . . 110 24 2 2 2 2 . 2 Allied During Kill 2 | . . . . . 2 . . . . . . . Successful Hack 181 | . 6 . . . 22 99 13 . 8 . 15 18 Disable Machine 90 | . 30 . . . 30 30 . . . . . . Destroy Structure 171 | . 1 . . . 17 40 6 12 6 14 9 66 Partial Spotted 255 | . . . . . . 15 60 . 30 15 45 90 Lose Combat Pursuer 1080 | . 15 . . . 15 285 45 330 150 60 75 105 Influence Decreases 2859 | . 291 110 . . 473 441 418 249 169 243 119 346 Entered New Map 600 | . . . . . . 103 182 38 89 103 39 46 Time Decay 2006 | . 261 110 . . 382 338 206 181 70 140 70 248 Lost Part 194 | . 30 . . . 62 . 30 30 10 . . 32 Lost Ally 59 | . . . . . 29 . . . . . 10 20 Squads Dispatched 35 | . 2 1 . . 1 9 1 3 2 4 2 10 Investigation 9 | . . 1 . . . 7 . 1 . . . . Extermination 10 | . . . . . . 1 1 2 . 1 1 4 Reinforcement 16 | . 2 . . . 1 1 . . 2 3 1 6 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 13 | . . . . . 5 2 . 3 2 1 . . Communications Jammed 21 | . . . . . . . . 15 . . . 6 Distress Signals 6 | . . . . . . . . . . . . 6 Times Spotted 194 | . 19 5 . . 36 27 7 30 11 10 16 33 Peak Tracking Total 11 | . 2 3 . . 6 9 3 11 8 6 8 7 Tactical Retreats 40 | . 1 . . . 1 9 1 7 3 5 4 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 15 | . 3 . . . 1 . 2 . 1 3 . 5 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 8 | . 4 . . . 2 2 . . . . . . Max in Single Turn 2 | . 1 . . . 1 2 . . . . . . Garrison Access 5 | . . . . . 1 1 . 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 63 | . 3 2 1 . 12 21 6 2 2 4 3 7 Terminals 40 | . 3 . . . 8 12 3 . 2 4 3 5 Fabricators 4 | . . . . . . 3 . 1 . . . . Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units 8 | . . . . . 2 3 3 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 5 | . . . . . 1 1 . 1 . . . 2 Total Hacks 159 | . 6 2 1 . 32 54 15 5 8 12 12 12 Successful 92 | . 1 2 1 . 23 34 8 3 5 5 4 6 Failed 67 | . 5 . . . 9 20 7 2 3 7 8 6 Catastrophic 6 | . . . . . 1 . 3 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 95 | . 6 . 1 . 22 31 10 . 8 7 8 2 Terminals 115 | . 6 . . . 25 36 10 . 8 12 12 6 Fabricators 10 | . . . . . . 7 . 3 . . . . Repair Stations 4 | . . . . . . 4 . . . . . . Recycling Units 13 | . . . . . 2 6 5 . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . Garrison Access 11 | . . . . . 2 1 . 2 . . . 6 Terminal Hacks 24 | . . 2 1 . 6 5 2 . . 2 2 4 Record 3 | . . . . . . . . . . . 1 2 Part Schematic 2 | . . . . . . 1 1 . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . Open Door 3 | . . 2 . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . 1 . . Locate Traps 3 | . . . . . 2 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Registered Components 2 | . . . . . . 1 . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . 3 . 2 . . . . Load Schematic 3 | . . . . . . 2 . 1 . . . . Build 2 | . . . . . . 1 . 1 . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . Repair 2 | . . . . . . 2 . . . . . . Recycling Unit Hacks 11 | . . . . . 2 4 5 . . . . . Process 1 | . . . . . . . 1 . . . . . Report Inventory 9 | . . . . . 2 3 4 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . 1 . . . 2 Seal Access 5 | . . . . . 1 1 . 1 . . . 2 Unauthorized Hacks 40 | . 1 . . . 11 17 1 . 5 3 2 . Terminals 40 | . 1 . . . 11 17 1 . 5 3 2 . Assimilate 3 | . . . . . . 1 . . 1 . 1 . Botnet 17 | . . . . . 4 7 1 . 2 2 1 . Operators 1 | . 1 . . . . . . . . . . . Skim 19 | . . . . . 7 9 . . 2 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 . 1 . . 2 Used 1 | . . . . . . . 1 . . . . . Hacking Detections 46 | . 2 . . . 7 19 4 1 2 4 2 5 Full Trace Events 11 | . 1 . . . 2 7 . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 1 1 . . . . . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 140 | . . . . . . 73 . 67 . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . Time 51 | . . . . . . 51 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 25 | . . . . . . . 25 . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 6 | . . 3 . . . . . . . . 2 1 Largest Group 3 | . . 3 2 2 2 . . . . . 1 1 Highest-Rated Group 64 | . . 40 32 32 32 . . . . . 64 64 Highest-Rated Ally 64 | . . 16 16 16 16 . . . . . 64 64 Total Orders . | . . . . . . . . . . . . . Ally Attacks 20 | . . . . . 13 . . . . . . 7 Total Damage 315 | . . . . . 143 . . . . . . 172 Kills 1 | . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . 1 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 2753 | . . . . . 586 248 1 462 157 286 147 866 Optics 520 | . . . . . . . . . . . . 520 Structural 834 | . . . . . 586 248 . . . . . . Jamming 1918 | . . . . . . . . 462 157 286 147 866 ECM 412 | . . . . . . . 1 . . 54 7 350 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 6426 | 66 823 422 251 61 1518 775 425 629 157 286 147 866 Spaces Moved 10665 | 45 563 409 261 69 1093 2031 1047 909 551 790 554 2343 Core 27 | 1 . . . . 26 . . . . . . . Treads . | . . . . . . . . . . . . . Legs 378 | 44 334 . . . . . . . . . . . Wheels 2050 | . 229 409 261 69 1063 19 . . . . . . Hover . | . . . . . . . . . . . . . Flight 8210 | . . . . . 4 2012 1047 909 551 790 554 2343 Fastest Speed 5 | 50 80 80 80 80 80 24 24 24 23 6 5 5 Average Speed 41 | 118 110 93 81 80 113 26 25 26 23 21 17 19 Slowest Speed 650 | 120 190 95 95 80 650 95 28 34 23 23 90 27 Overloaded Moves 116 | . . . . . . . . . . 6 17 93 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . 7 5 13 2 2 7 7 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 67 58 61 17 73 43 22 24 12 15 18 61 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . Spaces Dug 65 | . . . . . . 16 6 6 3 8 3 23 Terrain Destroyed 114 | . . . . . 13 52 6 6 3 8 3 23 Melee 65 | . . . . . . 16 6 6 3 8 3 23 Projectile 13 | . . . . . 13 . . . . . . . AOE 36 | . . . . . . 36 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 12145 | 54 677 432 302 74 1247 2207 1178 1262 566 875 591 2680 Wait 902 | . 21 2 35 4 15 102 82 335 10 21 28 247 Move 10571 | 44 562 408 260 68 1092 2017 1038 884 546 785 539 2328 Hop 38 | . . . . . . 6 3 11 2 2 7 7 Pick Up 52 | 4 9 4 2 . 10 8 . 6 . . 3 6 Fast Attach 50 | 6 4 2 . . 13 3 1 3 . 3 2 13 Attach 36 | . 2 . . . 4 7 4 3 2 1 3 10 Detach 22 | . 2 1 1 . . 4 2 1 . . 1 10 Swap 52 | . 9 1 . . 12 10 2 6 . 5 1 6 Drop 63 | . 11 2 4 . 12 16 . 5 . . 3 10 Fire 157 | . 57 9 . . 88 1 . . . . 1 1 Melee 106 | . . . . . . 33 11 8 6 13 3 32 Ram 6 | . . 3 . 2 1 . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 90 | . . . . . . . 35 . . 45 . 10 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 6) 791 | -10/Materials | Discovered new exit (range 12) 846 | -10/Materials | Discovered new exit (range 9) 890 | -10/Materials | Entered Mines 931 | -10/Mines | Met a Derelict bent on vengeance 933 | -10/Mines | Met a Derelict shopkeep closing up shop 939 | -10/Mines | Identified exit to Materials 1021 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1099 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1105 | -10/Mines | Found Scrap Suit 1184 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1230 | -10/Mines | Found the Drone Emporium 1234 | -10/Mines | Found Prototype Device 1234 | -10/Mines | Identified Sensor Drone Bay 1305 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1306 | -10/Mines | Discovered new exit (range 5) 1312 | -10/Mines | Entered Exiles 1312 | -10/Exiles | Accompanied by 2 allies 1370 | -10/Exiles | Met 8R-AWN 1384 | -10/Exiles | Met EX-HEX 1407 | -10/Exiles | Met EX-BIN 1417 | -10/Exiles | Aligned with FarCom system 1417 | -10/Exiles | Given EX-Vault access code 1443 | -10/Exiles | Opened EX-Vault 1451 | -10/Exiles | Found Field Lobotomy Kit 1467 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1478 | -10/Exiles | Exiles lab attacked by MAIN.C 1521 | -10/Exiles | Discovered new exit (range 10) 1563 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1563 | -10/Exiles | Entered Mines 1563 | -9/Mines | Accompanied by 2 allies 1568 | -9/Mines | Discovered new exit (range 10) 1624 | -9/Mines | Entered Materials 1624 | -8/Materials | Accompanied by 2 allies 1624 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1774 | -8/Materials | Discovered new exit (range 10) 1781 | -8/Materials | Identified exit to Factory 2263 | -8/Materials | Lost 4 parts (2n1u1w) 3036 | -8/Materials | Learned Factory emergency access door positions 3094 | -8/Materials | Build established: Scavenger-Mutant 3097 | -8/Materials | Learned location of Zion (-7) 3119 | -8/Materials | Discovered exit to Factory (range 10) 3142 | -8/Materials | Entered Factory 3142 | -7/Factory | Evolved 2 slots: Propulsion x2 3214 | -7/Factory | Repaired Structural Scanner 3341 | -7/Factory | Repaired Lgt. Nuclear Core 3387 | -7/Factory | Discovered new exit (range 12) 3404 | -7/Factory | Identified exit to Storage 3460 | -7/Factory | Build established: Hacker-Sprinter 3871 | -7/Factory | Discovered new exit (range 16) 3907 | -7/Factory | Learned location of 1 exit from Lower Caves 3916 | -7/Factory | Identified exit to Factory 3917 | -7/Factory | Entered another Factory area 3917 | -6/Factory | Evolved 2 slots: Utility x2 4102 | -6/Factory | Discovered new exit (range 13) 4111 | -6/Factory | Identified exit to Factory 4342 | -6/Factory | Entered another Factory area 4342 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4663 | -5/Factory | Fabricated Cld. VTOL Module (x1) 4848 | -5/Factory | Discovered new exit (range 16) 4967 | -5/Factory | Discovered new exit (range 16) 4970 | -5/Factory | Identified exit to Factory 4971 | -5/Factory | Entered another Factory area 4971 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4975 | -4/Factory | Discovered new exit (range 13) 4978 | -4/Factory | Identified exit to Research 5128 | -4/Factory | Entered Research 5128 | -3/Research | Evolved 2 slots: Utility x2 5413 | -3/Research | Discovered new exit (range 5) 5414 | -3/Research | Identified exit to Research 5414 | -3/Research | Entered another Research area 5414 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5501 | -2/Research | Identified exit to Access 5554 | -2/Research | Assimilated Y-72 Warden with FLK Orb 5561 | -2/Research | Entered Access 5561 | -1/Access | Accompanied by 1 ally 5561 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 5852 | -1/Access | Identified exit to Command 5853 | -1/Access | Lost 5 parts (2p1n2u) 5998 | -1/Access | Assimilated G-73 Enforcer with FLK Orb 6053 | -1/Access | Spotted B-99 Colossus 6269 | -1/Access | Build established: Wizard-Sprinter 6361 | -1/Access | Spotted B-99 Colossus 6426 | -1/Access | Discovered new exit (range 6) 6427 | -1/Access | Identified exit to Surface 6427 | *** | Escaped! Last Messages --------------- >>Query(Recycling) [Storage] area extension to which obsolete technology is transferred for conversion to raw materials. Derelicts from deeper caves have recently begun using this as a convenience route for quick access to the [Factory] floors, thus a more secure access system was put in place to at least keep out the stupid ones which tend to cause more trouble. 06375_ W-44 Eye distress signal jammed. 06403_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8D. 06405_ Slug penetrates Spectral Interrupter. 06419_ Connecting with Terminal... 06421_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06425_ Antimatter Reactor destroyed. 06425_ Adv. Gravity Neutralizer destroyed. 06425_ Knocked back. 06426_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06426_ The Access Shell folds into the floor. 06426_ EXIT=FOUND 06427_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????#####????# T# | | ??????????????????????????????????????????# ""# | | ??????????????????????????????????????????# ""# | | ??????????????????????????????????????????# ""# | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# + | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????## ###"# | | ???????????????????????????????????????????#??#"! | | ??????????????????????????????????????????????## | | ??????????????????????????????????????###??????# ! | | ?????????????????????????????????????? #??????# | | ?????????????????????????????????????? #?????## | | ?????????????????????????????????????? #?????#" | | ?????????????????????????????????????? #?????#### | | ?????????????????????????????????????? #?????#### | | ?????????????????????????????????????# #?????# | | ?????????????????????????????????????# #?????# ## | | ?????????????????????????????###?????#g #?????# ## | | ????????????????????########## ####### #?????# #? | | ????????????????????" 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"""T""" ## ?# ## | | ????????????????????########## ####### ####??# ## | | ?????????????????????????????###?????# #?????# + | | ??????????????????????################ #?????#+## | | ??????????????????????# ## %#????? # | | ??????????????????????# ## #????? # | | ??????????????????????# ## #???? # | | ??????????????????????# ## #???? # | | ??????????????????????# ## #??? # | | ??????????????????????# ## ##?? # | | ??????????????????????###########+### ######### | | ????????????????????????????## | | ????????????????????????????#" H | | ????????????????????????????## ##### ######### | | ?????????????????????????????# ######+#####?????? | | ?????????????????????????????# ## ####### | | ?????????????????????????????# ## # | | ?????????????????????????????# ## ] # | | ?????????????????????????????# ## # | | ?????????????????????????????# ## # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 62 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 20 Additional Mass Support 16 Armor Coverage 150 Utility Shielding 33 Evasion (%) 72 Offensive Hacking 40 Defensive Hacking 24 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Falx | -7/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -5/Factory Repaired ---------- Structural Scanner | 70% | -7/Factory Lgt. Nuclear Core | 4% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Origins Challenges ------------ None Game ------ Seed SurveybotSwarmScrapsphere Manual? 0 Play Time 01:56:47 Cumulative 36.2 hours Start 2025.10.10 @ 21:44:08 End 2025.10.11 @ 01:40:15 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 79 Adventurer 7 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1ecc689c-1591-46b5-9547-1e1cf7148597