Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 14:37:14 Player: Tereza Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (117) 585 Value Destroyed (3758) 3758 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9963 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 948/1000 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (114) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg Potential Leg > --- UTILITY (7) ------ High-capacity Storage Unit Experimental Targeting Computer Core Analyzer Hacking Suite Hacking Suite > --- WEAPON (3) ------- Heavy Laser Heavy Laser Great Axe > --- INVENTORY (20) --- Improved Deuterium Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Potential Leg Improved Heat Sink High-capacity Matter Pod (200) Improved Sensor Array Advanced Targeting Computer Core Analyzer Experimental Power Shielding Hardlight Generator Hacking Suite Gatling Laser Plasma Rifle Tiamat Missile Launcher Improved Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg Armored Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Enhanced Optical Array Core Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Aluminum Leg Flexi-carbon Leg Potential Leg Improved Heat Sink High-capacity Matter Pod Improved Sensor Array Advanced Targeting Computer Core Analyzer Hacking Suite Gatling Laser Plasma Rifle Tiamat Missile Launcher Improved Datajack CPS Tube Great Axe [Rating: 78] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . . . . 4 2 . . . 4 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . . . . 1 Utility 5 | . . . . . 1 2 . . . 2 Weapon 1 | . . . . . 1 . . . . . Parts Attached 86 | 7 6 . . . 28 11 21 1 . 12 Power 10 | 1 1 . . . 2 1 2 1 . 2 Engine 4 | 1 . . . . 1 1 . . . 1 Core 6 | . 1 . . . 1 . 2 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 25 | 2 . . . . 12 3 6 . . 2 Treads 9 | 2 . . . . 7 . . . . . Leg 16 | . . . . . 5 3 6 . . 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 20 | 2 3 . . . 4 2 5 . . 4 Device 8 | 1 1 . . . 2 1 3 . . . Storage 4 | 1 2 . . . 1 . . . . . Processor 3 | . . . . . . . 1 . . 2 Hackware 3 | . . . . . 1 1 . . . 1 Protection 2 | . . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 31 | 2 2 . . . 10 5 8 . . 4 Energy Gun 18 | 1 . . . . 4 3 7 . . 3 Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 7 | 1 2 . . . 4 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . Slashing Weapon 2 | . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 3 2 . . 1 Parts Lost 36 | . 1 . . . 12 4 10 2 . 7 Power 7 | . . . . . 3 . 1 1 . 2 Propulsion 10 | . . . . . 5 1 3 . . 1 Utility 10 | . 1 . . . 2 2 3 . . 2 Weapon 9 | . . . . . 2 1 3 1 . 2 Highest Loss Streak 10 | . 1 . . . 2 4 10 2 . 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | 3 13 14 15 15 14 19 18 14 19 16 Power . | . 1 1 1 1 1 . . . . . Propulsion 4 | 1 4 4 4 6 4 5 4 4 4 4 Utility 5 | . 4 4 3 2 3 7 6 6 7 6 Weapon 4 | 1 4 5 6 6 5 5 4 3 5 3 Tool/Special . | . . . . . . . . . . . Unused Backups 50 | . 5 3 1 . 8 11 4 . 1 17 Power 4 | . . . . . 1 . 2 . . 1 Propulsion 15 | . 2 . . . 2 4 . . 1 6 Utility 12 | . . 1 1 . . 2 1 . . 7 Weapon 16 | . 3 2 . . 5 4 1 . . 1 Tool/Special 3 | . . . . . . 1 . . . 2 Average Slot Usage (%) 96 | . 99 100 100 100 94 99 95 97 82 94 Engine 5 | . 11 . . . 6 7 3 . . 2 Core 3 | . 2 14 14 14 2 . 3 6 7 6 Treads 14 | . 28 28 28 28 28 . . . . . Leg 15 | . . . . . 5 30 29 30 30 28 Device 12 | . 13 14 14 14 9 15 13 15 15 8 Storage 9 | . 14 14 14 14 9 7 7 7 7 5 Processor 1 | . . . . . . . 1 7 7 10 Hackware 6 | . . . . . 5 14 7 7 7 10 Energy Gun 12 | . 3 . . . 9 22 20 20 5 15 Ballistic Gun 11 | . 24 28 28 28 16 . . . . . Peak Build Rating 78 | 7 10 10 12 12 38 51 59 60 53 78 Average Rating 33 | 5 8 10 10 12 22 46 52 58 52 74 On Entrance 25 | . 7 10 10 12 12 36 34 59 48 53 Avg Prop Armor Cover (%) 5 | . . . . . 5 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 70 | 12 30 30 30 30 54 59 70 62 52 65 Greatest Support 98 | 40 40 40 40 40 80 71 80 80 80 98 Greatest Overweight (x) 1 | 1 . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Average Capacity 17 | 7 14 15 15 15 15 20 20 20 20 20 Most Carried 20 | 5 15 15 15 15 18 20 20 17 20 20 Average Carried 15 | 3 13 14 14 15 14 19 18 14 19 16 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 5 14 15 15 15 18 20 13 17 20 20 Class Distribution -------------------- 36% | Mutant 33% | Scavenger-Skirmisher 13% | Skirmisher 11% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Skirmisher | -7/Recycling Mutant | -7/Scraptown Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Matter Collected 2300 | 284 250 62 . . 1114 163 246 35 11 135 Remotely . | . . . . . . . . . . . Salvage Created 4859 | 78 467 32 . . 1692 554 1246 133 . 657 Parts 245 | 10 29 6 . . 98 22 48 4 . 28 Haulers Intercepted 11 | . 2 . . . 3 3 2 . . 1 Recyclers Shooed 4 | . 1 . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 87 | . 9 2 . . 32 9 24 2 . 9 Melee 2 | . . . . . . . . . . 2 Guns 77 | . 9 2 . . 29 8 20 2 . 7 AOE 4 | . . . . . 3 . 1 . . . Classes Destroyed 13 | 1 5 . . . 3 1 1 . . 2 Worker 2 | . . . . . . . 1 . . 1 Builder 3 | . . . . . 2 . 1 . . . Tunneler 5 | 4 . . . . 1 . . . . . Hauler 11 | . 2 . . . 3 3 2 . . 1 Recycler 4 | . . . . . 3 . . . . 1 Operator 2 | . 1 . . . 1 . . . . . Watcher 3 | . 1 . . . 2 . . . . . Swarmer 22 | . 3 2 . . 10 . 3 . . 4 Grunt 41 | . 6 . . . 14 5 14 . . 2 Duelist 2 | . . . . . . . . . . 2 Sentry 17 | . . . . . 8 1 6 2 . . Hunter 1 | . . . . . . . . . . 1 Programmer 4 | . . . . . . 3 1 . . . Best Kill Streak 15 | 3 3 2 . . 4 3 15 1 . 4 Combat Bots Only 12 | . 3 2 . . 4 3 12 1 . 4 Max Kills in Single Turn 3 | 1 2 1 . . 3 1 2 1 . 1 Gunslinging 1 | . 1 . . . . . 1 . . . Exploded 3 | . . . . . 3 . 1 . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Hostile Shots Fired 636 | . 36 5 . . 201 45 257 33 . 59 Missed 202 | . 8 5 . . 64 17 87 10 . 11 Hits 434 | . 28 . . . 137 28 170 23 . 48 Melee 4 | . . . . . . . . . . 4 Projectile 430 | . 28 . . . 137 28 170 23 . 44 Critical Strikes 16 | . . . . . 7 3 4 . . 2 Damage Taken 5868 | . 342 . . . 1787 606 2098 168 . 867 Core 734 | . 44 . . . 253 37 314 34 . 52 Absorbed by Shields 184 | . . . . . 184 . . . . . Regen/Repaired (Parts) 115 | . . . . . 115 . . . . . Core Remaining (%) 70 | 100 . . . 82 54 . . . 45 . Volleys Fired 327 | 14 57 2 . . 142 30 56 5 . 21 Largest 3 | 2 2 2 . . 3 3 3 3 . 3 Hottest 240 | 70 70 40 . . 195 206 240 207 . 213 Shots Fired 843 | 28 114 4 . . 394 85 144 15 . 59 Gun 841 | 28 114 4 . . 392 85 144 15 . 59 Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . . Special . | . . . . . . . . . . . Kinetic 428 | 14 97 4 . . 313 . . . . . Thermal 413 | 14 17 . . . 79 85 144 15 . 59 Explosive 2 | . . . . . 2 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 25 | 9 11 2 . . 12 9 25 14 . 11 Robot Miss Streak 7 | 2 5 2 . . 7 3 4 1 . 7 Penetration Max . | . . . . . . . . . . . Secondary Targets 11 | . 1 1 . . 3 . 5 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . 1 Shots Hit Robots 541 | 23 67 2 . . 245 54 101 13 . 36 Core Hits 251 | 6 25 2 . . 98 23 69 6 . 22 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . Critical Strikes 20 | 1 3 . . . 4 6 4 . . 2 Burn 18 | 1 3 . . . 2 6 4 . . 2 Destroy 2 | . . . . . 2 . . . . . Melee Attacks 20 | . . . . . 13 1 . . . 6 Impact 13 | . . . . . 13 . . . . . Slashing 7 | . . . . . . 1 . . . 6 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9108 | 237 809 23 . . 3291 1111 2533 246 . 858 Guns 8368 | 237 809 23 . . 3053 1109 2258 246 . 633 Cannons . | . . . . . . . . . . . Explosions 460 | . . . . . 185 . 275 . . . Melee 268 | . . . . . 53 . . . . 215 Ramming 12 | . . . . . . 2 . . . 10 Kinetic 3174 | 86 706 23 . . 2359 . . . . . Thermal 5194 | 151 103 . . . 694 1109 2258 246 . 633 Explosive 460 | . . . . . 185 . 275 . . . Electromagnetic . | . . . . . . . . . . . Impact 53 | . . . . . 53 . . . . . Slashing 215 | . . . . . . . . . . 215 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 4 5 5 5 . Average Corruption 4 | . . . . . . 3 4 5 5 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 62 | . . . . . . 25 21 16 . . Message Errors 14 | . . . . . . 6 7 1 . . Matter Fused 16 | . . . . . . 4 6 6 . . Heat Flow Errors 10 | . . . . . . 6 1 3 . . Energy Discharges 9 | . . . . . . 4 1 4 . . Parts Rejected 3 | . . . . . . . 3 . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . 3 . 1 . . Misfires 1 | . . . . . . . . 1 . . Weapon Failures 4 | . . . . . . 2 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 41 | . . . . . 23 . 18 . . . Projectiles . | . . . . . . . . . . . Explosions 18 | . . . . . . . 18 . . . Melee 23 | . . . . . 23 . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 55 | . . . . . . . 55 . . . Shots 1 | . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . Targets Rammed 2 | . . . . . . 1 . . . 1 Kicked 2 | . . . . . . 1 . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 401 | 180 70 . . . 325 245 401 248 . 304 Average Temperature 70 | 79 21 . . . 42 48 106 80 . 116 Received Heat Transfer 2141 | . 174 . . . 737 87 930 42 . 171 Effects 4 | . . . . . . . 2 . . 2 Shutdowns 1 | . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Interference 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . Robots Melted 4 | . . . . . . 1 3 . . . Combat Hostiles 4 | . . . . . . 1 3 . . . Parts Melted 38 | 2 2 . . . . 10 14 2 . 8 Heat Transferred 12373 | 518 518 . . . 1728 2624 5083 481 . 1421 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Maximum Alert Level 1 | . . . . . 1 . 1 . . . Low Security (%) 92 | 100 100 100 . 100 80 100 75 100 . 100 Level 1 7 | . . . . . 19 . 24 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 390 | 10 78 65 . . 316 146 390 185 . 109 Initial 145 | . . 16 . . . . 38 145 . . Average 64 | 1 16 14 . . 110 24 136 119 . 26 Influence Increases 2853 | 20 281 65 . . 929 319 754 202 . 283 Destroy 0b10 Robot/C 1740 | . 180 40 . . 640 180 480 40 . 180 Destroy 0b10 Robot/NC 150 | 20 20 . . . 60 15 20 . . 15 Destroy Leader 438 | . 46 10 . . 170 46 144 . . 22 Successful Hack 100 | . 20 . . . 14 48 6 12 . . Select Force Hacks 150 | . . . . . . . . 150 . . Disable Machine 105 | . 15 15 . . 15 15 45 . . . Destroy Structure 65 | . . . . . 30 . 29 . . 6 Lose Combat Pursuer 105 | . . . . . . 15 30 . . 60 Influence Decreases 2848 | 20 238 108 . . 929 234 465 559 17 278 Entered New Map 320 | . . 27 . . . . 47 229 17 . Time Decay 1912 | 20 228 81 . . 523 194 318 310 . 238 Lost Part 316 | . 10 . . . 106 40 100 20 . 40 Purge Threat 300 | . . . . . 300 . . . . . Squads Dispatched 26 | . 1 . . . 6 6 10 . . 3 Investigation 6 | . . . . . 1 . 4 . . 1 Extermination 5 | . . . . . . 3 1 . . 1 Reinforcement 10 | . 1 . . . 3 3 2 . . 1 Assault . | . . . . . . . . . . . Garrison 5 | . . . . . 2 . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced 3 | . . . . . . 1 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Distress Signals 14 | . 1 . . . 3 3 7 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 144 | . 26 3 . . 53 16 29 2 . 15 Peak Tracking Total 6 | . 4 1 . . 5 4 6 1 . 4 Tactical Retreats 5 | . . . . . . 1 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Traps Triggered 8 | . . . . . 2 2 2 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 5 | . . . . . . 5 . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Machines Disabled 7 | . 1 1 . . 1 1 3 . . . Max in Single Turn 1 | . 1 1 . . 1 1 1 . . . Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Machines Accessed 50 | . 7 . 2 . 10 13 5 9 1 3 Terminals 28 | . 6 . . . 5 8 4 4 . 1 Fabricators 5 | . . . . . . 4 . . . 1 Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 8 | . 1 . . . 1 1 . 5 . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 3 | . . . . . 1 . 1 . . 1 Total Hacks 115 | . 20 . 5 . 29 27 14 12 1 7 Successful 55 | . 11 . 5 . 12 13 3 8 1 2 Failed 58 | . 8 . . . 16 14 11 4 . 5 Catastrophic 8 | . 1 . . . 5 . 2 . . . Database Lockouts 2 | . 1 . . . 1 . . . . . Manual 55 | . 13 . 1 . 14 8 10 6 . 3 Terminals 76 | . 17 . . . 17 21 11 7 . 3 Fabricators 6 | . . . . . . 4 . . . 2 Repair Stations 5 | . . . . . 5 . . . . . Recycling Units 13 | . 3 . . . 3 2 . 5 . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 7 | . . . . . 2 . 3 . . 2 Terminal Hacks 27 | . 6 . 5 . 5 5 2 3 1 . Record 5 | . . . 4 . . . . . 1 . Part Schematic 1 | . . . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 4 | . 2 . . . . 1 . 1 . . Branch Access Points 2 | . 1 . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 4 | . . . . . 1 . 2 1 . . Unreport Threat 2 | . . . . . 2 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . Hauler Manifests 2 | . . . . . 1 . . 1 . . Registered Components 1 | . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . 4 . . . 1 Network Status 3 | . . . . . . 2 . . . 1 Build 2 | . . . . . . 2 . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Refit 1 | . . . . . 1 . . . . . Recycling Unit Hacks 6 | . 3 . . . 2 1 . . . . Process 1 | . 1 . . . . . . . . . Report Inventory 3 | . 1 . . . 1 1 . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 1 | . . . . . 1 . . . . . Retrieve Study 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 12 | . 2 . . . 1 3 1 5 . . Terminals 5 | . 2 . . . . 2 1 . . . Botnet 3 | . 1 . . . . 2 . . . . Disrupt 1 | . . . . . . . 1 . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . . . . 1 1 . 5 . . Recyclers 2 | . . . . . 1 1 . . . . Tunnel 5 | . . . . . . . . 5 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 35 | . 4 . . . 9 10 6 3 . 3 Full Trace Events 4 | . . . . . 1 . 3 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built 3 | . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . Time 179 | . . . . . . 179 . . . . Total Part Build Rating 16 | . . . . . . 16 . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 26 | . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 122 | . 122 . . . . . . . . . Retrieved Matter 122 | . 122 . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Active Infowar (turns) 4024 | 88 1516 319 341 309 1112 . . . . 339 Optics 339 | . . . . . . . . . . 339 Seismic 3685 | 88 1516 319 341 309 1112 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Turns Passed 10018 | 190 1520 319 341 309 2685 1772 784 688 631 779 Spaces Moved 5888 | 88 804 194 212 194 1136 1305 310 579 559 507 Core 6 | 6 . . . . . . . . . . Treads 2448 | 82 804 194 212 194 962 . . . . . Legs 3434 | . . . . . 174 1305 310 579 559 507 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 90 112 112 112 Average Speed 134 | 154 160 160 160 160 153 121 118 112 112 113 Slowest Speed 190 | 160 160 160 160 160 190 122 120 112 112 114 Overloaded Moves 1 | . . . . . . . 1 . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 4 96 54 59 60 67 28 56 97 52 17 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 6 | . . . 1 . . . . 5 . . Known Exits Taken 3 | . 1 . . . 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . . . 1 . . . . 1 . Spaces Dug 6 | . . . . . 5 . . . . 1 Terrain Destroyed 48 | . . . . . 22 . 25 . . 1 Melee 6 | . . . . . 5 . . . . 1 Projectile . | . . . . . . . . . . . AOE 42 | . . . . . 17 . 25 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Total 7281 | 114 930 202 215 193 1767 1440 596 608 566 650 Wait 767 | . 40 . . . 385 45 186 19 . 92 Move 5879 | 87 803 193 211 193 1135 1305 309 578 558 507 Hop . | . . . . . . . . . . . Pick Up 100 | 6 14 4 2 . 27 22 11 3 5 6 Fast Attach 30 | 6 . . . . 10 1 7 . 1 5 Attach 39 | 1 1 . . . 13 2 13 1 . 8 Detach 6 | . . . . . . . 1 2 . 3 Swap 43 | . 6 . . . 20 11 5 . . 1 Drop 69 | . 9 3 2 . 22 23 8 . 2 . Fire 327 | 14 57 2 . . 142 30 56 5 . 21 Melee 20 | . . . . . 13 1 . . . 6 Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac] / *Sto / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 191 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 324 | -10/Materials | Central database locked down 517 | -10/Materials | Discovered new exit (range 9) 618 | -10/Materials | Discovered new exit (range 9) 990 | -10/Materials | Discovered new exit (range 13) 1137 | -10/Materials | Discovered new exit (range 14) 1319 | -10/Materials | Identified exit to Mines 1711 | -10/Materials | Entered Mines 1782 | -10/Mines | Discovered new exit (range 6) 1798 | -10/Mines | Discovered new exit (range 7) 1836 | -10/Mines | Discovered new exit (range 9) 1973 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2023 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2023 | -10/Mines | Discovered new exit (range 5) 2030 | -10/Mines | Entered Exiles 2070 | -10/Exiles | Met 8R-AWN 2098 | -10/Exiles | Met EX-HEX 2142 | -10/Exiles | Met EX-BIN 2160 | -10/Exiles | Aligned with FarCom system 2162 | -10/Exiles | Given EX-Vault access code 2198 | -10/Exiles | Opened EX-Vault 2209 | -10/Exiles | Found Potential Leg 2212 | -10/Exiles | Found Potential Leg 2245 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2299 | -10/Exiles | Learned location of Zion (-6) 2353 | -10/Exiles | Discovered new exit (range 14) 2371 | -10/Exiles | Left Exiles lab with Potential Leg 2371 | -10/Exiles | Entered Mines 2372 | -9/Mines | Met a Derelict bent on vengeance 2374 | -9/Mines | Received a Mining Laser from a helpful Derelict 2527 | -9/Mines | Learned 4 Materials zone layouts 2557 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2667 | -9/Mines | Discovered new exit (range 9) 2680 | -9/Mines | Entered Materials 2680 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2681 | -8/Materials | Identified exit to Factory 2972 | -8/Materials | Build established: Skirmisher 3333 | -8/Materials | Repaired Lgt. Treads+ 3671 | -8/Materials | Build established: Scavenger-Skirmisher 3727 | -8/Materials | Central database locked down 4523 | -8/Materials | Garrison activated, responded to threat 4771 | -8/Materials | Garrison activated, responded to threat 5113 | -8/Materials | Discovered exit to Factory (range 12) 5365 | -8/Materials | Entered Factory 5365 | -7/Factory | Evolved 2 slots: Utility x2 5945 | -7/Factory | Fabricated Arm. Leg? 6118 | -7/Factory | Fabricated Tiamat Missile Launcher? 6649 | -7/Factory | Build established: Hacker-Skirmisher 6779 | -7/Factory | Cargo convoy interrupted 6898 | -7/Factory | Identified exit to Storage 6898 | -7/Factory | Identified exit to Lower Caves 7126 | -7/Factory | Discovered new exit (range 12) 7137 | -7/Factory | Entered Storage 7166 | -7/Storage | Lost 4 parts (1n2u1w) 7582 | -7/Storage | Build established: Scavenger-Skirmisher 7714 | -7/Storage | Garrison activated, responded to threat 7841 | -7/Storage | Core integrity fell below 50% 7867 | -7/Storage | Destroyed 12 combat bots 7867 | -7/Storage | Lost 10 parts (1p3n3u3w) 7917 | -7/Storage | Used back door to open Recycling access 7917 | -7/Storage | Discovered new exit (range 5) 7921 | -7/Storage | Entered Recycling 8021 | -7/Recycling | Discovered new exit (range 16) 8065 | -7/Recycling | Build established: Skirmisher 8582 | -7/Recycling | Scanned before Scraplab entrance 8599 | -7/Recycling | Entered Scraplab 8608 | -7/Recycling | Discovered new exit (range 2) 8609 | -7/Recycling | Entered Scraptown 8612 | -7/Scraptown | System corruption cleaned by C-Scrubber 8725 | -7/Scraptown | Build established: Mutant 8874 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8908 | -7/Scraptown | Discovered new exit (range 13) 8977 | -7/Scraptown | Visited Comm Corps 9024 | -7/Scraptown | Visited Fellowship of the Rings 9035 | -7/Scraptown | Visited Awakened 9057 | -7/Scraptown | Visited CPS Storage 9074 | -7/Scraptown | Turned away by UFD registrar 9095 | -7/Scraptown | Visited Cave Peace 9116 | -7/Scraptown | Visited Cyclists 9150 | -7/Scraptown | Visited TADAMA 9240 | -7/Scraptown | Entered Factory 9240 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9544 | -5/Factory | Build established: Hacker-Skirmisher 9640 | -5/Factory | Found Exp. Targeting Computer 9730 | -5/Factory | Discovered new exit (range 9) 9891 | -5/Factory | Lost 5 parts (1p1n2u1w) 10019 | -5/Factory | Self-destructed Last Messages --------------- 09877_ Acquired 10 matter. 09879_ Acquired Carbon-fiber Leg. 09881_ Acquired Imp. Deuterium Engine. 09881_ K-01 Serf collects debris. 09892_ Acquired Carbon-fiber Leg. 09895_ K-01 Serf collects debris. 09901_ Connecting with Fabricator... >>Network(Status) Querying network status... 5 records found: (92,175) - Loaded: Y-54 Guardian (135,86) - Idle (19,132) - Loaded: Particle Reactor (99,78) - Idle (158,175) - Idle 09901_ K-01 Serf collects debris. 10003_ Penetrated by Slug. 10005_ Slug penetrates Wall. 10012_ Sneak attack on K-01 Serf. 10012_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ?????????????# ????????????????????? ? | | ?????????????# ?????????###+####### ? | | ?????????????# ?????????# !]/ ? | | ?????????????# ?????????# ]// ? | | ?????????????# ?????????# ]/ ? | | ?????????????# #????????# """ """ | | ?????????????# ########## """ """ | | ?############# """ """ | | ? # | | ??"" # """"" """ """ """ | | ? """ # """F"" """ """ """ | | ??"R # """ "" """ """ """ | | ??""" # % !% | | ? "" + =%** | | ? 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" | | ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Adv. Plasma Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Leg | x2 | -7/Factory | Preloaded Tiamat Missile Launcher | x1 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 17% | -8/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Sprinter Challenges ------------ None Game ------ Seed BlanketRecoilBasin Manual? 0 Play Time 01:05:47 Cumulative 234.5 hours Start 2026.04.26 @ 11:34:46 End 2026.05.01 @ 14:37:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 287 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 101f1ef4-2a28-46b3-b881-d6fdd65e0fdd