Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.25 @ 21:16:18 Player: Sixten Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (2401) 2401 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6806 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 100/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer System Shield > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (5) ---- Ion Engine Improved Flight Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scan Processor Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Arc Projector Longsword +1 > --- INVENTORY -------- Ion Engine Improved Flight Unit Beam Cannon Particle Cannon Light Assault Rifle Rocket Launcher [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit VTOL Module Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Longsword +1 Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . Utility 4 | . . 1 . . . 1 2 . Weapon . | . . . . . . . . . Parts Attached 67 | 6 5 16 2 . 1 15 19 3 Power 8 | 1 . 1 . . . 2 4 . Engine 6 | 1 . 1 . . . 1 3 . Core 2 | . . . . . . 1 1 . Reactor . | . . . . . . . . . Propulsion 20 | 2 . 5 2 . . 7 4 . Treads 13 | 2 . 5 2 . . 4 . . Leg 4 | . . . . . . 3 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . . 3 . Utility 21 | 1 3 3 . . . 4 9 1 Device 4 | . . 2 . . . . 2 . Storage 3 | 1 2 . . . . . . . Processor 4 | . . . . . . . 3 1 Hackware 4 | . . . . . . . 4 . Protection 6 | . 1 1 . . . 4 . . Artifact . | . . . . . . . . . Weapon 18 | 2 2 7 . . 1 2 2 2 Energy Gun 6 | 2 . 1 . . . 1 2 . Energy Cannon 2 | . 1 1 . . . . . . Ballistic Gun 3 | . . 3 . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . Launcher 4 | . 1 1 . . 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . 1 . Corrupted Parts 1 | . . 1 . . . . . . System Corruption 6 | . . 6 . . . . . . Parts Lost 33 | . 3 1 . . 1 7 16 5 Power 4 | . . . . . . 1 3 . Propulsion 8 | . . 1 . . . 2 5 . Utility 12 | . 1 . . . 1 2 5 3 Weapon 9 | . 2 . . . . 2 3 2 Highest Loss Streak 5 | . 1 1 . . 1 5 5 4 To Critical Strikes . | . . . . . . . . . Average Backups 9 | . 4 8 12 14 14 13 5 3 Power 1 | . 1 1 2 2 2 2 . 1 Propulsion 2 | . . 1 3 4 5 5 1 1 Utility . | . 1 2 2 . . . . . Weapon 4 | . 1 3 5 7 7 4 3 1 Tool/Special . | . . . . . . . . . Unused Backups 1 | . . . . . . . . 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 1 | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 84 | . 89 91 100 78 81 79 79 25 Engine 8 | . 14 11 11 11 11 3 3 . Core 1 | . . . . . . 4 3 . Treads 24 | . 28 32 33 33 33 22 3 . Leg 3 | . . . . . . 7 13 . Device 6 | . . 12 11 11 6 . 3 . Storage 9 | . 14 11 11 11 11 9 4 . Processor 2 | . . . . . . . 9 10 Hackware 2 | . . . . . . . 13 11 Protection 8 | . 5 2 11 11 11 14 7 . Energy Gun 3 | . 18 3 . . . 1 3 . Energy Cannon 4 | . 3 7 11 . . 4 . . Ballistic Gun 4 | . . 9 11 . 4 6 . . Launcher 1 | . 4 1 . . 4 . . . Slashing Weapon 1 | . . . . . . . 6 . Peak Build Rating 43 | 6 7 14 14 14 15 30 43 16 Average Rating 16 | 4 6 11 14 9 11 18 34 10 On Entrance 11 | . 6 5 14 14 10 14 30 13 Avg Prop Armor Cover (%) 6 | . . 7 . . . 5 6 . Naked Turns . | . . . . . . . . . Heaviest Build 50 | 14 50 38 38 38 37 45 43 2 Greatest Support 82 | 40 40 60 60 60 60 82 61 3 Greatest Overweight (x) 6 | . 1 . . . . 2 6 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 5 Average Capacity 14 | 6 17 15 15 15 15 15 11 5 Most Carried 15 | 2 7 12 14 15 15 15 15 5 Average Carried 9 | . 4 8 12 14 14 13 5 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 2 7 12 14 15 13 15 5 3 Class Distribution -------------------- 53% | Scavenger-Mutant 37% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Matter Collected 1856 | 178 211 369 128 . 122 382 428 38 Remotely . | . . . . . . . . . Salvage Created 2859 | . 510 581 283 . 147 615 634 89 Parts 188 | . 34 47 16 . 8 42 36 5 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 Prevented 1 | . . . . . . . . 1 Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 63 | . 8 18 5 . 4 15 10 3 Melee 10 | . . . . . . . 9 1 Guns 15 | . 3 5 2 . 1 4 . . Cannons 17 | . 1 9 3 . . 4 . . AOE 20 | . 3 4 . . 3 7 1 2 Classes Destroyed 12 | . 6 4 . . 1 . 1 . Worker 9 | . 3 . 2 . 2 . 2 . Builder 8 | . . 2 . . 1 4 1 . Hauler 1 | . 1 . . . . . . . Recycler 4 | . 2 . 1 . . . 1 . Operator 5 | . 1 . . . . 2 2 . Watcher 3 | . . 2 . . . 1 . . Swarmer 21 | . 3 8 3 . . 4 2 1 Grunt 24 | . 5 6 1 . 3 4 4 1 Brawler 3 | . . 1 1 . . 1 . . Sentry 10 | . . 3 . . . 5 2 . Hunter 3 | . . . . . 1 1 . 1 Programmer 2 | . . . . . . . 2 . Best Kill Streak 7 | . 4 7 3 . 4 6 6 2 Combat Bots Only 5 | . 3 5 3 . 3 5 3 2 Max Kills in Single Turn 3 | . 3 3 2 . 2 2 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 2 . . 1 2 1 1 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Hostile Shots Fired 599 | . 71 71 21 . 19 126 235 56 Missed 223 | . 26 32 5 . 5 43 90 22 Hits 376 | . 45 39 16 . 14 83 145 34 Melee 6 | . . . 4 . . . . 2 Projectile 370 | . 45 39 12 . 14 83 145 32 AOE 1 | . . . . . . . 1 . Critical Strikes 8 | . . . 1 . . 1 6 . Part Disruptions 2 | . . 1 . . . . 1 . Damage Taken 5259 | . 547 507 223 . 230 1284 1920 548 Core 1150 | . 85 87 80 . 55 143 331 369 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 27 | . 27 . . . . . . . Core Remaining (%) 71 | 100 66 . . . 44 74 . . Volleys Fired 207 | . 43 43 15 . 16 70 17 3 Largest 2 | . 2 2 2 . 2 2 1 1 Hottest 131 | . 110 91 91 . 56 131 68 39 Shots Fired 346 | . 68 80 31 . 24 123 17 3 Gun 182 | . 45 42 15 . 16 50 14 . Cannon 128 | . 18 31 16 . . 62 1 . Launcher 36 | . 5 7 . . 8 11 2 3 Special . | . . . . . . . . . Kinetic 141 | . . 44 15 . 16 66 . . Thermal 145 | . 53 29 16 . . 46 1 . Explosive 36 | . 5 7 . . 8 11 2 3 Electromagnetic 24 | . 10 . . . . . 14 . Robot Hit Streak 11 | . 11 10 8 . 7 7 6 6 Robot Miss Streak 6 | . 6 2 2 . 3 6 3 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 236 | . 40 49 18 . 14 70 39 6 Core Hits 136 | . 21 29 9 . 15 36 18 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . 3 1 . . . . . . Burn 3 | . 3 . . . . . . . Blast 1 | . . 1 . . . . . . Melee Attacks 64 | . . . . . . 2 58 4 Impact . | . . . . . . . . . Slashing 60 | . . . . . . 2 58 . Piercing 4 | . . . . . . . . 4 Sneak Attacks 5 | . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7366 | . 831 1343 365 . 692 1622 1967 546 Guns 1611 | . 386 380 160 . 160 399 126 . Cannons 1639 | . 208 502 205 . . 704 20 . Explosions 2505 | . 236 461 . . 532 519 299 458 Melee 1609 | . . . . . . . 1522 87 Ramming 2 | . 1 . . . . . . 1 Kinetic 1328 | . . 413 160 . 160 595 . . Thermal 1829 | . 494 469 205 . . 508 153 . Explosive 2372 | . 236 461 . . 532 519 166 458 Electromagnetic 226 | . 100 . . . . . 126 . Impact . | . . . . . . . . . Slashing 1522 | . . . . . . . 1522 . Piercing 87 | . . . . . . . . 87 Highest Corruption 17 | . . 6 6 6 6 . 8 17 Average Corruption 6 | . . 6 6 6 6 . 6 14 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 85 | . . 6 30 10 11 . 20 8 Message Errors 15 | . . 1 6 4 . . 2 2 Matter Fused 20 | . . 2 7 2 3 . 6 . Heat Flow Errors 13 | . . 1 6 1 2 . 2 1 Energy Discharges 11 | . . 1 3 . 2 . 5 . Data Loss (minor) 11 | . . . 4 2 1 . 2 2 Data Loss (major) 5 | . . . 1 1 3 . . . Misfires 3 | . . 1 2 . . . . . Alerts 5 | . . . . . . . 3 2 Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 287 | . 10 11 . . . 16 233 17 Projectiles 10 | . . . . . . 10 . . Explosions 51 | . 10 11 . . . 6 7 17 Melee 226 | . . . . . . . 226 . Knockbacks 1 | . . . . . . 1 . . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 209 | . 18 32 . . . 74 32 53 Shots 9 | . 1 1 . . . 3 1 3 Rammed 2 | . 1 . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 429 | . 340 114 206 252 251 429 166 255 Average Temperature 97 | . 157 26 40 131 75 102 33 136 Received Heat Transfer 1491 | . 222 162 12 . 72 459 492 72 Effects 3 | . 2 . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Interference 1 | . 1 . . . . . . . Matter Decay 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 3 | . 2 . . . . 1 . . Heat Transferred 3900 | . 1517 851 370 . . 925 237 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Maximum Alert Level 1 | . . 1 . . . 1 . . Low Security (%) 99 | 100 100 99 100 . 100 95 100 . Level 1 . | . . . . . . 4 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 260 | . 115 201 106 . 100 260 101 . Initial 39 | . . 9 36 . . 26 39 . Average 44 | . 39 94 17 . 21 71 16 . Influence Increases 2171 | . 255 496 135 . 172 572 336 205 Destroy 0b10 Robot/C 1260 | . 160 360 100 . 80 300 200 60 Destroy 0b10 Robot/NC 150 | . 35 20 15 . 15 35 30 . Destroy Leader 298 | . 32 84 20 . 20 92 40 10 Successful Hack 28 | . 6 . . . . 2 20 . Disable Machine 75 | . . . . . . 75 . . Destroy Structure 210 | . 22 32 . . 57 68 31 . Lose Combat Pursuer 150 | . . . . . . . 15 135 Influence Decreases 2066 | . 232 426 228 . 104 553 423 100 Entered New Map 161 | . . 14 57 . . 42 48 . Time Decay 1408 | . 202 402 171 . 94 301 188 50 Lost Part 270 | . 30 10 . . 10 60 110 50 Purge Threat 227 | . . . . . . 150 77 . Squads Dispatched 14 | . 1 2 . . . 2 9 . Investigation 2 | . . 1 . . . . 1 . Extermination 2 | . . . . . . . 2 . Reinforcement 7 | . 1 1 . . . 2 3 . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . 1 . . . 1 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Distress Signals 7 | . 4 1 . . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 124 | . 20 22 5 . 4 24 29 20 Peak Tracking Total 11 | . 5 6 3 . 3 6 11 9 Tactical Retreats 5 | . . . . . . . 1 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Disabled 6 | . . . . . . 5 . 1 Max in Single Turn 1 | . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Accessed 18 | . 4 5 . 1 . 2 6 . Terminals 11 | . 3 4 . . . 1 3 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . 1 . . . . 1 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . . . . . 1 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 41 | . 7 10 . 1 . 7 16 . Successful 11 | . 2 1 . 1 . 4 3 . Failed 30 | . 5 9 . . . 3 13 . Catastrophic 5 | . 2 2 . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 27 | . 6 8 . 1 . 5 7 . Terminals 26 | . 6 8 . . . 5 7 . Fabricators . | . . . . . . . . . Repair Stations 6 | . . 2 . . . . 4 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 5 | . . . . . . 2 3 . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 6 | . 1 1 . 1 . 2 1 . Branch Access Points 1 | . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . Unreport Threat 2 | . . . . . . 1 1 . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . Scan Component 1 | . . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 3 | . . . . . . 2 1 . Insert Component 2 | . . . . . . 1 1 . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 3 5 . . . 2 6 . Full Trace Events 3 | . 1 1 . . . . 1 . Feedback Events 1 | . . . . . . . 1 . Hackware Fried 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Active Infowar (turns) 970 | . . 544 . . . . 426 . Optics 426 | . . . . . . . 426 . Sensors 544 | . . 544 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Turns Passed 5904 | 90 623 1066 956 462 552 830 1132 193 Spaces Moved 3532 | 55 251 506 566 286 307 401 816 344 Core 396 | 7 . . . . . . 45 344 Treads 2229 | 48 251 506 566 286 307 265 . . Legs 547 | . . . . . . 136 411 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 360 | . . . . . . . 360 . Fastest Speed 34 | 50 160 160 160 160 160 130 34 50 Average Speed 138 | 146 192 160 160 160 160 150 108 50 Slowest Speed 460 | 160 240 160 160 160 160 270 460 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 31 33 92 60 70 35 15 39 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . 1 . Scrap Searched 4 | . . . 1 . 1 . . 2 Spaces Dug 23 | . . . . . . 2 21 . Terrain Destroyed 277 | . 20 35 . . 79 87 30 26 Melee 23 | . . . . . . 2 21 . Projectile 1 | . . . . . . 1 . . AOE 253 | . 20 35 . . 79 84 9 26 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total 4127 | 62 321 676 586 293 344 496 993 356 Wait 204 | . 16 107 4 . 20 . 57 . Move 3524 | 54 250 505 565 285 306 400 815 344 Hop . | . . . . . . . . . Pick Up 19 | 2 4 3 . 3 . 3 4 . Fast Attach 30 | 6 3 4 . . . 8 7 2 Attach 20 | . 1 1 . . 2 3 11 2 Detach 10 | . 2 . . 1 . 1 6 . Swap 30 | . 1 12 2 . . 9 6 . Drop 17 | . . 1 . 4 . . 12 . Fire 207 | . 43 43 15 . 16 70 17 3 Melee 64 | . . . . . . 2 58 4 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 12) 714 | -10/Materials | Entered another Materials area 714 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1447 | -9/Materials | Build established: Scavenger-Mutant 1463 | -9/Materials | Identified exit to Mines 1463 | -9/Materials | Identified exit to Storage 1780 | -9/Materials | Entered Mines 1819 | -9/Mines | Learned 4 Materials zone layouts 1952 | -9/Mines | Discovered new exit (range 6) 2283 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2499 | -9/Mines | Learned location of Storage (-9) 2586 | -9/Mines | Discovered new exit (range 10) 2727 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2728 | -9/Mines | Discovered new exit (range 5) 2736 | -9/Mines | Entered Exiles 2824 | -9/Exiles | Met 8R-AWN 2858 | -9/Exiles | Met EX-HEX 2911 | -9/Exiles | Met EX-BIN 2930 | -9/Exiles | Aligned with FarCom system 2931 | -9/Exiles | Given EX-Vault access code 2983 | -9/Exiles | Opened EX-Vault 3011 | -9/Exiles | Found Longsword +1 3046 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3099 | -9/Exiles | Met EX-DEC 3177 | -9/Exiles | Discovered new exit (range 12) 3198 | -9/Exiles | Left Exiles lab with Longsword +1 3198 | -9/Exiles | Entered Mines 3659 | -8/Mines | Core integrity fell below 50% 3736 | -8/Mines | Discovered new exit (range 9) 3750 | -8/Mines | Entered Materials 3750 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3751 | -8/Materials | Identified exit to Factory 4127 | -8/Materials | Lost 5 parts (1p1n1u2w) 4269 | -8/Materials | Discovered exit to Factory (range 12) 4567 | -8/Materials | Discovered exit to Factory (range 3) 4580 | -8/Materials | Entered Factory 4580 | -7/Factory | Evolved 2 slots: Utility x2 4664 | -7/Factory | Hacking Suite fried by hacking feedback 4969 | -7/Factory | Build established: Mutant 5069 | -7/Factory | Garrison activated, responded to threat 5249 | -7/Factory | Lost 5 parts (3n2w) 5337 | -7/Factory | Lost 3 parts (1n2u) 5456 | -7/Factory | Discovered new exit (range 6) 5610 | -7/Factory | Build established: Hacker-Mutant 5672 | -7/Factory | Cargo convoy interrupted 5712 | -7/Factory | Entered Lower Caves 5724 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 5725 | -7/Lower Caves | Encountered a Warlord checkpoint 5743 | -7/Lower Caves | Core integrity fell below 50% 5759 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5769 | -7/Lower Caves | System corruption reached 10% 5791 | -7/Lower Caves | Core integrity fell below 20% 5799 | -7/Lower Caves | Lost 4 parts (2u2w) 5819 | -7/Lower Caves | Learned Factory emergency access door positions 5872 | -7/Lower Caves | Spotted B-75 Beast 5905 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05817_ Found 38 Matter. 05818_ Acquired 38 matter. 05819_ System corrupted: IFF burst signal emitted. 05819_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 05822_ Acquired Adv. Targeting Computer. 05833_ Searching scrap... 05833_ Found Mak. Spear. 05833_ Found Weapon Cycler. 05833_ Found Hcp. Battery. 05833_ Found 33 Matter. 05834_ Acquired Mak. Spear. 05840_ JAE9GS2:B&JMYGQK:KKO&/5N579RC<3GU 05862_ System corrupted: IFF burst signal emitted. 05883_ System corrupted: Heat flow error (+289). 05891_ Slug penetrates Wall. 05898_ Penetrated by Slug. 05900_ Adv. Targeting Computer destroyed. 05901_ Penetrated by Slug. 05903_ H-55 Commando destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????###???? | | ??????????????????????????????????????????## #??? | | ?????????????????????????????????????????## ##? | | ?????????????????????????????????????????# #? | | ?????????????????????????????????????????# ## | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????#### | | ????????????????????????????????????????######## | | ???????????????????????????????????????## | | ??????????????????????????####????????## | | ?????????????????????????## ##??????## ###### | | ????????????????????????## #??????# #????## | | ????????????????????????# #????#### #?????? | | ????????????????????????# #?????# #?????? | | ???????????????????????## #####??# #?????? | | ??????????????????????## #### ###### #????? | | ?????????????????????## ##??## #???? | | ?????????????????????# # #???? ??? | | ?????????????????????# g#### ###???? ? | | ?????????????????????# #?# # # ##?????? | | ?????????????????????##=%@ #?## ##??????? # | | ??????????????????????##%%##?? ##???????? | | ???????????????????????#[!#??#####????????? | | ??????????????????????? #???????????????? ? | | ?????????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ## ??????????????????????? | | ????????????????????##?# #??????????????????????? | | ???????????????????????#gg???????????????????????? | | ???????????????????????# ???????????????????????? | | ??????????????????????? !g???????????????????????? | | ???????????????????????=%!???????????????????????? | | ???????????????????????##!???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 210 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 71 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeflectorFieldthrustStorage Manual? 0 Play Time 00:37:10 Cumulative 46.2 hours Start 2026.10.25 @ 20:40:59 End 2026.10.25 @ 21:16:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6aff45fa-b906-4b56-aa42-9c4d5467ff83