Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.21 @ 19:00:32 Player: halsaku Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (1011) 1011 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 3296 Bonus ------- Follower Combat Kills 140 Cogmind --------- Core Integrity 106/550 Matter 260/300 Energy 34/100 System Corruption 0% Temperature Cool (0) Movement Walking (110) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY (4) ------ Large Storage Unit Advanced Weight Redist. System Machine Analyzer > --- WEAPON (2) ------- Pulse Rifle Heavy Hammer > --- INVENTORY (15) --- Advanced Heat Sink Medium Storage Unit Medium Storage Unit Hardened Medium Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Particle Gun Particle Gun Heavy Particle Gun EM Pulse Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Long-range Tractor Beam > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Advanced Heat Sink Medium Storage Unit Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy Particle Gun Heavy Particle Gun Heavy Laser Gauss Rifle Grenade Launcher [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Long-range Tractor Beam Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 44 | 6 2 . . 2 34 Power 5 | 1 1 . . . 3 Engine 4 | 1 1 . . . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 18 | 2 . . . 1 15 Treads . | . . . . . . Leg 18 | 2 . . . 1 15 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 . . . 6 Device 3 | . . . . . 3 Storage 3 | 1 . . . . 2 Processor 1 | . . . . . 1 Hackware 1 | . 1 . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 . . . 1 10 Energy Gun 8 | . . . . 1 7 Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 27 | . . . . 4 23 Power 3 | . . . . 1 2 Propulsion 13 | . . . . 1 12 Utility 3 | . . . . 1 2 Weapon 8 | . . . . 1 7 Highest Loss Streak 15 | . . . . 4 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 75 | . 98 100 100 84 58 Engine 6 | . 14 14 14 8 1 Leg 27 | . 28 28 28 26 26 Device 1 | . . . . . 3 Storage 11 | . 14 14 14 14 9 Hackware 5 | . 12 14 14 7 . Energy Gun 8 | . . . . 2 14 Ballistic Gun 13 | . 28 28 28 23 2 Naked Turns . | . . . . . . Heaviest Build 37 | 14 14 12 12 12 37 Greatest Support 61 | 20 20 20 20 20 61 Greatest Overweight (x) 8 | 2 . . . . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 11 | 6 8 8 8 8 14 Most Carried 14 | 5 8 8 8 8 14 Average Carried 7 | 3 4 8 7 7 8 Final Capacity 15 | 8 8 8 8 8 15 Final Carried 11 | 2 8 8 8 4 11 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 817 | 119 62 . . 90 546 Remotely 382 | . . . . . 382 Salvage Created 982 | . 159 . . 105 718 Parts 62 | . 19 . . 6 37 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 2 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . 3 . . 2 15 Guns 16 | . 3 . . 2 11 AOE 3 | . . . . . 3 Classes Destroyed 11 | . 4 . . 1 6 Worker 1 | . . . . . 1 Builder 1 | . 1 . . . . Recycler 1 | . . . . . 1 Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Grunt 12 | . 3 . . 1 8 Brawler 1 | . . . . 1 . Sentry 1 | . . . . . 1 Specialist 4 | . . . . . 4 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 6 | . 4 . . 1 6 Combat Bots Only 5 | . 2 . . 1 5 Max Kills in Single Turn 2 | . 1 . . 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 3097 | . 120 . . 438 2539 Core 489 | . . . . 45 444 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . . . 82 . Volleys Fired 102 | . 17 . . 19 66 Largest 2 | . 2 . . 2 2 Hottest 124 | . 40 . . 40 124 Shots Fired 191 | . 34 . . 31 126 Gun 188 | . 34 . . 31 123 Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 87 | . 34 . . 31 22 Thermal 101 | . . . . . 101 Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 3 . . 15 11 Robot Miss Streak 4 | . 4 . . 1 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 143 | . 16 . . 29 98 Core Hits 57 | . 8 . . 5 44 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 Critical Strikes 7 | . 1 . . . 6 Burn 5 | . . . . . 5 Destroy 1 | . 1 . . . . Smash 1 | . . . . . 1 Melee Attacks 8 | . . . . . 8 Impact 8 | . . . . . 8 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2879 | . 238 . . 353 2288 Guns 2176 | . 238 . . 353 1585 Cannons . | . . . . . . Explosions 535 | . . . . . 535 Melee 162 | . . . . . 162 Ramming 6 | . . . . . 6 Kinetic 818 | . 238 . . 353 227 Thermal 1403 | . . . . . 1403 Explosive 490 | . . . . . 490 Electromagnetic . | . . . . . . Impact 162 | . . . . . 162 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . 9 . Average Corruption 8 | . . . . 8 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . 4 . Matter Fused 2 | . . . . 2 . Data Loss (minor) 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 26 | . . . . . 26 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 26 | . . . . . 26 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 30 | . . . . . 30 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 174 | . . . . . 174 Average Temperature 56 | . . . . . 56 Received Heat Transfer 846 | . 66 . . 168 612 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 3232 | . . . . . 3232 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 246 | . 120 46 . 30 246 Initial 46 | . . 46 . . 11 Average 104 | . 68 46 . 9 132 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 80 | 100 100 100 . 100 72 Level 1 19 | . . . . . 27 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . . . 5 Investigation 3 | . 1 . . . 2 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 6 | . 1 . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 7 . . 3 28 Peak Tracking Total 7 | . 4 . . 3 7 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 5 | . 1 . 1 . 3 Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 34 | . 3 . 23 . 8 Successful 31 | . 3 . 23 . 5 Failed 3 | . . . . . 3 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 3 | . . . . . 3 Terminals 5 | . . . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 26 | . . . 23 . 3 Record 23 | . . . 23 . . Terminal Index 1 | . . . . . 1 Hauler Manifests 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 1 | . 1 . . . . Retrieved Matter 1 | . 1 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 19 | . . . . . 19 Total Damage 293 | . . . . . 293 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1560 | 43 134 29 383 134 837 Spaces Moved 777 | 32 61 25 317 62 280 Core 37 | 18 . . . . 19 Treads . | . . . . . . Legs 740 | 14 61 25 317 62 261 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 110 Average Speed 129 | 96 120 120 120 120 148 Slowest Speed 450 | 150 120 120 120 120 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 2 17 8 76 25 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 37 | . . . . . 37 Melee . | . . . . . . Projectile . | . . . . . . AOE 37 | . . . . . 37 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1119 | 42 87 24 320 90 556 Wait 138 | . . . . 6 132 Move 772 | 31 60 24 316 61 280 Hop . | . . . . . . Pick Up 44 | 5 7 . 2 . 30 Fast Attach 11 | 3 1 . . . 7 Attach 27 | 3 . . . 2 22 Detach 1 | . . . . . 1 Swap 6 | . 1 . . . 5 Drop 9 | . 1 . 2 2 4 Fire 102 | . 17 . . 19 66 Melee 8 | . . . . . 8 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 16) 178 | -10/Materials | Entered Mines 179 | -10/Mines | Assembled infested the area 198 | -10/Mines | Met a Derelict bent on vengeance 202 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 202 | -10/Mines | Discovered new exit (range 5) 207 | -10/Mines | Entered Exiles 243 | -10/Exiles | Met 8R-AWN 261 | -10/Exiles | Met EX-HEX 315 | -10/Exiles | Build established: Mutant 328 | -10/Exiles | Met EX-DEC 376 | -10/Exiles | Visited The Gauntlet 539 | -10/Exiles | Learned location of Zion (-7) 579 | -10/Exiles | Discovered new exit (range 11) 590 | -10/Exiles | Entered Mines 600 | -9/Mines | Learned Materials garrison access intel 717 | -9/Mines | Received a Mining Laser from a helpful Derelict 719 | -9/Mines | Discovered new exit (range 4) 722 | -9/Mines | Lost 4 parts (1p1n1u1w) 724 | -9/Mines | Entered Materials 724 | -8/Materials | Accompanied by 1 ally 724 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 725 | -8/Materials | Loaded intel: 1 garrison access location 1104 | -8/Materials | Lost 15 parts (2p7n2u4w) 1477 | -8/Materials | Core integrity fell below 50% 1529 | -8/Materials | Core integrity fell below 20% 1561 | -8/Materials | Self-destructed Last Messages --------------- 01500_ Slug penetrates Wall. 01502_ H-55 Commando knocked back. 01503_ Penetrated by Slug. 01503_ Aluminum Leg destroyed. 01507_ H-55 Commando knocked back. 01509_ Slug penetrates Door. 01512_ Slug penetrates Wall. 01515_ Aluminum Leg destroyed. 01518_ Penetrated by Slug. 01530_ H-55 Commando suffers critical hit (Smash). 01530_ Destroyed Assault Rifle. 01530_ Destroyed Lgt. Nuclear Core. 01530_ H-55 Commando system corrupted by crushing effect. 01531_ H-55 Commando system terminally corrupted. 01531_ Targeting Computer fried. 01531_ Carbon-fiber Leg fried. 01543_ U-05 Engineer builds a Door. 01549_ Acquired Carbon-fiber Leg. 01554_ Acquired Machine Analyzer. 01560_ Acquired Adv. Weight Redist. System. 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