Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.10 @ 22:44:54 Player: Zeldest Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (724) 724 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2429 Bonus ------- None Cogmind --------- Core Integrity 406/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (3) ------ Large Storage Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- Maul Heavy Mace > --- INVENTORY (10) --- Heat Sink Light Assault Rifle Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scan Processor Light Armor Plating > --- WEAPON ----------- Maul Maul Heavy Mace > --- INVENTORY -------- Heat Sink Medium Matter Pod Improved Terrain Scanner Light Assault Rifle Datajack Maul [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Maul Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 34 | 7 13 7 7 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 4 2 3 Treads 4 | 2 . 2 . Leg 7 | . 4 . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 2 2 Device 2 | . 1 . 1 Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 11 | 3 5 2 1 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 6 | . 3 2 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 6 6 Power 3 | . . 1 2 Propulsion 5 | . . 3 2 Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Highest Loss Streak 4 | . . 3 4 Average Slot Usage (%) 88 | . 95 81 87 Engine 12 | . 14 9 13 Treads 4 | . 8 3 1 Leg 19 | . 19 15 24 Device 1 | . 1 . 3 Storage 16 | . 21 17 9 Processor 1 | . . . 5 Protection 2 | . . 2 6 Impact Weapon 26 | . 23 33 24 Naked Turns . | . . . . Heaviest Build 43 | 13 29 35 43 Greatest Support 44 | 40 40 20 44 Greatest Overweight (x) 8 | . 1 8 7 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 9 | 4 9 7 6 Average Carried 4 | 2 5 4 4 Final Capacity 10 | 6 10 10 10 Final Carried 6 | 4 6 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 630 | 223 267 70 70 Remotely . | . . . . Salvage Created 870 | . 314 239 317 Parts 31 | . 15 7 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 19 | . 9 4 6 Melee 7 | . 3 1 3 Guns 3 | . 3 . . Classes Destroyed 4 | . 3 1 . Watcher 2 | . 1 1 . Swarmer 3 | . 3 . . Grunt 10 | . 6 . 4 Sentry 6 | . . 4 2 Best Kill Streak 4 | . 4 1 2 Combat Bots Only 4 | . 4 1 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2315 | . 592 808 915 Core 555 | . 128 283 144 Absorbed by Shields . | . . . . Core Remaining (%) 59 | 100 48 29 . Volleys Fired 4 | . 4 . . Largest 2 | . 2 . . Hottest 100 | . 100 . . Shots Fired 8 | . 8 . . Gun 8 | . 8 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 8 | . 8 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 103 | . 25 41 37 Core Hits 16 | . 6 3 7 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 121 | . 29 45 47 Impact 121 | . 29 45 47 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 29 | . 4 14 11 Damage Inflicted 2413 | . 692 807 914 Guns 37 | . 37 . . Cannons . | . . . . Explosions . | . . . . Melee 2376 | . 655 807 914 Ramming . | . . . . Kinetic . | . . . . Thermal 37 | . 37 . . Explosive . | . . . . Electromagnetic . | . . . . Impact 2376 | . 655 807 914 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 214 | . 40 80 94 Projectiles . | . . . . Explosions . | . . . . Melee 214 | . 40 80 94 Knockbacks 7 | . 2 . 5 Impact 6 | . 2 . 4 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 156 | . 156 . 7 Average Temperature 76 | . 79 . 7 Received Heat Transfer 996 | . 294 261 441 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 18 | . 7 8 3 Impact Corruptions 18 | . 6 7 5 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . 111 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 170 | . 160 170 152 Initial 53 | . . 53 22 Average 68 | . 77 65 70 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 4 . 1 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 17 7 16 Peak Tracking Total 5 | . 5 2 4 Tactical Retreats 7 | . 2 1 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 2 1 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 14 | . 3 7 4 Successful 10 | . 1 6 3 Failed 4 | . 2 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . . 4 Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . . 3 Recycle Component 1 | . . . 1 Process 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . . 1 Recycled Matter 195 | . . . 195 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2048 | 72 730 598 648 Spaces Moved 991 | 46 373 284 288 Core 48 | 16 . 1 31 Treads 219 | 30 91 89 9 Legs 724 | . 282 194 248 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 126 Average Speed 155 | 121 149 161 163 Slowest Speed 450 | 160 160 450 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 52 26 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1289 | 62 484 354 389 Wait 117 | . 47 23 47 Move 988 | 45 372 283 288 Hop . | . . . . Pick Up 38 | 10 13 8 7 Fast Attach . | . . . . Attach 17 | 6 1 6 4 Detach . | . . . . Swap 17 | 1 12 1 3 Drop 16 | . 10 2 4 Fire 4 | . 4 . . Melee 92 | . 25 31 36 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 10) 555 | -10/Materials | Discovered new exit (range 3) 708 | -10/Materials | Core integrity fell below 50% 758 | -10/Materials | Discovered new exit (range 3) 803 | -10/Materials | Entered another Materials area 803 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 917 | -9/Materials | Discovered new exit (range 13) 1275 | -9/Materials | Lost 3 parts (1p1u1w) 1291 | -9/Materials | Core integrity fell below 50% 1358 | -9/Materials | Discovered new exit (range 14) 1401 | -9/Materials | Entered another Materials area 1401 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1911 | -8/Materials | Lost 4 parts (2p1u1w) 2049 | -8/Materials | Self-destructed Last Messages --------------- 01853_ Maul destroyed. 01861_ Maul follow-up attack on G-47 Trooper. 01873_ Destroyed Particle Gun. 01873_ G-47 Trooper system corrupted by crushing effect. 01873_ G-47 Trooper knocked back. 01874_ R-06 Scavenger collects Aluminum Leg. 01880_ Destroyed Aluminum Leg. 01880_ G-47 Trooper system corrupted by crushing effect. 01880_ Imp. Ion Engine destroyed. 01883_ Destroyed Imp. Heat Sink. 01883_ G-47 Trooper system corrupted by crushing effect. 01884_ G-47 Trooper system terminally corrupted. 01986_ K-01 Serf collects debris. 02013_ C-30 ARC bursts open, deploying its payload. 02013_ L-31 Rogue unfolds itself. 02013_ G-47 Trooper unfolds itself. 02019_ Titanium Leg destroyed. 02023_ K-01 Serf collects debris. 02027_ Aluminum Leg destroyed. 02027_ K-01 Serf collects debris. 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"% # """ # | | ??????????? +% # | | ?????????? # """ # | | ?????????? # """ # | | ?????????? # """ # | | ?????????????#+########### ## # | | ??????????????????????#??# ##+######## | | ????????????????????##???# #??????? | | ????????????????"??####### #??????? | | ?????????????????? # #w #??????? | | ???????????????????# # #??????? | | ???????????????????# # ###??#?? | | ???????????????????# !! %+% #????# | | ???????????????????# !! # #????? | | ???????????????????# ! # % #????? | | ???????????????????# ## ####+#####?? | | ???????????????????######## # ! #?? | | ??????????????????????????# #""" #?? | | ??????????????????????????# #""" ! #?? | | ??????????????????????????# #""" #?? | | ??????????????????????????# # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 19 Energy Capacity 430 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Maul | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileDirtyWell Manual? 0 Play Time 00:21:28 Cumulative 13.1 hours Start 2021.02.10 @ 22:23:22 End 2021.02.10 @ 22:44:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5fb6a53-a5a5-4cac-9406-b0c62095f39d