Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 02:00:34 Player: legato Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (56) 280 Value Destroyed (1984) 1984 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (542) 542 TOTAL SCORE: 7546 Bonus ------- Follower Combat Kills 54 Entered DSFs 500 Friendly Fire -12 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Cryofiber Web Improved Cryofiber Web Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Propulsion Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Long-range Proton Cannon > --- INVENTORY -------- Hardened Medium Armor Plating Heavy Beamcaster [Rating: 62] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Advanced Visual Processing Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Minigun Energy Gun Heavy Beamcaster Energy Cannon Long-range Proton Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Was Fac Slots Evolved 10 | . . . 2 . 2 2 2 . 2 . . Power 2 | . . . . . 1 . . . 1 . . Propulsion 4 | . . . 2 . . 1 . . 1 . . Utility 2 | . . . . . . 1 1 . . . . Weapon 2 | . . . . . 1 . 1 . . . . Parts Attached 91 | 7 4 1 6 3 22 15 3 4 3 11 12 Power 16 | 1 . . 1 . 5 3 1 . . 3 2 Engine 10 | 1 . . 1 . 4 3 . . . 1 . Core 3 | . . . . . 1 . 1 . . . 1 Reactor 3 | . . . . . . . . . . 2 1 Propulsion 26 | 2 2 . 2 2 5 5 . 4 . 1 3 Treads 4 | . . . . . 4 . . . . . . Leg 14 | 2 2 . 2 2 1 5 . . . . . Wheel 6 | . . . . . . . . 4 . 1 1 Hover 1 | . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . 1 Utility 29 | 1 2 . 3 . 5 4 2 . 2 5 5 Device 12 | . 2 . . . 1 2 . . 2 1 4 Storage 2 | 1 . . . . 1 . . . . . . Processor 6 | . . . 1 . 2 1 1 . . 1 . Hackware . | . . . . . . . . . . . . Protection 9 | . . . 2 . 1 1 1 . . 3 1 Artifact . | . . . . . . . . . . . . Weapon 20 | 3 . 1 . 1 7 3 . . 1 2 2 Energy Gun 4 | 1 . . . . . . . . . 2 1 Energy Cannon 2 | . . . . . . . . . 1 . 1 Ballistic Gun 11 | 2 . 1 . 1 5 2 . . . . . Ballistic Cannon 3 | . . . . . 2 1 . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . 1 . . Parts Lost 19 | . . . . . 4 2 . 10 . . 3 Power 5 | . . . . . 1 . . 2 . . 2 Propulsion 4 | . . . . . 1 1 . 1 . . 1 Utility 6 | . . . . . 2 1 . 3 . . . Weapon 4 | . . . . . . . . 4 . . . Highest Loss Streak 8 | . . . . . 2 1 . 8 . . 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 2 6 8 5 3 4 4 4 4 4 2 2 Power 1 | . 1 2 2 2 . . 1 2 1 1 . Propulsion . | 1 2 3 1 . . . . . 1 . . Utility 1 | . 1 3 2 1 1 2 2 1 1 . 1 Weapon . | . 1 . . . 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | . 4 . 4 1 2 . . . . 2 2 Power 3 | . 1 . 1 . 1 . . . . . . Propulsion 4 | . 3 . . 1 . . . . . . . Utility 7 | . . . 3 . . . . . . 2 2 Weapon 1 | . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 94 100 98 92 93 97 91 60 2 41 54 Engine 9 | . 14 14 11 11 14 10 9 5 . 4 2 Core 1 | . . . . . . 3 3 4 . . 1 Reactor 1 | . . . . . . . . . . 4 6 Treads 6 | . . . . . 23 9 . . . . . Leg 18 | . 28 28 43 42 11 27 33 2 . . . Wheel 1 | . . . . . . . . 10 . 4 7 Device 4 | . 8 14 1 . 2 4 . . 1 4 7 Storage 2 | . 14 14 . . 2 . . . . . . Processor 6 | . . . 9 11 9 9 13 8 . 4 2 Protection 6 | . . . 10 11 3 6 10 9 . 8 8 Energy Gun 1 | . . . . . . . . . . 6 9 Ballistic Gun 14 | . 28 28 21 16 18 15 14 12 . . . Ballistic Cannon 3 | . . . . . 6 7 6 3 . . . Peak Build Rating 62 | 6 8 8 14 17 34 39 42 48 20 46 62 Average Rating 28 | 4 6 7 12 15 27 35 39 35 3 36 49 On Entrance 17 | . 6 8 8 12 17 30 38 42 1 1 45 Avg Prop Armor Cover (%) 10 | . . . . . 13 10 . . . . 3 Naked Turns 106 | . . . . . . . . 19 48 22 17 Heaviest Build 71 | 14 15 15 18 18 27 36 39 37 19 47 71 Greatest Support 80 | 20 20 20 40 50 80 65 65 66 3 28 38 Greatest Overweight (x) 16 | 2 . . . . 2 1 . 4 6 1 16 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 7 5 5 5 5 5 5 5 4 Average Carried 4 | 2 6 8 5 3 4 4 4 4 5 2 2 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 5 8 8 5 3 5 5 4 5 5 3 2 Class Distribution -------------------- 26% | Scavenger-Tank 25% | Scavenger-Mutant 19% | Mutant 10% | Tank 6% | Scavenger-Gunner 6% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Was Fac Matter Collected 2299 | 189 176 47 198 35 765 283 . 72 . 408 126 Remotely . | . . . . . . . . . . . . Salvage Created 2107 | 59 176 30 228 60 708 343 . 121 . . 382 Parts 116 | 1 15 5 21 9 25 19 . 5 . . 16 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 5 | 1 . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Was Fac Combat Hostiles Destroyed 48 | . 4 1 7 4 16 7 . 1 . . 8 Guns 32 | . 4 1 7 4 7 4 . . . . 5 Cannons 16 | . . . . . 9 3 . 1 . . 3 Classes Destroyed 11 | 1 2 2 2 . 2 1 . 1 . . . Worker 2 | . . . . . 1 1 . . . . . Builder 1 | . . . 1 . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . Watcher 3 | . 1 . . . 1 1 . . . . . Swarmer 13 | . . 1 4 4 . . . . . . 4 Grunt 25 | . 4 . 1 . 12 5 . . . . 3 Duelist 1 | . . . . . 1 . . . . . . Sentry 7 | . . . 2 . 3 1 . . . . 1 Specialist 1 | . . . . . . . . 1 . . . Programmer 1 | . . . . . . 1 . . . . . Best Kill Streak 5 | 1 2 2 3 4 5 4 . 1 . . 5 Combat Bots Only 5 | . 2 1 3 4 5 4 . 1 . . 5 Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 . 1 . . 2 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Was Fac Hostile Shots Fired 538 | . 24 1 29 47 113 73 . 133 . . 118 Missed 137 | . 7 . 6 17 28 18 . 31 . . 30 Hits 401 | . 17 1 23 30 85 55 . 102 . . 88 Melee 1 | . . . . . 1 . . . . . . Projectile 400 | . 17 1 23 30 84 55 . 102 . . 88 AOE 3 | . . . . . . . . . . . 3 Critical Strikes 16 | . . . 1 . 4 1 . 3 . . 7 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 7086 | . 219 9 257 240 1387 747 140 2045 . . 2042 Core 1938 | . 22 9 29 34 120 32 43 647 . . 1002 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 157 | . . . . . 107 . . . . . 50 Regen/Repaired (Parts) 64 | . . . . . 64 . . . . . . Core Remaining (%) 77 | 100 . 87 . 84 78 95 . 18 . . . Volleys Fired 162 | 5 14 4 24 13 47 23 . 10 . . 22 Largest 4 | 1 2 2 2 1 3 3 . 4 . . 3 Hottest 243 | 20 40 40 40 20 87 90 . 113 . . 243 Shots Fired 395 | 5 28 8 48 13 136 69 . 29 . . 59 Gun 310 | 5 28 8 48 13 98 46 . 23 . . 41 Cannon 85 | . . . . . 38 23 . 6 . . 18 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 336 | 5 28 8 48 13 136 69 . 29 . . . Thermal 41 | . . . . . . . . . . . 41 Explosive . | . . . . . . . . . . . . Electromagnetic 18 | . . . . . . . . . . . 18 Robot Hit Streak 9 | 3 6 3 8 4 9 5 . 5 . . 6 Robot Miss Streak 12 | 1 1 3 3 4 7 12 . 4 . . 3 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 1 | . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 239 | 4 18 4 30 7 83 35 . 24 . . 34 Core Hits 138 | 2 9 2 14 4 47 32 . 10 . . 18 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . Critical Strikes 4 | . . . . . 2 . . . . . 2 Burn 2 | . . . . . . . . . . . 2 Destroy 2 | . . . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4446 | 49 247 92 331 96 1488 697 . 485 . . 961 Guns 2996 | 49 245 92 331 96 884 326 . 383 . . 590 Cannons 1342 | . . . . . 596 305 . 99 . . 342 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 108 | . 2 . . . 8 66 . 3 . . 29 Kinetic 3406 | 49 245 92 331 96 1480 631 . 482 . . . Thermal 590 | . . . . . . . . . . . 590 Explosive . | . . . . . . . . . . . . Electromagnetic 342 | . . . . . . . . . . . 342 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 2 . . . . 3 Average Corruption 2 | . . . . . . 2 . . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . . . . . 3 . . . . 1 Message Errors 1 | . . . . . . 1 . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 22 | . . . . . . . . 1 . . 21 Projectiles 22 | . . . . . . . . 1 . . 21 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 26 | . . . . . 14 12 . . . . . Impact . | . . . . . . . . . . . . Kinetic 24 | . . . . . 14 10 . . . . . Secondary 2 | . . . . . . 2 . . . . . Self-Inflicted Damage 15 | . . . . . . . . 1 . . 14 Shots . | . . . . . . . . . . . . Rammed 13 | . . . . . 3 . . 2 . . 8 Targets Rammed 19 | . 1 . . . 4 4 . 2 . . 8 Kicked 5 | . 1 . . . . 4 . . . . . Crushed 1 | . . . . . 1 . . . . . . Highest Temperature 621 | . 8 . 27 . 500 282 . 12 . . 621 Average Temperature 142 | . 3 . 5 . 157 82 . 5 . . 238 Received Heat Transfer 1866 | . 126 . 84 . 765 306 . 279 . . 306 Effects 27 | . . . . . 14 . . . . . 13 Shutdowns 11 | . . . . . 5 . . . . . 6 Energy Bleed 4 | . . . . . 1 . . . . . 3 Interference 2 | . . . . . 2 . . . . . . Matter Decay 2 | . . . . . 1 . . . . . 1 Short Circuit 2 | . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . 1 . . . . . 1 Damage (major) 4 | . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1073 | . . . . . . . . . . . 1073 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Was Fac Maximum Alert Level 1 | . . . 1 . . . . . . . . Low Security (%) 96 | 100 100 100 58 100 100 100 100 100 100 100 100 Level 1 3 | . . . 41 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 259 | 5 51 25 259 147 195 117 5 20 7 . 112 Initial 87 | . . 7 5 87 45 77 . 3 7 . . Average 47 | . 18 3 118 116 87 36 . 5 2 . 46 Influence Increases 1591 | 5 99 25 362 90 461 197 5 65 . . 282 Destroy 0b10 Robot/C 1040 | . 80 20 220 80 320 140 . 20 . . 160 Destroy 0b10 Robot/NC 55 | 5 5 5 20 . 10 10 . . . . . Destroy Leader 232 | . 12 . 56 10 82 42 . . . . 30 Allied During Kill 16 | . . . 16 . . . . . . . . Successful Hack 15 | . . . 5 . . 5 5 . . . . Disable Machine 75 | . . . 15 . 45 . . . . . 15 Destroy Structure 8 | . 2 . . . 4 . . . . . 2 Lose Combat Pursuer 150 | . . . 30 . . . . 45 . . 75 Influence Decreases 1496 | 5 78 31 151 199 407 368 . 55 15 . 187 Entered New Map 339 | . . 14 10 139 72 94 . 2 8 . . Time Decay 994 | 5 78 17 141 40 295 254 . . 7 . 157 Lost Part 143 | . . . . . 40 20 . 53 . . 30 Lost Ally 20 | . . . . 20 . . . . . . . Squads Dispatched 11 | . . . . . 3 4 . 2 . . 2 Investigation 3 | . . . . . 2 . . . . . 1 Extermination 2 | . . . . . . 1 . . . . 1 Reinforcement 3 | . . . . . 1 . . 2 . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Was Fac Distress Signals 3 | . 1 . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 99 | . 5 3 16 4 24 9 . 14 . . 24 Peak Tracking Total 13 | . 2 3 5 4 7 4 . 9 . . 13 Tactical Retreats 7 | . . . 1 . . . . 3 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Was Fac Traps Triggered 5 | . . . . . 1 1 1 1 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Was Fac Machines Disabled 5 | . . . 1 . 3 . . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Was Fac Machines Accessed 10 | . 1 . 1 . 4 1 1 . . . 2 Terminals 8 | . 1 . 1 . 3 1 1 . . . 1 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 19 | . 1 . 2 . 9 1 2 . . . 4 Successful 13 | . 1 . 1 . 6 1 1 . . . 3 Failed 5 | . . . 1 . 3 . 1 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . 1 Manual . | . . . . . . . . . . . . Terminals 14 | . 1 . 2 . 5 1 2 . . . 3 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 4 | . . . . . 4 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . 1 . 1 . 4 1 1 . . . 2 Record 4 | . . . . . 2 . . . . . 2 Open DSF 2 | . . . . . . 1 1 . . . . Investigation Status 1 | . . . . . 1 . . . . . . Zone Layout 3 | . 1 . 1 . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . 1 . 1 . 3 . 1 . . . 1 Full Trace Events 3 | . . . . . 2 . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 26 | . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Was Fac Total Allies 1 | . . 1 . . . . . . . . . Largest Group 1 | . . 1 1 1 . . . . . . . Highest-Rated Group 31 | . . 31 31 31 . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 18 | . . . 17 1 . . . . . . . Total Damage 188 | . . . 188 . . . . . . . . Kills 7 | . . . 7 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Was Fac Active Infowar (turns) 2898 | . 137 175 325 94 627 765 111 145 . 280 239 Optics 2546 | . . . 285 94 627 765 111 145 . 280 239 Sensors 352 | . 137 175 40 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Was Fac Turns Passed 3471 | 68 223 175 327 94 699 765 111 183 61 304 461 Spaces Moved 2272 | 41 132 135 204 50 267 522 86 137 95 269 334 Core 228 | 10 . . . . . . . 57 95 39 27 Treads 184 | . . . . . 155 29 . . . . . Legs 1248 | 31 132 135 204 50 112 493 86 5 . . . Wheels 526 | . . . . . . . . 75 . 230 221 Hover 3 | . . . . . . . . . . . 3 Flight 83 | . . . . . . . . . . . 83 Fastest Speed 40 | 50 120 120 120 120 120 120 122 50 50 50 40 Average Speed 119 | 105 120 120 120 120 184 124 122 84 56 105 101 Slowest Speed 850 | 150 120 120 120 120 260 190 122 250 350 115 850 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 3 28 42 26 20 29 17 4 89 2 96 13 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 3 | . . . . . 3 . . . . . . Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . 3 . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Was Fac Total 2737 | 57 171 140 248 73 385 588 92 186 103 288 406 Wait 69 | . 3 . . . 17 7 . 23 . . 19 Move 2262 | 40 131 134 203 49 266 521 85 136 95 268 334 Hop . | . . . . . . . . . . . . Pick Up 53 | 5 10 . 6 1 13 6 2 1 1 5 3 Fast Attach 58 | 6 2 1 2 3 12 10 . 4 3 7 8 Attach 29 | . 2 . 3 2 7 4 3 . . 4 4 Detach 1 | . . . . . 1 . . . . . . Swap 8 | 1 . . 1 . 3 1 1 1 . . . Drop 76 | . 8 1 9 5 15 12 1 9 4 4 8 Fire 162 | 5 14 4 24 13 47 23 . 10 . . 22 Melee . | . . . . . . . . . . . . Ram 10 | . . . . . . . . 2 . . 8 Kick 5 | . 1 . . . . 4 . . . . . Crush 4 | . . . . . 4 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 7) 292 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 435 | -10/Mines | Discovered new exit (range 10) 444 | -10/Mines | Escorted by a lone wolf Derelict 464 | -10/Mines | Learned location of Storage (-8) 467 | -10/Mines | Entered Materials 467 | -9/Materials | Accompanied by 1 ally 467 | -9/Materials | Evolved 2 slots: Propulsion x2 720 | -9/Materials | Discovered new exit (range 7) 743 | -9/Materials | Build established: Scavenger-Mutant 794 | -9/Materials | Entered Mines 794 | -9/Mines | Accompanied by 1 ally 869 | -9/Mines | Discovered new exit (range 17) 888 | -9/Mines | Entered Materials 888 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 958 | -8/Materials | Repaired Aluminum Leg 1455 | -8/Materials | Discovered new exit (range 15) 1587 | -8/Materials | Entered Factory 1587 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1909 | -7/Factory | Build established: Scavenger-Tank 2006 | -7/Factory | Garrison activated, responded to threat 2318 | -7/Factory | Discovered new exit (range 19) 2352 | -7/Factory | Entered another Factory area 2352 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2460 | -6/Factory | Identified exit to DSF 2463 | -6/Factory | Entered DSF 2500 | -6/DSF | Additional patrols routed to DSF 2626 | -6/DSF | Core integrity fell below 50% 2627 | -6/DSF | Released all parts (1) 2641 | -6/DSF | Discovered new exit (range 11) 2646 | -6/DSF | Core integrity fell below 20% 2646 | -6/DSF | Entered Factory 2646 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2651 | -5/Factory | Lost 8 parts (2p1n2u3w) 2707 | -5/Factory | Sucked down chute 2707 | -5/Factory | Entered Waste 2707 | -5/Waste | The area was eerily silent 2723 | -5/Waste | Found Broken Adv. Powered Armor 2967 | -5/Waste | Discovered new exit (range 10) 3003 | -5/Waste | Build established: Scavenger-Mutant 3011 | -5/Waste | Entered Factory 3279 | -5/Factory | Central database locked down 3417 | -5/Factory | Released all parts (8) 3432 | -5/Factory | Core integrity fell below 50% 3467 | -5/Factory | Core integrity fell below 20% 3468 | -5/Factory | Released all parts (2) 3472 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03417_ Slammed into P-70 Sage. 03417_ Destabilizing: System corrupted (+1). 03417_ K-01 Serf collects debris. 03418_ Slammed into P-70 Sage. 03426_ P-70 Sage resets P-70 Sage, system corruption cleaned. 03430_ Acquired Nuclear Pulse Array. Flying robots can pass through spaces occupied by others, even hostile robots. 03439_ System corrupted: Component data lost. 03439_ Acquired Gyrokinetic Inverter. [Achievement: Universal Adapter] 03445_ K-01 Serf cleans the Pressure Siphon. 03455_ Power Conduit explodes. 03464_ C-30 ARC bursts open, deploying its payload. 03464_ S-27 Virus unfolds itself. 03468_ Slug penetrates Wall. 03468_ Released Nuclear Pulse Array. 03468_ Released Gyrokinetic Inverter. 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""" ????# #???#??????????? | | ## ### """ ????# ### #######????? | | # #" ?????## ??? | | " " =????????# ###????????? | | " ##?????????# #??????????? | | " ""########### #??????????? | | # #??????????? | | " """ """ #ps #??????????? | | " """ """ # #?????????? | | " """ """ + #?????????? | | # # #?????????? | | ?#" ] "############# #?????????? | | ??#######/### #?????????? | | ###### #?????????? | | #?????????? | | """ #?????????? | | """ """ """ """ "Y" #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 50 Energy Capacity 610 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 300 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 63 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 28% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Hey, That's Mine! Novice Programmer Oops Please Form A Line Serviceable Loadout Streaker Universal Adapter Well Done Window Shopping Challenges ------------ None Game ------ Seed LegDeflectorPick Manual? 0 Play Time 00:58:00 Cumulative 4.8 hours Start 2025.12.26 @ 00:57:02 End 2025.12.26 @ 02:00:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63a30b6a-127d-428d-8673-df4c5d2df718