Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 03:55:21 Player: Miwa Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (31) 155 Value Destroyed (658) 658 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5353 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 475/850 Matter 111/300 Energy 10/100 System Corruption 2% Temperature Cool (1) Movement Flying (35) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (7) ------ Weight Redist. System Advanced Visual Processing Unit System Shield > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (5) ---- Flight Unit Flight Unit Shock Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Fusion Compressor > --- PROPULSION ------- Airjet Gravmag System Improved Gravmag System VTOL Module > --- UTILITY ---------- Small Storage Unit Weight Redist. System Machine Analyzer Advanced Visual Processing Unit Experimental Sensor Array Improved Reaction Control System System Shield > --- WEAPON ----------- Heavy EM Shotgun Improved Light Cannon > --- INVENTORY -------- Light Angular Momentum Engine Flight Unit Flight Unit Improved Reaction Control System Rocket Launcher Improved Datajack [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Machine Analyzer Hackware System Shield Weapon Improved Light Cannon Energy Gun Heavy EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Slots Evolved 8 | . . . 2 . 2 2 . 2 . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 5 | . . . 1 . 1 1 . 2 . Weapon . | . . . . . . . . . . Parts Attached 48 | 5 4 8 13 1 2 2 . 10 3 Power 8 | 1 . 2 1 1 . 1 . 1 1 Engine 6 | 1 . 2 1 1 . . . . 1 Core 2 | . . . . . . 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 18 | 2 2 6 5 . . . . 3 . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover 5 | . 2 . . . . . . 3 . Flight 11 | . . 6 5 . . . . . . Utility 11 | 1 1 . 2 . 2 1 . 4 . Device 6 | . 1 . . . . 1 . 4 . Storage 2 | 1 . . 1 . . . . . . Processor 2 | . . . 1 . 1 . . . . Hackware 1 | . . . . . 1 . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 11 | 1 1 . 5 . . . . 2 2 Energy Gun 3 | . . . . . . . . 1 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon 3 | . 1 . 2 . . . . . . Launcher 2 | . . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . 2 . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 16 | . . 1 6 . . . . 2 7 Power 3 | . . . 2 . . . . . 1 Propulsion 7 | . . 1 4 . . . . . 2 Utility 3 | . . . . . . . . 1 2 Weapon 3 | . . . . . . . . 1 2 Highest Loss Streak 6 | . . 1 6 . . . . 2 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 76 | . 73 70 66 77 69 82 84 88 82 Engine 7 | . 14 14 6 2 9 7 7 2 1 Core 3 | . . . . . . 6 7 9 8 Hover 6 | . 22 1 . . . . . 13 14 Flight 19 | . . 26 30 33 27 23 23 9 6 Device 10 | . 3 14 11 8 . 6 7 16 16 Storage 5 | . 13 . . 11 9 7 7 6 6 Processor 7 | . . . 1 11 15 15 15 13 12 Hackware 2 | . . . . . . 7 7 6 6 Ballistic Cannon 8 | . 7 14 9 11 9 7 7 6 2 Naked Turns . | . . . . . . . . . . Heaviest Build 26 | 10 13 8 11 12 12 17 17 26 26 Greatest Support 33 | 26 26 12 12 12 12 18 18 33 33 Greatest Overweight (x) 1 | . 1 1 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 8 8 8 8 8 8 8 Average Capacity 7 | 6 7 5 5 8 8 8 8 8 7 Most Carried 8 | 5 8 5 5 7 8 8 8 8 5 Average Carried 5 | 2 5 4 4 5 6 6 7 5 3 Final Capacity 8 | 8 5 5 8 8 8 8 8 8 5 Final Carried 8 | 3 5 5 4 6 7 8 8 4 4 Class Distribution -------------------- 57% | Mutant 23% | Scavenger-Sprinter 12% | Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Matter Collected 921 | 208 56 136 89 138 102 97 . 66 29 Remotely . | . . . . . . . . . . Salvage Created 533 | . 18 98 224 42 . . . 30 121 Parts 54 | . 4 20 16 7 . . . 1 6 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Combat Hostiles Destroyed 27 | . . 12 9 3 . . . . 3 Guns 1 | . . . . . . . . . 1 Cannons 18 | . . 12 3 3 . . . . . AOE 8 | . . . 6 . . . . . 2 Classes Destroyed 7 | . 1 1 4 . . . . . 1 Builder 1 | . . . 1 . . . . . . Mechanic 2 | . . . 1 . . . . 1 . Operator 1 | . 1 . . . . . . . . Swarmer 17 | . . 12 3 2 . . . . . Grunt 6 | . . . 3 1 . . . . 2 Sentry 3 | . . . 3 . . . . . . Programmer 1 | . . . . . . . . . 1 Best Kill Streak 6 | . 1 3 6 3 . . . 1 2 Combat Bots Only 6 | . . 3 6 3 . . . . 2 Max Kills in Single Turn 2 | . 1 1 2 1 . . . 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Hostile Shots Fired 165 | . . 54 46 13 . 6 13 . 33 Missed 77 | . . 19 21 8 . 5 9 . 15 Damage Taken 1607 | . 17 268 273 50 . 29 89 366 515 Core 565 | . 12 80 17 34 . 29 18 205 170 Absorbed by Shields 8 | . . . . . . . . . 8 Core Remaining (%) 88 | 100 . 63 . 87 100 . 93 . . Volleys Fired 90 | . 1 35 25 7 . . 9 1 12 Largest 2 | . 1 1 1 1 . . 1 1 2 Hottest 72 | . 20 35 39 39 . . 39 39 72 Shots Fired 92 | . 1 35 25 7 . . 9 1 14 Gun 5 | . 1 . . . . . . . 4 Cannon 72 | . . 35 18 7 . . 9 1 2 Launcher 15 | . . . 7 . . . . . 8 Special . | . . . . . . . . . . Kinetic 73 | . 1 35 18 7 . . 9 1 2 Thermal 3 | . . . . . . . . . 3 Explosive 15 | . . . 7 . . . . . 8 Electromagnetic 1 | . . . . . . . . . 1 Robot Hit Streak 5 | . 1 5 5 1 . . 4 1 3 Robot Miss Streak 4 | . . 4 3 2 . . 1 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 51 | . 1 21 15 3 . . 6 1 4 Core Hits 43 | . 2 11 18 3 . . . 1 8 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . 1 1 1 . . . . . Blast 3 | . . 1 1 1 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1751 | . 28 357 694 61 . . 125 22 464 Guns 83 | . 13 . . . . . . . 70 Cannons 790 | . . 357 225 61 . . 125 22 . Explosions 820 | . . . 469 . . . . . 351 Melee . | . . . . . . . . . . Ramming 58 | . 15 . . . . . . . 43 Kinetic 803 | . 13 357 225 61 . . 125 22 . Thermal 70 | . . . . . . . . . 70 Explosive 820 | . . . 469 . . . . . 351 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 58 | . . 15 30 . . . . . 13 Projectiles 32 | . . 15 17 . . . . . . Explosions 26 | . . . 13 . . . . . 13 Melee . | . . . . . . . . . . Knockbacks 8 | . . 4 3 . . . 1 . . Impact . | . . . . . . . . . . Kinetic 7 | . . 3 3 . . . 1 . . Secondary 1 | . . 1 . . . . . . . Self-Inflicted Damage 140 | . 7 . . . . . . . 133 Shots 4 | . . . . . . . . . 4 Rammed 4 | . 2 . . . . . . . 2 Targets Rammed 4 | . 2 . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 28 | . . . 14 . . . . 28 18 Average Temperature 8 | . . . 6 . . . . 18 8 Received Heat Transfer 111 | . . . 57 9 . . . . 45 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 111 | . . . . . . . . . 111 Parts Sabotaged 5 | . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Peak Influence 306 | . 17 306 241 249 171 92 94 49 118 Initial 118 | . . 6 118 93 96 77 64 49 28 Average 102 | . 14 178 152 176 128 77 80 42 63 Maximum Alert Level 1 | . . 1 1 1 . . . . . Low Security (%) 85 | 100 100 47 84 70 100 100 100 100 100 Level 1 14 | . . 52 15 29 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . . 4 . . . 1 1 . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 5 | . . . 4 . . . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Distress Signals 1 | . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 80 | . 2 35 17 8 3 1 4 . 10 Peak Tracking Total 18 | . 1 18 7 4 3 1 2 1 6 Tactical Retreats 12 | . . 5 2 3 . . 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Traps Triggered 3 | . . . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Machines Disabled 1 | . . 1 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Machines Accessed 13 | . 2 . 3 . 2 1 . 4 1 Terminals 7 | . 2 . 3 . . 1 . . 1 Fabricators 2 | . . . . . . . . 2 . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 42 | . 7 . 7 . 4 1 . 21 2 Successful 23 | . 4 . 3 . 3 1 . 11 1 Failed 19 | . 3 . 4 . 1 . . 10 1 Catastrophic 5 | . . . 1 . 1 . . 2 1 Database Lockouts . | . . . . . . . . . . Manual 2 | . . . 1 . . . . . 1 Terminals 17 | . 7 . 7 . . 1 . . 2 Fabricators 6 | . . . . . . . . 6 . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 14 | . . . . . 3 . . 11 . Garrison Access 4 | . . . . . . . . 4 . Terminal Hacks 9 | . 4 . 3 . . 1 . . 1 Open DSF 1 | . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 11 | . . . . . 3 . . 8 . Insert Component 4 | . . . . . 1 . . 3 . Analyze 7 | . . . . . 2 . . 5 . Garrison Access Hacks 2 | . . . . . . . . 2 . Unlock Access 1 | . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 2 . 3 . 2 1 . 3 1 Full Trace Events 2 | . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . 3 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . 3 . Part Schematics Acquired 4 | . . . . . 1 . . 3 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . 5 . . . . . Total Damage 42 | . . . . 42 . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Turns Passed 1756 | 52 191 286 265 193 80 81 115 300 193 Spaces Moved 3050 | 47 243 498 346 497 233 238 144 545 259 Core 7 | 7 . . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 81 | 40 41 . . . . . . . . Hover 792 | . 202 7 . . . . . 330 253 Flight 2170 | . . 491 346 497 233 238 144 215 6 Fastest Speed 32 | 50 56 37 32 32 32 32 32 32 35 Average Speed 41 | 84 69 37 33 32 32 32 32 44 54 Slowest Speed 120 | 90 116 120 114 32 32 32 32 56 110 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 16 | . . 6 4 3 1 . 1 . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 3 37 61 32 91 24 8 54 14 37 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 4 | . 1 . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 . 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 111 | . . . 39 1 . . . . 71 Melee . | . . . . . . . . . . Projectile 1 | . . . . 1 . . . . . AOE 110 | . . . 39 . . . . . 71 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Total 3444 | 59 264 558 463 520 236 242 202 604 296 Wait 191 | . 4 10 76 15 . . 49 31 6 Move 3008 | 46 242 485 338 490 230 237 141 544 255 Hop 15 | . . 6 3 3 1 . 1 . 1 Pick Up 47 | 8 6 4 6 3 3 3 1 10 3 Fast Attach 4 | . . 2 2 . . . . . . Attach 31 | 5 2 1 7 1 2 2 . 8 3 Detach 2 | . 1 . 1 . . . . . . Swap 13 | . 2 5 4 . . . . 2 . Drop 26 | . 4 10 1 1 . . 1 8 1 Fire 90 | . 1 35 25 7 . . 9 1 12 Melee . | . . . . . . . . . . Ram 4 | . 2 . . . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . 13 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: Mat x2 / [*Min]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Identified exit to Mines 166 | -10/Materials | Discovered new exit (range 11) 244 | -10/Materials | Entered Mines 284 | -10/Mines | Learned 4 Materials zone layouts 332 | -10/Mines | Build established: Mutant 444 | -10/Mines | Assembled infested the area 449 | -10/Mines | Assisted by a Guerilla fighting off Assembled 513 | -10/Mines | Discovered new exit (range 5) 530 | -10/Mines | Entered Materials 530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 531 | -9/Materials | Identified exit to Materials 729 | -9/Materials | Lost 6 parts (2p4n) 791 | -9/Materials | Discovered new exit (range 10) 795 | -9/Materials | Entered Mines 817 | -9/Mines | Learned Materials terminal intel 825 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 826 | -9/Mines | Found Prototype Device 883 | -9/Mines | Received a Mining Laser from a helpful Derelict 952 | -9/Mines | Learned Materials machine intel 985 | -9/Mines | Discovered exit to Materials (range 8) 988 | -9/Mines | Entered Materials 988 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 989 | -8/Materials | Loaded intel: 54 machine locations 990 | -8/Materials | Loaded intel: 11 terminal locations 1000 | -8/Materials | Identified Exp. Sensor Array 1052 | -8/Materials | Discovered new exit (range 11) 1068 | -8/Materials | Entered Factory 1068 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1142 | -7/Factory | Identified exit to DSF 1149 | -7/Factory | Entered DSF 1153 | -7/DSF | Discovered new exit (range 19) 1173 | -7/DSF | Additional patrols routed to DSF 1246 | -7/DSF | Build established: Scavenger-Sprinter 1264 | -7/DSF | Entered Factory 1264 | -6/Factory | Evolved 2 slots: Utility x2 1564 | -6/Factory | Identified exit to Garrison 1564 | -6/Factory | Entered Garrison 1574 | -6/Garrison | Triggered checkpoint 1617 | -6/Garrison | Discovered new exit (range 10) 1645 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1652 | -6/Garrison | Build established: Mutant 1711 | -6/Garrison | Heavy support dispatched to Factory 1733 | -6/Garrison | H-XX Assembler disabled 1757 | -6/Garrison | Self-destructed Last Messages --------------- Slug penetrates Wall. Slammed into H-61 Shepherd. Penetrated by Slug. Lgt. Angular Momentum Engine destroyed. Knocked back. Imp. Reaction Control System destroyed. Slug penetrates H-XX Assembler. H-XX Assembler disabled. Slammed into P-60 Hacker. Slug penetrates H-XX Assembler. Imp. Gravmag System destroyed. Slug penetrates H-XX Assembler. Machine disabled. P-60 Hacker destroyed. Hvy. Laser destroyed. Machine Analyzer destroyed. Critical hit (Blast). Acquired Shock Rifle. Dropped Sml. Storage Unit. Storage Shell breached. Map ----- +----------------------------------------------------+ | # %=*%###?" #????????????????????? | | ##### =!% + " #????????????????????? | | # ## #=### " #????????????????????? | | ## # # ##+#???# #????????????????????? | | #######? ???# #????????????????????? | | = #####"""#### #????????????????????? | | # ### #????????????????????? | | #??# ###############????????????????????? | | ???## #?????????????????????????????????? | | ????### ##?????????????????????????????????? | | ?????# ##????????????????????????????????? | | ?????## #???###??????????????????????????? | | ??????# #???# #??????????????????????????? | | ??????# < #???# #??????????????????????????? | | ??????# #???# #??????????????????????????? | | ??????# #####???# #??????#######?????????????? | | ??????# ######??# #??????#"""""#?????????????? | | ??????# ##"T"#??# #??????" ##?????????????? | | ??????# "#### ###""""" ""#?????????????? | | ??????# ####### # ## "#?????????????? | | ??????# #??????#" ## """#?????????????? | | ??????# ######### ## ""#?????????????? | | ??????# + % !"""#?????????????? | | ??????# #####" H %| "#?????????????? | | ??????# " #???###""" "gg% #?????????????? | | ??????# """ ""#????#!!*!@! ##?????????????? | | ??????# " "#????#! !!#"""" #?????????????? | | ??????# "#????############?????????????? | | ??????# " "#?????????????????????????????? | | ??????####"""""#?????????????????????????????? | | ?????????#"#####?????????????????????????????? | | ?????????#"#?????????????????????????????????? | | ?????????#"#?????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 34 Energy Capacity 185 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 64 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Reaction Control System | -6/Factory | Scanalyzed Gravmag System | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedCouplerMapper Manual? 0 Play Time 00:49:27 Cumulative 29.1 hours Start 2024.04.09 @ 03:03:39 End 2024.04.09 @ 03:55:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c01eda46-94a4-46be-a570-d66f3ed0907b