Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.13 @ 16:16:49 Player: Asura Daeva Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (192) 960 Value Destroyed (4662) 4662 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 11662 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 1147/1150 Matter 293/300 Energy 13/325 System Corruption 1% Temperature Cool (0) Movement Treading (163) Location -4/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY (11) ----- Advanced Heat Sink Coolant Injector Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Weapon Cycler Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating Graphene Brace Experimental Shield Generator > --- WEAPON (4) ------- Cooled Plasma Cannon Hardcell Cannon Linear Accelerator Heavy Flail > --- INVENTORY (10) --- Cold Fusion Reactor Power Amplifier Coolant Injector Energy Well (0) Advanced Targeting Computer Particle Charger Improved System Restoration Module Cooled Plasma Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Treads Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Weapon Cycler Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating Graphene Brace Experimental Shield Generator > --- WEAPON ----------- Cooled Plasma Cannon Hardcell Cannon Linear Accelerator Heavy Flail > --- INVENTORY -------- Cold Fusion Reactor Power Amplifier Coolant Injector Energy Well Advanced Targeting Computer Particle Charger Improved System Restoration Module Cooled Plasma Cannon [Rating: 103] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Cold Fusion Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Utility Shielding Weapon Cooled Plasma Cannon Energy Gun Precision Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Slots Evolved 13 | . 1 2 2 2 . 2 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . 1 Utility 9 | . . 2 1 2 . 1 2 . 1 Weapon 2 | . 1 . 1 . . . . . . Parts Attached 137 | 7 6 53 20 5 9 22 2 4 9 Power 10 | 1 1 4 1 . . 2 . . 1 Engine 7 | 1 1 4 1 . . . . . . Core . | . . . . . . . . . . Reactor 3 | . . . . . . 2 . . 1 Propulsion 22 | 2 . 8 3 . 1 5 1 . 2 Treads 19 | . . 7 3 . 1 5 1 . 2 Leg 3 | 2 . 1 . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 40 | 2 2 12 6 3 2 5 1 3 4 Device 25 | 1 1 10 4 1 2 3 . . 3 Storage 4 | 1 1 1 . . . 1 . . . Processor 3 | . . 1 2 . . . . . . Hackware . | . . . . . . . . . . Protection 8 | . . . . 2 . 1 1 3 1 Artifact . | . . . . . . . . . . Weapon 65 | 2 3 29 10 2 6 10 . 1 2 Energy Gun 16 | 2 2 5 6 . 1 . . . . Energy Cannon 19 | . . 7 2 . 3 6 . 1 . Ballistic Gun 8 | . . 8 . . . . . . . Ballistic Cannon 5 | . . 1 . . . 2 . . 2 Launcher . | . . . . . . . . . . Special Weapon 10 | . 1 7 . 1 1 . . . . Impact Weapon 5 | . . . 1 1 1 2 . . . Slashing Weapon 2 | . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 2 . . 3 . . . Parts Lost 5 | . . . . . . . . 1 4 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 Utility 2 | . . . . . . . . 1 1 Weapon 1 | . . . . . . . . . 1 Highest Loss Streak 3 | . . . . . . . . 1 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 100 99 99 99 100 98 94 95 95 Engine 5 | . 12 9 7 7 7 . . . . Reactor 2 | . . . . . . 5 5 5 5 Treads 15 | . . 17 16 14 14 17 16 16 15 Leg 2 | . 25 2 . . . . . . . Device 27 | . 12 27 25 21 27 31 27 27 32 Storage 7 | . 12 10 8 7 7 6 5 5 5 Processor 4 | . . 2 8 7 7 6 5 5 5 Protection 3 | . . . . 13 7 6 11 12 12 Energy Gun 4 | . 35 4 1 21 13 . . . . Energy Cannon 14 | . . 15 23 . 8 16 11 11 9 Ballistic Gun 2 | . . 6 . . . . . . . Ballistic Cannon 2 | . . 1 . . . 3 5 5 5 Impact Weapon 3 | . . . 7 4 5 3 5 5 5 Peak Build Rating 103 | 7 9 22 37 46 48 79 87 90 103 Average Rating 44 | 5 8 16 29 44 47 72 85 88 98 On Entrance 42 | . 7 8 22 37 45 48 76 87 90 Naked Turns . | . . . . . . . . . . Heaviest Build 85 | 17 20 33 38 46 54 65 80 80 85 Greatest Support 108 | 20 20 43 46 46 46 80 87 87 108 Greatest Overweight (x) 1 | . . . . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 9 9 8 10 10 10 10 10 10 10 Most Carried 10 | 8 10 10 10 10 10 10 9 10 10 Average Carried 9 | 4 8 8 9 9 9 9 8 9 9 Final Capacity 10 | 10 8 10 10 10 10 10 10 10 10 Final Carried 10 | 7 8 10 10 10 10 10 9 10 8 Class Distribution -------------------- 44% | Hacker-Skirmisher 19% | Hacker-Tank 17% | Hacker-Gunner 9% | Scavenger-Tank 3% | Hacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Gunner | -8/Materials Hacker-Tank | -7/Factory Hacker-Skirmisher | -7/DSF Hacker-Skirmisher | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -5/DSF Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Matter Collected 2330 | 270 60 742 200 30 106 437 . 167 318 Remotely . | . . . . . . . . . . Salvage Created 7260 | 152 133 2444 1377 . 387 1568 . 252 947 Parts 392 | 11 12 142 81 . 19 81 . 8 38 Haulers Intercepted 14 | . 1 4 5 . . 2 . . 2 Recyclers Shooed 6 | 1 . 1 2 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Combat Hostiles Destroyed 88 | . . 35 13 . 9 15 . 7 9 Melee 7 | . . . 4 . 2 1 . . . Guns 14 | . . 9 1 . 4 . . . . Cannons 63 | . . 23 8 . 3 14 . 7 8 Classes Destroyed 16 | 2 4 6 1 . 2 1 . . . Worker 30 | . 1 8 15 . . 3 . . 3 Builder 26 | . 3 4 3 . . 15 . . 1 Tunneler 5 | 3 . 1 . . . 1 . . . Hauler 14 | . 1 4 5 . . 2 . . 2 Recycler 12 | 1 . 4 4 . . 2 . . 1 Operator 8 | . . 5 2 . . . . . 1 Watcher 9 | . 1 4 4 . . . . . . Swarmer 15 | . . 3 5 . 3 . . 4 . Grunt 41 | . . 20 6 . 3 8 . . 4 Brawler 1 | . . 1 . . . . . . . Duelist 3 | . . 2 . . . . . . 1 Sentry 16 | . . 9 1 . . 4 . 1 1 Specialist 2 | . . . . . 2 . . . . Hunter 5 | . . . 1 . . . . 1 3 Programmer 3 | . . . . . . 3 . . . Heavy 2 | . . . . . 1 . . 1 . Best Kill Streak 14 | 4 2 6 14 . 3 5 . 4 7 Combat Bots Only 8 | . . 6 8 . 3 3 . 4 2 Max Kills in Single Turn 2 | 1 1 2 2 . 1 2 . 1 2 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Hostile Shots Fired 596 | . . 103 44 . 68 71 . 77 233 Missed 182 | . . 25 6 . 18 21 . 21 91 Damage Taken 4065 | . 13 662 281 . 657 518 . 940 994 Core 466 | . 13 123 64 . 126 76 . 61 3 Absorbed by Shields 341 | . . 42 . . . . . . 299 Redirected to Shielding 205 | . . . . . . 54 . 106 45 Ignored by Resistances 2651 | . 7 432 181 . 385 316 . 547 783 Regen/Repaired (Parts) 369 | . . 144 85 . . 140 . . . Core Remaining (%) 88 | 100 94 69 88 . 82 91 . 93 . Volleys Fired 356 | 7 13 137 41 . 20 86 . 14 38 Largest 4 | 2 3 3 3 . 4 4 . 3 3 Hottest 315 | 90 190 204 204 . 244 315 . 136 136 Shots Fired 835 | 14 27 332 123 . 58 150 . 42 89 Gun 225 | 14 20 143 6 . 42 . . . . Cannon 576 | . . 163 117 . 15 150 . 42 89 Launcher . | . . . . . . . . . . Special 34 | . 7 26 . . 1 . . . . Kinetic 135 | . . 64 . . . 26 . 14 31 Thermal 699 | 14 27 268 123 . 57 124 . 28 58 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 57 | 10 6 33 19 . 33 57 . 22 29 Robot Miss Streak 2 | 1 1 2 2 . 2 2 . 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . Shots Hit Robots 564 | 10 12 205 89 . 48 102 . 34 64 Core Hits 227 | 5 7 79 42 . 16 36 . 12 30 Critical Kills 2 | . . . . . . 2 . . . Critical Parts Destroyed 7 | . . . 4 . 1 1 . . 1 Critical Strikes 22 | 2 . 6 4 . 3 5 . . 2 Burn 10 | 2 . 6 . . 2 . . . . Meltdown 1 | . . . . . . 1 . . . Blast 3 | . . . . . . 2 . . 1 Smash 8 | . . . 4 . 1 2 . . 1 Melee Attacks 103 | . . 2 22 10 5 41 . 9 14 Impact 101 | . . . 22 10 5 41 . 9 14 Slashing 2 | . . 2 . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 27 | . . 2 8 . . 13 . . 4 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15842 | 121 154 3620 2792 . 947 4454 . 1198 2556 Guns 2286 | 121 130 1302 120 . 613 . . . . Cannons 10409 | . . 2175 1633 . 204 3224 . 1000 2173 Explosions 3 | . . . . . . . . . 3 Melee 3116 | . . 139 1039 . 130 1230 . 198 380 Ramming 4 | . . 4 . . . . . . . Kinetic 2471 | . . 558 . . . 828 . 336 749 Thermal 10248 | 121 154 2919 1753 . 817 2396 . 664 1424 Explosive . | . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . 3 Impact 2977 | . . . 1039 . 130 1230 . 198 380 Slashing 139 | . . 139 . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . 1 Overload Shots 3 | . . . . . . 3 . . . Overflow Damage 1649 | . . 17 709 . 51 639 . 68 165 Projectiles 303 | . . 17 42 . . 202 . 25 17 Explosions . | . . . . . . . . . . Melee 1346 | . . . 667 . 51 437 . 43 148 Knockbacks 28 | . . . 2 . . 13 . . 13 Impact 8 | . . . 2 . . 5 . . 1 Kinetic 19 | . . . . . . 7 . . 12 Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 50 | . . . . . . 50 . . . Shots 1 | . . . . . . 1 . . . Rammed 1 | . . 1 . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 262 | 90 187 262 198 . 190 184 . . 96 Average Temperature 66 | 45 65 70 79 . 69 45 . . 27 Received Heat Transfer 1093 | . . 429 99 . 234 231 . 54 46 Effects 3 | . . 3 . . . . . . . Interference 3 | . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 8 | . . . 4 . . 3 . . 1 Combat Hostiles . | . . . . . . . . . . Parts Fried 27 | . . . 10 . 5 10 . . 2 Impact Corruptions 41 | . . . 18 . 2 15 . 1 5 Robots Melted 6 | . . 3 . . . 2 . . 1 Combat Hostiles 4 | . . 3 . . . . . . 1 Parts Melted 33 | 1 2 12 6 . . 7 . 1 4 Heat Transferred 19102 | 482 397 6375 3108 . 1880 3610 . 1050 2200 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Peak Influence 344 | 20 48 336 344 18 251 326 39 203 295 Initial 97 | . 9 14 68 10 9 97 36 20 78 Average 89 | 7 29 93 94 12 130 84 38 85 128 Maximum Alert Level 1 | . . 1 1 . 1 1 . 1 1 Low Security (%) 88 | 100 100 84 85 100 83 93 100 89 84 Level 1 11 | . . 15 14 . 16 6 . 10 15 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . Squads Dispatched 20 | . . 6 1 . 1 7 . . 5 Investigation 5 | . . 1 . . . 2 . . 2 Extermination 4 | . . . . . . 3 . . 1 Reinforcement 11 | . . 5 1 . 1 2 . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Distress Signals 4 | . . 4 . . . . . . . Communications Jammed 9 | . . . . . 2 3 . 3 1 Distress Signals 4 | . . . . . . 3 . . 1 Times Spotted 121 | . 1 51 18 . 10 18 . 8 15 Peak Tracking Total 7 | . 1 6 7 . 3 3 . 4 6 Tactical Retreats 7 | . . 2 . . 1 2 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Traps Triggered 12 | . 1 2 . . 2 5 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Machines Disabled 12 | . . 3 1 . . 2 . 1 5 Max in Single Turn 2 | . . 1 1 . . 1 . 1 2 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Machines Accessed 33 | . 1 12 6 1 . 9 1 . 3 Terminals 21 | . 1 8 4 1 . 4 1 . 2 Fabricators 2 | . . . . . . 2 . . . Repair Stations 4 | . . 2 1 . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . 2 1 . . 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . Total Hacks 106 | . 2 53 21 1 . 21 1 . 7 Successful 70 | . 2 38 14 1 . 11 1 . 3 Failed 36 | . . 15 7 . . 10 . . 4 Catastrophic 8 | . . 3 1 . . 3 . . 1 Database Lockouts . | . . . . . . . . . . Manual 11 | . . 4 6 . . . . . 1 Terminals 58 | . 2 25 15 1 . 10 1 . 4 Fabricators 4 | . . . . . . 4 . . . Repair Stations 19 | . . 13 4 . . 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 22 | . . 15 2 . . 2 . . 3 Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 28 | . 2 10 8 1 . 4 1 . 2 Record 1 | . . . 1 . . . . . . Part Schematic 3 | . . . . . . 3 . . . Prototype ID Bank 3 | . 1 2 . . . . . . . Open DSF 3 | . . . . 1 . 1 1 . . Branch Access Points 2 | . . 1 1 . . . . . . Machine Index 1 | . . 1 . . . . . . . Unreport Threat 5 | . . 1 3 . . . . . 1 Locate Traps 2 | . . 1 . . . . . . 1 Transport Status 1 | . . . 1 . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . Recall Reinforcements 2 | . . 1 1 . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Build 2 | . . . . . . 2 . . . Repair Station Hacks 19 | . . 13 4 . . 2 . . . Scan Component 10 | . . 7 2 . . 1 . . . Repair 9 | . . 6 2 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 20 | . . 15 2 . . 2 . . 1 Insert Component 10 | . . 7 1 . . 1 . . 1 Analyze 10 | . . 8 1 . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 1 12 5 . . 8 1 . 2 Full Trace Events 5 | . . 1 . . . 2 . . 2 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . 7 1 . . 4 . . . Parts Built 3 | . . . . . . 3 . . . Authchips . | . . . . . . . . . . Time 230 | . . . . . . 230 . . . Total Part Build Rating 24 | . . . . . . 24 . . . Parts Repaired 9 | . . 6 2 . . 1 . . . Time 319 | . . 217 83 . . 19 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 10 | . . 7 1 . . 1 . . 1 Part Schematics Acquired 9 | . . 7 1 . . 1 . . . Parts Damaged 1 | . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . parse_system 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Turns Passed 8136 | 108 351 2626 1383 206 385 2145 68 225 639 Spaces Moved 3694 | 60 238 1212 632 108 148 933 40 87 236 Core 5 | 5 . . . . . . . . . Treads 3203 | . . 1019 632 108 148 933 40 87 236 Legs 486 | 55 238 193 . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 163 163 163 162 Average Speed 159 | 114 120 153 160 160 193 170 163 163 173 Slowest Speed 245 | 120 120 160 160 160 245 245 163 163 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 3 28 90 49 2 88 26 1 83 5 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 . 1 1 . . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 133 | . 5 26 8 8 2 64 . 4 16 Terrain Destroyed 179 | . 5 26 14 8 2 90 . 7 27 Melee 52 | . . . 8 8 2 22 . 3 9 Projectile 109 | . 5 26 6 . . 50 . 4 18 AOE 18 | . . . . . . 18 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Total 5077 | 82 267 1658 888 124 201 1300 43 126 388 Wait 610 | . . 202 131 . 3 187 . 5 82 Move 3686 | 59 237 1211 631 108 147 932 39 86 236 Hop . | . . . . . . . . . . Pick Up 73 | 8 6 16 14 1 6 12 1 4 5 Fast Attach 50 | 7 . 16 9 . 3 10 . 2 3 Attach 17 | . 1 5 3 2 . 1 1 1 3 Detach 7 | . . 3 4 . . . . . . Swap 70 | . 5 32 8 3 6 11 1 1 3 Drop 104 | 1 5 33 25 . 11 20 1 4 4 Fire 356 | 7 13 137 41 . 20 86 . 14 38 Melee 103 | . . 2 22 10 5 41 . 9 14 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Identified exit to Materials 19 | -11/Scrapyard | Discovered exit to Materials (range 15) 109 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Evolved 1 slot: Weapon x1 283 | -10/Materials | Identified exit to Materials 283 | -10/Materials | Discovered exit to Materials (range 7) 313 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Discovered exit to Mines (range 12) 327 | -10/Materials | Build established: Hacker-Skirmisher 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Utility x2 970 | -9/Materials | Identified exit to Mines 970 | -9/Materials | Discovered exit to Mines (range 16) 1204 | -9/Materials | Identified exit to Materials 1204 | -9/Materials | Discovered exit to Materials (range 3) 1364 | -9/Materials | Build established: Scavenger-Tank 1397 | -9/Materials | Repaired Imp. Ion Engine 1505 | -9/Materials | Repaired Imp. Targeting Computer? 1763 | -9/Materials | Build established: Hacker-Tank 1908 | -9/Materials | Discovered exit to Materials (range 5) 2496 | -9/Materials | Repaired Katana 2560 | -9/Materials | Repaired Adv. Beam Cannon? 2606 | -9/Materials | Repaired Shield Generator 2644 | -9/Materials | Repaired Disposable Heat Sink 2925 | -9/Materials | Discovered exit to Materials (range 16) 3054 | -9/Materials | Build established: Hacker-Skirmisher 3086 | -9/Materials | Entered another Materials area 3086 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3379 | -8/Materials | Build established: Hacker-Gunner 3712 | -8/Materials | Destroyed 8 combat bots 3837 | -8/Materials | Repaired Hvy. Ion Engine 3871 | -8/Materials | Repaired Disposable Heat Sink 3965 | -8/Materials | Identified exit to Factory 3965 | -8/Materials | Discovered exit to Factory (range 15) 4343 | -8/Materials | Discovered exit to Factory (range 4) 4469 | -8/Materials | Entered Factory 4469 | -7/Factory | Evolved 2 slots: Utility x2 4675 | -7/Factory | Identified exit to DSF 4675 | -7/Factory | Entered DSF 4701 | -7/DSF | Additional patrols routed to DSF 4828 | -7/DSF | Identified exit to Factory 4828 | -7/DSF | Discovered exit to Factory (range 15) 4979 | -7/DSF | Build established: Hacker-Skirmisher 5010 | -7/DSF | Sterilization system engaged 5030 | -7/DSF | Ambient heat levels rising (+10) 5045 | -7/DSF | Ambient heat levels rising (+10) 5060 | -7/DSF | Ambient heat levels rising (+10) 5060 | -7/DSF | Entered Factory 5060 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5787 | -6/Factory | Fabricated Linear Accelerator (x2) 5924 | -6/Factory | Repaired Hrd. Medium Armor Plating 5966 | -6/Factory | Fabricated Exp. Shield Generator (x1) 6519 | -6/Factory | Identified exit to Factory 6519 | -6/Factory | Discovered exit to Factory (range 15) 6872 | -6/Factory | Discovered exit to Factory (range 4) 7205 | -6/Factory | Entered another Factory area 7205 | -5/Factory | Evolved 2 slots: Utility x2 7215 | -5/Factory | Identified exit to DSF 7273 | -5/Factory | Entered DSF 7297 | -5/DSF | Additional patrols routed to DSF 7431 | -5/DSF | Identified exit to Factory 7431 | -5/DSF | Discovered exit to Factory (range 15) 7498 | -5/DSF | Entered Factory 7498 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7538 | -4/Factory | Build established: Hacker-Tank 8128 | -4/Factory | Build established: Scavenger-Tank 8137 | -4/Factory | Self-destructed Last Messages --------------- 08090_ Penetrated by Slug. 08090_ Slug penetrates Wall. 08090_ Slug penetrates H-77 Assassin. 08090_ Acquired 7 matter. 08090_ Penetrated by Slug. 08095_ Wall collapses. 08098_ Slug penetrates Wall. 08110_ Penetrated by Slug. 08110_ Imp. Treads destroyed. 08110_ Slug penetrates Wall. 08113_ U-05 Engineer builds a Wall. 08114_ Slug penetrates Wall. 08115_ Penetrated by Slug. 08116_ Acquired 59 matter. 08119_ Slug penetrates Wall. 08119_ Penetrated by Slug. 08122_ System corrupted: Matter fused (-7). 08123_ ALERT: Rogue bot located, Programmers report to Factory Zone 9Q. 08130_ Slug penetrates Wall. 08137_ Wall collapses. Map ----- +----------------------------------------------------+ | # " # %= % | | # T" # % % | | # "" # ##########+#####????? | | # "" # ! ## #????????????????? | | # # %!####????????????????? | | # [!! # = #???????#???????????? | | # [!! # #?????? #???????????? | | # !! # #????? #???????????? | | # # #""" #???????????? | | # # !#""" #???????????? | | # # %# = #???????????? | | # # %=#""" #???????????? | | # ][ % #% !#""" #???????????? | | # * = #!! #""" #???????????? | | #####"#####% " #???????????? | | ????#o#??## %[" #???????????? | | ????# #???##u## #???????????? | | ????# ###??# ## #???????????? | | ????# " #?## ## #???????????? | | ????# ##### # #???????????? | | ????# %[ # #???????????? | | ????# u [## " #???????????? | | ????# ###### #???????????? | | ????# hh#????#########???????????? | | ????# ##/;###?????????????????????? | | ????# # @ #?????????????????????? | | ????# # #?????????????????????? | | ????# # #?????????????????????? | | ????# # """ #?????????????????????? | | ????# # """ #?????????????????????? | | ????# # """ #?????????????????????? | | ????#u# #?????????????????????? | | ????# ########????????????????????? | | ????# ## #????????????????????? | | ????# ## #????????????????????? | | ????# ## #????????????????????? | | #####+## #????????????????????? | | # # #????????????????????? | | # ""# #????????????????????? | | # ""# #????????????????????? | | # T"# #????????????????????? | | # ""# ###+###??????????????? | | # ""# ??????????? | | # + ??????????? | | # # ??????????? | | # # ???????????? | | # """ # ???????????? | | # """ #########+#####????????????? | | # """ #??????????????????????????? | | # %#??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Lrg. Battery | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Thermal Shield | -6/Factory | Hacked Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Imp. Heavy Armor Plating | -6/Factory | Hacked Adv. Cryofiber Web | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Linear Accelerator | x2 | -6/Factory | Preloaded Exp. Shield Generator | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionAssemblyShielding Manual? 0 Play Time 04:39:42 Cumulative 40.3 hours Start 2024.11.12 @ 19:46:37 End 2024.11.13 @ 16:16:49 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 0 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fe6a670-21f9-4dfe-b52c-b7227291d6d4