Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.17 @ 23:21:41 Player: Lyra Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (148) 740 Value Destroyed (4453) 4453 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 8173 Bonus ------- High Alert Combat Kills 338 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 140/300 Energy 68/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Sensor Array Signal Interpreter Core Analyzer Improved Utility Shielding Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Large Storage Unit Structural Scanner Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Signal Interpreter Advanced Targeting Computer Core Analyzer Weapon Cycler Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Minigun Heavy Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Improved Sensor Array Improved Utility Shielding Heavy Flail [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Reaction Control System Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 5 | . . . 1 2 2 Weapon . | . . . . . . Parts Attached 161 | 6 18 9 28 40 60 Power 7 | 1 1 . 2 2 1 Engine 6 | 1 1 . 2 1 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 33 | 2 6 1 6 7 11 Treads 1 | . . . . . 1 Leg 32 | 2 6 1 6 7 10 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 69 | 1 5 3 9 16 35 Device 31 | . 1 1 4 6 19 Storage 4 | 1 2 . . . 1 Processor 3 | . . . . 1 2 Hackware 4 | . . . . 2 2 Protection 27 | . 2 2 5 7 11 Artifact . | . . . . . . Weapon 52 | 2 6 5 11 15 13 Energy Gun 8 | 2 . . 1 3 2 Energy Cannon 3 | . 1 . 2 . . Ballistic Gun 23 | . 3 3 5 7 5 Ballistic Cannon 2 | . 2 . . . . Launcher 8 | . . 2 . 4 2 Special Weapon . | . . . . . . Impact Weapon 8 | . . . 3 1 4 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 4 2 . Parts Lost 37 | . . 2 1 10 24 Power 2 | . . . . . 2 Propulsion 14 | . . . . 5 9 Utility 10 | . . . 1 3 6 Weapon 11 | . . 2 . 2 7 Highest Loss Streak 10 | . . 1 1 3 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 99 99 98 95 Engine 9 | . 14 14 11 5 6 Leg 26 | . 28 28 33 26 21 Device 6 | . 2 2 11 5 7 Storage 10 | . 14 14 11 9 6 Processor 6 | . . . . 8 18 Hackware 5 | . . . . 10 12 Protection 9 | . 10 11 10 10 5 Energy Gun 1 | . 1 . . 3 . Ballistic Gun 16 | . 19 22 19 12 10 Launcher 1 | . . 5 . 1 . Impact Weapon 1 | . . . 1 . 2 Naked Turns . | . . . . . . Heaviest Build 50 | 12 34 36 44 50 44 Greatest Support 51 | 20 20 25 51 51 49 Greatest Overweight (x) 6 | 2 1 1 . 3 6 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 14 Most Carried 15 | 3 15 15 15 15 15 Average Carried 13 | 1 10 14 14 13 12 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 1 15 15 15 15 3 Class Distribution -------------------- 65% | Mutant 22% | Hacker-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 3938 | 211 608 112 874 926 1207 Remotely . | . . . . . . Salvage Created 4887 | . 825 146 1054 1448 1414 Parts 300 | . 68 15 63 87 67 Haulers Intercepted 10 | . 2 . 5 2 1 Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 113 | . 16 7 24 37 29 Melee 4 | . . . 2 . 2 Guns 77 | . 11 3 22 22 19 Cannons 5 | . 5 . . . . AOE 23 | . . 4 . 14 5 Classes Destroyed 14 | . 7 1 2 3 1 Worker 10 | . 1 . 1 3 5 Builder 1 | . . 1 . . . Hauler 10 | . 2 . 5 2 1 Recycler 7 | . 3 . . 2 2 Operator 3 | . 2 . 1 . . Watcher 4 | . 3 . 1 . . Swarmer 28 | . 6 3 9 7 3 Grunt 58 | . 10 4 10 19 15 Brawler 2 | . . . . 2 . Duelist 3 | . . . 1 2 . Protector 1 | . . . . 1 . Sentry 13 | . . . 4 5 4 Hunter 1 | . . . . 1 . Programmer 7 | . . . . . 7 Best Kill Streak 9 | . 5 3 6 9 8 Combat Bots Only 8 | . 3 3 6 8 5 Max Kills in Single Turn 3 | . 2 2 2 3 2 Gunslinging 1 | . . . 1 1 . Exploded 3 | . . 1 . 3 2 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 6694 | . 536 328 1003 1759 3068 Core 1235 | . 116 18 116 278 707 Absorbed by Shields 391 | . . . 144 108 139 Redirected to Shielding 102 | . 4 . . 56 42 Core Remaining (%) 66 | 100 . 46 71 49 . Volleys Fired 341 | . 48 14 64 115 100 Largest 2 | . 2 2 2 2 2 Hottest 98 | . 70 56 46 98 80 Shots Fired 594 | . 98 21 127 185 163 Gun 520 | . 66 16 127 160 151 Cannon 32 | . 32 . . . . Launcher 42 | . . 5 . 25 12 Special . | . . . . . . Kinetic 499 | . 98 16 127 119 139 Thermal 45 | . . . . 33 12 Explosive 42 | . . 5 . 25 12 Electromagnetic 8 | . . . . 8 . Robot Hit Streak 15 | . 7 6 10 15 15 Robot Miss Streak 5 | . 3 1 4 5 3 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 . 2 3 2 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 424 | . 58 13 95 123 135 Core Hits 248 | . 32 10 50 84 72 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 3 | . . . 2 . 1 Critical Strikes 6 | . . . 3 2 1 Burn 2 | . . . . 2 . Smash 4 | . . . 3 . 1 Melee Attacks 50 | . . . 17 4 29 Impact 50 | . . . 17 4 29 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . 2 . 3 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . 1 . . Damage Inflicted 10773 | . 942 478 1841 3638 3874 Guns 6188 | . 649 180 1302 1925 2132 Cannons 292 | . 292 . . . . Explosions 2737 | . . 293 . 1574 870 Melee 1490 | . . . 498 124 868 Ramming 66 | . 1 5 41 15 4 Kinetic 5594 | . 941 180 1302 1316 1855 Thermal 690 | . . . . 413 277 Explosive 2737 | . . 293 . 1574 870 Electromagnetic 196 | . . . . 196 . Impact 1490 | . . . 498 124 868 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . 1 1 . . 13 Average Corruption 2 | . 1 1 . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 69 | . 6 10 . . 53 Message Errors 18 | . 1 3 . . 14 Matter Fused 16 | . . 2 . . 14 Heat Flow Errors 5 | . . 1 . . 4 Energy Discharges 6 | . . 3 . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 10 | . 2 1 . . 7 Data Loss (major) 2 | . 1 . . . 1 Misfires 5 | . 2 . . . 3 Alerts 1 | . . . . . 1 Misdirections 3 | . . . . . 3 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 546 | . . 31 187 49 279 Projectiles . | . . . . . . Explosions 74 | . . 31 . 6 37 Melee 472 | . . . 187 43 242 Knockbacks 7 | . . 1 2 1 3 Impact 7 | . . 1 2 1 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 281 | . . 94 . 14 173 Shots 10 | . . 3 . 2 5 Rammed . | . . . . . . Targets Rammed 15 | . 2 4 4 3 2 Kicked 15 | . 2 4 4 3 2 Crushed . | . . . . . . Highest Temperature 300 | . 75 97 33 300 267 Average Temperature 61 | . 19 30 11 101 75 Received Heat Transfer 2251 | . 237 117 327 730 840 Effects 3 | . . . . . 3 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 8 | . . . 2 2 4 Impact Corruptions 15 | . . . 5 1 9 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 7 | . . . . . 7 Heat Transferred 1451 | . . . . 851 600 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 727 | . 285 225 416 727 555 Initial 318 | . . 81 . 43 318 Average 224 | . 111 84 157 431 293 Maximum Alert Level 3 | . 1 1 2 3 2 Low Security (%) 52 | 100 73 99 64 26 16 Level 1 32 | . 26 . 33 18 71 Level 2 12 | . . . 2 46 11 Level 3 1 | . . . . 9 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 34 | . 5 . 5 6 18 Investigation 11 | . 3 . 3 2 3 Extermination 6 | . . . . . 6 Reinforcement 10 | . 2 . 2 3 3 Assault 1 | . . . . 1 . Garrison 6 | . . . . . 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 9 | . 2 . 4 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 179 | . 22 7 46 57 47 Peak Tracking Total 7 | . 4 3 6 7 7 Tactical Retreats 5 | . 1 . 1 . 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 8 | . 4 . 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 15 | . 2 3 1 5 4 Max in Single Turn 2 | . 1 2 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised 1 | . . . . . 1 Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 32 | . 8 3 9 8 4 Terminals 20 | . 6 1 5 7 1 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . 1 . . Recycling Units 5 | . 2 . 2 . 1 Scanalyzers 2 | . . . 1 1 . Garrison Access 1 | . . . . . 1 Total Hacks 81 | . 23 5 22 19 12 Successful 50 | . 16 3 15 12 4 Failed 30 | . 7 2 7 6 8 Catastrophic 3 | . 1 . 2 . . Database Lockouts 1 | . . . . 1 . Manual 57 | . 21 3 15 14 4 Terminals 55 | . 18 3 12 18 4 Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . 1 . . Recycling Units 16 | . 5 . 8 . 3 Scanalyzers 2 | . . . 1 1 . Garrison Access 3 | . . . . . 3 Terminal Hacks 29 | . 7 3 7 11 1 Record 1 | . . . . 1 . Part Schematic 7 | . 2 1 1 2 1 Robot Analysis 3 | . . . 2 1 . Prototype ID Bank 1 | . . . . 1 . Open Door 2 | . . 2 . . . Level Access Points 2 | . . . . 2 . Branch Access Points 2 | . 1 . . 1 . Terminal Index 1 | . 1 . . . . Recycling Unit Index 1 | . 1 . . . . Alert Level 3 | . . . 2 1 . Unreport Threat 2 | . . . 2 . . Locate Traps 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . Report Inventory 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 17 | . 8 . 7 1 1 Terminals 7 | . 6 . 1 . . Track 2 | . 2 . . . . Assimilate 1 | . . . 1 . . Botnet 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Mechanics 1 | . . . 1 . . Recycling Units 7 | . 2 . 4 . 1 Reject 2 | . 1 . 1 . . Mask 2 | . . . 1 . 1 Tunnel 3 | . 1 . 2 . . Scanalyzers 2 | . . . 1 1 . Extract 2 | . . . 1 1 . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 2 . . . . Used 2 | . 2 . . . . Hacking Detections 20 | . 4 1 4 7 4 Full Trace Events 5 | . 1 . . 1 3 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . 2 1 7 5 1 Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 73 | . . . . . 73 Total Part Build Rating 6 | . . . . . 6 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 3 | . . . 2 1 . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 8596 | 64 1415 1564 1659 1718 2176 Spaces Moved 4645 | 49 798 726 1037 1026 1009 Core 131 | 15 . . . . 116 Treads . | . . . . . . Legs 4514 | 34 798 726 1037 1026 893 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 123 50 Average Speed 139 | 108 149 190 129 126 121 Slowest Speed 360 | 150 190 190 130 330 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 3 94 85 94 70 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 4 | . 1 1 2 . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 221 | . . 48 . 135 38 Melee 3 | . . . . . 3 Projectile . | . . . . . . AOE 218 | . . 48 . 135 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 6140 | 57 943 890 1218 1256 1776 Wait 768 | . 43 128 30 33 534 Move 4640 | 48 797 725 1036 1025 1009 Hop . | . . . . . . Pick Up 84 | 3 19 4 12 19 27 Fast Attach 38 | 4 5 1 12 9 7 Attach 46 | 2 2 2 3 15 22 Detach 7 | . 1 . . 3 3 Swap 77 | . 11 6 13 16 31 Drop 75 | . 15 6 28 14 12 Fire 341 | . 48 14 64 115 100 Melee 49 | . . . 16 4 29 Ram . | . . . . . . Kick 15 | . 2 4 4 3 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 9) 737 | -10/Materials | Discovered new exit (range 10) 1279 | -10/Materials | Discovered new exit (range 7) 1480 | -10/Materials | Entered Mines 1500 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1727 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1919 | -10/Mines | Discovered new exit (range 14) 2278 | -10/Mines | Core integrity fell below 50% 2310 | -10/Mines | Found the Drone Emporium 2323 | -10/Mines | Found Prototype Device 2384 | -10/Mines | Learned Materials emergency access door positions 2586 | -10/Mines | Discovered new exit (range 8) 3044 | -10/Mines | Entered Materials 3044 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3361 | -9/Materials | Discovered new exit (range 13) 3454 | -9/Materials | Discovered new exit (range 10) 3589 | -9/Materials | Discovered new exit (range 10) 3800 | -9/Materials | Discovered new exit (range 11) 4166 | -9/Materials | Discovered new exit (range 13) 4703 | -9/Materials | Entered another Materials area 4703 | -8/Materials | Evolved 2 slots: Utility x2 5169 | -8/Materials | Identified exit to Factory 5345 | -8/Materials | Lost 3 parts (1n1u1w) 5503 | -8/Materials | First assault squad dispatched 5551 | -8/Materials | Destroyed 8 combat bots 5562 | -8/Materials | Build established: Scavenger-Mutant 5624 | -8/Materials | Central database locked down 6143 | -8/Materials | Build established: Hacker-Mutant 6336 | -8/Materials | Core integrity fell below 50% 6421 | -8/Materials | Entered Factory 6421 | -7/Factory | Evolved 2 slots: Utility x2 7226 | -7/Factory | Build established: Mutant 7536 | -7/Factory | Fabricated VSS Leg? 7691 | -7/Factory | Cargo convoy interrupted 7769 | -7/Factory | Build established: Hacker-Mutant 8085 | -7/Factory | Garrison activated, responded to threat 8144 | -7/Factory | Lost 3 parts (1n1u1w) 8218 | -7/Factory | Lost 3 parts (1p1n1w) 8485 | -7/Factory | System corruption reached 10% 8516 | -7/Factory | Core integrity fell below 50% 8535 | -7/Factory | Core integrity fell below 20% 8559 | -7/Factory | Lost 10 parts (1p3n3u3w) 8597 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08540_ The unstable cave ceiling collapses. 08540_ U-05 Engineer lays Concrete. 08540_ R-06 Scavenger collects Lgt. Nuclear Core. 08540_ U-05 Engineer lays Concrete. 08542_ K-01 Serf collects debris. 08542_ U-05 Engineer lays Concrete. 08543_ R-06 Scavenger collects Terrain Scan Processor. 08543_ U-05 Engineer lays Concrete. 08546_ C-30 ARC bursts open, deploying its payload. 08546_ K-01 Serf collects debris. 08549_ System corrupted: Imp. Utility Shielding rejected. 08549_ Acquired Imp. Utility Shielding. 08555_ Dropped Hcp. Storage Unit. 08555_ Acquired System Shield. 08564_ R-06 Scavenger destroyed. 08588_ Acquired 4 matter. 08589_ Acquired 3 matter. 08589_ Acquired 2 matter. 08593_ Acquired 77 matter. 08595_ Acquired 59 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ????????????????????## ##??????##??????????????? | | ????????????######+## #????#T ########???????? | | ???????????## #??? #???????? | | ??????????/u #??? #???????? | | ????????????# #??? #???????? | | ????????????# @#### #???????? | | ????????????# % #???????? | | ????????????# r #???????? | | ????????????# """ "" % #???????? | | ????????????# """ "" % % #???????? | | ????????????# """ "" % % % #???????? | | ????????????# % #???????? | | ????????????# """ "" %% #???????? | | ?????????????? """ ""%w% % r ???????? | | ?????????????? """ """ %% % #####???????? | | ?????????????# #######???????????? | | ?????????????? """ """ " #?????????????????? | | ?????????????????^""" """ k""#?????????????????? | | ?????????????# """ """ T"#?????????????????? | | ?????????????# ""#?????????????????? | | ?????????????# ""##????????????????? | | ?????????????#[ #????????????????? | | ?????????????# +????????????????? | | ????????????? ###### #????????????????? | | ????????????????????# ####### #????????????????? | | ????????????????????# ??????# #????????????????? | | ????????????????????#???????# #????????????????? | | ??????????????#######+###???# #????????????????? | | ??????????????# ???# #????????????????? | | ??????????????# ??# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 59 Targeting Accuracy 8 Core Analysis 6 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Mines | Hacked Spread Laser | -9/Materials | Hacked Datajack | -9/Materials | Extracted Mining Laser | -9/Materials | Extracted Mace | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Mining Claw | -9/Materials | Extracted Lgt. Cannon | -9/Materials | Extracted Thermal Generator | -8/Materials | Extracted Lrg. Matter Pod | -8/Materials | Extracted Terrain Scan Processor | -8/Materials | Extracted VSS Leg | -8/Materials | Hacked Scythe | -8/Materials | Hacked Imp. Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ VSS Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalGatlingRedistributor Manual? 0 Play Time 01:53:45 Cumulative 67.0 hours Start 2022.05.17 @ 21:01:52 End 2022.05.17 @ 23:21:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 51 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: ff3eec90-e9c0-4bc3-9289-7559dbf20612