Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 12:19:29 Player: Devilhunter10 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (934) 934 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4074 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 19/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Improved Heat Sink High-capacity Matter Pod (191) Heavy Assault Rifle Flak Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Weapon Shielding > --- WEAPON ----------- Light Assault Rifle Flak Cannon > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Light Nuclear Core Compact Wheel Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Hacking Suite Heavy Assault Rifle [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Flight Unit Surge Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . 1 . . . Propulsion 2 | . . . 2 . . Utility 3 | . . 1 . 2 . Weapon . | . . . . . . Parts Attached 43 | 6 2 9 11 2 13 Power 8 | 1 . 2 3 . 2 Engine 6 | 1 . 2 3 . . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 14 | 2 . 4 3 . 5 Treads 7 | . . 2 3 . 2 Leg . | . . . . . . Wheel 5 | 2 . 2 . . 1 Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 10 | 1 2 2 3 2 . Device 3 | . 1 1 . 1 . Storage 2 | 1 1 . . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 3 | . . 1 2 . . Artifact . | . . . . . . Weapon 11 | 2 . 1 2 . 6 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 1 1 . . Ballistic Cannon 7 | . . . 1 . 6 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 25 | . 1 3 6 . 15 Power 7 | . . 1 2 . 4 Propulsion 7 | . 1 . 1 . 5 Utility 4 | . . 1 1 . 2 Weapon 7 | . . 1 2 . 4 Highest Loss Streak 8 | . 1 3 3 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 90 86 97 100 49 Engine 13 | . 14 14 16 15 2 Treads 18 | . . 4 35 30 6 Wheel 8 | . 28 17 . . . Device 4 | . 5 10 1 7 1 Storage 9 | . 14 11 9 7 6 Processor 6 | . . . 7 15 14 Protection 5 | . . 6 8 7 . Ballistic Gun 14 | . 28 21 12 7 . Ballistic Cannon 4 | . . . 5 7 9 Naked Turns 16 | . . . . . 16 Heaviest Build 50 | 13 29 36 50 45 45 Greatest Support 88 | 32 32 44 88 88 88 Greatest Overweight (x) 13 | . 1 1 . . 13 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 14 Most Carried 15 | 3 7 13 15 13 15 Average Carried 9 | . 3 7 12 12 11 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 13 | 1 6 13 12 13 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1154 | 217 113 98 622 . 104 Remotely . | . . . . . . Salvage Created 716 | . 161 98 363 . 94 Parts 45 | . 10 6 22 . 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 24 | . 4 2 13 . 5 Melee 1 | . . 1 . . . Guns 8 | . 4 1 3 . . Cannons 15 | . . . 10 . 5 Classes Destroyed 7 | . 1 1 1 . 4 Swarmer 3 | . . . 3 . . Cutter 2 | . . . . . 2 Grunt 12 | . 4 1 7 . . Sentry 4 | . . 1 3 . . Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 5 | . 2 1 5 . 2 Combat Bots Only 5 | . 2 1 5 . 2 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 267 | . 19 29 108 . 111 Missed 52 | . 7 8 20 . 17 Damage Taken 4072 | . 136 319 1294 . 2323 Core 906 | . 11 47 139 . 709 Absorbed by Shields 65 | . . . . . 65 Redirected to Shielding 60 | . . . 9 . 51 Core Remaining (%) 89 | 100 95 88 74 . . Volleys Fired 115 | . 12 16 51 . 36 Largest 2 | . 2 2 2 . 2 Hottest 96 | . 40 43 67 . 96 Shots Fired 204 | . 24 25 101 . 54 Gun 116 | . 24 25 63 . 4 Cannon 88 | . . . 38 . 50 Launcher . | . . . . . . Special . | . . . . . . Kinetic 204 | . 24 25 101 . 54 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 14 17 18 . 13 Robot Miss Streak 6 | . 1 2 6 . 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 141 | . 20 18 72 . 31 Core Hits 75 | . 9 5 49 . 12 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 3 | . . 1 . . 2 Destroy 2 | . . 1 . . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2408 | . 204 257 1235 . 712 Guns 925 | . 204 213 493 . 15 Cannons 1439 | . . . 742 . 697 Explosions . | . . . . . . Melee . | . . . . . . Ramming 44 | . . 44 . . . Kinetic 2364 | . 204 213 1235 . 712 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 . . . Average Corruption 4 | . . 4 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . 5 . . . Message Errors 2 | . . 2 . . . Matter Fused 1 | . . 1 . . . Energy Discharges 1 | . . 1 . . . Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 8 | . . . . . 8 Projectiles 8 | . . . . . 8 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 24 | . . . 19 . 5 Impact . | . . . . . . Kinetic 24 | . . . 19 . 5 Secondary . | . . . . . . Self-Inflicted Damage 19 | . . 19 . . . Shots . | . . . . . . Rammed 11 | . . 11 . . . Targets Rammed 11 | . . 11 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 195 | . 6 51 195 . 3 Average Temperature 61 | . 6 27 67 . 3 Received Heat Transfer 1298 | . 75 162 675 . 386 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 183 | . 175 138 183 81 116 Initial 81 | . . 69 57 81 56 Average 87 | . 93 107 90 81 71 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 1 2 . 2 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 4 | . . 1 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 3 | . 1 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 10 4 21 . 14 Peak Tracking Total 4 | . 4 2 3 . 4 Tactical Retreats 5 | . 1 . . . 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 7 | . 3 1 2 1 . Terminals 6 | . 3 1 1 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 6 2 3 1 . Successful 6 | . 3 1 1 1 . Failed 6 | . 3 1 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 11 | . 6 2 2 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 1 1 1 . Open DSF 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Locate Traps 2 | . 1 1 . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 1 1 1 . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 1936 | 66 330 379 730 124 307 Spaces Moved 1128 | 55 281 262 380 83 67 Core 14 | 6 . . . . 8 Treads 556 | . . 56 380 83 37 Legs . | . . . . . . Wheels 538 | 49 281 206 . . 2 Hover . | . . . . . . Flight 20 | . . . . . 20 Fastest Speed 50 | 50 100 105 145 145 50 Average Speed 129 | 94 100 113 145 145 238 Slowest Speed 700 | 100 115 145 145 145 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 38 23 28 2 38 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1404 | 68 308 319 460 87 162 Wait 36 | 1 6 4 7 . 18 Move 1123 | 54 280 261 379 82 67 Hop . | . . . . . . Pick Up 52 | 7 7 15 10 3 10 Fast Attach . | . . . . . . Attach 37 | 6 2 5 9 2 13 Detach . | . . . . . . Swap 6 | . . 4 2 . . Drop 8 | . 1 3 2 . 2 Fire 115 | . 12 16 51 . 36 Melee . | . . . . . . Ram 11 | . . 11 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 16 | . . . . . 16 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 397 | -10/Materials | Entered another Materials area 397 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 551 | -9/Materials | Lost 3 parts (1p1u1w) 631 | -9/Materials | Discovered new exit (range 4) 776 | -9/Materials | Entered another Materials area 776 | -8/Materials | Evolved 2 slots: Propulsion x2 1138 | -8/Materials | Lost 3 parts (2p1w) 1398 | -8/Materials | Lost 3 parts (1n1u1w) 1467 | -8/Materials | Discovered new exit (range 4) 1504 | -8/Materials | Identified exit to Factory 1506 | -8/Materials | Entered Factory 1506 | -7/Factory | Evolved 2 slots: Utility x2 1626 | -7/Factory | Identified exit to DSF 1630 | -7/Factory | Entered DSF 1653 | -7/DSF | Additional patrols routed to DSF 1734 | -7/DSF | Lost 8 parts (2p2n2u2w) 1788 | -7/DSF | Core integrity fell below 50% 1842 | -7/DSF | Lost 5 parts (2p2n1w) 1921 | -7/DSF | Released all parts (7) 1930 | -7/DSF | Core integrity fell below 20% 1937 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Field strength at 83. Field strength at 77. Field strength at 71. Field strength at 65. Field strength at 59. Field strength at 49. Field strength at 43. Field strength at 28. Field strength at 17. Field strength at 2. Stasis field depleted. Critical hit (Burn: +27). Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 77. Field strength at 66. Field strength at 50. Field strength at 39. 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