Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.14 @ 22:15:36 Player: drewww Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (45) 225 Value Destroyed (1079) 1079 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 5039 Bonus ------- High Alert Combat Kills 120 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 103/275 System Corruption 6% Temperature Cool (0) Movement Flying (200) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Xenon Bombardment Thruster > --- UTILITY (7) ------ Coolant Injector Advanced Visual Processing Unit Advanced Terrain Scan Processor Advanced ECM Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Battery (100) Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Combat Airjet Combat Airjet Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Trap Scanner Advanced Visual Processing Unit Advanced Terrain Scan Processor Modified TNC System Shield > --- WEAPON ----------- Heavy Ion Cannon Heavy Rocket Launcher > --- INVENTORY -------- Deuterium Engine Coolant Injector Small Battery Advanced Weight Redist. System ECM Suite Advanced ECM Suite Hardened Light Armor Plating Improved Trap Extractor [Rating: 51] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Combat Airjet Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Trap Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . Utility 5 | . . . 2 . . . 2 1 . Weapon . | . . . . . . . . . . Parts Attached 76 | 6 4 8 17 10 . 2 6 17 6 Power 7 | 1 . 1 3 . . . . 1 1 Engine 5 | 1 . . 3 . . . . . 1 Core 2 | . . 1 . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 13 | 2 . 3 2 3 . . . 1 2 Treads . | . . . . . . . . . . Leg 5 | . . 2 2 1 . . . . . Wheel 3 | 2 . 1 . . . . . . . Hover 3 | . . . . 2 . . . . 1 Flight 2 | . . . . . . . . 1 1 Utility 25 | 1 1 2 3 . . 1 4 11 2 Device 14 | . 1 1 . . . 1 . 11 . Storage 2 | 1 . 1 . . . . . . . Processor 7 | . . . 2 . . . 4 . 1 Hackware 1 | . . . 1 . . . . . . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 31 | 2 3 2 9 7 . 1 2 4 1 Energy Gun 6 | . . . 4 2 . . . . . Energy Cannon 6 | . . 1 2 . . . 2 1 . Ballistic Gun 5 | 2 . . . 3 . . . . . Ballistic Cannon 2 | . 1 1 . . . . . . . Launcher 10 | . 2 . 3 1 . 1 . 3 . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . Parts Lost 20 | . . . 4 2 . . . 5 9 Power 3 | . . . 2 . . . . . 1 Propulsion 3 | . . . . . . . . . 3 Utility 7 | . . . . . . . . 5 2 Weapon 7 | . . . 2 2 . . . . 3 Highest Loss Streak 9 | . . . 3 1 . . . 5 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 95 99 98 99 100 100 95 87 88 Engine 7 | . 14 1 8 11 11 11 9 3 . Core 2 | . . 12 1 . . . . 3 6 Leg 8 | . . 23 22 17 . . . . . Wheel 1 | . 28 3 . . . . . . . Hover 10 | . . . . 4 22 22 18 15 21 Device 5 | . 11 11 . . . 3 9 13 15 Storage 10 | . 14 16 13 11 11 11 9 6 . Processor 18 | . . . 19 22 22 18 27 22 15 Hackware 8 | . . . 11 11 11 11 9 7 7 Energy Gun 4 | . . . 5 7 11 11 5 . . Energy Cannon 6 | . . 12 13 . . . 7 7 6 Ballistic Gun 4 | . 18 . . 7 11 10 . . . Launcher 2 | . 5 11 . 3 . . 1 3 5 Naked Turns . | . . . . . . . . . . Heaviest Build 30 | 12 17 22 24 23 18 22 24 30 30 Greatest Support 33 | 26 26 32 32 30 24 24 24 33 32 Greatest Overweight (x) 5 | . . 1 . 5 . . . 1 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 7 5 Most Carried 8 | 3 8 8 8 8 8 8 8 8 5 Average Carried 6 | 1 6 7 6 7 7 7 6 6 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 3 8 7 8 8 8 7 8 5 2 Class Distribution -------------------- 61% | Mutant 22% | Scavenger-Mutant 11% | Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scout | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 1166 | 205 42 92 363 175 . . 60 174 55 Remotely . | . . . . . . . . . . Salvage Created 876 | . 56 . 543 149 . . 60 40 28 Parts 66 | . 12 . 44 5 . . 1 2 2 Haulers Intercepted 2 | . . . 2 . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 35 | . 7 . 22 3 . . 1 1 1 Melee 1 | . . . . . . . . . 1 Guns 2 | . . . . 2 . . . . . Cannons 8 | . 1 . 5 1 . . . 1 . AOE 22 | . 6 . 16 . . . . . . Classes Destroyed 7 | . 4 . 3 . . . . . . Worker 4 | . 1 . 3 . . . . . . Builder 2 | . 1 . 1 . . . . . . Hauler 2 | . . . 2 . . . . . . Watcher 2 | . . . 2 . . . . . . Swarmer 16 | . 5 . 10 . . . . . 1 Grunt 15 | . 2 . 9 3 . . . 1 . Sentry 4 | . . . 3 . . . 1 . . Best Kill Streak 12 | . 6 . 12 1 . . 1 1 1 Combat Bots Only 8 | . 4 . 8 1 . . 1 1 1 Max Kills in Single Turn 4 | . 2 . 4 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . 3 . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Damage Taken 3541 | . 172 155 935 235 . . 166 825 1053 Core 1074 | . 41 40 163 51 . . 70 216 493 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 75 | 100 . 67 . . . 46 87 . . Volleys Fired 117 | . 16 . 38 24 . . 6 31 2 Largest 2 | . 2 . 2 2 . . 2 2 1 Hottest 140 | . 65 . 131 140 . . 119 104 65 Shots Fired 159 | . 23 . 57 31 . . 12 34 2 Gun 50 | . 8 . 7 29 . . 6 . . Cannon 83 | . 8 . 40 . . . 6 27 2 Launcher 25 | . 7 . 10 1 . . . 7 . Special 1 | . . . . 1 . . . . . Kinetic 26 | . 16 . . 10 . . . . . Thermal 79 | . . . 30 14 . . 6 27 2 Explosive 25 | . 7 . 10 1 . . . 7 . Electromagnetic 29 | . . . 17 6 . . 6 . . Robot Hit Streak 14 | . 4 . 12 14 . . 8 3 . Robot Miss Streak 5 | . 3 . 4 3 . . 1 5 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 89 | . 10 . 34 25 . . 11 7 2 Core Hits 69 | . 17 . 36 12 . . 1 2 1 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . Meltdown 1 | . . . 1 . . . . . . Melee Attacks 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Slashing 2 | . . . . . . . . . 2 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3761 | . 663 . 2151 367 . . 255 237 88 Guns 490 | . 47 . 71 285 . . 87 . . Cannons 1084 | . 107 . 676 . . . 112 189 . Explosions 2072 | . 509 . 1404 55 . . 56 48 . Melee 88 | . . . . . . . . . 88 Ramming 3 | . . . . 3 . . . . . Kinetic 225 | . 154 . . 71 . . . . . Thermal 1015 | . . . 546 137 . . 143 189 . Explosive 1945 | . 509 . 1333 55 . . . 48 . Electromagnetic 485 | . . . 272 101 . . 112 . . Impact . | . . . . . . . . . . Slashing 88 | . . . . . . . . . 88 Piercing . | . . . . . . . . . . Highest Corruption 6 | . 2 2 1 1 1 1 . 6 6 Average Corruption 1 | . 2 2 1 1 1 1 . 6 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 21 | . 2 2 3 2 2 1 . 1 8 Message Errors 4 | . . 1 1 . 1 . . . 1 Matter Fused 5 | . 1 . 1 2 . . . 1 . Heat Flow Errors 4 | . . 1 1 . . . . . 2 Energy Discharges 5 | . 1 . . . . 1 . . 3 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 2 | . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 118 | . 37 . 44 . . . . . 37 Projectiles 19 | . 16 . 3 . . . . . . Explosions 62 | . 21 . 41 . . . . . . Melee 37 | . . . . . . . . . 37 Knockbacks 2 | . 2 . . . . . . . . Impact . | . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 290 | . 44 . 94 . . . 37 115 . Shots 10 | . 2 . 4 . . . 1 3 . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 359 | . 21 269 359 47 . . 300 86 195 Average Temperature 86 | . 11 138 119 20 . . 154 20 87 Received Heat Transfer 780 | . 48 . 330 156 . . 36 114 96 Effects 1 | . . . 1 . . . . . . Interference 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 4 | . . . 1 . . . 3 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 3 | . . . 1 1 . . 1 . . Heat Transferred 1584 | . . . 753 300 . . 272 259 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 812 | . 311 121 812 348 . . 51 152 . Initial 253 | . . 121 46 253 . . . 23 . Average 205 | . 75 121 456 311 . . 25 40 . Maximum Alert Level 3 | . 1 . 3 1 . . . . . Low Security (%) 62 | 100 89 100 18 9 . 100 100 100 . Level 1 16 | . 10 . 5 90 . . . . . Level 2 19 | . . . 68 . . . . . . Level 3 2 | . . . 7 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 1 . 4 . . . . 2 . Investigation 3 | . . . 2 . . . . 1 . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 . 2 . . . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 3 | . 1 . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 70 | . 11 2 30 4 . . 5 11 7 Peak Tracking Total 7 | . 7 1 6 3 . . 3 4 6 Tactical Retreats 8 | . 1 1 2 1 . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 7 | . 2 . 3 . . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 2 | . . . . 2 1 1 1 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 12 | . 3 . 6 . . . 1 2 . Max in Single Turn 2 | . 2 . 2 . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 12 | . 1 1 3 1 1 . 1 4 . Terminals 7 | . 1 . 2 1 . . 1 2 . Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 35 | . 2 1 9 3 9 . 1 10 . Successful 23 | . . 1 7 1 9 . . 5 . Failed 12 | . 2 . 2 2 . . 1 5 . Catastrophic 4 | . 1 . . 2 . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 9 | . 2 . 2 3 1 . 1 . . Terminals 15 | . 2 . 4 3 . . 1 5 . Fabricators 5 | . . . . . . . . 5 . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . . 1 2 1 9 . . 2 . Record 9 | . . . . . 9 . . . . Part Schematic 1 | . . . . . . . . 1 . Open Door 1 | . . 1 . . . . . . . Branch Access Points 3 | . . . 1 1 . . . 1 . Recall Investigation 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . Load Schematic 2 | . . . . . . . . 2 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 5 | . . . 5 . . . . . . Recycle Component 1 | . . . 1 . . . . . . Process 1 | . . . 1 . . . . . . Report Inventory 2 | . . . 2 . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 . 2 1 . . 1 4 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 95 | . . . . . . . . 95 . Total Part Build Rating 5 | . . . . . . . . 5 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . . Recycled Matter 15 | . . . 15 . . . . . . Retrieved Matter 15 | . . . 15 . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 3648 | 45 213 257 803 440 535 243 176 657 279 Spaces Moved 3199 | 39 161 177 529 327 688 264 181 464 369 Core 9 | 3 . . . 2 . . . . 4 Treads . | . . . . . . . . . . Legs 894 | . . 158 529 207 . . . . . Wheels 216 | 36 161 19 . . . . . . . Hover 2079 | . . . . 118 688 264 181 464 364 Flight 1 | . . . . . . . . . 1 Fastest Speed 50 | 50 90 90 120 76 76 76 76 76 65 Average Speed 92 | 85 90 121 121 105 76 76 76 103 68 Slowest Speed 300 | 90 90 200 125 300 76 76 76 146 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 47 | 3 35 74 51 59 92 72 18 17 56 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . Scrap Searched 3 | . . . . 1 . 1 . . 1 Spaces Dug 94 | . 3 . 5 . . . . 86 . Terrain Destroyed 235 | . 26 . 88 12 . . 6 103 . Melee . | . . . . . . . . . . Projectile 18 | . . . 8 . . . . 10 . AOE 217 | . 26 . 80 12 . . 6 93 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Total 3718 | 47 206 222 636 390 700 309 208 610 390 Wait 220 | . 20 21 28 11 9 32 7 83 9 Move 3189 | 38 160 176 528 326 687 263 180 462 369 Hop . | . . . . . . . . . . Pick Up 45 | 3 5 4 11 5 2 5 3 6 1 Fast Attach 31 | 6 3 5 3 6 . . 2 4 2 Attach 32 | . . 2 8 3 . 2 2 11 4 Detach 17 | . . 3 4 1 . 2 3 4 . Swap 13 | . 1 1 6 1 . . 2 2 . Drop 46 | . 1 10 10 8 2 5 3 6 1 Fire 117 | . 16 . 38 24 . . 6 31 2 Melee 2 | . . . . . . . . . 2 Ram . | . . . . . . . . . . Kick 1 | . . . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . Rewire 4 | . . . . 4 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 15) 259 | -10/Materials | Entered Mines 265 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 331 | -10/Mines | Build established: Mutant 489 | -10/Mines | Discovered new exit (range 14) 516 | -10/Mines | Entered Materials 516 | -9/Materials | Evolved 2 slots: Utility x2 691 | -9/Materials | Destroyed 8 combat bots 891 | -9/Materials | Discovered new exit (range 18) 964 | -9/Materials | Identified exit to Materials 1031 | -9/Materials | Identified exit to Mines 1060 | -9/Materials | Discovered exit to Materials (range 17) 1310 | -9/Materials | Lost 3 parts (1p2w) 1319 | -9/Materials | Entered Mines 1364 | -9/Mines | Core integrity fell below 50% 1426 | -9/Mines | Found a hidden stash of uninstalled traps 1482 | -9/Mines | Assembled infested the area 1483 | -9/Mines | Identified exit to Exiles 1691 | -9/Mines | Discovered exit to Materials (range 16) 1721 | -9/Mines | Discovered exit to Materials (range 8) 1759 | -9/Mines | Entered Exiles 1769 | -9/Exiles | Discovered new exit (range 15) 1780 | -9/Exiles | Met 8R-AWN 1791 | -9/Exiles | Met EX-HEX 1812 | -9/Exiles | Met EX-BIN 1821 | -9/Exiles | Aligned with FarCom system 1822 | -9/Exiles | Given EX-Vault access code 1839 | -9/Exiles | Opened EX-Vault 1846 | -9/Exiles | Found Prototype Processor 1870 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1890 | -9/Exiles | Met EX-DEC 1923 | -9/Exiles | Visited The Gauntlet 1941 | -9/Exiles | Build established: Scavenger-Mutant 2057 | -9/Exiles | Discovered new exit (range 12) 2174 | -9/Exiles | Identified exit to Mines 2294 | -9/Exiles | Left Exiles lab with Modified TNC 2294 | -9/Exiles | Entered Mines 2529 | -8/Mines | Discovered exit to Materials (range 9) 2537 | -8/Mines | Entered Materials 2537 | -8/Materials | Evolved 2 slots: Utility x2 2537 | -8/Materials | Identified Modified TNC 2699 | -8/Materials | Discovered new exit (range 19) 2713 | -8/Materials | Entered Factory 2713 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3085 | -7/Factory | Identified exit to Lower Caves 3271 | -7/Factory | Fabricated Gravmag Array? 3337 | -7/Factory | Crushed by falling debris 3370 | -7/Factory | Entered Lower Caves 3398 | -7/Lower Caves | Lost 5 parts (5u) 3426 | -7/Lower Caves | Learned Factory trap positions 3623 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3633 | -7/Lower Caves | Core integrity fell below 50% 3643 | -7/Lower Caves | Core integrity fell below 20% 3649 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03624_ Searching scrap... 03624_ Found Great Axe. 03624_ Found Particle Gun. 03624_ Found Imp. Melee Analysis Suite. 03624_ Found 27 Matter. 03625_ Acquired 27 matter. 03627_ Acquired Great Axe. 03629_ S-27 Virus destroyed. 03629_ Hrd. Light Armor Plating destroyed. 03630_ Hvy. Ion Cannon destroyed. 03630_ Acquired Imp. Melee Analysis Suite. 03631_ Airjet destroyed. 03632_ Cmb. Airjet destroyed. 03634_ Imp. Melee Analysis Suite destroyed. 03638_ Destroyed VTOL Module. 03639_ Mic. Nuclear Core destroyed. 03640_ S-27 Virus destroyed. 03642_ Great Axe destroyed. 03643_ Acquired 28 matter. 03644_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ????????????????????????## ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????????### #??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????###### ##?????????????????????? | | ???????????????????# [ @ #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????? ?????????????? | | ????????????????#### #????? ?????????????? | | ???????????????## # s #?????? ?????????????? | | ???# ?????## s #?????? ?????????????? | | ## ##??# s% [ Y #?????? ##???????????? | | ## ##### #??????? ##??????????? | | ????# ##???## ##??????? ##?????????? | | ?????# ### ! #?????# #????????# ##????????? | | ???????????# !%! ##????# #????????# ##??????? | | ???????????# ##???# #????##### ##### | | ??????????## ##### ###### | | ??????????# | | ?????# ###??????? | | ?????# #### ! ############ #?#####??? | | ??????????##% #####??????????## #?# ##?? | | ???????????### #???######???????## #?# ### | | ?????????????###????# #######?## ### # | | ????????????????????# ### | | ????????????????????# | | ????????????????????## ### | | ?????????????????????########## ##?##### | | ??????????????????????????????###### #### ##### | | ???????????????????????????????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 15 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Gravmag Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Gravmag Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileFrostCharger Manual? 0 Play Time 00:59:46 Cumulative 30.2 hours Start 2023.01.14 @ 09:42:07 End 2023.01.14 @ 22:15:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 32 Adventurer 7 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 41 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a540b0d-03b2-4bd0-a600-3caf9669ca3d