Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 09:16:14 Player: Delirus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (2254) 2254 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (390) 390 TOTAL SCORE: 6724 Bonus ------- High Alert Combat Kills 136 Follower Combat Kills 85 Aligned with FarCom 300 Friendly Fire -131 Cogmind --------- Core Integrity 664/700 Matter 57/300 Energy 290/290 System Corruption 1% Temperature Danger (456) Movement Treading (245) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Targeting Computer Hardened Heavy Armor Plating > --- WEAPON (4) ------- Gauss Rifle XL Autogun Subcomponent XL Autogun Subcomponent Assault Cannon > --- INVENTORY (25) --- Nuclear Core Light Treads Armored Treads Wheel Improved Heat Sink High-capacity Battery (250) Compact Matter Pod (0) Signal Interpreter Seismic Detector Target Analyzer Target Analyzer Target Analyzer Weapon Cycler Transmission Jammer Light Armor Plating Hacking Suite Hacking Suite Long-range Tractor Beam Assault Cannon Assault Cannon Rocket Launcher Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Heavy Ion Engine Light Treads Armored Treads Wheel Improved Heat Sink Improved Heat Sink Small Storage Unit High-capacity Battery Compact Matter Pod Signal Interpreter Seismic Detector Weapon Cycler Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Long-range Tractor Beam Gauss Rifle Assault Cannon Assault Cannon Assault Cannon Rocket Launcher Improved Datajack Remote Datajack Great Axe [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun XL Autogun Array Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 2 | . . . 1 . . . . 1 Weapon 2 | . . . . . . . 2 . Parts Attached 44 | 2 6 . 9 5 2 3 11 6 Power 4 | . 1 . 2 . . . 1 . Engine 3 | . . . 2 . . . 1 . Core 1 | . 1 . . . . . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 1 . 3 4 . 1 4 1 Treads 14 | 1 . . 3 4 . 1 4 1 Leg . | . . . . . . . . . Wheel 2 | 1 1 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | . 3 . 1 . . . 5 1 Device 4 | . 1 . 1 . . . 2 . Storage 1 | . 1 . . . . . . . Processor 1 | . 1 . . . . . . . Hackware . | . . . . . . . . . Protection 4 | . . . . . . . 3 1 Artifact . | . . . . . . . . . Weapon 14 | . 1 . 3 1 2 2 1 4 Energy Gun 1 | . . . 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | . . . 1 . 1 1 1 3 Ballistic Cannon 4 | . 1 . . 1 1 . . 1 Launcher 2 | . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . 1 Parts Lost 4 | . 1 . 1 . . 1 1 . Power . | . . . . . . . . . Propulsion 3 | . 1 . . . . 1 1 . Utility . | . . . . . . . . . Weapon 1 | . . . 1 . . . . . Highest Loss Streak 1 | . 1 . 1 . . 1 1 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 87 100 96 100 84 100 71 68 Engine 6 | . 3 . 3 11 11 11 9 7 Core 5 | . 10 14 7 . . . . . Treads 22 | . 14 14 20 26 33 33 26 27 Wheel 6 | . 13 14 11 6 . . . . Device 4 | . . . 9 11 11 11 2 . Storage 11 | . 14 14 11 11 11 11 9 7 Processor 9 | . 1 14 11 11 11 11 9 7 Protection 1 | . . . . . . . 6 7 Energy Gun 5 | . 14 14 7 . . . . . Ballistic Gun 5 | . 4 . 3 11 3 9 9 8 Ballistic Cannon 6 | . 9 14 11 2 3 11 . . Launcher 1 | . . . . 8 . 1 . . Naked Turns . | . . . . . . . . . Heaviest Build 130 | 14 90 90 96 96 96 97 113 130 Greatest Support 80 | 10 16 16 16 66 66 66 63 80 Greatest Overweight (x) 8 | 1 8 5 5 5 1 1 1 1 Average Overweight (x) 3 | 1 4 5 5 3 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 23 25 25 25 25 25 25 25 Most Carried 25 | 6 21 23 25 25 25 25 25 25 Average Carried 22 | 6 15 21 23 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 6 21 22 25 25 25 24 25 23 Class Distribution -------------------- 66% | Mutant 16% | Skirmisher 8% | Scavenger-Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Matter Collected 2229 | 200 217 4 223 125 132 125 1097 106 Remotely 177 | . . . . . . . 177 . Salvage Created 3011 | . 345 30 607 85 . 315 1535 94 Parts 164 | . 24 3 32 22 . 8 67 8 Haulers Intercepted 4 | . 1 . 2 . . . 1 . Recyclers Shooed 5 | . . 1 2 . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 59 | . 10 . 9 9 . 2 27 2 Guns 39 | . 6 . 3 . . 1 27 2 Cannons 11 | . 4 . 6 . . 1 . . AOE 9 | . . . . 9 . . . . Classes Destroyed 14 | . 4 1 4 1 . . 3 1 Worker 3 | . . 1 . 2 . . . . Builder 1 | . . . . . . . 1 . Tunneler 1 | . . . . 1 . . . . Hauler 4 | . 1 . 2 . . . 1 . Recycler 5 | . . . 1 . . 4 . . Operator 1 | . . . 1 . . . . . Watcher 3 | . 1 . 1 . . . 1 . Swarmer 14 | . 3 . . 9 . 2 . . Grunt 35 | . 7 . 5 . . . 23 . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . . . . 1 . Sentry 7 | . . . 4 . . . 2 1 Programmer 1 | . . . . . . . . 1 Heavy 1 | . . . . . . . 1 . Best Kill Streak 9 | . 2 1 2 6 . 6 9 1 Combat Bots Only 9 | . 2 . 2 6 . 1 9 1 Max Kills in Single Turn 3 | . 1 1 1 3 . 1 2 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 3 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Damage Taken 2311 | . 394 5 357 148 . 179 688 540 Core 360 | . 132 . 53 15 . 30 94 36 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 76 | 100 . 47 . . . 75 82 . Volleys Fired 176 | . 39 2 29 4 . 18 69 15 Largest 4 | . 2 2 2 1 . 2 1 4 Hottest 112 | . 85 85 91 33 . 62 60 112 Shots Fired 291 | . 78 4 59 8 1 36 69 36 Gun 198 | . 53 2 30 . 1 18 69 25 Cannon 85 | . 25 2 29 . . 18 . 11 Launcher 8 | . . . . 8 . . . . Special . | . . . . . . . . . Kinetic 219 | . 39 2 36 . 1 36 69 36 Thermal 64 | . 39 2 23 . . . . . Explosive 8 | . . . . 8 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 33 | . 6 3 26 2 . 7 24 33 Robot Miss Streak 6 | . 3 . 2 2 . 4 6 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 207 | . 46 3 46 2 . 25 58 27 Core Hits 126 | . 20 1 23 12 . 7 57 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . 4 . 3 . . 3 . . Burn 4 | . 3 . 1 . . . . . Blast 6 | . 1 . 2 . . 3 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6806 | . 665 54 768 542 . 451 3858 468 Guns 5130 | . 395 25 338 . . 194 3858 320 Cannons 1118 | . 270 17 426 . . 257 . 148 Explosions 542 | . . . . 542 . . . . Melee . | . . . . . . . . . Ramming 16 | . . 12 4 . . . . . Kinetic 5670 | . 384 17 492 . . 451 3858 468 Thermal 578 | . 281 25 272 . . . . . Explosive 542 | . . . . 542 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . 6 6 6 6 . 1 Average Corruption 5 | . . . 5 6 6 6 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 65 | . . . 9 20 31 4 . 1 Message Errors 13 | . . . 3 1 7 2 . . Matter Fused 14 | . . . 1 4 8 1 . . Heat Flow Errors 8 | . . . 1 4 3 . . . Energy Discharges 6 | . . . . 3 2 . . 1 Data Loss (minor) 12 | . . . 3 . 8 1 . . Data Loss (major) 4 | . . . . 3 1 . . . Misfires 6 | . . . 1 4 1 . . . Alerts 2 | . . . . 1 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 43 | . . . . 39 . 4 . . Projectiles 4 | . . . . . . 4 . . Explosions 39 | . . . . 39 . . . . Melee . | . . . . . . . . . Knockbacks 12 | . 5 1 . . . 6 . . Impact . | . . . . . . . . . Kinetic 12 | . 5 1 . . . 6 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 117 | . . 5 2 110 . . . . Shots 4 | . . . . 4 . . . . Rammed 3 | . . 2 1 . . . . . Targets Rammed 3 | . . 2 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 456 | . 180 30 183 255 238 . 268 456 Average Temperature 85 | . 68 18 55 93 107 . 93 127 Received Heat Transfer 750 | . 165 . 123 . . . 306 156 Effects 4 | . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . 1 Interference 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . 2 . 6 . . . . . Heat Transferred 1887 | . 1036 74 777 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Peak Influence 550 | . 198 58 200 258 . 65 550 282 Initial 247 | . . 39 1 41 . . 25 247 Average 158 | . 88 25 105 190 . 33 366 201 Maximum Alert Level 2 | . . . 1 1 . . 2 1 Low Security (%) 67 | 100 100 100 88 50 . 100 14 32 Level 1 23 | . . . 11 49 . . 42 67 Level 2 8 | . . . . . . . 43 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 3 . 3 . . . 6 2 Investigation 6 | . 2 . 1 . . . 2 1 Extermination 1 | . . . . . . . . 1 Reinforcement 7 | . 1 . 2 . . . 4 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Distress Signals 11 | . 2 . 2 . . . 6 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | . 19 1 15 7 . 3 35 5 Peak Tracking Total 5 | . 3 1 4 4 . 3 5 3 Tactical Retreats 3 | . . . 1 . . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Disabled 7 | . . . . 2 . . 5 . Max in Single Turn 1 | . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Accessed 16 | . 5 . 5 . 2 . 3 1 Terminals 11 | . 4 . 5 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 Garrison Access . | . . . . . . . . . Total Hacks 47 | . 10 . 16 . 5 . 9 7 Successful 28 | . 5 . 6 . 5 . 5 7 Failed 19 | . 5 . 10 . . . 4 . Catastrophic 7 | . 3 . 3 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 30 | . 10 . 14 . 1 . 5 . Terminals 31 | . 9 . 16 . . . 6 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 10 | . . . . . . . 3 7 Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . 1 . 3 . 5 . 2 . Record 4 | . . . . . 4 . . . Prototype ID Bank 2 | . . . 1 . . . 1 . Branch Access Points 2 | . 1 . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 10 | . . . . . . . 3 7 Insert Component 3 | . . . . . . . 1 2 Analyze 7 | . . . . . . . 2 5 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 4 . 3 . . . . . Terminals 6 | . 3 . 3 . . . . . Assimilate 1 | . 1 . . . . . . . Botnet 5 | . 2 . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 4 . 5 . . . 3 1 Full Trace Events 3 | . . . 1 . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 2 Part Schematics Acquired 2 | . . . . . . . 1 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . 1 3 . . . . . . Largest Group 3 | . 1 3 3 . . . . . Highest-Rated Group 40 | . 10 40 40 . . . . . Highest-Rated Ally 16 | . 10 16 16 . . . . . Total Orders 1 | . 1 . . . . . . . STAY 1 | . 1 . . . . . . . Ally Attacks 22 | . . 12 10 . . . . . Total Damage 252 | . . 129 123 . . . . . Kills 3 | . . 2 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Turns Passed 6965 | 3 1150 1139 939 793 1035 123 1193 590 Spaces Moved 3122 | 1 584 632 453 392 429 25 391 215 Core . | . . . . . . . . . Treads 1200 | . . . . 140 429 25 391 215 Legs . | . . . . . . . . . Wheels 1922 | 1 584 632 453 252 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 95 | 95 95 175 175 175 240 240 240 243 Average Speed 198 | 95 167 175 175 198 240 240 240 244 Slowest Speed 245 | 95 200 175 175 240 240 240 243 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 2 94 96 43 86 90 6 40 8 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . 1 1 . . 1 . . . Known Exits Taken 3 | . 1 . 1 . . 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 1 . 1 . Scrap Searched 4 | . . 1 . 3 . . . . Spaces Dug 37 | . . . . 13 . . 23 1 Terrain Destroyed 132 | . . . . 81 . . 48 3 Melee . | . . . . . . . . . Projectile 51 | . . . . . . . 48 3 AOE 81 | . . . . 81 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total 3724 | 2 674 661 558 407 438 56 664 264 Wait 255 | . 30 21 30 . . 11 152 11 Move 3114 | . 583 631 452 391 428 24 390 215 Hop . | . . . . . . . . . Pick Up 66 | . 13 3 19 2 1 . 19 9 Fast Attach 12 | . 4 . 2 2 . . 1 3 Attach 13 | . 1 . 3 1 2 1 2 3 Detach 6 | . 3 . . . 2 . 1 . Swap 19 | 2 1 . 4 2 . 2 8 . Drop 59 | . . 2 18 5 4 . 22 8 Fire 176 | . 39 2 29 4 . 18 69 15 Melee . | . . . . . . . . . Ram 3 | . . 2 1 . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 41 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 631 | -10/Materials | Discovered new exit (range 8) 807 | -10/Materials | Core integrity fell below 50% 964 | -10/Materials | Discovered new exit (range 15) 1154 | -10/Materials | Entered Mines 1163 | -10/Mines | Met a Derelict bent on vengeance 1298 | -10/Mines | Discovered new exit (range 10) 1368 | -10/Mines | Discovered new exit (range 9) 1473 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1538 | -10/Mines | Learned 2 Materials zone layouts 1553 | -10/Mines | Learned Materials security intel 1956 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2061 | -10/Mines | Learned location of Storage (-7) 2293 | -10/Mines | Entered Materials 2293 | -9/Materials | Accompanied by 3 allies 2293 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2294 | -9/Materials | Identified exit to Materials 2609 | -9/Materials | Discovered exit to Materials (range 16) 2692 | -9/Materials | Build established: Scavenger-Mutant 3123 | -9/Materials | Identified exit to Mines 3213 | -9/Materials | Build established: Mutant 3232 | -9/Materials | Entered Mines 3234 | -9/Mines | Discovered exit to Materials (range 12) 3282 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3284 | -9/Mines | Discovered new exit (range 5) 3450 | -9/Mines | Found a hidden stash of uninstalled traps 3763 | -9/Mines | Discovered exit to Materials (range 14) 4025 | -9/Mines | Entered Exiles 4085 | -9/Exiles | Met 8R-AWN 4128 | -9/Exiles | Met EX-HEX 4261 | -9/Exiles | Met EX-DEC 4308 | -9/Exiles | Visited The Gauntlet 4592 | -9/Exiles | Learned location of Zion (-7) 4645 | -9/Exiles | Met EX-BIN 4684 | -9/Exiles | Aligned with FarCom system 4686 | -9/Exiles | Given EX-Vault access code 4748 | -9/Exiles | Opened EX-Vault 4768 | -9/Exiles | Found XL Autogun Array 4820 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5040 | -9/Exiles | Discovered new exit (range 10) 5060 | -9/Exiles | Left Exiles lab with XL Autogun Array 5060 | -9/Exiles | Entered Mines 5080 | -8/Mines | Discovered exit to Materials (range 10) 5183 | -8/Mines | Entered Materials 5183 | -8/Materials | Evolved 2 slots: Weapon x2 5388 | -8/Materials | Destroyed 9 combat bots 5470 | -8/Materials | Build established: Skirmisher 5491 | -8/Materials | Destroyed 8 combat bots 5668 | -8/Materials | Discovered new exit (range 16) 6322 | -8/Materials | Discovered new exit (range 4) 6376 | -8/Materials | Entered Factory 6376 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6642 | -7/Factory | Build established: Scavenger-Skirmisher 6782 | -7/Factory | Discovered new exit (range 8) 6966 | -7/Factory | Self-destructed Last Messages --------------- 06918_ K-01 Serf collects debris. 06920_ Acquired XL Autogun Subcomponent. 06923_ K-01 Serf collects debris. 06936_ Acquired 50 matter. 06937_ K-01 Serf collects debris. 06939_ Acquired 3 matter. 06940_ K-01 Serf collects debris. 06941_ W-25 Informer sends out distress signal. 06941_ Acquired 4 matter. 06945_ R-06 Scavenger collects Lgt. Treads. 06945_ K-01 Serf collects debris. 06948_ Acquired 5 matter. 06949_ R-06 Scavenger collects Imp. Heat Sink. 06956_ Slug penetrates Wall. 06960_ Overheating: Energy bleed (-63). 06963_ Slug penetrates Y-54 Guardian. 06966_ Overheating: System interference. 06966_ Gauss Rifle temporarily disabled. 06966_ Targeting Computer temporarily disabled. 06966_ XL Autogun Subcomponent temporarily disabled. 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[ #???# ## T### | | ???????????????????????### [###???####+########?? | | ?????????????#???????????# #??????# #??? | | ????????????? ??????????# #??????#[ #??? | | ???????????w??? ????????# #??????# ! #??? | | ????????????#####;#?????## ##?????# ! """ #??? | | ??????????? %##### #?????# !! """ #??? | | ???????????? Y #?????# ! """ #??? | | ???????????? u #?????#* / #??? | | ???????????? ]#?????# ! #?## | | ???????????? #;@ #?????###########?# | | ?????????????## #;######?????????????????# | | ??????????????# ?##???????????????????????# | | ??????????????# g ??????????????????????????# | | ??????????????# ???????????????????????????# | | ??????????????? ????????????????????????????# | | ???????????????? ?????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????Y???????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# "" | | ??????????????????????????????????????????????# "" | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedSubatomicExtractor Manual? 0 Play Time 00:52:12 Cumulative 53.4 hours Start 2023.03.03 @ 20:58:10 End 2023.03.04 @ 09:16:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14caf0bb-2db1-4588-adad-4edff7b10acc