Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.28 @ 13:07:33 Player: Sparker Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (49) 245 Value Destroyed (1597) 1597 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (302) 302 TOTAL SCORE: 7424 Bonus ------- High Alert Combat Kills 2 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 14/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Advanced Trap Extractor Advanced Datajack Great Axe Peak State ------------ > --- POWER ------------ Backup Power III Micro Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY ---------- Power Amplifier Large Storage Unit Compact Matter Pod Gravity Neutralizing Apparatus Advanced Signal Interpreter Terrain Scan Processor Melee Analysis Suite Improved Melee Analysis Suite Improved Target Analyzer Advanced Transmission Jammer Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Light Antimatter Reactor Armored Treads Advanced ECM Suite Hacking Suite Advanced Trap Extractor Advanced Datajack Improved Remote Datajack Great Axe [Rating: 79] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Great Axe Energy Gun Arc Projector Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Ext Slots Evolved 12 | . . 2 . . . 2 2 2 2 2 . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . 1 . . . . . Utility 9 | . . 1 . . . 1 2 1 2 2 . Weapon . | . . . . . . . . . . . . Parts Attached 75 | 6 3 7 1 . . 11 24 1 13 4 5 Power 11 | 1 1 2 . . . . 3 . 3 . 1 Engine 7 | 1 1 2 . . . . 2 . 1 . . Core 4 | . . . . . . . 1 . 2 . 1 Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 . 2 . . . 5 8 . 2 . 1 Treads 4 | . . 1 . . . 2 . . . . 1 Leg 7 | . . . . . . 3 4 . . . . Wheel 4 | 2 . 1 . . . . 1 . . . . Hover . | . . . . . . . . . . . . Flight 5 | . . . . . . . 3 . 2 . . Utility 23 | 1 1 1 1 . . 2 6 1 5 4 1 Device 9 | . . . 1 . . . 2 . 4 2 . Storage 3 | 1 1 . . . . . . 1 . . . Processor 6 | . . 1 . . . 1 1 . 1 2 . Hackware 2 | . . . . . . 1 . . . . 1 Protection 3 | . . . . . . . 3 . . . . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 1 2 . . . 4 7 . 3 . 2 Energy Gun 5 | 2 1 . . . . . 2 . . . . Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 2 | . . 1 . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 8 | . . 1 . . . 2 3 . 2 . . Special Weapon 2 | . . . . . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 3 . 1 . . Parts Lost 39 | . 3 . . . 1 5 6 2 7 . 15 Power 9 | . 1 . . . . . 1 1 3 . 3 Propulsion 10 | . . . . . 1 3 . 1 2 . 3 Utility 10 | . . . . . . . 2 . 1 . 7 Weapon 10 | . 2 . . . . 2 3 . 1 . 2 Highest Loss Streak 15 | . 2 . . . 1 3 2 1 4 . 15 Average Slot Usage (%) 87 | . 76 82 98 100 88 96 92 76 79 76 80 Engine 6 | . 11 11 11 11 11 9 3 2 7 5 4 Core 1 | . . . . . . . 2 . 1 5 5 Treads 3 | . . 10 11 11 . 8 1 . . . . Leg 4 | . . . . . . 12 17 1 . . . Wheel 9 | . 28 22 22 22 22 12 3 6 3 . . Flight 3 | . . . . . . . 4 6 5 10 9 Device 6 | . . . 9 11 11 7 2 . 9 11 14 Storage 10 | . 14 15 11 11 11 9 7 12 11 10 10 Processor 16 | . . 7 11 11 11 18 18 20 19 22 25 Hackware 3 | . . . . . . 1 7 6 5 5 4 Protection 2 | . . . . . . . 6 6 2 . . Energy Gun 1 | . 22 6 . . . . 1 . . . . Ballistic Gun 3 | . . 4 11 11 11 11 . . . . . Launcher 5 | . . 4 11 11 11 4 4 6 2 . . Slashing Weapon 3 | . . . . . . . 5 6 5 5 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 39 | 11 24 24 25 25 25 25 39 35 37 32 35 Greatest Support 54 | 26 26 26 26 26 26 40 54 28 40 32 32 Greatest Overweight (x) 5 | . . . . . . 1 1 1 1 . 5 Average Overweight (x) . | . . . . . . . . 1 . . . Largest Inventory Capacity 12 | 6 12 12 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 6 6 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 4 5 8 9 9 10 9 9 9 9 9 9 Final Capacity 12 | 6 12 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 6 6 9 10 10 10 10 10 10 9 10 4 Class Distribution -------------------- 79% | Mutant 18% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Gladiator | -4/Factory Gladiator | -4/Extension Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Ext Matter Collected 1396 | 260 20 154 94 . 19 139 244 303 145 . 18 Remotely . | . . . . . . . . . . . . Salvage Created 1507 | 24 91 214 . . 27 186 353 303 217 . 92 Parts 100 | 4 8 21 . . 4 9 21 17 13 . 3 Haulers Intercepted 1 | . . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Ext Combat Hostiles Destroyed 37 | . 6 8 . . 3 6 7 2 4 . 1 Melee 10 | . . . . . . . 3 2 4 . 1 Guns 9 | . 5 1 . . . 3 . . . . . AOE 18 | . 1 7 . . 3 3 4 . . . . Classes Destroyed 14 | 1 1 6 . . . 1 4 . . . 1 Worker 2 | . . 1 . . . 1 . . . . . Builder 3 | . . . . . . . 2 1 . . . Tunneler 2 | 1 . . . . . . . 1 . . . Hauler 1 | . . . . . . . 1 . . . . Recycler 2 | . . . . . . . 1 1 . . . Operator 1 | . . . . . . . . . . . 1 Watcher 1 | . . 1 . . . . . . . . . Swarmer 12 | . 6 2 . . 3 1 . . . . . Grunt 13 | . . 3 . . . 4 4 2 . . . Brawler 1 | . . 1 . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 3 | . . 1 . . . . 1 . . . 1 Hunter 1 | . . . . . . 1 . . . . . Programmer 6 | . . . . . . . 2 . 4 . . Best Kill Streak 6 | 1 6 5 . . 3 3 5 2 2 . 1 Combat Bots Only 6 | . 6 5 . . 3 2 2 2 2 . 1 Max Kills in Single Turn 3 | 1 1 2 . . 3 2 3 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 2 . . 3 1 1 . . . . Melee 1 | . . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Ext Damage Taken 6266 | . 218 196 11 . 127 678 1553 282 824 . 2377 Core 1924 | . 23 50 11 . 23 144 341 38 142 . 1152 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 81 | 100 90 . . . 79 73 51 95 85 . . Volleys Fired 74 | 4 11 22 2 . 2 19 14 . . . . Largest 2 | 2 2 2 1 . 2 2 2 . . . . Hottest 102 | 90 90 53 20 . 53 53 102 . . . . Shots Fired 117 | 8 20 35 2 . 4 32 16 . . . . Gun 77 | 8 20 22 2 . 2 23 . . . . . Cannon 1 | . . . . . . . 1 . . . . Launcher 38 | . . 13 . . 2 8 15 . . . . Special 1 | . . . . . . 1 . . . . . Kinetic 40 | . . 13 2 . 2 23 . . . . . Thermal 25 | 4 11 9 . . . 1 . . . . . Explosive 35 | . . 13 . . 2 8 12 . . . . Electromagnetic 17 | 4 9 . . . . . 4 . . . . Robot Hit Streak 8 | 2 8 7 1 . . 8 2 . . . . Robot Miss Streak 4 | 2 3 2 1 . 4 3 2 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 113 | 4 13 22 1 . . 22 19 10 14 . 8 Core Hits 82 | 2 6 18 1 . 3 17 18 7 4 . 6 Critical Hits 1 | . . . . . . . . . 1 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . Melee Attacks 166 | . . . . . . . 42 28 41 23 32 Impact . | . . . . . . . . . . . . Slashing 166 | . . . . . . . 42 28 41 23 32 Piercing . | . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 1 6 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5469 | 106 202 856 7 . 158 603 1492 927 635 . 483 Guns 447 | 49 154 127 7 . 10 100 . . . . . Cannons 32 | . . . . . . . 32 . . . . Explosions 2425 | 57 48 729 . . 148 503 940 . . . . Melee 2547 | . . . . . . . 520 927 635 . 465 Ramming 18 | . . . . . . . . . . . 18 Kinetic 147 | . . 30 7 . 10 100 . . . . . Thermal 430 | 94 145 97 . . . . 94 . . . . Explosive 2181 | . . 729 . . 148 503 801 . . . . Electromagnetic 146 | 12 57 . . . . . 77 . . . . Impact . | . . . . . . . . . . . . Slashing 2547 | . . . . . . . 520 927 635 . 465 Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 . 7 . 1 Average Corruption 5 | . . . . . . . 5 . 6 . 1 Corruption Purged . | . . . . . . . . . . . . Effects 46 | . . . . . . . 35 . 11 . . Message Errors 9 | . . . . . . . 6 . 3 . . Matter Fused 8 | . . . . . . . 5 . 3 . . Heat Flow Errors 10 | . . . . . . . 9 . 1 . . Energy Discharges 6 | . . . . . . . 5 . 1 . . Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . 3 . 1 . . Misfires 1 | . . . . . . . 1 . . . . Targeting Errors 7 | . . . . . . . 5 . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 546 | . 6 6 . . 13 7 129 287 18 . 80 Projectiles . | . . . . . . . . . . . . Explosions 68 | . 6 6 . . 13 7 36 . . . . Melee 478 | . . . . . . . 93 287 18 . 80 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 309 | . 38 30 . . 49 . 184 . . . 8 Shots 7 | . 1 1 . . 1 . 4 . . . . Rammed 4 | . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 271 | 120 90 18 3 . . . 268 . 271 . . Average Temperature 70 | 63 40 7 3 . . . 100 . 136 . . Received Heat Transfer 657 | . 12 69 6 . . 72 261 9 . . 228 Effects 1 | . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . 1 . . Heat Transferred 858 | 211 322 225 . . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | 1 1 . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Ext Peak Influence 404 | 5 223 404 157 . 88 298 259 89 123 116 239 Initial 157 | . 3 93 157 . . 33 51 31 29 60 18 Average 95 | . 111 204 157 . 83 142 111 47 60 62 113 Maximum Alert Level 2 | . 1 2 . . . 1 1 . . . 1 Low Security (%) 89 | 100 64 63 100 . 100 66 89 100 100 100 79 Level 1 9 | . 35 25 . . . 33 10 . . . 20 Level 2 . | . . 11 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 1 2 . . . 1 4 . 2 1 2 Investigation 4 | . 1 . . . . . 1 . . . 2 Extermination 4 | . . . . . . . 1 . 2 1 . Reinforcement 5 | . . 2 . . . 1 2 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Ext Distress Signals 10 | . 1 2 . . . 2 3 . . 2 . Communications Jammed 79 | . . . . . . . . . . . 79 Distress Signals 79 | . . . . . . . . . . . 79 Times Spotted 88 | . 12 11 3 . 4 14 17 4 6 1 16 Peak Tracking Total 11 | . 4 4 3 . 4 5 4 3 2 2 11 Tactical Retreats 14 | . 3 . . . . 2 4 1 . 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Ext Traps Triggered 9 | . 1 . . . . . 5 1 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Ext Machines Disabled 10 | . . 3 . . . 1 6 . . . . Max in Single Turn 3 | . . 2 . . . 1 3 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Ext Machines Accessed 53 | . 2 4 . 4 . 4 9 11 8 8 3 Terminals 26 | . 1 4 . . . 2 3 5 4 4 3 Fabricators 5 | . . . . . . . 2 1 . 2 . Repair Stations 5 | . . . . . . 1 1 2 1 . . Recycling Units 6 | . 1 . . . . 1 . 2 1 1 . Scanalyzers 4 | . . . . . . . 2 1 1 . . Garrison Access 3 | . . . . . . . 1 . 1 1 . Total Hacks 164 | . 6 10 . 49 . 9 24 24 19 15 8 Successful 114 | . 1 6 . 49 . 7 18 11 8 8 6 Failed 50 | . 5 4 . . . 2 6 13 11 7 2 Catastrophic 4 | . 1 . . . . . . 1 1 1 . Database Lockouts . | . . . . . . . . . . . . Manual 77 | . 6 8 . 10 . 6 13 10 9 10 5 Terminals 72 | . 5 10 . . . 6 13 10 10 10 8 Fabricators 9 | . . . . . . . 4 2 . 3 . Repair Stations 10 | . . . . . . 2 2 4 2 . . Recycling Units 14 | . 1 . . . . 1 . 6 5 1 . Scanalyzers 5 | . . . . . . . 2 2 1 . . Garrison Access 5 | . . . . . . . 3 . 1 1 . Terminal Hacks 60 | . . 1 . 49 . . 4 1 . 2 3 Record 55 | . . . . 49 . . 2 1 . . 3 Open Door 1 | . . . . . . . . . . 1 . Locate Traps 1 | . . 1 . . . . . . . . . Investigation Status 1 | . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Network Status 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . . 2 1 2 1 . . Scan Component 3 | . . . . . . 1 1 1 . . . Repair 1 | . . . . . . 1 . . . . . Refit 2 | . . . . . . . . 1 1 . . Recycling Unit Hacks 8 | . . . . . . 1 . 4 2 1 . Report Inventory 5 | . . . . . . 1 . 2 1 1 . Retrieve Matter 3 | . . . . . . . . 2 1 . . Scanalyzer 1 | . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 36 | . 1 5 . . . 4 10 3 5 5 3 Terminals 32 | . 1 5 . . . 4 7 3 5 4 3 Track 8 | . . 1 . . . 1 2 1 1 1 1 Assimilate 5 | . . . . . . 1 2 . 1 1 . Botnet 19 | . 1 4 . . . 2 3 2 3 2 2 Fabricators 2 | . . . . . . . 1 . . 1 . Report 2 | . . . . . . . 1 . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . Broadcast 1 | . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 38 | . 2 4 . . . 1 6 10 8 4 3 Full Trace Events 2 | . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . . Matter 153 | . . . . . . . 153 . . . . Time 81 | . . . . . . . 81 . . . . Total Robot Build Rating 1 | . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 32 | . . . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Ext Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 . . . . Highest-Rated Group 6 | . . . . . . . 6 . . . . Highest-Rated Ally 6 | . . . . . . . 6 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Ext Turns Passed 6397 | 71 146 271 117 1236 128 526 1371 779 782 625 345 Spaces Moved 5564 | 49 118 191 99 1369 132 370 802 569 730 625 510 Core 77 | 3 . . . . . . . . 51 . 23 Treads 5 | . . . . . . 2 . . . . 3 Legs 545 | . . . . . . 110 435 . . . . Wheels 3536 | 46 118 191 99 1369 132 258 367 569 387 . . Hover . | . . . . . . . . . . . . Flight 1401 | . . . . . . . . . 292 625 484 Fastest Speed 40 | 50 90 90 90 90 90 90 110 110 40 40 40 Average Speed 84 | 89 90 90 90 90 90 99 115 110 76 40 45 Slowest Speed 300 | 100 90 90 90 90 90 180 120 110 110 40 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 29 28 34 93 26 37 28 21 20 18 48 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 120 | . . . . . . . 36 18 21 23 22 Terrain Destroyed 345 | 4 2 56 . . 16 39 144 18 21 23 22 Melee 113 | . . . . . . . 29 18 21 23 22 Projectile . | . . . . . . . . . . . . AOE 232 | 4 2 56 . . 16 39 115 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Ext Total 6812 | 65 136 256 124 1373 137 499 1158 673 877 952 562 Wait 870 | 1 4 29 22 3 4 86 259 72 86 298 6 Move 5553 | 48 117 190 98 1368 131 369 801 568 729 624 510 Hop . | . . . . . . . . . . . . Pick Up 30 | 6 1 4 1 1 . 7 4 2 2 1 1 Fast Attach 42 | 6 2 2 1 . . 6 11 1 9 4 . Attach 19 | . 1 1 . . . 2 6 . 4 . 5 Detach 9 | . . 1 . . . . 4 . 2 1 1 Swap 14 | . . 4 . . . 3 7 . . . . Drop 31 | . . 3 . 1 . 7 10 2 4 1 3 Fire 74 | 4 11 22 2 . 2 19 14 . . . . Melee 166 | . . . . . . . 42 28 41 23 32 Ram 4 | . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Ext x2) -4/Extension History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 5) 218 | -10/Materials | Entered another Materials area 218 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 330 | -9/Materials | Build established: Mutant 439 | -9/Materials | Met 8R-AWN 467 | -9/Materials | Discovered new exit (range 14) 489 | -9/Materials | Entered Mines 490 | -9/Mines | Followed 8R-AWN into the Mines 575 | -9/Mines | Learned Materials emergency access door positions 601 | -9/Mines | Discovered new exit (range 5) 606 | -9/Mines | Entered Exiles 631 | -9/Exiles | Welcomed by 8R-AWN 647 | -9/Exiles | Met EX-HEX 687 | -9/Exiles | Met EX-DEC 771 | -9/Exiles | Discovered new exit (range 10) 831 | -9/Exiles | Visited The Gauntlet 994 | -9/Exiles | Met EX-BIN 1036 | -9/Exiles | Learned location of Zion (-7) 1129 | -9/Exiles | Aligned with FarCom system 1130 | -9/Exiles | Given EX-Vault access code 1301 | -9/Exiles | Learned about 8R-AWN's background 1325 | -9/Exiles | Discovered new exit (range 15) 1842 | -9/Exiles | Entered Mines 1899 | -8/Mines | Discovered new exit (range 10) 1970 | -8/Mines | Entered Materials 1970 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2105 | -8/Materials | Repaired Rocket Launcher 2376 | -8/Materials | Discovered new exit (range 3) 2378 | -8/Materials | Identified exit to Factory 2496 | -8/Materials | Entered Factory 2496 | -7/Factory | Evolved 2 slots: Utility x2 2521 | -7/Factory | Lost 3 parts (1n2w) 3246 | -7/Factory | Fabricated K-01 Serf? 3859 | -7/Factory | Discovered new exit (range 8) 3865 | -7/Factory | Identified exit to Factory 3867 | -7/Factory | Entered another Factory area 3867 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4559 | -6/Factory | Discovered new exit (range 15) 4645 | -6/Factory | Identified exit to Factory 4646 | -6/Factory | Entered another Factory area 4646 | -5/Factory | Evolved 2 slots: Utility x2 5085 | -5/Factory | Lost 4 parts (2p1u1w) 5235 | -5/Factory | Lost 3 parts (1p2n) 5399 | -5/Factory | Discovered new exit (range 15) 5419 | -5/Factory | Identified exit to Factory 5428 | -5/Factory | Entered another Factory area 5428 | -4/Factory | Evolved 2 slots: Utility x2 5474 | -4/Factory | Discovered new exit (range 12) 5478 | -4/Factory | Identified exit to Extension 5504 | -4/Factory | Build established: Gladiator 6035 | -4/Factory | Discovered exit to Extension (range 10) 6053 | -4/Factory | Entered Extension 6369 | -4/Extension | Spotted B-86 Titan 6374 | -4/Extension | Spotted B-86 Titan 6391 | -4/Extension | Core integrity fell below 50% 6395 | -4/Extension | Core integrity fell below 20% 6398 | -4/Extension | Destroyed by B-86 Titan with Railgun Last Messages --------------- 06384_ Penetrated by Slug. 06384_ Slug penetrates U-05 Engineer. 06386_ Adv. Transmission Jammer destroyed. 06387_ Penetrated by Slug. 06387_ U-05 Engineer builds a Wall. 06390_ Penetrated by Slug. 06390_ Dropped Lrg. Storage Unit. 06390_ Arm. Treads destroyed. 06390_ Penetrated by Slug. 06390_ Dropped Com. Matter Pod. 06390_ Penetrated by Slug. 06390_ Slug penetrates Wall. 06391_ Penetrated by Slug. 06391_ U-05 Engineer builds a Wall. 06392_ Slug penetrates Wall. 06393_ Knocked back. 06396_ Slug penetrates G-67 Veteran. 06398_ Imp. Target Analyzer destroyed. 06398_ Melee Analysis Suite destroyed. 06398_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????????# #????????# #???????????? | | #????????######????????# #???????????? | | ???????????????????????# ######## #???????????? | | ?????????????????????? #??????# #???????????? | | ?????????????????????" # #??????# #???????????? | | ????????????????????????#+???????# ###?????????? | | ?????????????????????????????????# T#?????????? | | #??????????????????????????????????# ""#?????????? | | ???????????????????????????????????# ###?????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???#??#????? | | ?????????????????????????????????### ### ## ### ?? | | ?????????#####???????????????????#""w"" "" "? | | ????######!!!#???????????????????# " " " | | ????# #??????????????????## Y | | ????# #### ####???????????????## h | | #####+#####+######################g | | !ghguY | | @ ! | | | | | | R tt k | | ################################## BB | | ?????????????????????????????????# BB ? | | ?????????????????????????????????# ? | | ?????????????????????????????????# ?? | | ?????????????????????????????????# ??? | | ?????????????????????????????????######T#"""##???? | | ???????????????????????????????????????##????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 32 Energy Capacity 220 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 285 Jamming Range 16 Power Amplification 20 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 62 Melee Accuracy 11 Target Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker Challenges ------------ None Game ------ Seed AssemblyFlightAnalyzer Manual? 0 Play Time 02:56:03 Cumulative 76.8 hours Start 2021.08.28 @ 09:47:43 End 2021.08.28 @ 13:07:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 252569a4-dc0e-46ec-b3c7-55925fd7168e