Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 21:47:44 Player: gabr Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1474) 1474 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (158) 158 TOTAL SCORE: 3272 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 58 Entered Garrisons 200 Friendly Fire -168 Cogmind --------- Core Integrity 0/400 Matter 238/300 Energy 117/250 System Corruption 3% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit ECM Suite Core Shielding > --- WEAPON (2) ------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Medium Storage Unit Medium Storage Unit Improved EM Shotgun Small Laser Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Improved Aluminum Leg Wheel > --- UTILITY ---------- Large Storage Unit ECM Suite Core Shielding > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Medium Storage Unit Medium Storage Unit Improved EM Shotgun Small Laser Advanced Beam Cannon [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 37 | 6 5 1 13 12 Power 7 | 1 . . 4 2 Engine 7 | 1 . . 4 2 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . . 4 8 Treads 2 | . . . . 2 Leg 6 | . . . . 6 Wheel 6 | 2 . . 4 . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 4 . 2 1 Device 1 | . . . 1 . Storage 5 | 1 4 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 8 | 2 1 1 3 1 Energy Gun 4 | 1 . 1 2 . Energy Cannon 1 | . . . 1 . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 3 1 Parts Lost 12 | . . . 10 2 Power 4 | . . . 4 . Propulsion 5 | . . . 4 1 Utility 1 | . . . . 1 Weapon 2 | . . . 2 . Highest Loss Streak 3 | . . . 3 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 95 77 73 95 Engine 10 | . 14 11 7 10 Treads 2 | . . . . 8 Leg 1 | . . . . 7 Wheel 20 | . 28 22 19 14 Device 7 | . . . 9 11 Storage 16 | . 25 22 14 11 Protection 3 | . . . . 9 Energy Gun 11 | . 5 11 16 11 Energy Cannon 1 | . . . 1 4 Ballistic Gun 5 | . 12 . . 6 Launcher 3 | . 8 11 3 . Naked Turns . | . . . . . Heaviest Build 35 | 11 30 31 35 35 Greatest Support 36 | 32 32 32 36 33 Greatest Overweight (x) 3 | . . . 2 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 Most Carried 10 | . 5 4 8 10 Average Carried 4 | . 2 3 5 5 Final Capacity 15 | 8 15 15 15 15 Final Carried 10 | . 5 3 6 10 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 797 | 272 173 . 236 116 Remotely . | . . . . . Salvage Created 1543 | 83 261 . 770 429 Parts 103 | 4 17 . 51 31 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 37 | . 10 . 15 12 Guns 21 | . 1 . 9 11 Cannons 2 | . . . 1 1 AOE 14 | . 9 . 5 . Classes Destroyed 12 | 2 4 . 5 1 Worker 5 | . 1 . 4 . Builder 4 | . 2 . 2 . Tunneler 1 | 1 . . . . Recycler 2 | 1 . . 1 . Mechanic 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 10 | . 3 . 3 4 Grunt 18 | . 7 . 6 5 Brawler 1 | . . . 1 . Duelist 3 | . . . 2 1 Sentry 4 | . . . 3 1 Programmer 1 | . . . . 1 Thug 1 | . . . 1 . Best Kill Streak 8 | 2 8 . 8 6 Combat Bots Only 7 | . 7 . 3 6 Max Kills in Single Turn 3 | 2 2 . 3 2 Gunslinging 1 | . . . . 1 Exploded 2 | . 2 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 137 | . 20 . 65 52 Missed 42 | . 8 . 18 16 Damage Taken 1523 | . 143 . 887 493 Core 427 | . 21 . 296 110 Absorbed by Shields . | . . . . . Redirected to Shielding 5 | . . . . 5 Core Remaining (%) 95 | 100 91 . . . Volleys Fired 92 | 4 11 . 51 26 Largest 2 | 2 2 . 2 2 Hottest 124 | 60 50 . 124 124 Shots Fired 170 | 8 20 . 95 47 Gun 136 | 8 9 . 78 41 Cannon 13 | . . . 7 6 Launcher 21 | . 11 . 10 . Special . | . . . . . Kinetic 31 | 4 9 . . 18 Thermal 91 | 4 . . 58 29 Explosive 21 | . 11 . 10 . Electromagnetic 27 | . . . 27 . Robot Hit Streak 25 | 3 4 . 22 25 Robot Miss Streak 5 | 1 3 . 5 2 Penetration Max . | . . . . . Secondary Targets 4 | . . . 1 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 112 | 6 10 . 66 30 Core Hits 85 | 3 19 . 48 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 2 3 Burn 5 | . . . 2 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3373 | 83 871 . 1881 538 Guns 1501 | 83 44 . 897 477 Cannons 144 | . . . 83 61 Explosions 1723 | . 822 . 901 . Melee . | . . . . . Ramming 5 | . 5 . . . Kinetic 284 | 38 44 . . 202 Thermal 1244 | 45 . . 863 336 Explosive 1461 | . 822 . 639 . Electromagnetic 379 | . . . 379 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 1 3 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . 2 4 Message Errors 3 | . . . 1 2 Matter Fused 2 | . . . 1 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 68 | . 16 . 52 . Projectiles . | . . . . . Explosions 68 | . 16 . 52 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 166 | . 7 . 159 . Shots 6 | . 1 . 5 . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 370 | . 7 . 370 302 Average Temperature 109 | . 3 . 109 117 Received Heat Transfer 294 | . 60 . 168 66 Effects 2 | . . . 1 1 Energy Bleed 1 | . . . 1 . Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 2 2 Heat Transferred 2774 | 100 . . 1749 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 547 | 10 350 147 500 547 Initial 227 | . 6 147 61 227 Average 254 | 3 153 147 301 353 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 29 | 100 55 100 16 . Level 1 56 | . 44 . 61 78 Level 2 13 | . . . 21 21 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 . 6 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault 2 | . . . 2 . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 17 . 21 15 Peak Tracking Total 5 | . 5 . 4 4 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 6 | . 4 . 1 1 Max in Single Turn 2 | . 2 . 1 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 2 | . . . 2 . Successful 1 | . . . 1 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 7 | . . . . 7 Machine Destruction 3 | . . . . 3 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 16 | . . . 16 . Total Damage 274 | . . . 274 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1303 | 76 361 21 507 338 Spaces Moved 823 | 57 318 20 304 124 Core 3 | 3 . . . . Treads 36 | . . . . 36 Legs 15 | . . . . 15 Wheels 769 | 54 318 20 304 73 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 86 105 Average Speed 110 | 97 100 100 107 154 Slowest Speed 260 | 100 100 100 130 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 62 4 39 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 132 | . 60 . 72 . Melee . | . . . . . Projectile . | . . . . . AOE 132 | . 60 . 72 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1035 | 66 342 21 385 221 Wait 56 | . . . 9 47 Move 819 | 56 317 19 303 124 Hop . | . . . . . Pick Up 10 | . 2 . 6 2 Fast Attach 26 | 6 4 . 11 5 Attach 7 | . 1 1 2 3 Detach 8 | . 5 . 1 2 Swap 4 | . . . . 4 Drop 4 | . 1 1 2 . Fire 92 | 4 11 . 51 26 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 309 | -10/Materials | Destroyed 7 combat bots 435 | -10/Materials | Discovered new exit (range 3) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 440 | -9/Materials | Discovered new exit (range 7) 459 | -9/Materials | Entered Storage 498 | -9/Storage | Met a pair of Derelict thieves 632 | -9/Storage | Lost 3 parts (1p1n1w) 688 | -9/Storage | Garrison activated, responded to threat 804 | -9/Storage | Core integrity fell below 50% 836 | -9/Storage | Lost 3 parts (2p1n) 946 | -9/Storage | Lost 3 parts (1p1n1w) 965 | -9/Storage | Identified exit to Garrison 966 | -9/Storage | Entered Garrison 984 | -9/Garrison | Triggered checkpoint 1058 | -9/Garrison | Garrison Relay disabled 1114 | -9/Garrison | Core integrity fell below 20% 1224 | -9/Garrison | Triggered checkpoint 1304 | -9/Garrison | Triggered checkpoint 1304 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01233_ Switching to secondary target: G-34 Mercenary. 01236_ G-34 Mercenary destroyed. 01236_ Switching to secondary target: S-10 Pest. 01239_ S-10 Pest destroyed. 01242_ Acquired 18 matter. 01255_ System corrupted: Matter fused (-9). 01255_ G-34 Mercenary destroyed. 01255_ Switching to secondary target: G-34 Mercenary. 01255_ G-34 Mercenary destroyed. 01258_ Acquired 15 matter. 01263_ Acquired Aluminum Leg. 01265_ Acquired 10 matter. 01275_ Acquired Aluminum Leg. 01280_ P-60 Hacker destroyed. 01282_ S-10 Pest suffers critical hit (Burn). 01282_ S-10 Pest destroyed. 01298_ System corrupted: Substantial component data lost. 01304_ Beams of light sweep through the air. An alarm sounds. 01304_ C-30 ARC bursts open, deploying its payload. 01304_ S-10 Pest unfolds itself. 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[=* "??????????????? | | ?????????????????# "??????????????? | | ?????????????????# "??????????????? | | ?????????????????# "??????????????? | | ?????????????????### ## ## #??????????????? | | ???????????????????# ## #? #??????????????? | | ??????????????????? ?? ?????????????? | | ?????????????????? ?? ????????????? | | ?????????????????### ???####???????????? | | ???????????????????##!=##""""###?????????????????? | | ?????????????????????!!#?????????????????????????? | | ?????????????????????%!??????????????????????????? | | ?????????????????????!!??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 309 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Core Shielding 20 Evasion (%) 45 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningBiometalGuard Manual? 0 Play Time 00:16:59 Cumulative 57.1 hours Start 2024.04.06 @ 21:31:10 End 2024.04.06 @ 21:47:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed48786b-4352-4e4d-b89e-bbda111b53dc