Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 16:07:04 Player: taku_the_hopeless Result: Destroyed by MJ-7EK(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (2079) 2079 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (601) 601 TOTAL SCORE: 5075 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -199 Cogmind --------- Core Integrity 0/400 Matter 130/300 Energy 99/100 System Corruption 1% Temperature Warm (154) Movement Core (50) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Surveybot 17 Chip Seismic Detector Siege Cannon Replica Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Compact Ion Cannon Autogun > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Experimental Terrain Scanner Surveybot 17 Chip Advanced Targeting Computer Shield Generator Shield Generator Hacking Suite Authchip [Storage] Authchip [Weapon] Mapping Drone Bay Splice Drone Bay Autogun Improved Light Cannon Improved Light Cannon Improved Light Cannon Rocket Launcher [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Weapon Autogun Energy Gun Improved EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 43 | 7 2 2 12 13 . 7 Power 4 | 1 . . 1 1 . 1 Engine 4 | 1 . . 1 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 . . 6 7 . 2 Treads 16 | 2 . . 6 6 . 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 7 | 2 1 2 1 . . 1 Device 2 | 1 . 1 . . . . Storage 2 | 1 1 . . . . . Processor 3 | . . 1 1 . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 15 | 2 1 . 4 5 . 3 Energy Gun 1 | . . . 1 . . . Energy Cannon 2 | . . . . 2 . . Ballistic Gun 7 | 2 . . 3 2 . . Ballistic Cannon 2 | . . . . . . 2 Launcher 3 | . 1 . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 1 4 . . Parts Lost 3 | . . . . . . 3 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility . | . . . . . . . Weapon 1 | . . . . . . 1 Highest Loss Streak 2 | . . . . . . 2 To Critical Strikes . | . . . . . . . Average Backups 16 | 2 8 16 19 19 20 15 Power 1 | . 1 1 2 2 2 1 Propulsion 1 | 1 2 3 1 2 2 1 Utility 8 | . 3 9 11 9 10 8 Weapon 4 | . 2 2 4 6 6 4 Tool/Special . | . . . . . . . Unused Backups 26 | . 1 . 8 4 . 13 Power 2 | . . . . 1 . 1 Propulsion 2 | . . . 2 . . . Utility 18 | . . . 5 3 . 10 Weapon 4 | . 1 . 1 . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 100 100 95 100 100 90 Engine 10 | . 14 14 11 11 11 8 Treads 39 | . 28 28 39 43 44 43 Device 2 | . 14 3 . . . . Storage 11 | . 14 14 11 11 11 8 Processor 9 | . . 11 11 11 11 11 Energy Gun 1 | . . . 4 5 . . Energy Cannon 1 | . . . . 1 . 3 Ballistic Gun 18 | . 27 28 17 15 22 12 Peak Build Rating 26 | 7 8 14 19 24 21 26 Average Rating 17 | 5 7 9 16 20 21 20 On Entrance 12 | . 7 8 10 19 21 21 Avg Prop Armor Cover (%) 42 | . 11 . . . . 45 Naked Turns 1 | . . . . . . 1 Heaviest Build 56 | 11 46 46 53 55 54 56 Greatest Support 83 | 40 40 40 80 83 83 83 Greatest Overweight (x) 1 | . 1 1 . . . . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 17 | 6 13 20 20 20 20 17 Most Carried 20 | 5 13 17 20 20 20 20 Average Carried 16 | 2 8 16 19 19 20 16 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 5 13 17 20 20 20 5 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 1741 | 215 209 139 363 413 52 350 Remotely . | . . . . . . . Salvage Created 2851 | 18 433 49 809 945 105 492 Parts 202 | 4 36 4 63 61 5 29 Haulers Intercepted 5 | . . . 2 3 . . Recyclers Shooed 6 | 1 3 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 57 | . 10 . 20 15 2 10 Guns 29 | . 4 . 13 10 2 . Cannons 8 | . . . . 2 . 6 AOE 19 | . 5 . 7 3 . 4 Classes Destroyed 14 | 1 5 . 2 2 . 4 Worker 5 | . . . . 5 . . Builder 2 | . 1 . 1 . . . Tunneler 1 | 1 . . . . . . Hauler 5 | . . . 2 3 . . Recycler 4 | . 2 . 1 1 . . Operator 4 | . . . . 4 . . Turret 1 | . . . . . . 1 Watcher 3 | . 2 . . 1 . . Swarmer 14 | . 3 . 8 3 . . Grunt 23 | . 7 . 7 9 . . Sentry 10 | . . . 5 3 2 . Federalist 3 | . . . . . . 3 Ranger 3 | . . . . . . 3 Scrapper 4 | . . . . . . 4 Thug 1 | . . 1 . . . . Best Kill Streak 10 | 1 3 . 7 8 1 10 Combat Bots Only 10 | . 2 . 7 5 1 10 Max Kills in Single Turn 3 | 1 2 1 3 1 1 2 Gunslinging 1 | . . . 1 . . . Exploded 3 | . 2 . 3 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 272 | . 24 5 74 54 14 101 Missed 96 | . 12 . 27 13 3 41 Hits 176 | . 12 5 47 41 11 60 Projectile 176 | . 12 5 47 41 11 60 AOE 1 | . . . . . . 1 Critical Strikes 7 | . . . 1 1 2 3 Damage Taken 2305 | . 159 55 539 514 165 873 Core 429 | . 20 . 34 153 48 174 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 124 | . . . 124 . . . Core Remaining (%) 96 | 100 . 92 . . . . Volleys Fired 221 | 4 55 8 58 61 8 27 Largest 2 | 2 2 2 2 2 2 2 Hottest 113 | 40 40 40 68 113 46 113 Shots Fired 397 | 8 91 16 105 113 16 48 Gun 327 | 8 80 16 102 100 16 5 Cannon 45 | . . . . 7 . 38 Launcher 25 | . 11 . 3 6 . 5 Special . | . . . . . . . Kinetic 331 | 8 80 16 82 92 16 37 Thermal 13 | . . . . 7 . 6 Explosive 25 | . 11 . 3 6 . 5 Electromagnetic 28 | . . . 20 8 . . Robot Hit Streak 14 | 4 8 12 14 13 7 8 Robot Miss Streak 5 | 3 5 1 4 4 1 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . 3 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 279 | 4 56 13 84 77 12 33 Core Hits 142 | 3 28 5 41 39 4 22 Critical Kills 2 | . . . . 1 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . 1 1 1 Destroy 2 | . . . . 1 1 . Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5731 | 33 1011 121 1601 1626 210 1129 Guns 2949 | 32 435 114 1061 1057 181 69 Cannons 767 | . . . . 139 . 628 Explosions 1900 | . 557 . 532 379 . 432 Melee . | . . . . . . . Ramming 115 | 1 19 7 8 51 29 . Kinetic 3078 | 32 435 114 778 954 181 584 Thermal 276 | . . . 24 139 . 113 Explosive 1876 | . 557 . 508 379 . 432 Electromagnetic 386 | . . . 283 103 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 35 | . 3 . 24 8 . . Projectiles . | . . . . . . . Explosions 33 | . 1 . 24 8 . . Melee 2 | . 2 . . . . . Knockbacks 3 | . . . . 1 . 2 Impact 1 | . . . . 1 . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 78 | . 18 . . 60 . . Shots 3 | . 1 . . 2 . . Rammed 18 | 1 5 1 3 5 3 . Targets Rammed 19 | 1 6 1 3 5 3 . Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 258 | . 9 12 28 190 31 258 Average Temperature 37 | . 7 7 9 41 5 71 Received Heat Transfer 986 | . 69 30 174 207 54 452 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . 1 . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 333 | . . . . 185 . 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 84 | 100 85 100 57 88 100 . Level 1 15 | . 14 . 42 11 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 350 | 5 234 55 350 347 168 . Initial 132 | . . 55 . 122 132 . Average 108 | . 114 13 150 98 117 . Influence Increases 1840 | 5 422 . 575 579 259 . Destroy 0b10 Robot/C 940 | . 200 . 400 300 40 . Destroy 0b10 Robot/NC 120 | 5 25 . 20 70 . . Destroy Leader 246 | . 44 . 104 98 . . Successful Hack 63 | . 17 . 23 14 9 . Select Force Hacks 210 | . . . . . 210 . Disable Machine 45 | . 15 . 15 15 . . Destroy Structure 126 | . 61 . 13 52 . . Lose Combat Pursuer 90 | . 60 . . 30 . . Influence Decreases 1840 | 5 278 144 284 531 525 73 Entered New Map 538 | . . 89 . 169 207 73 Time Decay 1302 | 5 278 55 284 362 318 . Squads Dispatched 7 | . 1 . 2 4 . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 5 | . . . 1 4 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 6 | . 2 . 1 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 15 2 24 23 2 23 Peak Tracking Total 7 | . 4 2 7 4 1 7 Tactical Retreats 7 | . 4 . . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 7 | . 1 . 1 1 . 4 Max in Single Turn 2 | . 1 . 1 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 31 | . 4 1 6 6 12 2 Terminals 18 | . 2 . 5 6 5 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 9 | . 2 . . . 7 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 87 | . 12 1 20 10 24 20 Successful 64 | . 9 1 11 4 19 20 Failed 23 | . 3 . 9 6 5 . Catastrophic 5 | . 1 . . 4 . . Database Lockouts . | . . . . . . . Manual 36 | . 8 . 7 1 20 . Terminals 49 | . 9 . 14 10 16 . Fabricators . | . . . . . . . Repair Stations 6 | . . . 6 . . . Recycling Units 11 | . 3 . . . 8 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 35 | . 3 1 3 4 4 20 Record 20 | . . . . . . 20 Prototype ID Bank 2 | . . . 1 . 1 . Open Door 5 | . . 1 . 4 . . Terminal Index 1 | . . . . . 1 . Recycling Unit Index 1 | . . . . . 1 . Locate Traps 1 | . . . 1 . . . Dispatch Records 1 | . . . . . 1 . Hauler Manifests 2 | . 1 . 1 . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 22 | . 3 . 4 . 15 . Terminals 15 | . 3 . 4 . 8 . Track 1 | . . . 1 . . . Botnet 5 | . 1 . 1 . 3 . Operators 2 | . 1 . 1 . . . Skim 7 | . 1 . 1 . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . . 7 . Tunnel 7 | . . . . . 7 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 3 . 6 4 5 . Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 52 | . . . 52 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 2 | . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 902 | 17 844 41 . . . . Seismic 902 | 17 844 41 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 5214 | 102 844 267 810 938 705 1548 Spaces Moved 2666 | 55 355 99 331 332 397 1097 Core 558 | 11 . . . . . 547 Treads 2108 | 44 355 99 331 332 397 550 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 50 Average Speed 144 | 138 191 240 160 160 160 105 Slowest Speed 240 | 160 240 240 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 5 43 20 28 66 80 46 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 12 | . . . . . 7 5 Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . . . . . 3 Spaces Dug 24 | . 17 . . 7 . . Terrain Destroyed 146 | . 71 . 12 46 . 17 Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 145 | . 71 . 12 45 . 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 3686 | 71 436 114 519 644 452 1450 Wait 603 | . 4 . 79 207 45 268 Move 2661 | 55 354 98 330 331 396 1097 Hop . | . . . . . . . Pick Up 64 | 5 9 4 14 5 . 27 Fast Attach 24 | 7 . . 7 8 . 2 Attach 7 | . . . 1 . . 6 Detach 3 | . . . . . . 3 Swap 33 | . 7 3 8 10 . 5 Drop 52 | . 1 . 19 17 . 15 Fire 221 | 4 55 8 58 61 8 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 18 | . 6 1 3 5 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 745 | -10/Materials | Discovered new exit (range 12) 904 | -10/Materials | Discovered new exit (range 10) 947 | -10/Materials | Entered Mines 960 | -10/Mines | Found the Drone Emporium 971 | -10/Mines | Found Prototype Device 984 | -10/Mines | Identified Splice Drone Bay 1085 | -10/Mines | Learned location of 1 exit from Materials 1157 | -10/Mines | Discovered new exit (range 5) 1214 | -10/Mines | Entered Materials 1214 | -9/Materials | Evolved 2 slots: Propulsion x2 1215 | -9/Materials | Identified exit to Materials 1291 | -9/Materials | Discovered new exit (range 5) 1376 | -9/Materials | Repaired Lgt. Treads 1404 | -9/Materials | Repaired Lgt. Treads 1645 | -9/Materials | Destroyed 7 combat bots 1782 | -9/Materials | Destroyed 7 combat bots 1889 | -9/Materials | Discovered new exit (range 14) 2024 | -9/Materials | Entered Storage 2067 | -9/Storage | Build established: Scavenger-Mutant 2652 | -9/Storage | Discovered exit to Materials (range 5) 2955 | -9/Storage | Used back door to open Recycling access 2955 | -9/Storage | Discovered new exit (range 5) 2962 | -9/Storage | Entered Recycling 3046 | -9/Recycling | Build established: Mutant 3069 | -9/Recycling | Core integrity fell below 50% 3307 | -9/Recycling | Learned Materials emergency access door positions 3359 | -9/Recycling | Identified exit to Factory 3399 | -9/Recycling | Learned 2 Materials zone layouts 3429 | -9/Recycling | Learned location of 2 exits from Materials 3448 | -9/Recycling | Identified exit to Scraptown 3456 | -9/Recycling | Learned Materials emergency access door positions 3472 | -9/Recycling | Learned 2 Materials zone layouts 3534 | -9/Recycling | Learned 2 Storage zone layouts 3627 | -9/Recycling | Scanned before Scraplab entrance 3649 | -9/Recycling | Entered Scraplab 3667 | -9/Recycling | Entered Scraptown 3749 | -9/Scraptown | Visited Cyclists 3813 | -9/Scraptown | Visited UFD Registry 3813 | -9/Scraptown | Registered with UFD as "Bladetube" 3896 | -9/Scraptown | Visited Curators Association 4045 | -9/Scraptown | Visited Infowarlord's Domain 4058 | -9/Scraptown | Found Exp. Terrain Scanner 4172 | -9/Scraptown | Visited Cartography Club 4196 | -9/Scraptown | Visited Science Testing Area 4268 | -9/Scraptown | Found Surveybot 17 Chip 4293 | -9/Scraptown | Learned location of Upper Caves (-5) 4293 | -9/Scraptown | Learned location of Extension (-5) 4293 | -9/Scraptown | Learned 8 Access zone layouts 4293 | -9/Scraptown | Learned 4 Storage zone layouts 4293 | -9/Scraptown | Learned 4 Recycling zone layouts 4293 | -9/Scraptown | Learned 20 Lower Caves zone layouts 4293 | -9/Scraptown | Learned 8 Upper Caves zone layouts 4293 | -9/Scraptown | Learned location of 3 exits from Lower Caves 4293 | -9/Scraptown | Learned location of 2 exits from Upper Caves 4293 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 4293 | -9/Scraptown | Identified exit to Factory 4650 | -9/Scraptown | Met Optimus 4650 | -9/Scraptown | Accepted into 0bPrime 5050 | -9/Scraptown | Civil war broke out across Scraptown 5089 | -9/Scraptown | Found Siege Cannon Replica 5098 | -9/Scraptown | Lost 3 allies 5187 | -9/Scraptown | Optimus destroyed in the chaos of civil war 5209 | -9/Scraptown | Core integrity fell below 20% 5214 | -9/Scraptown | Released all parts (9) 5215 | -9/Scraptown | Destroyed by MJ-7EK(j) with Overtuned Pulse Rifle Last Messages --------------- 05202_ W2-3N4(g) destroyed. 05202_ B6-9S7(g) destroyed. 05203_ Rocket Launcher destroyed. 05203_ 3N-QIL(g) destroyed. 05204_ T9-9GU(j) heat damages Ovr. Pulse Rifle. 05205_ TU-D6L(E) destroyed. 05208_ T9-9GU(j) Ovr. Titanium Leg blasted off. 05210_ T9-9GU(j) cannibalizes Ovr. Titanium Leg to repair Ovr. Titanium Leg. 05211_ Critical hit (Burn: +50). 05211_ T9-9GU(j) knocked back. 05213_ Critical hit (Burn: +50). 05214_ Released Imp. Light Cannon. 05214_ Released Cld. Ion Engine. 05214_ Released Lgt. Treads. 05214_ Released Adv. Targeting Computer. 05214_ Released Lgt. Treads. 05214_ Released Hcp. Storage Unit. 05214_ Released Lgt. Treads. 05214_ Released Imp. Light Cannon. Map ----- +----------------------------------------------------+ | ???????????????? #???????#" | | ????????????????? #???????#" | | ??????????????????# #???#####" | | ??????????????????# #???#"""" """"""" | | ??????????????????# #???#""" """"""" | | ??????????????????# #???#"""" ""##### | | ??????????????????# #???#"""!%! 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""""" #????????????????????? | | ????????##?????""" " "" #????????????????????? | | ???????? #????????????????????? | | ##?????? #???#"" "" "" " #????????????????????? | | ""????"" "???????"""""""" #????????????????????? | | ""??""" "#???????""""""" #????????????????????? | | "?#""" "#????????###### #????????????????????? | | ""##"" "#?############# #????????????????????? | | ""##"" "#?#"""""""""""# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 60% | -9/Materials Lgt. Treads | 50% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Network Effect Challenges ------------ None Game ------ Seed FocalMicrowarpDerivative Manual? 0 Play Time 00:43:19 Cumulative 275.2 hours Start 2025.11.07 @ 15:23:02 End 2025.11.07 @ 16:07:04 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 311 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 71 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Swanston Map View 64x51 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam X RUN: 3165ab1d-be0c-447d-9514-5d8e2072a675