Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.01 @ 01:08:57 Player: pGoos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1075) 1075 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2950 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- Spear > --- INVENTORY (14) --- Hacking Suite Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Gauss Rifle Spear > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Small Storage Unit Gauss Rifle Grenade Launcher Katana [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 73 | 6 8 9 50 Power 10 | 1 1 2 6 Engine 6 | 1 1 2 2 Core 4 | . . . 4 Reactor . | . . . . Propulsion 29 | 2 5 3 19 Treads 5 | . . . 5 Leg 1 | . . . 1 Wheel 2 | 2 . . . Hover 13 | . . . 13 Flight 8 | . 5 3 . Utility 10 | 1 . 3 6 Device 1 | . . . 1 Storage 5 | 1 . 3 1 Processor . | . . . . Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 24 | 2 2 1 19 Energy Gun 7 | 1 1 . 5 Energy Cannon . | . . . . Ballistic Gun 11 | 1 1 . 9 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon 5 | . . . 5 Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 1 4 Parts Lost 30 | . 2 2 26 Power 4 | . . . 4 Propulsion 17 | . 2 . 15 Utility 3 | . . . 3 Weapon 6 | . . 2 4 Highest Loss Streak 11 | . 2 1 11 Average Slot Usage (%) 74 | . 67 82 73 Engine 7 | . 14 11 6 Core 6 | . . . 8 Treads 6 | . . . 9 Leg 1 | . . . 2 Hover 11 | . . . 16 Flight 10 | . 15 41 2 Storage 9 | . 6 11 9 Protection 3 | . . . 5 Energy Gun 4 | . 11 6 2 Ballistic Gun 8 | . 13 9 7 Piercing Weapon 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 34 | 13 13 18 34 Greatest Support 60 | 26 26 16 60 Greatest Overweight (x) 4 | 2 2 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 14 | 6 6 10 14 Average Capacity 7 | 5 4 7 8 Most Carried 8 | 3 6 8 8 Average Carried 5 | 1 2 5 6 Final Capacity 14 | 6 4 8 14 Final Carried 6 | 3 4 6 2 Class Distribution -------------------- 73% | Scavenger-Mutant 19% | Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1136 | 232 116 90 698 Remotely . | . . . . Salvage Created 1693 | . 234 49 1410 Parts 90 | . 17 5 68 Haulers Intercepted 3 | . . 1 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . 7 . 19 Melee 5 | . . . 5 Guns 18 | . 4 . 14 AOE 3 | . 3 . . Classes Destroyed 8 | . 3 1 4 Worker 1 | . . . 1 Hauler 3 | . . 1 2 Recycler 5 | . 1 . 4 Swarmer 6 | . 6 . . Grunt 12 | . 1 . 11 Brawler 1 | . . . 1 Sentry 5 | . . . 5 Hunter 2 | . . . 2 Best Kill Streak 6 | . 4 1 6 Combat Bots Only 5 | . 3 . 5 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging . | . . . . Exploded 3 | . 3 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3041 | . 188 149 2704 Core 621 | . . 62 559 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 100 84 . Volleys Fired 86 | . 12 10 64 Largest 2 | . 2 2 2 Hottest 84 | . 60 60 84 Shots Fired 136 | . 24 17 95 Gun 136 | . 24 17 95 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 92 | . 12 10 70 Thermal 25 | . . . 25 Explosive . | . . . . Electromagnetic 19 | . 12 7 . Robot Hit Streak 16 | . 10 5 16 Robot Miss Streak 3 | . 3 3 3 Penetration Max 1 | . . . 1 Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 111 | . 14 11 86 Core Hits 51 | . 8 3 40 Critical Hits 5 | . . . 5 Critical Kills 3 | . . . 3 Critical Parts Destroyed 1 | . . . 1 Melee Attacks 18 | . . 1 17 Impact . | . . . . Slashing 1 | . . 1 . Piercing 17 | . . . 17 Sneak Attacks 4 | . . . 4 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2459 | . 225 125 2109 Guns 1716 | . 143 125 1448 Cannons . | . . . . Explosions 82 | . 82 . . Melee 657 | . . . 657 Ramming 4 | . . . 4 Kinetic 1191 | . 43 52 1096 Thermal 434 | . 82 . 352 Explosive . | . . . . Electromagnetic 173 | . 100 73 . Impact . | . . . . Slashing . | . . . . Piercing 657 | . . . 657 Highest Corruption 10 | . . . 10 Average Corruption 9 | . . . 9 Corruption Purged . | . . . . Effects 4 | . . . 4 Message Errors 1 | . . . 1 Targeting Errors 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 51 | . . . 51 Projectiles . | . . . . Explosions . | . . . . Melee 51 | . . . 51 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . 35 . 2 Shots 1 | . 1 . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 496 | . 80 40 496 Average Temperature 132 | . 34 16 156 Received Heat Transfer 1305 | . 30 60 1215 Effects 15 | . . . 15 Shutdowns 7 | . . . 7 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 . 3 Heat Transferred 1038 | . 150 . 888 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 369 | . 200 205 369 Average Influence 195 | . 105 151 228 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 56 | 100 99 95 40 Level 1 43 | . . 4 59 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 3 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . . 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 10 13 41 Peak Tracking Total 7 | . 6 4 7 Tactical Retreats 9 | . 1 2 6 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . . . 1 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . 1 . 4 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 1 4 6 Terminals 7 | . . 3 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 22 | . 1 7 14 Successful 13 | . 1 4 8 Failed 9 | . . 3 6 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . . 5 9 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 3 | . 1 2 . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 7 | . . 2 5 Locate Traps 1 | . . . 1 Reprogram Traps 1 | . . . 1 Security Status 1 | . . . 1 Zone Layout 4 | . . 2 2 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 3 | . 1 2 . Report Inventory 2 | . 1 1 . Retrieve Components 1 | . . 1 . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . . 3 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time 76 | . . . 76 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . 9 . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1450 | 58 139 225 1028 Spaces Moved 1227 | 50 125 334 718 Core 17 | 14 2 . 1 Treads 172 | . . . 172 Legs 12 | . . . 12 Wheels 70 | 36 34 . . Hover 410 | . . . 410 Flight 546 | . 89 334 123 Fastest Speed 31 | 50 37 31 31 Average Speed 72 | 82 59 44 87 Slowest Speed 250 | 150 200 117 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . 1 . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 27 37 65 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . 2 . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE 2 | . 2 . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1621 | 63 171 391 996 Wait 150 | 5 10 30 105 Move 1222 | 49 124 331 718 Hop 1 | . . 1 . Pick Up 27 | 3 5 5 14 Fast Attach 39 | 6 5 2 26 Attach 25 | . 2 6 17 Detach 13 | . 4 3 6 Swap 9 | . 1 1 7 Drop 30 | . 8 1 21 Fire 86 | . 12 10 64 Melee 18 | . . 1 17 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 13) 198 | -10/Materials | Entered another Materials area 198 | -9/Materials | Evolved 2 slots: Propulsion x2 341 | -9/Materials | Discovered new exit (range 5) 377 | -9/Materials | Discovered new exit (range 11) 384 | -9/Materials | Discovered new exit (range 17) 423 | -9/Materials | Entered another Materials area 423 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 594 | -8/Materials | Lost 3 parts (2n1u) 825 | -8/Materials | Lost 6 parts (5n1u) 866 | -8/Materials | Build established: Scavenger-Mutant 1308 | -8/Materials | Core integrity fell below 50% 1378 | -8/Materials | Lost 3 parts (2p1w) 1404 | -8/Materials | System corruption reached 10% 1424 | -8/Materials | Core integrity fell below 20% 1451 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01405_ B-36 Bruiser destroyed. 01405_ Switching to secondary target: Y-45 Defender. 01407_ Lgt. Treads destroyed. 01411_ Acquired Lgt. Treads. 01413_ Hpw. Shotgun destroyed. 01414_ Acquired Lgt. Treads. 01415_ Acquired 15 matter. 01417_ K-01 Serf collects debris. 01418_ Acquired 10 matter. 01420_ System corrupted: Beam Rifle targeting data glitched. 01420_ U-05 Engineer lays Concrete. 01421_ K-01 Serf collects debris. 01425_ Beam Rifle destroyed. 01428_ K-01 Serf collects debris. 01442_ IZKRQQNNYK5WJJ4VGN2:KLV78GAPOTMNEC# 01442_ Lgt. Deuterium Engine destroyed. 01444_ System corrupted: Spear targeting data glitched. 01447_ Lgt. Treads destroyed. 01449_ K-01 Serf collects debris. 01449_ G-47 Trooper destroyed. 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