Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.26 @ 19:23:33 Player: Elxavo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (530) 530 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (771) 771 TOTAL SCORE: 2976 Bonus ------- Follower Combat Kills 171 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 81/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Heat Sink Small Storage Unit Experimental Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- Beamcaster Battle Cannon > --- INVENTORY (8) ---- Makeshift Hacking Suite Makeshift System Shield Makeshift Laser Heavy Ion Cannon Mining Claw Makeshift Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Wheel > --- UTILITY ---------- Makeshift Heat Sink Small Storage Unit Improved Targeting Computer Makeshift ECM Suite > --- WEAPON ----------- Makeshift Laser Advanced Beam Cannon > --- INVENTORY -------- Heat Sink Experimental Terrain Scan Processor Makeshift Hacking Suite Makeshift System Shield Autogun Battle Cannon Mining Claw Makeshift Sword [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Makeshift Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Makeshift Laser Energy Gun Makeshift Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 35 | 8 1 13 1 6 6 Power 4 | 1 . 2 . . 1 Engine 4 | 1 . 2 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 3 1 1 1 Treads 3 | . . 2 . 1 . Leg 3 | 2 . . . . 1 Wheel 1 | . . . 1 . . Hover 1 | . . 1 . . . Flight . | . . . . . . Utility 9 | 2 . 4 . 2 1 Device 5 | 1 . 2 . 2 . Storage 1 | 1 . . . . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 14 | 3 1 4 . 3 3 Energy Gun 4 | 2 . . . 1 1 Energy Cannon 2 | . . 1 . . 1 Ballistic Gun 5 | 1 1 1 . 2 . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . 1 . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 21 | . . 17 . . 4 Power 3 | . . 2 . . 1 Propulsion 7 | . . 5 . . 2 Utility 4 | . . 3 . . 1 Weapon 7 | . . 7 . . . Highest Loss Streak 10 | . . 10 . . 4 To Critical Strikes 2 | . . 2 . . . Average Backups 6 | 4 8 4 7 7 6 Power . | . 2 1 . . . Propulsion . | 2 3 . . . . Utility 2 | . 1 . . 3 2 Weapon 3 | . 2 2 7 4 4 Tool/Special . | . . . . . . Unused Backups 10 | . . 1 . 4 5 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . . . . 2 Weapon 7 | . . . . 4 3 Tool/Special . | . . . . . . Average Slot Usage (%) 76 | . 100 67 34 78 74 Engine 3 | . 14 9 . . 1 Treads 4 | . . 6 . 4 2 Leg 4 | . 28 6 . . 6 Wheel 6 | . . . 1 11 2 Device 15 | . 14 8 11 20 11 Storage 11 | . 14 11 11 11 11 Processor 9 | . . 2 11 11 18 Energy Gun 7 | . 9 2 . 9 8 Energy Cannon 1 | . . 5 . . 1 Ballistic Gun 9 | . 18 9 . 9 2 Ballistic Cannon 1 | . . . . . 7 Peak Build Rating 29 | 7 7 14 6 23 29 Average Rating 14 | 5 6 7 5 18 22 On Entrance 8 | . 7 7 5 6 23 Avg Prop Armor Cover (%) 5 | . . 10 . 5 4 Naked Turns . | . . . . . . Heaviest Build 29 | 15 15 19 6 19 29 Greatest Support 28 | 20 20 20 10 28 28 Greatest Overweight (x) 4 | 1 . 4 1 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 Average Carried 6 | 4 8 4 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 8 8 7 8 8 6 Class Distribution -------------------- 66% | Mutant 25% | Derelict-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 679 | 301 58 101 57 82 80 Remotely . | . . . . . . Salvage Created 672 | 138 100 366 . . 68 Parts 48 | 7 12 20 . . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . . 7 Prevented 3 | . . . . . 3 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 6 12 . . 1 Guns 13 | . 6 7 . . . Cannons 3 | . . 2 . . 1 AOE 3 | . . 3 . . . Classes Destroyed 8 | 2 2 3 . . 1 Worker 1 | . . 1 . . . Tunneler 3 | 3 . . . . . Recycler 1 | 1 . . . . . Watcher 3 | . 1 2 . . . Swarmer 12 | . 6 6 . . . Grunt 4 | . . 4 . . . Sentry 2 | . . 2 . . . Behemoth 1 | . . . . . 1 Best Kill Streak 8 | 2 7 8 . . 1 Combat Bots Only 7 | . 3 7 . . 1 Max Kills in Single Turn 2 | 1 1 2 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 334 | . 55 179 . . 100 Missed 118 | . 16 64 . . 38 Hits 216 | . 39 115 . . 62 Projectile 216 | . 39 115 . . 62 Critical Strikes 4 | . . 2 . . 2 Damage Taken 2447 | . 317 1295 . . 835 Core 425 | . 25 221 . . 179 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 90 . . . . Volleys Fired 77 | 7 16 45 . . 9 Largest 2 | 2 2 2 . . 2 Hottest 118 | 70 70 79 . . 118 Shots Fired 139 | 14 31 78 . . 16 Gun 116 | 14 31 64 . . 7 Cannon 19 | . . 10 . . 9 Launcher 4 | . . 4 . . . Special . | . . . . . . Kinetic 72 | 7 16 42 . . 7 Thermal 31 | 7 15 . . . 9 Explosive 4 | . . 4 . . . Electromagnetic 32 | . . 32 . . . Robot Hit Streak 11 | 9 11 6 . . 6 Robot Miss Streak 7 | 1 4 7 . . 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 69 | 11 15 33 . . 10 Core Hits 36 | 5 7 23 . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Burn 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1394 | 131 186 853 . . 224 Guns 707 | 131 186 301 . . 89 Cannons 254 | . . 119 . . 135 Explosions 431 | . . 431 . . . Melee . | . . . . . . Ramming 2 | . . 2 . . . Kinetic 406 | 56 100 162 . . 88 Thermal 417 | 75 86 120 . . 136 Explosive 311 | . . 311 . . . Electromagnetic 258 | . . 258 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 39 | . . 39 . . . Projectiles 10 | . . 10 . . . Explosions 29 | . . 29 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 175 | . . 175 . . . Shots 4 | . . 4 . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 63 | 36 63 43 . . 33 Average Temperature 19 | 15 28 15 . . 13 Received Heat Transfer 402 | . . 204 . . 198 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 914 | 222 333 100 . . 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 186 | 10 162 186 23 . . Initial 42 | . . 42 23 . . Average 75 | 1 69 98 10 . . Influence Increases 845 | 20 192 467 . . 166 Destroy 0b10 Robot/C 480 | . 120 240 . . 120 Destroy 0b10 Robot/NC 40 | 20 5 15 . . . Destroy Leader 96 | . 22 64 . . 10 Allied During Kill 36 | . . . . . 36 Successful Hack 7 | . . 7 . . . Disable Machine 30 | . . 30 . . . Destroy Structure 51 | . . 51 . . . Lose Combat Pursuer 105 | . 45 60 . . . Influence Decreases 845 | 20 90 508 61 . 166 Entered New Map 98 | . . 60 38 . . Time Decay 501 | 20 90 278 23 . 90 Lost Part 204 | . . 170 . . 34 Lost Ally 42 | . . . . . 42 Squads Dispatched 2 | . . 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 8 31 . . 7 Peak Tracking Total 9 | . 6 9 . . 4 Tactical Retreats 5 | . 1 4 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . 3 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 2 . . . Successful 1 | . . 1 . . . Failed 3 | . 2 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 8 | . . . . 8 . Largest Group 8 | . . . . 8 5 Highest-Rated Group 274 | . . . . 274 163 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 41 | . . . . . 41 Total Damage 1114 | . . . . . 1114 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 579 | 47 262 242 . 28 . Seismic 551 | 47 262 242 . . . ECM 28 | . . . . 28 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3053 | 116 262 617 73 1576 409 Spaces Moved 2178 | 54 165 322 74 1301 262 Core 156 | 4 . 55 52 . 45 Treads 580 | . . 153 . 394 33 Legs 492 | 50 165 93 . . 184 Wheels 929 | . . . 22 907 . Hover 21 | . . 21 . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 100 80 80 120 Average Speed 119 | 116 120 143 94 112 134 Slowest Speed 250 | 190 120 250 100 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 1 | . . 1 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 29 32 22 89 36 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 3 1 Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 6 | . . . 1 3 2 Spaces Dug . | . . . . . . Terrain Destroyed 60 | . . 60 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 60 | . . 60 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2489 | 90 198 405 76 1417 303 Wait 157 | 13 16 8 1 98 21 Move 2173 | 53 164 321 73 1300 262 Hop . | . . . . . . Pick Up 35 | 9 . 14 1 8 3 Fast Attach 10 | 6 1 . 1 1 1 Attach 21 | 1 . 13 . 3 4 Detach . | . . . . . . Swap 6 | 1 . 1 . 2 2 Drop 9 | . 1 2 . 5 1 Fire 77 | 7 16 45 . . 9 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Utility x2 620 | -9/Materials | Destroyed 7 combat bots 682 | -9/Materials | Lost 10 parts (1p3n2u4w) 821 | -9/Materials | Identified exit to Mines 993 | -9/Materials | Core integrity fell below 50% 996 | -9/Materials | Entered Mines 1026 | -9/Mines | Lost 6 parts (1p2n1u2w) 1065 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1069 | -9/Mines | Entered Zion 1169 | -7/Zion | Loaded intel: 4 derelict terminal locations 1191 | -7/Zion | Gained Derelict followers 1211 | -7/Zion | Learned location of Storage (-7) 1337 | -7/Zion | Found Prototype Processor 1555 | -7/Zion | Learned location of Recycling (-7) 1616 | -7/Zion | Met Imprinter 1638 | -7/Zion | Imprinted 1640 | -7/Zion | Declared Zion's savior 1920 | -7/Zion | Learned location of Data Miner (-6) 2238 | -7/Zion | Build established: Derelict-Mutant 2596 | -7/Zion | Given the Hacking Drone Bay 2607 | -7/Zion | Given A8's code to call for help 2623 | -7/Zion | Discovered new exit (range 12) 2645 | -7/Zion | Entered Proximity Caves 2645 | -6/Proximity Caves | Accompanied by 5 allies 2704 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2723 | -6/Proximity Caves | Spotted B-75 Beast 2748 | -6/Proximity Caves | Core integrity fell below 20% 2757 | -6/Proximity Caves | Identified Exp. Terrain Scan Processor 2765 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 2773 | -6/Proximity Caves | Lost 3 allies 2789 | -6/Proximity Caves | Destroyed B-75 Beast 2877 | -6/Proximity Caves | Learned location of Extension (-6) 3027 | -6/Proximity Caves | Build established: Mutant 3054 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02802_ Corrupted Hvy. Plasma Cannon fries itself beyond repair. 02825_ Acquired Carbon-fiber Leg. 02827_ Acquired 10 matter. 02832_ Acquired Beamcaster. 02835_ Acquired 20 matter. 02877_ Acquired derelict log, extracted data. World map updated: -6/Extension. 02910_ Searching scrap... 02910_ Found Hvy. Flak Cannon. 02910_ Found Hvy. Ion Cannon. 02910_ Found Thermic Laser. 02910_ Found Transmission Jammer. 02910_ Found 50 Matter. 02911_ Dropped Autogun. 02913_ Acquired Hvy. Ion Cannon. 03038_ Searching scrap... 03038_ Found Katana. 03038_ Found Mak. Hammer. 03038_ Found 58 Matter. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #?#####????????????????????? | | ????????????????????# #?# ##???????????????????? | | ????????????????##??# ### ##??????????????????? | | ???????????????## ### @ #??????????????????? | | ???????????????# # #### #??????????????????? | | ???????????????# ##??# ??????????????? | | ???????????????# #???# #????????????? | | ???????????????# ### #???? #????????????? | | ???????????????#??##/ #???? ???????????? | | ??????????????????#% #??? # s??????????? | | ??????????????????#/ ### #??#??????????? | | ??????????????????# #?????????????? | | ??????????????????## $ ## ????????????? | | ???????????????????# ### ##??? ?? ?????????? | | ???????????????????# ##???##????? ?????????? | | ???????????????????# #???????##???? ????????? | | ???????????????????# #??????# #### ?????????? | | ???????????????????# ####??? ????????? | | ?????????????????### ##?# ????????? | | ?????????????????# ## ????????? | | ?????????????????## #??????????????? | | ????#####????????## ### #?????????????? | | #??## ##??###??# ##?# ## #????????????? | | #### #### ##?# #??# ###?# ##????????????? | | ### ##??# ###??####????????? | | ![ ###????### #### ##???????? | | #### [%#### ##????????# #???????? | | #### ##]##???##??#####??# #????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 1010 ECM Strength 2 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed UtilityDoorScrapsphere Manual? 0 Play Time 00:36:46 Cumulative 50.0 hours Start 2026.03.26 @ 18:46:27 End 2026.03.26 @ 19:23:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: be7a77fd-79d6-43d5-8fba-4f4a57a75fdc