Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 06:56:08 Player: Mas5akr Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (174) 870 Value Destroyed (5447) 5447 Prototype IDs (5) 100 Alien Tech Used (1) 200 Bonus (33) 33 TOTAL SCORE: 10150 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 202/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Flying (26) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module (fused) Improved VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (10) --- Xenon Bombardment Thruster Large Matter Pod (150) Structural Scanner Improved Sensor Array Seismic Detector Hacking Suite Authchip [Propulsion] Authchip [Processor] Datajack Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Precision Grenade Launcher Great Axe > --- INVENTORY -------- Improved VTOL Module Xenon Bombardment Thruster Large Matter Pod Structural Scanner Improved Sensor Array Seismic Detector Authchip [Propulsion] Authchip [Processor] Heavy Riot Gun Datajack [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 4 | . . . 1 . 1 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 152 | 5 18 17 21 1 41 43 2 2 2 . Power 19 | 1 2 3 2 1 4 4 1 1 . . Engine 11 | 1 2 3 1 1 2 1 . . . . Core 8 | . . . 1 . 2 3 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 48 | 2 4 4 11 . 16 10 . . 1 . Treads 30 | . . . 9 . 14 7 . . . . Leg 8 | 2 4 2 . . . . . . . . Wheel 4 | . . 2 2 . . . . . . . Hover . | . . . . . . . . . . . Flight 6 | . . . . . 2 3 . . 1 . Utility 41 | . 6 2 3 . 14 15 1 . . . Device 11 | . 3 . 1 . 2 5 . . . . Storage 6 | . 2 1 1 . 1 1 . . . . Processor 6 | . 1 . . . 1 4 . . . . Hackware 2 | . . . . . . 2 . . . . Protection 16 | . . 1 1 . 10 3 1 . . . Artifact . | . . . . . . . . . . . Weapon 44 | 2 6 8 5 . 7 14 . 1 1 . Energy Gun 11 | 1 3 6 . . . 1 . . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 21 | 1 3 1 3 . 7 6 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . . 1 1 . . 5 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 6 | . . . 2 . 1 2 . . . 1 Parts Lost 64 | . 2 6 8 . 19 24 . 1 . 4 Power 12 | . 1 1 1 . 3 4 . 1 . 1 Propulsion 20 | . . 2 5 . 6 7 . . . . Utility 18 | . . 1 1 . 7 7 . . . 2 Weapon 14 | . 1 2 1 . 3 6 . . . 1 Highest Loss Streak 7 | . 2 5 4 . 5 7 . 1 . 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 17 | 2 7 12 17 25 24 21 9 10 10 10 Power 1 | . . . 1 1 2 . . . . . Propulsion 3 | . . . 2 5 4 4 2 2 1 1 Utility 7 | . 2 5 5 8 9 10 6 6 6 7 Weapon 5 | 1 3 5 6 8 6 4 1 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 18 | . 1 . . 1 7 2 . . 1 6 Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . . 1 Utility 6 | . 1 . . . . . . . . 5 Weapon 8 | . . . . 1 4 2 . . 1 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 93 94 100 93 86 83 97 100 92 Engine 4 | . 12 13 1 10 4 1 . . . . Core 4 | . . . 9 . 3 5 4 6 7 1 Treads 19 | . . . 29 33 35 20 . . . . Leg 4 | . 28 18 . . . . . . . . Wheel 1 | . . 6 3 . . . . . . . Flight 5 | . . . . . . 6 30 30 30 30 Device 6 | . 7 7 9 11 5 2 7 7 7 6 Storage 10 | . 11 14 17 11 9 7 7 7 7 7 Processor 3 | . 6 . . . . 13 7 7 7 7 Hackware 2 | . . . . . . 3 15 15 15 15 Protection 8 | . . 5 4 11 17 9 1 7 7 6 Energy Gun 3 | . 15 16 3 . . . . . . . Ballistic Gun 12 | . 12 9 14 22 17 10 . . . . Peak Build Rating 52 | 5 12 12 20 20 30 51 46 52 52 52 Average Rating 24 | 2 8 10 16 19 24 34 41 48 52 46 On Entrance 26 | . 5 10 10 20 20 30 43 45 52 52 Naked Turns . | . . . . . . . . . . . Heaviest Build 113 | 5 33 94 113 100 108 107 19 28 28 27 Greatest Support 83 | 20 20 26 60 60 83 80 20 20 20 20 Greatest Overweight (x) 33 | 1 1 3 10 1 33 29 . 1 1 1 Average Overweight (x) . | . . 1 1 1 1 . . . 1 . Largest Inventory Capacity 25 | 5 15 25 25 25 25 25 10 10 10 10 Average Capacity 20 | 5 9 16 25 25 25 21 10 10 10 10 Most Carried 25 | 4 15 15 25 25 25 25 10 10 10 10 Average Carried 17 | 2 7 12 17 25 24 21 9 10 9 10 Final Capacity 25 | 5 15 25 25 25 25 10 10 10 10 10 Final Carried 25 | 2 15 12 25 25 25 9 10 10 10 10 Class Distribution -------------------- 59% | Scavenger-Mutant 21% | Mutant 12% | Hacker-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Matter Collected 4998 | 236 273 276 829 214 1414 1228 353 135 20 20 Remotely . | . . . . . . . . . . . Salvage Created 6566 | 36 796 319 1527 225 2098 1448 51 35 . 31 Parts 388 | 1 44 18 105 16 127 66 5 4 . 2 Haulers Intercepted 7 | . 1 . 3 . 3 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 4 9 . 3 Prevented 1 | . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 145 | 1 17 14 28 7 38 30 4 4 . 2 Melee 2 | . . . . . . 2 . . . . Guns 122 | 1 17 13 23 7 38 23 . . . . Cannons 4 | . . . 4 . . . . . . . AOE 17 | . . 1 1 . . 5 4 4 . 2 Classes Destroyed 15 | 1 5 1 4 . 3 1 . . . . Worker 3 | . 1 . 1 . . 1 . . . . Builder 4 | . . . 1 1 2 . . . . . Tunneler 2 | . . . 1 . . 1 . . . . Hauler 7 | . 1 . 3 . 3 . . . . . Recycler 4 | . . . 1 . 1 2 . . . . Operator 7 | . 2 . 1 . 3 1 . . . . Watcher 9 | . 1 . 4 . 3 1 . . . . Swarmer 38 | . 2 3 7 3 7 6 4 4 . 2 Grunt 70 | 1 15 4 13 4 20 13 . . . . Brawler 3 | . . . . . 1 2 . . . . Duelist 4 | . . . . . 2 2 . . . . Sentry 17 | . . . 8 . 7 2 . . . . Hunter 2 | . . . . . 1 1 . . . . Programmer 4 | . . . . . . 4 . . . . Assembled 7 | . . 7 . . . . . . . . Best Kill Streak 6 | 1 5 3 6 3 6 4 4 4 . 1 Combat Bots Only 5 | 1 4 3 4 3 5 3 4 4 . 1 Max Kills in Single Turn 4 | 1 1 2 1 2 2 1 4 2 . 1 Gunslinging 1 | . . 1 . 1 . . . . . . Exploded 4 | . . 1 1 . . 1 4 2 . 1 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Hostile Shots Fired 1076 | 7 85 77 134 33 299 375 10 11 . 45 Missed 308 | 4 24 21 35 11 76 107 6 4 . 20 Hits 768 | 3 61 56 99 22 223 268 4 7 . 25 Melee 46 | . . 6 . . 13 27 . . . . Projectile 722 | 3 61 50 99 22 210 241 4 7 . 25 Critical Strikes 24 | . . 2 1 . 10 10 . . . 1 Actively Blocked 2 | . . . . . 1 1 . . . . Part Disruptions 3 | . . 2 . . . 1 . . . . Damage Taken 11462 | 34 682 849 1292 243 3400 4306 92 138 . 426 Core 1418 | 23 153 67 158 6 304 483 39 14 . 171 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 301 | . . . . . 97 126 . 14 . 64 Regen/Repaired (Parts) 326 | . . . 77 . . 222 . . 27 . Core Remaining (%) 48 | 90 . 2 . 59 44 . . . . . Volleys Fired 554 | 3 74 40 92 18 175 139 1 6 . 6 Largest 2 | 2 2 2 2 2 2 2 1 1 . 1 Hottest 112 | 60 112 112 83 46 46 72 36 36 . 36 Shots Fired 1042 | 6 148 76 182 38 337 242 1 6 . 6 Gun 1002 | 6 148 74 169 38 337 230 . . . . Cannon 13 | . . . 13 . . . . . . . Launcher 27 | . . 2 . . . 12 1 6 . 6 Special . | . . . . . . . . . . . Kinetic 826 | 3 67 29 135 38 337 217 . . . . Thermal 115 | 3 81 10 21 . . . . . . . Explosive 27 | . . 2 . . . 12 1 6 . 6 Electromagnetic 74 | . . 35 26 . . 13 . . . . Robot Hit Streak 20 | 2 15 4 13 8 20 15 5 6 . . Robot Miss Streak 5 | 1 5 3 4 2 3 4 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 11 | . 2 4 . 1 3 1 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . . Shots Hit Robots 718 | 4 103 39 121 26 246 177 1 1 . . Core Hits 325 | 2 40 23 57 10 104 75 4 6 . 4 Critical Kills 2 | . . . . . 2 . . . . . Critical Parts Destroyed 4 | . 1 . . 1 1 1 . . . . Critical Strikes 14 | . 5 2 1 1 4 1 . . . . Burn 6 | . 4 1 1 . . . . . . . Destroy 7 | . 1 . . 1 4 1 . . . . Corrupt 1 | . . 1 . . . . . . . . Melee Attacks 39 | . . . . . . 27 . . . 12 Impact 24 | . . . . . . 24 . . . . Slashing . | . . . . . . . . . . . Piercing 12 | . . . . . . . . . . 12 Sneak Attacks 3 | . . . . . . 3 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12845 | 45 1183 561 2154 471 3731 3864 235 332 . 269 Guns 10256 | 45 1145 505 1798 412 3689 2662 . . . . Cannons 160 | . . . 160 . . . . . . . Explosions 1814 | . . 56 135 . . 787 235 332 . 269 Melee 406 | . . . . . . 406 . . . . Ramming 209 | . 38 . 61 59 42 9 . . . . Kinetic 8787 | 23 446 188 1388 412 3689 2641 . . . . Thermal 1136 | 22 699 59 356 . . . . . . . Explosive 1679 | . . 56 . . . 787 235 332 . 269 Electromagnetic 628 | . . 258 349 . . 21 . . . . Impact 406 | . . . . . . 406 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . 1 1 4 4 1 18 18 18 18 . Average Corruption 5 | . 1 1 3 4 1 9 18 18 18 . Corruption Purged 4 | . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 209 | . 5 9 52 42 2 71 10 13 5 . Message Errors 58 | . 1 2 17 9 1 21 2 5 . . Matter Fused 56 | . 2 2 13 10 . 20 2 4 3 . Heat Flow Errors 28 | . . . 8 5 1 9 1 3 1 . Energy Discharges 23 | . 1 2 4 7 . 6 2 . 1 . Parts Rejected 1 | . . . . . . 1 . . . . Parts Fused 3 | . . . . 1 . 2 . . . . Data Loss (minor) 20 | . 1 2 5 6 . 3 2 1 . . Data Loss (major) 4 | . . . 3 1 . . . . . . Misfires 7 | . . . 1 2 . 4 . . . . Alerts 2 | . . . . 1 . 1 . . . . Misdirections 4 | . . . . . . 3 1 . . . Weapon Failures 3 | . . 1 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 137 | . . . 38 . . 94 5 . . . Projectiles . | . . . . . . . . . . . Explosions 59 | . . . 32 . . 22 5 . . . Melee 78 | . . . 6 . . 72 . . . . Knockbacks 2 | . . . 1 . . 1 . . . . Impact 2 | . . . 1 . . 1 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 252 | . . . 81 . . 73 26 38 . 34 Shots 7 | . . . 2 . . 2 1 1 . 1 Rammed 11 | . . . 2 4 4 1 . . . . Targets Rammed 19 | . 5 . 3 5 4 2 . . . . Kicked 5 | . 5 . . . . . . . . . Crushed 3 | . . . 1 1 . 1 . . . . Highest Temperature 363 | 26 306 363 255 258 181 241 171 185 158 17 Average Temperature 57 | 15 58 132 40 109 30 56 94 82 82 12 Received Heat Transfer 3267 | 18 306 291 468 99 1197 843 . . . 45 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . 6 . . . . . . . Impact Corruptions 4 | . . . 1 . . 3 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . 4 . 1 . . . . . . . Heat Transferred 3130 | 50 2103 222 755 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Maximum Alert Level 2 | . . . 1 . 2 1 . . . . Low Security (%) 80 | 100 100 100 84 100 72 51 . . . . Level 1 16 | . . . 15 . 17 48 . . . . Level 2 2 | . . . . . 9 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 461 | 20 113 86 301 159 461 372 . . . . Initial 207 | . . 16 12 114 . 207 . . . . Average 107 | 1 53 14 103 36 152 192 . . . . Influence Increases 4424 | 20 510 172 976 190 1212 904 240 90 . 110 Destroy 0b10 Robot/C 2760 | 20 340 140 560 140 760 600 80 80 . 40 Destroy 0b10 Robot/NC 175 | . 25 . 60 5 60 25 . . . . Destroy Leader 652 | . 94 30 164 30 192 112 10 10 . 10 Successful Hack 30 | . 6 . 2 . . 22 . . . . Select Force Hacks 120 | . 30 . 30 . 60 . . . . . Disable Machine 90 | . . . 75 . . 15 . . . . Destroy Structure 72 | . . 2 10 . 5 55 . . . . Partial Spotted 30 | . . . 15 . . 15 . . . . Lose Combat Pursuer 495 | . 15 . 60 15 135 60 150 . . 60 Influence Decreases 4424 | 20 467 183 715 483 756 1037 210 208 235 110 Entered New Map 898 | . . 27 20 179 . 249 120 68 235 . Time Decay 3036 | 20 447 156 615 304 636 558 90 130 . 80 Lost Part 490 | . 20 . 80 . 120 230 . 10 . 30 Squads Dispatched 29 | . 7 . 5 . 9 8 . . . . Investigation 8 | . 4 . 2 . 2 . . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 11 | . 3 . 3 . 4 1 . . . . Assault . | . . . . . . . . . . . Garrison 6 | . . . . . 3 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Distress Signals 8 | . 1 . 2 . 5 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 233 | 1 27 16 49 8 66 38 16 4 . 8 Peak Tracking Total 10 | 1 5 3 6 3 5 4 10 4 . 4 Tactical Retreats 25 | . 1 1 4 1 9 3 4 . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Traps Triggered 11 | . 4 . 3 . . 4 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Machines Disabled 7 | . . . 5 . . 1 . . . 1 Max in Single Turn 1 | . . . 1 . . 1 . . . 1 Garrison Access 2 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Machines Accessed 23 | . 2 1 7 . 5 7 . . . 1 Terminals 9 | . 1 1 3 . 2 2 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 3 | . . . 1 . . 2 . . . . Recycling Units 4 | . 1 . 1 . 2 . . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 41 | . 4 3 12 . 8 13 . . . 1 Successful 21 | . 3 . 7 . 3 7 . . . 1 Failed 20 | . 1 3 5 . 5 6 . . . . Catastrophic 7 | . . 2 1 . 1 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 22 | . 4 3 4 . 6 5 . . . . Terminals 18 | . 3 3 4 . 3 5 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 7 | . . . 3 . . 4 . . . . Recycling Units 5 | . 1 . 1 . 3 . . . . . Scanalyzers 4 | . . . 4 . . . . . . . Garrison Access 3 | . . . . . 2 1 . . . . Terminal Hacks 5 | . 2 . . . . 2 . . . 1 Record 1 | . . . . . . . . . . 1 Robot Analysis 2 | . 2 . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . 2 . . 3 . . . . Scan Component 3 | . . . 1 . . 2 . . . . Repair 2 | . . . 1 . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks 5 | . 1 . 1 . 2 1 . . . . Terminals 1 | . . . . . . 1 . . . . Assimilate 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . 2 . . . . . Tunnel 4 | . 1 . 1 . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . . 1 5 . 3 6 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . 2 . . . . . 13 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . 1 . . . . Time 64 | . . . 26 . . 38 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . Non-combat 2 | . . . . . . 2 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . find_chute 1 | . . . . . . 1 . . . . find_fabricator 1 | . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Total Allies 1 | . . . . . . 1 . . . . Largest Group 1 | . . . . . . 1 . . . . Highest-Rated Group 10 | . . . . . . 10 . . . . Highest-Rated Ally 10 | . . . . . . 10 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Active Infowar (turns) 2774 | . . . . . . 515 166 273 939 881 Optics 235 | . . . . . . 235 . . . . Sensors 2763 | . . . . . . 504 166 273 939 881 Structural 10 | . . . . . . 10 . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . 1 2 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Turns Passed 15230 | 142 1340 1250 2908 1745 3100 2423 194 273 939 916 Spaces Moved 7867 | 155 727 487 1049 682 1006 1244 509 453 971 584 Core 124 | 121 . . . . 1 2 . . . . Treads 3123 | . . . 941 682 1005 495 . . . . Legs 1019 | 34 727 258 . . . . . . . . Wheels 337 | . . 229 108 . . . . . . . Hover . | . . . . . . . . . . . Flight 3264 | . . . . . . 747 509 453 971 584 Fastest Speed 26 | 50 120 105 131 240 240 26 26 26 96 26 Average Speed 150 | 78 141 180 230 240 241 135 26 55 96 56 Slowest Speed 1700 | 120 190 330 320 240 1700 1500 26 96 96 102 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 70 | 9 90 92 82 99 69 25 76 72 84 78 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 9 | . 1 . 1 2 2 . . . 2 1 Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 13 | . . 3 . 1 . . 4 3 1 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 165 | . . 8 4 . . 61 11 37 . 44 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 165 | . . 8 4 . . 61 11 37 . 44 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Total 10197 | 169 905 779 1355 751 1356 1731 567 468 977 1139 Wait 1334 | . 48 219 142 38 68 226 53 7 1 532 Move 7853 | 154 726 486 1048 681 1005 1243 504 452 970 584 Hop 2 | . . . . . . . 2 . . . Pick Up 127 | 7 19 9 34 4 31 19 2 . 2 . Fast Attach 36 | . 7 . . . 12 12 1 2 . 2 Attach 84 | 5 4 7 18 . 19 29 2 . . . Detach 6 | . . . 1 . . 4 1 . . . Swap 52 | . 7 10 6 1 12 11 . 1 2 2 Drop 91 | . 15 8 11 4 30 19 1 . 2 1 Fire 554 | 3 74 40 92 18 175 139 1 6 . 6 Melee 39 | . . . . . . 27 . . . 12 Ram . | . . . . . . . . . . . Kick 5 | . 5 . . . . . . . . . Crush 14 | . . . 3 5 4 2 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 38 | -11/Scrapyard | Discovered new exit (range 8) 143 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 406 | -10/Materials | Discovered new exit (range 14) 520 | -10/Materials | Discovered new exit (range 15) 553 | -10/Materials | Core integrity fell below 50% 1165 | -10/Materials | Discovered new exit (range 14) 1483 | -10/Materials | Entered Mines 1573 | -10/Mines | Discovered new exit (range 9) 1586 | -10/Mines | Core integrity fell below 20% 1792 | -10/Mines | Assembled infested the area 1797 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2184 | -10/Mines | Lost 5 parts (1p1n1u2w) 2535 | -10/Mines | Learned Materials terminal intel 2696 | -10/Mines | Discovered new exit (range 5) 2713 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2713 | -10/Mines | Discovered new exit (range 5) 2733 | -10/Mines | Entered Materials 2733 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2734 | -9/Materials | Loaded intel: 12 terminal locations 3042 | -9/Materials | Lost 4 parts (1p2n1w) 3469 | -9/Materials | Discovered new exit (range 14) 3671 | -9/Materials | Build established: Scavenger-Mutant 4166 | -9/Materials | Discovered new exit (range 16) 4475 | -9/Materials | Repaired Lgt. Treads 5334 | -9/Materials | Discovered new exit (range 16) 5641 | -9/Materials | Entered Mines 5647 | -9/Mines | Met a Derelict bent on vengeance 5648 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5790 | -9/Mines | Learned location of Recycling (-7) 5805 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5810 | -9/Mines | Found Prototype Device 6231 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 6288 | -9/Mines | Learned 4 Materials zone layouts 6926 | -9/Mines | Discovered new exit (range 12) 6969 | -9/Mines | Discovered new exit (range 8) 7090 | -9/Mines | Learned location of Storage (-7) 7386 | -9/Mines | Entered Materials 7386 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7492 | -8/Materials | Lost 5 parts (1p1n1u2w) 8311 | -8/Materials | Discovered new exit (range 16) 9227 | -8/Materials | Discovered new exit (range 7) 9719 | -8/Materials | Core integrity fell below 50% 9852 | -8/Materials | Garrison activated, responded to threat 9914 | -8/Materials | Lost 3 parts (2n1u) 10463 | -8/Materials | Discovered new exit (range 10) 10486 | -8/Materials | Identified exit to Factory 10486 | -8/Materials | Entered Factory 10486 | -7/Factory | Evolved 2 slots: Utility x2 11246 | -7/Factory | Repaired Hvy. Armor Plating 11456 | -7/Factory | Garrison activated, responded to threat 11500 | -7/Factory | Lost 3 parts (1p1n1u) 11919 | -7/Factory | System corruption reached 10% 12351 | -7/Factory | Core integrity fell below 50% 12393 | -7/Factory | Lost 7 parts (1p2n3u1w) 12629 | -7/Factory | Identified Exp. Sensor Array 12784 | -7/Factory | Identified exit to Storage 12784 | -7/Factory | Identified exit to Lower Caves 12909 | -7/Factory | Entered Lower Caves 13094 | -7/Lower Caves | Discovered new exit (range 6) 13095 | -7/Lower Caves | Encountered a Warlord checkpoint 13095 | -7/Lower Caves | Identified exit to Lower Caves 13103 | -7/Lower Caves | Entered another Lower Caves area 13171 | -7/Lower Caves | Encountered a Warlord checkpoint 13296 | -7/Lower Caves | Learned 4 Factory zone layouts 13352 | -7/Lower Caves | Discovered new exit (range 12) 13365 | -7/Lower Caves | Identified exit to Zion 13376 | -7/Lower Caves | Entered Zion 13410 | -7/Zion | Found CR-A16's Pointy Stick 13468 | -7/Zion | Build established: Hacker-Mutant 13479 | -7/Zion | System corruption cleaned by Quarantine Array 13551 | -7/Zion | Given the Hacking Drone Bay 13600 | -7/Zion | Learned Factory trap positions 13606 | -7/Zion | Given A8's code to call for help 13750 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13878 | -7/Zion | Learned location of Warlord (-4) 14304 | -7/Zion | Discovered new exit (range 11) 14314 | -7/Zion | Identified exit to Proximity Caves 14315 | -7/Zion | Entered Proximity Caves 14487 | -6/Proximity Caves | Core integrity fell below 20% 14492 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14836 | -6/Proximity Caves | Found Alien Artifact 14836 | -6/Proximity Caves | Identified Dimensional Node Initializer 14836 | -6/Proximity Caves | Initialized slip node 15004 | -6/Proximity Caves | Learned location of 1 exit from Factory 15196 | -6/Proximity Caves | Discovered new exit (range 10) 15231 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14836_ Identified Dimensional Node Initializer. 14836_ Initializer activates and latches into the ground. 14882_ Acquired Imp. Propulsion Shielding. 15000_ Acquired derelict log, extracted data. World map updated: -7/Factory. 15004_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 15194_ S-27 Virus destroyed. 15194_ Prc. Grenade Launcher destroyed. 15196_ Exp. Sensor Array destroyed. 15196_ EXIT=FOUND 15205_ S-27 Virus destroyed. 15206_ Lgt. Nuclear Core fries itself beyond repair. 15209_ VTOL Module fries itself beyond repair. 15211_ The unstable cave ceiling collapses. 15223_ VTOL Module fries itself beyond repair. 15225_ The unstable cave ceiling collapses. 15225_ Imp. Propulsion Shielding destroyed. Map ----- +----------------------------------------------------+ | ## ## ##??????????????? | | # #??????????????? | | ## ####??????????????? | | ### #####???????????????? | | # ## ## #???????????????? | | ## ## #???????????????? | | ?#### ##???????????????? | | ????# ##????????????????? | | ????# ## #?????????????????? | | ????## ####### ##?????????????????? | | ##########?????## ####??????????????????? | | ##??????## ##????????????????????? | | ?? #????## #????????????????????? | | ????# #??## ####?????????????????? | | ??????# ### #?????????????????? | | ???????# #?????????????????? | | ???????# ## ####??????????????? | | ???????## ##?????????????? | | ????????## ## #?????????????? | | ?????????# ### #?????????????? | | ###??????# #?# ### % #?????????????? | | ??????# #?# #### % ##?????????????? | | # ?????## ###### # #??????????????? | | # ###### ##??## ##??????????????? | | #???# ### ###??????????????? | | #???## ##?#@ #???????????????? | | ##????###?# s #??????????????? | | # ##?????????# < #??????????????? | | ## ##??????????# #??????????????? | | ## #??????????? ##??????????????? | | #??????????? ##???????????????? | | #??????????# ##????????????????? | | #??????????#####?????????????????? | | # ##????????????????????????????????? | | ######## ##?????????????????????????????????? | | ???????###??????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Coil Gun | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Chainsword | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 45% | -9/Materials Hvy. Armor Plating | 26% | -7/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed TransportSuperchargedCasing Manual? 0 Play Time 01:32:46 Cumulative 65.7 hours Start 2025.06.11 @ 05:14:38 End 2025.06.11 @ 06:56:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 45 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfff7a9c-6db2-4a75-ac7b-2bb48a4d612e