Cogmind - Beta 12 --- EXPLORER MODE // 2023.10.22 @ 17:32:47 Player: viper Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (415) 2075 Value Destroyed (19185) 19185 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1916) 1916 TOTAL SCORE: 30696 Bonus ------- High Alert Combat Kills 595 Follower Combat Kills 821 Entered DSFs 500 Cogmind --------- Core Integrity 1567/1600 Matter 507/550 Energy 600/600 System Corruption 2% Temperature Cool (74) Movement Walking (108) Location -1/Access Parts ------- > --- POWER (4) -------- Improved Fusion Compressor Reinforced Quantum Reactor Improved Quantum Reactor > --- PROPULSION (8) --- Experimental Flexi-carbon Leg Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (10) ----- Advanced Heat Sink Advanced Cooling System Matter Compressor Advanced Visual Processing Unit Enhanced Optical Array Terrain Scan Processor Advanced Weapon Cycler Advanced Transmission Jammer > --- WEAPON (4) ------- Compact Mass Driver > --- INVENTORY (5) ---- Light Particle Reactor Quantum Reactor Quantum Reactor Biometal Leg Centrium Leg Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Power Amplifier Advanced Cooling System Huge Storage Unit Matter Compressor Experimental Optical Array Advanced Target Analyzer Advanced Cloaking Device Improved Thermal Shield > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Enhanced Force Lance > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Particle Reactor Light Particle Reactor Micro Antimatter Reactor Flexi-carbon Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Medium Matter Pod High-capacity Matter Pod Compact Matter Pod Matter Compressor Matter Compressor Matter Compressor Hardened Heavy Armor Plating Remote Force Field Coil Gun Coil Gun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Heavy Pick [Rating: 182] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Weapon Shielding Weapon KE Penetrator Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Compact Mass Driver Impact Weapon Thunder Hammer Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Slots Evolved 19 | . 1 2 . 2 2 . 2 2 . 2 2 . 2 2 Power 3 | . 1 . . . . . 1 1 . . . . . . Propulsion 6 | . . 2 . . . . . . . . 2 . . 2 Utility 8 | . . . . 2 2 . . . . 2 . . 2 . Weapon 2 | . . . . . . . 1 1 . . . . . . Parts Attached 374 | 7 3 14 9 5 2 6 34 55 2 17 76 88 47 9 Power 89 | 1 1 2 4 . . . 10 18 . 3 22 15 11 2 Engine 31 | 1 1 2 4 . . . 10 6 . . 7 . . . Core 17 | . . . . . . . . 10 . 3 3 . . 1 Reactor 41 | . . . . . . . . 2 . . 12 15 11 1 Propulsion 94 | 2 1 8 1 3 . 6 5 9 . 1 20 19 12 7 Treads . | . . . . . . . . . . . . . . . Leg 94 | 2 1 8 1 3 . 6 5 9 . 1 20 19 12 7 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 91 | 2 1 1 2 2 2 . 7 14 2 7 17 17 17 . Device 50 | . . . 1 . . . 4 8 1 2 9 14 11 . Storage 14 | 1 1 1 1 . . . 2 1 . 5 . 1 1 . Processor 16 | . . . . 2 . . . 3 . . 5 1 5 . Hackware 2 | . . . . . . . 1 1 . . . . . . Protection 9 | 1 . . . . 2 . . 1 1 . 3 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 100 | 2 . 3 2 . . . 12 14 . 6 17 37 7 . Energy Gun 5 | 1 . 1 . . . . . 1 . . 1 . 1 . Energy Cannon 8 | . . . 2 . . . 2 1 . . . . 3 . Ballistic Gun 67 | 1 . 2 . . . . 9 12 . 5 11 25 2 . Ballistic Cannon 3 | . . . . . . . . . . . 2 . 1 . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 1 . . . Piercing Weapon 14 | . . . . . . . . . . . 2 12 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . . . . 2 . . 1 3 . 3 1 Parts Lost 94 | . . 1 3 1 . . 22 11 1 . 32 12 9 2 Power 27 | . . . 2 . . . 6 2 . . 11 4 2 . Propulsion 19 | . . . 1 1 . . 4 . . . 11 1 1 . Utility 26 | . . . . . . . 5 6 1 . 4 5 3 2 Weapon 22 | . . 1 . . . . 7 3 . . 6 2 3 . Highest Loss Streak 16 | . . 1 1 1 . . 10 2 1 . 16 4 3 2 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Slot Usage (%) 97 | . 99 97 97 99 100 100 97 99 99 100 94 99 92 91 Engine 9 | . 24 20 18 16 14 14 16 6 16 1 1 . . . Core 4 | . . . . . . . . 14 5 18 8 1 . 2 Reactor 5 | . . . . . . . . . . . 5 16 15 11 Leg 27 | . 25 37 38 32 28 28 24 22 22 20 24 26 24 30 Device 10 | . . . 6 8 7 7 10 10 4 14 13 16 12 15 Storage 9 | . 12 10 10 8 7 7 9 11 11 15 9 8 7 7 Processor 7 | . . . . 16 14 14 10 5 11 5 7 9 14 15 Protection 3 | . 12 10 3 . 14 14 4 2 5 5 3 . 2 . Energy Gun 1 | . 12 9 . . . . . 2 . . . . . . Energy Cannon 3 | . . . 13 16 14 14 5 . . . . . 4 3 Ballistic Gun 13 | . 12 10 6 . . . 12 18 22 19 15 17 6 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 186 | 20 95 97 104 104 115 115 129 177 143 160 161 186 144 113 Greatest Support 227 | 20 20 52 52 56 56 80 92 80 62 62 140 180 171 227 Greatest Overweight (x) 5 | . 4 4 2 1 2 3 2 4 2 3 5 1 . . Average Overweight (x) 1 | . 2 1 1 1 2 1 1 1 2 2 1 . . . Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 22 | 8 19 25 25 25 25 25 25 25 25 25 25 24 5 5 Most Carried 25 | 5 13 19 25 24 22 25 25 25 18 25 25 25 5 5 Average Carried 19 | 2 10 13 22 22 21 23 22 23 17 20 22 23 4 4 Final Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 5 13 19 25 23 21 25 19 18 17 25 25 . 3 5 Class Distribution -------------------- 26% | Hacker-Mutant 24% | Scavenger-Gunner 22% | Hacker-Gunner 8% | Generator-Gunner 5% | Generator-Tank 5% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Generator-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Gunner | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Matter Collected 15262 | 208 524 376 346 50 . 80 1488 2016 123 348 3634 4019 1785 265 Remotely . | . . . . . . . . . . . . . . . Salvage Created 23814 | . 357 1312 1622 391 . 602 2405 3224 123 302 4100 5329 3703 344 Parts 1194 | . 24 89 92 16 . 33 116 165 3 13 202 286 144 11 Haulers Intercepted 20 | . 1 3 5 1 . 1 2 1 . . 3 . 3 . Recyclers Shooed 16 | . 1 . 1 . . . 5 5 . . 2 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Combat Hostiles Destroyed 301 | . 6 19 24 4 . 8 31 49 2 4 48 68 35 3 Guns 223 | . 5 14 7 . . . 22 49 2 4 42 68 10 . Cannons 54 | . . . 16 2 . 6 3 . . . 6 . 20 1 AOE 12 | . 1 5 . . . 1 5 . . . . . . . Classes Destroyed 21 | . 6 4 3 . . 2 2 1 . . 1 1 1 . Worker 12 | . . . 2 . . . 5 1 . . 3 . 1 . Builder 14 | . 1 3 . . . . . 1 . . 4 . 5 . Tunneler 4 | . . . . . . . . 1 . . 2 . 1 . Hauler 20 | . 1 3 5 1 . 1 2 1 . . 3 . 3 . Recycler 22 | . 2 4 2 . . . 2 3 . . 3 . 5 1 Mechanic 9 | . . 2 2 . . . 2 . . . 1 2 . . Operator 12 | . . 1 2 1 . . 2 1 . . . 3 1 1 Watcher 21 | . 1 5 2 2 . . . 1 . . 4 4 2 . Swarmer 54 | . 4 8 6 . . . 2 11 . . 9 14 . . Saboteur 1 | . . . . . . . . . . . . 1 . . Grunt 95 | . 2 5 3 3 . 6 15 13 2 4 11 16 15 . Brawler 2 | . . . 1 . . . . . . . . 1 . . Duelist 14 | . . 1 1 . . . 2 1 . . . 9 . . Protector 6 | . . . 1 . . . . . . . 1 4 . . Sentry 43 | . . 5 12 1 . . 4 4 . . 2 9 4 2 Specialist 2 | . . . . . . . . . . . . . 2 . Hunter 23 | . . . . . . 1 2 5 . . 9 2 4 . Programmer 54 | . . . . . . . 5 15 . . 13 12 8 1 Heavy 5 | . . . . . . 1 . . . . 2 . 2 . Behemoth 1 | . . . . . . . 1 . . . . . . . Executioner 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 3 9 6 2 . 5 5 10 2 4 10 9 11 3 Combat Bots Only 9 | . 2 5 3 2 . 4 3 9 2 4 6 9 9 1 Max Kills in Single Turn 3 | . 2 2 2 1 . 1 3 3 1 1 2 3 2 1 Gunslinging 2 | . 1 . . . . . . 2 . . 1 1 . . Exploded 3 | . 1 2 . . . 1 3 . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Damage Taken 20054 | . 44 493 435 118 . 411 3010 2808 86 229 5278 3656 3311 175 Core 3581 | . 15 89 53 11 . 51 360 928 . 152 929 281 679 33 Absorbed by Shields 632 | . . . . . . . . . . 62 . 570 . . Redirected to Shielding 180 | . 3 22 14 . . 7 4 80 . . 50 . . . Regen/Repaired (Parts) 80 | . . . . . . . . . . . . 80 . . Core Remaining (%) 65 | 100 94 . 64 98 . 92 57 . 7 86 . 6 53 . Volleys Fired 832 | . 20 76 82 19 . 18 115 93 4 11 132 152 93 17 Largest 4 | . 2 2 2 2 . 2 3 4 4 4 4 4 4 2 Hottest 302 | . 60 60 112 112 . 112 135 146 119 136 164 160 302 186 Shots Fired 2546 | . 40 152 164 38 . 36 341 350 17 34 476 559 310 29 Gun 2081 | . 40 152 82 . . . 289 350 17 34 448 559 110 . Cannon 465 | . . . 82 38 . 36 52 . . . 28 . 200 29 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 2063 | . 20 76 82 . . . 289 314 17 34 466 559 189 17 Thermal 100 | . . . . . . . . . . . . . 88 12 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 383 | . 20 76 82 38 . 36 52 36 . . 10 . 33 . Robot Hit Streak 68 | . 8 31 37 22 . 13 68 37 18 13 27 28 51 7 Robot Miss Streak 4 | . 2 2 2 2 . 1 1 4 1 2 3 4 4 2 Penetration Max 3 | . . . . . . . . 1 . 1 2 3 2 . Secondary Targets 49 | . 1 1 . . . . 2 13 . 1 9 22 . . Max Gunslinging Chain 2 | . 1 1 . . . . 1 2 . 1 1 2 . . Shots Hit Robots 1960 | . 29 121 123 29 . 29 306 261 14 26 367 424 210 21 Core Hits 898 | . 14 58 55 9 . 20 121 120 6 12 156 232 88 7 Critical Kills 91 | . . . . . . . . 7 . 1 18 48 15 2 Critical Parts Destroyed 125 | . . 1 . . . . . 4 . 2 28 83 7 . Critical Strikes 251 | . . 1 3 1 . . 1 12 . 3 49 139 38 4 Meltdown 6 | . . . . . . . . . . . . . 4 2 Destroy 218 | . . 1 . . . . . 11 . 3 46 139 18 . Blast 19 | . . . . . . . . . . . 3 . 14 2 Corrupt 8 | . . . 3 1 . . 1 1 . . . . 2 . Melee Attacks 48 | . . . . . . . . . . 10 18 20 . . Impact . | . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . 10 6 . . . Piercing 32 | . . . . . . . . . . . 12 20 . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 46751 | . 496 1991 2599 694 . 831 5520 6673 285 750 10531 7126 8393 862 Guns 33190 | . 386 1503 947 . . . 3937 6638 285 750 9657 7126 1961 . Cannons 11371 | . . . 1334 694 . 688 830 . . . 699 . 6264 862 Explosions 1793 | . 110 488 310 . . 143 742 . . . . . . . Melee 123 | . . . . . . . . . . . 123 . . . Ramming 274 | . . . 8 . . . 11 35 . . 52 . 168 . Kinetic 34849 | . 190 632 947 . . . 3937 6069 285 750 10217 7126 4240 456 Thermal 5157 | . 110 488 265 . . 143 648 . . . . . 3097 406 Explosive 139 | . . . 45 . . . 94 . . . . . . . Electromagnetic 6209 | . 196 871 1334 694 . 688 830 569 . . 139 . 888 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 123 | . . . . . . . . . . . 123 . . . Highest Corruption 14 | . . . . . . . 2 14 14 . 5 12 2 2 Average Corruption 6 | . . . . . . . 1 8 14 . 4 9 1 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 288 | . . . . . . . 27 81 8 . 22 133 16 1 Message Errors 61 | . . . . . . . 4 23 2 . 4 27 1 . Matter Fused 60 | . . . . . . . 6 16 1 . 4 29 3 1 Heat Flow Errors 47 | . . . . . . . 4 11 2 . 6 20 4 . Energy Discharges 24 | . . . . . . . 4 4 . . 2 12 2 . Parts Rejected 3 | . . . . . . . . 1 . . 1 . 1 . Parts Fused 2 | . . . . . . . 1 . . . . 1 . . Data Loss (minor) 29 | . . . . . . . 3 11 . . . 14 1 . Data Loss (major) 14 | . . . . . . . 2 3 . . 1 8 . . Misfires 14 | . . . . . . . 2 3 2 . 1 4 2 . Alerts 6 | . . . . . . . . 4 . . . 2 . . Misdirections 2 | . . . . . . . . . . . . 2 . . Weapon Failures 26 | . . . . . . . 1 5 1 . 3 14 2 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 402 | . . 14 38 27 . 7 58 . . . . . 221 37 Projectiles 334 | . . . 38 27 . 7 8 . . . . . 217 37 Explosions 64 | . . 14 . . . . 50 . . . . . . . Melee 4 | . . . . . . . . . . . . . 4 . Knockbacks 20 | . . . . . . . . . . . 7 . 11 2 Impact 1 | . . . . . . . . . . . . . 1 . Kinetic 18 | . . . . . . . . . . . 6 . 10 2 Secondary 1 | . . . . . . . . . . . 1 . . . Self-Inflicted Damage 276 | . . 27 16 . . . 233 . . . . . . . Shots 9 | . . 2 1 . . . 6 . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 27 | . . . 3 . . . 1 1 . . 6 . 16 . Kicked 27 | . . . 3 . . . 1 1 . . 6 . 16 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 987 | . 137 132 60 31 . 5 246 987 358 521 758 251 801 166 Average Temperature 151 | . 48 26 7 11 . 5 78 180 153 282 152 75 239 59 Received Heat Transfer 3158 | . 18 216 192 126 . 270 798 333 63 46 242 395 459 . Effects 181 | . . . . . . . . 50 5 17 44 3 62 . Shutdowns 74 | . . . . . . . . 9 1 11 16 . 37 . Energy Bleed 10 | . . . . . . . . 4 . 1 4 1 . . Interference 29 | . . . . . . . . 8 3 3 8 2 5 . Matter Decay 11 | . . . . . . . . 7 . . 3 . 1 . Short Circuit 11 | . . . . . . . . 6 1 1 . . 3 . Damage (minor) 15 | . . . . . . . . 7 . . 2 . 6 . Damage (major) 21 | . . . . . . . . 4 . . 9 . 8 . Damage (core) 10 | . . . . . . . . 5 . 1 2 . 2 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 2 2 . 1 1 . . . . . 1 . Combat Hostiles 6 | . . . 1 2 . 1 1 . . . . . 1 . Parts Fried 25 | . . . 9 7 . 4 2 1 . . . . 2 . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . Robots Melted 6 | . . . . . . . . . . . . . 4 2 Combat Hostiles 6 | . . . . . . . . . . . . . 4 2 Parts Melted 19 | . . 3 . . . . . . . . . 3 11 2 Heat Transferred 4713 | . 100 600 440 . . 150 500 . . . . . 2590 333 Parts Sabotaged 8 | . . . . . . . . . . . 3 2 . 3 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 20 | . 1 9 4 . . 1 5 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Peak Influence 836 | . 148 225 322 167 54 250 190 302 . 194 491 502 836 540 Initial 380 | . . 16 . 21 54 28 97 62 . 82 . 123 185 380 Average 141 | . 20 98 118 94 54 123 76 109 . 83 166 190 325 464 Maximum Alert Level 3 | . . 1 1 . . 1 . 1 . . 2 2 3 2 Low Security (%) 74 | 100 100 82 87 100 100 86 100 82 . 100 58 56 32 . Level 1 18 | . . 17 12 . . 13 . 17 . . 40 27 44 15 Level 2 5 | . . . . . . . . . . . 1 15 12 84 Level 3 . | . . . . . . . . . . . . . 10 . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . Squads Dispatched 69 | . . 2 3 1 . 1 11 15 . 1 7 15 9 4 Investigation 13 | . . . . . . . 2 5 . . . 4 1 1 Extermination 24 | . . . . . . . 4 7 . . 3 7 2 1 Reinforcement 27 | . . 2 1 1 . 1 5 3 . 1 4 2 6 1 Assault 5 | . . . 2 . . . . . . . . 2 . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . . . . . . . 2 . 1 . Haulers Reinforced 6 | . . . . . . . 3 1 . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Distress Signals 22 | . . 3 4 2 . . 1 3 . 1 2 4 2 . Communications Jammed 14 | . . . . . . . . . . . . . 14 . Distress Signals 14 | . . . . . . . . . . . . . 14 . Times Spotted 412 | . 7 28 39 8 . 8 41 54 2 4 62 100 44 15 Peak Tracking Total 10 | . 3 3 8 2 . 4 3 4 2 5 7 10 7 10 Tactical Retreats 12 | . . . 2 . . . 1 . . . 3 4 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Traps Triggered 12 | . . 1 . . . 2 4 1 . . 1 3 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Machines Disabled 34 | . . 1 6 . . . 6 5 . . 2 14 . . Max in Single Turn 4 | . . 1 1 . . . 4 2 . . 1 1 . . Garrison Access 3 | . . . 1 . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Machines Accessed 36 | . 4 3 5 . 1 . 4 6 . . . 9 3 1 Terminals 25 | . 4 3 3 . 1 . 2 4 . . . 5 2 1 Fabricators 4 | . . . . . . . . 1 . . . 3 . . Repair Stations 2 | . . . 1 . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . 1 . . . 2 1 . . . . . . Total Hacks 76 | . 10 5 9 . 1 . 7 15 . . . 19 7 3 Successful 38 | . 8 4 5 . 1 . 3 4 . . . 9 3 1 Failed 38 | . 2 1 4 . . . 4 11 . . . 10 4 2 Catastrophic 7 | . . . . . . . 2 4 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 23 | . 4 2 1 . . . . 11 . . . 1 3 1 Terminals 54 | . 10 5 3 . 1 . 4 11 . . . 12 5 3 Fabricators 6 | . . . . . . . . 1 . . . 5 . . Repair Stations 5 | . . . 3 . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . Garrison Access 9 | . . . 3 . . . 3 3 . . . . . . Terminal Hacks 27 | . 7 4 3 . 1 . 1 3 . . . 5 2 1 Record 2 | . 1 . . . . . . 1 . . . . . . Open Door 3 | . . . 2 . . . . . . . . 1 . . Open DSF 2 | . . . . . 1 . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . Locate Traps 9 | . 3 2 1 . . . . 2 . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . 2 1 1 Fabricator Hacks 3 | . . . . . . . . 1 . . . 2 . . Build 3 | . . . . . . . . 1 . . . 2 . . Repair Station Hacks 3 | . . . 1 . . . . . . . . 2 . . Scan Component 2 | . . . 1 . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . 1 . . . 2 . . . . . . . Seal Access 3 | . . . 1 . . . 2 . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . 1 . . . . 1 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 3 3 . . . 2 5 . . . 8 2 1 Full Trace Events 13 | . 1 . 1 . . . 1 4 . . . 4 1 1 Feedback Events 3 | . . . . . . . . 3 . . . . . . Corruption 2 | . . . . . . . . 2 . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . 93 . . Total Robot Build Rating 7 | . . . . . . . . . . . . 7 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . 2 . . . 2 . . Authchips . | . . . . . . . . . . . . . . . Time 197 | . . . . . . . . 69 . . . 128 . . Total Part Build Rating 34 | . . . . . . . . 18 . . . 16 . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . Time 28 | . . . . . . . . . . . . 28 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Sto Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . 8 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Total Allies 12 | . . . 2 . . . . . 1 . . 9 . . Largest Group 7 | . . . 2 . . . . . 1 . . 7 . . Highest-Rated Group 425 | . . . 62 . . . . . 146 . . 425 . . Highest-Rated Ally 146 | . . . 31 . . . . . 146 . . 68 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 62 | . . . 27 . . . . . . . . 35 . . Total Damage 3173 | . . . 378 . . . . . . . . 2795 . . Kills 21 | . . . 4 . . . . . . . . 17 . . Allies Corrupted 3 | . . . . . . . . . . . . 3 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Turns Passed 18003 | 70 1103 1259 1738 313 8 285 2790 2749 166 452 1998 3509 1197 366 Spaces Moved 7096 | 52 359 437 727 132 3 102 1105 931 55 125 717 1448 730 173 Core 10 | 10 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 7086 | 42 359 437 727 132 3 102 1105 931 55 125 717 1448 730 173 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 262 195 197 197 267 267 116 116 106 108 Average Speed 193 | 106 288 227 198 190 262 204 202 237 267 273 189 169 108 109 Slowest Speed 470 | 120 400 400 260 192 262 340 270 450 267 341 470 190 120 110 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 71 54 92 20 . 89 33 25 13 4 18 77 22 5 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 . 1 1 . 1 1 1 1 . Unknown Exits Taken 1 | . . . . . . . . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 22 | . . . . . . . . . . 10 9 1 2 . Terrain Destroyed 259 | . 5 18 25 . . 2 75 19 . 18 21 15 51 10 Melee 20 | . . . . . . . . . . 10 9 1 . . Projectile 103 | . . . . . . . . 19 . 8 12 3 51 10 AOE 125 | . 5 18 25 . . 2 75 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Total 9471 | 63 390 552 856 156 4 143 1400 1273 66 194 986 2098 959 331 Wait 793 | . . 5 28 . . . 123 144 5 25 6 289 41 127 Move 7082 | 51 358 436 726 131 2 101 1104 930 54 124 716 1447 729 173 Hop . | . . . . . . . . . . . . . . . Pick Up 109 | 5 8 12 5 1 . 3 16 17 1 2 12 21 6 . Fast Attach 71 | 7 . 1 2 . . . 2 8 . 2 19 9 19 2 Attach 133 | . 1 5 . 4 2 . 25 25 2 5 25 28 9 2 Detach 25 | . . . . . . . . 3 . 3 4 10 3 2 Swap 170 | . 2 8 7 1 . 6 7 22 . 10 32 51 19 5 Drop 128 | . 1 9 3 . . 5 2 30 . 2 11 38 24 3 Fire 832 | . 20 76 82 19 . 18 115 93 4 11 132 152 93 17 Melee 48 | . . . . . . . . . . 10 18 20 . . Ram . | . . . . . . . . . . . . . . . Kick 27 | . . . 3 . . . 1 1 . . 6 . 16 . Crush . | . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . 10 5 . . . 5 5 . . Rewire 28 | . . . . . . . . . . . . 28 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -4/Factory -3/Research -3/Armory -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 7 | -11/Junkyard | Identified exit to Materials 7 | -11/Junkyard | Discovered exit to Materials (range 15) 71 | -11/Junkyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Power x1 109 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Hacker-Mutant 508 | -10/Materials | Identified exit to Materials 508 | -10/Materials | Discovered exit to Materials (range 3) 1104 | -10/Materials | Discovered exit to Materials (range 14) 1174 | -10/Materials | Entered another Materials area 1174 | -9/Materials | Evolved 2 slots: Propulsion x2 1895 | -9/Materials | Identified exit to Mines 1895 | -9/Materials | Discovered exit to Mines (range 7) 2425 | -9/Materials | Identified exit to Storage 2425 | -9/Materials | Discovered exit to Storage (range 4) 2433 | -9/Materials | Entered Storage 3165 | -9/Storage | Learned location of Armory (-3) 3866 | -9/Storage | Met a pair of Derelict thieves 4061 | -9/Storage | Identified exit to Materials 4061 | -9/Storage | Discovered exit to Materials (range 16) 4171 | -9/Storage | Entered Materials 4171 | -8/Materials | Evolved 2 slots: Utility x2 4182 | -8/Materials | Found Powered Armor 4469 | -8/Materials | Identified exit to Factory 4469 | -8/Materials | Discovered exit to Factory (range 5) 4484 | -8/Materials | Entered Factory 4484 | -7/Factory | Evolved 2 slots: Utility x2 4492 | -7/Factory | Identified exit to DSF 4492 | -7/Factory | Entered DSF 4550 | -7/DSF | Additional patrols routed to DSF 4747 | -7/DSF | Identified exit to Factory 4747 | -7/DSF | Discovered exit to Factory (range 15) 4762 | -7/DSF | Sterilization system engaged 4777 | -7/DSF | Entered Factory 4777 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5068 | -6/Factory | Build established: Hacker-Gunner 5322 | -6/Factory | Spotted B-75 Beast 5365 | -6/Factory | Destroyed B-75 Beast 7020 | -6/Factory | Lost 10 parts (2p2n2u4w) 7193 | -6/Factory | Lost 5 parts (1p2n2w) 7523 | -6/Factory | Identified exit to Factory 7523 | -6/Factory | Discovered exit to Factory (range 14) 7567 | -6/Factory | Entered another Factory area 7567 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8589 | -5/Factory | Build established: Scavenger-Gunner 9073 | -5/Factory | Build established: Generator-Gunner 9225 | -5/Factory | Identified exit to Upper Caves 9225 | -5/Factory | Discovered exit to Upper Caves (range 3) 9429 | -5/Factory | System corruption reached 10% 9583 | -5/Factory | Fabricated Quantum Reactor (x2) 10029 | -5/Factory | Build established: Hacker-Gunner 10031 | -5/Factory | Core integrity fell below 50% 10053 | -5/Factory | Core integrity fell below 20% 10064 | -5/Factory | Destroyed 9 combat bots 10259 | -5/Factory | System Shield fried by hacking feedback 10286 | -5/Factory | Discovered exit to Upper Caves (range 9) 10316 | -5/Factory | Entered Upper Caves 10380 | -5/Upper Caves | Met a Warlord Commander 10381 | -5/Upper Caves | Learned location of Warlord (-4) 10387 | -5/Upper Caves | Found Encrypted Comm Array 10461 | -5/Upper Caves | NK-0LA showed up to help 10463 | -5/Upper Caves | NK-0LA revealed a hidden path 10482 | -5/Upper Caves | Entered Factory 10482 | -4/Factory | Evolved 2 slots: Utility x2 10579 | -4/Factory | Spotted B-86 Titan 10907 | -4/Factory | Identified exit to Research 10907 | -4/Factory | Discovered exit to Research (range 5) 10934 | -4/Factory | Entered Research 10934 | -3/Research | Evolved 2 slots: Propulsion x2 11490 | -3/Research | Spotted B-86 Titan 11500 | -3/Research | Build established: Scavenger-Gunner 12172 | -3/Research | Found Prototype Device 12173 | -3/Research | Identified Exp. Thermal Shield 12273 | -3/Research | Lost 3 parts (1p2n) 12357 | -3/Research | Cargo convoy interrupted 12361 | -3/Research | Spotted Executioner 12365 | -3/Research | Destroyed Executioner 12449 | -3/Research | Lost 16 parts (5p6n1u4w) 12499 | -3/Research | Core integrity fell below 50% 12530 | -3/Research | Lost 3 parts (2p1w) 12756 | -3/Research | Identified exit to Armory 12756 | -3/Research | Discovered exit to Armory (range 18) 12853 | -3/Research | Lost 6 parts (2p2n2u) 12932 | -3/Research | Entered Armory 13391 | -3/Armory | Fabricated Imp. Heavy Siege Treads (x2) 13717 | -3/Armory | P-80 Master assimilated allied Archangel 8d 13766 | -3/Armory | Build established: Scavenger-Tank 14008 | -3/Armory | Repaired Adv. Cooling System 14159 | -3/Armory | Fabricated M-36 Artificer? 14274 | -3/Armory | System corruption reached 10% 15058 | -3/Armory | Found Unknown Piercing Weapon 15059 | -3/Armory | Identified Enh. Force Lance 15217 | -3/Armory | Build established: Generator-Tank 15247 | -3/Armory | Spotted B-86 Titan 15263 | -3/Armory | Allies destroyed B-86 Titan 15579 | -3/Armory | Destroyed 9 combat bots 15732 | -3/Armory | First assault squad dispatched 15801 | -3/Armory | Core integrity fell below 20% 15854 | -3/Armory | Destroyed 7 combat bots 15886 | -3/Armory | Lost 4 parts (3p1u) 16085 | -3/Armory | Build established: Scavenger-Gunner 16311 | -3/Armory | Identified exit to Research 16311 | -3/Armory | Discovered exit to Research (range 19) 16376 | -3/Armory | Lost 4 parts (1n2u1w) 16441 | -3/Armory | Entered Research 16441 | -2/Research | Evolved 2 slots: Utility x2 17017 | -2/Research | Found Prototype Processor 17017 | -2/Research | Identified Exp. Melee Analysis Suite 17197 | -2/Research | Lost 3 parts (1p1u1w) 17246 | -2/Research | Lost 3 parts (1n2u) 17299 | -2/Research | Destroyed 8 combat bots 17472 | -2/Research | Destroyed 9 combat bots 17551 | -2/Research | Identified exit to Access 17638 | -2/Research | Entered Access 17638 | -1/Access | Evolved 2 slots: Propulsion x2 17918 | -1/Access | Build established: Scavenger-Mutant 17932 | -1/Access | First assault squad dispatched 18004 | -1/Access | Self-destructed Last Messages --------------- 17961_ Destroyed Gravmag System. 17964_ Slug penetrates O-32 Director. 17964_ Destroyed Unknown Device. 17966_ O-32 Director destroyed. 17966_ Slug penetrates Wall. 17986_ System corrupted: Matter fused (-6). 17999_ C-30 ARC bursts open, deploying its payload. 17999_ H-88 Terminator unfolds itself. 17999_ Penetrated by Slug. 18002_ C-30 ARC bursts open, deploying its payload. 18002_ G-73 Enforcer unfolds itself. 18002_ B-74 Champion unfolds itself. 18002_ E-15 Imp unfolds itself. 18002_ Penetrated by Slug. 18002_ Matter Compressor destroyed. 18002_ Adv. Target Analyzer destroyed. 18002_ Enh. Nova Cannon blown off. 18002_ Centrium Leg blown off. 18002_ Lgt. Quantum Reactor blown off. 18002_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????????????????# # ## ################ | | ?????????????????# = # = + | | ?????????????????########### = #####"########## | | ???????????????????????????## ##???###????????# | | ????????????????????????????# #???????????????# | | ????????????????????????????# ##############??# | | ????????????????????????????# #??# | | ????????????????????????????# #??# | | ????????????????????????????# #??# | | ????????????????????????????# #??# | | ????????????????????????????# % #??# | | ????????????????????????????# [ ##?# | | ????????????????????????????# [ "#?#### | | ???????????????##################"## ##????# | | ???????????????# #???#### #?????# | | ???????????????# ######## #?????# | | ???????????????# = + #?????# | | ???????????????# ######## #?????# | | ???????????????# " #??????# #?????# | | ???????????????# """" #?????## ####### | | ???????????????# """"" #????? | | ???????????????# """"" p #???? | | ???????????????# """" #???? | | ???????????????# " #???? | | ???????????????# #???? % | | ???????????????# =@* #???? | | ???????????????##########g###??? !%*% | | ????????????????????????=%=????? #####"###"+"## | | ????????????????????????b ???? ?????" ?? | | ???????????????????????%g ??? ?????# ?? | | ??????????????????????? ?? ?????? ??? " | | ?????????????????????? h ? ?????? ???"" | | ??????????????????????u ?????? ???"" | | ?????????????????????h h ??????? ???? | | ????????????????????? ###h##########??????? ???? | | ???????????????????? %?? % ????????????????? ????? | | ???????????????????? ?? ??????????????????????? | | ??????????????????? ??? ??????????????????????? | | ??????????????????? ??? ??????????????????????? | | ?????????????????? ??? ??????????????????????? | | ?????????????????? ???? ??????????????????????? | | ????????????????? ???? ??????????????????????? | | ????????????????? ????? ??????????????????????? | | ???????????????? ????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 65 Energy Generation 101 Energy Capacity 1030 Matter Stores 800 Matter Capacity 900 Sight Range 23 Robot Scan Range 14 Terrain Scan Density 85 Jamming Range 16 Cloak Strength 4 Power Amplification 20 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 12 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -5/Factory | Preloaded Imp. Heavy Siege Treads | x2 | -3/Armory | Preloaded M-36 Artificer | x1 | -3/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegStasisPenetrator Manual? 0 Play Time 02:38:14 Cumulative 1510.1 hours Start 2023.10.17 @ 10:48:59 End 2023.10.22 @ 17:32:47 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 900 Rogue 62 Adventurer 0 Explorer 838 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02d2eaae-88ae-438b-a7b2-2b48a77b8641