Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 16:40:02 Player: Maulwurf Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (103) 515 Value Destroyed (3832) 3832 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1134) 1134 TOTAL SCORE: 10081 Bonus ------- High Alert Combat Kills 282 Follower Combat Kills 621 Met Data Miner 300 Friendly Fire -69 Cogmind --------- Core Integrity 0/850 Matter 243/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (8) ---- Compact Battery (200) Machine Analyzer Heart of Steel Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Compact Battery Large Matter Pod Core Shielding > --- WEAPON ----------- Heavy Riot Gun Heavy Machine Gun Heavy Flak Cannon Rocket Launcher Makeshift Spear > --- INVENTORY -------- Small Storage Unit Compact Battery Machine Analyzer Heart of Steel Heavy Machine Gun Heavy Machine Gun Heavy Flak Cannon Heavy Flak Cannon [Rating: 47] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Large Matter Pod Device Improved Heat Sink Storage Large Matter Pod Processor Visual Processing Unit Protection Core Shielding Weapon Minigun Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . 2 2 . . 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . . . . . Utility 2 | . . . . . 1 . . 1 . . . . Weapon 3 | . . 2 . . 1 . . . . . . . Parts Attached 90 | 9 2 8 7 3 24 4 . 4 17 5 . 7 Power 8 | 1 . . . . 4 . . 1 2 . . . Engine 6 | 1 . . . . 3 . . 1 1 . . . Core 2 | . . . . . 1 . . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 24 | 4 . 1 2 2 8 1 . 1 4 1 . . Treads 4 | 2 . . . . . . . 1 . 1 . . Leg 17 | 2 . 1 2 2 8 1 . . 1 . . . Wheel 3 | . . . . . . . . . 3 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 18 | 2 2 1 1 1 2 . . 2 4 1 . 2 Device 5 | 1 . . . . 2 . . 1 1 . . . Storage 9 | 1 2 . 1 1 . . . . 3 . . 1 Processor 1 | . . 1 . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 3 | . . . . . . . . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 40 | 2 . 6 4 . 10 3 . . 7 3 . 5 Energy Gun 6 | 2 . . . . 2 . . . 1 1 . . Energy Cannon 2 | . . . . . 1 1 . . . . . . Ballistic Gun 21 | . . 5 4 . 6 2 . . 1 1 . 2 Ballistic Cannon 4 | . . . . . 1 . . . . 1 . 2 Launcher 2 | . . . . . . . . . 2 . . . Special Weapon 2 | . . 1 . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 57 | . . . . . 18 5 . . 17 . . 17 Power 6 | . . . . . 3 . . . 1 . . 2 Propulsion 15 | . . . . . 5 2 . . 4 . . 4 Utility 8 | . . . . . 1 . . . 3 . . 4 Weapon 28 | . . . . . 9 3 . . 9 . . 7 Highest Loss Streak 10 | . . . . . 3 4 . . 10 . . 5 To Critical Strikes 2 | . . . . . . 1 . . 1 . . . Average Slot Usage (%) 87 | . 100 99 98 100 95 89 84 82 74 89 100 65 Engine 6 | . 14 11 11 9 4 7 7 13 6 6 6 . Core 1 | . . . . . 2 . . . 4 6 6 2 Treads 1 | . . . . . . . . 1 3 3 6 2 Leg 17 | . 28 22 21 36 29 20 15 13 9 6 6 2 Wheel 1 | . . . . . . . . . 4 13 13 . Device 3 | . 14 2 . . 4 7 7 1 3 . . . Storage 16 | . 14 11 21 18 15 15 15 13 16 22 20 19 Protection 1 | . . . . . . . . 6 1 3 6 5 Energy Gun 6 | . 28 17 . . 1 11 7 6 3 2 6 2 Energy Cannon 2 | . . . . . . 7 7 6 1 . . . Ballistic Gun 19 | . . 25 43 36 30 18 23 20 4 2 6 10 Ballistic Cannon 2 | . . . . . 3 . . . . 2 6 13 Launcher 1 | . . . . . . . . . 6 6 6 2 Peak Build Rating 47 | 9 9 14 15 19 36 31 31 44 44 47 47 47 Average Rating 27 | 4 9 12 13 18 27 29 31 36 27 37 47 35 On Entrance 25 | . 9 9 14 15 19 30 31 31 44 29 47 47 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 88 | 13 88 21 24 28 46 50 50 73 73 53 53 49 Greatest Support 52 | 20 20 20 26 49 52 43 20 28 36 28 28 28 Greatest Overweight (x) 16 | 3 4 1 7 . 1 2 2 3 2 2 1 16 Average Overweight (x) 1 | . . . . . . 1 2 2 1 1 1 6 Largest Inventory Capacity 25 | 8 25 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 10 10 10 10 10 9 Most Carried 10 | 6 8 8 8 10 10 10 10 10 10 10 10 10 Average Carried 7 | 4 6 7 7 8 8 8 9 9 4 8 10 8 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 8 Final Carried 10 | 6 8 8 8 10 8 9 10 10 8 10 10 6 Class Distribution -------------------- 37% | Scavenger-Gunner 18% | Gunner 10% | Scavenger-Tank 7% | Mutant 6% | Scavenger-Mutant 6% | Tank 6% | Skirmisher 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Tank | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Dat Pro Matter Collected 4014 | 290 . 243 419 234 1561 398 23 . 504 55 . 287 Remotely . | . . . . . . . . . . . . . Salvage Created 3918 | 190 15 387 502 234 1629 369 . . 444 . . 148 Parts 185 | 10 2 24 34 7 76 14 . . 14 . . 4 Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed 6 | . . . 3 . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . 11 . . 11 . . 31 Prevented 5 | . . . . . . 2 . . 1 . . 2 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Dat Pro Combat Hostiles Destroyed 82 | . 1 11 12 5 30 7 . . 11 . . 5 Guns 65 | . 1 11 12 5 25 6 . . 4 . . 1 Cannons 10 | . . . . . 5 1 . . . . . 4 AOE 6 | . . . . . . . . . 6 . . . Classes Destroyed 13 | 3 1 3 1 . 4 1 . . . . . . Worker 10 | 2 . . . . 8 . . . . . . . Builder 2 | . . . 1 . 1 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . . . Watcher 3 | . . 1 . . 2 . . . . . . . Swarmer 8 | . 1 3 2 . 1 . . . . . . 1 Grunt 49 | . . 7 5 4 18 3 . . 9 . . 3 Brawler 1 | . . . . . 1 . . . . . . . Duelist 2 | . . . . . . 1 . . 1 . . . Sentry 16 | . . 1 5 1 7 1 . . 1 . . . Hunter 3 | . . . . . 2 1 . . . . . . Programmer 3 | . . . . . 1 1 . . . . . 1 Best Kill Streak 8 | 4 1 4 5 2 8 3 . . 4 . . 3 Combat Bots Only 6 | . 1 4 4 2 6 3 . . 4 . . 3 Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 . . 2 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Dat Pro Hostile Shots Fired 674 | . 3 47 42 12 306 79 . . 60 . . 125 Missed 213 | . . 14 12 5 121 21 . . 11 . . 29 Damage Taken 7198 | . 20 342 351 106 2252 565 . . 1581 . . 1981 Core 1404 | . . 41 69 16 349 60 . . 464 . . 405 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 42 | . . . . . . . . . . . . 42 Core Remaining (%) 82 | 100 100 . 72 97 . . 41 . . . . . Volleys Fired 220 | 10 1 25 32 11 87 12 . . 25 . . 17 Largest 5 | 2 2 4 4 4 5 5 . . 5 . . 5 Hottest 247 | 80 80 123 89 89 247 247 . . 217 . . 219 Shots Fired 887 | 20 2 91 126 44 416 61 1 . 56 . . 70 Gun 779 | 20 2 91 126 44 375 48 1 . 40 . . 32 Cannon 87 | . . . . . 41 13 . . 2 . . 31 Launcher 21 | . . . . . . . . . 14 . . 7 Special . | . . . . . . . . . . . . . Kinetic 726 | . . 47 126 44 395 29 1 . 28 . . 56 Thermal 125 | 20 2 44 . . 21 26 . . 12 . . . Explosive 21 | . . . . . . . . . 14 . . 7 Electromagnetic 15 | . . . . . . 6 . . 2 . . 7 Robot Hit Streak 13 | 7 5 4 13 7 12 12 . . 7 . . 6 Robot Miss Streak 16 | 1 . 4 10 3 16 8 . . 6 . . 12 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 4 | . . 2 . . . . . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . . . Shots Hit Robots 524 | 16 2 47 72 34 240 38 . . 29 . . 46 Core Hits 299 | 7 1 20 28 14 155 19 . . 26 . . 29 Critical Kills 3 | . . 2 1 . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 1 . . . . 1 . . . Critical Strikes 7 | . . 2 2 1 1 . . . 1 . . . Burn 1 | . . . . . 1 . . . . . . . Destroy 5 | . . 2 2 1 . . . . . . . . Smash 1 | . . . . . . . . . 1 . . . Melee Attacks 5 | . . . . . . . . . 1 . . 4 Impact 1 | . . . . . . . . . 1 . . . Slashing . | . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9506 | 190 22 606 1024 398 4000 729 . . 1626 . . 911 Guns 6839 | 190 22 606 1014 398 3304 576 . . 381 . . 348 Cannons 1111 | . . . . . 490 153 . . 30 . . 438 Explosions 1459 | . . . . . 194 . . . 1171 . . 94 Melee 75 | . . . . . . . . . 44 . . 31 Ramming 22 | . . . 10 . 12 . . . . . . . Kinetic 6655 | . . 351 1014 398 3535 338 . . 246 . . 773 Thermal 1345 | 190 22 255 . . 453 290 . . 135 . . . Explosive 1265 | . . . . . . . . . 1171 . . 94 Electromagnetic 144 | . . . . . . 101 . . 30 . . 13 Impact 44 | . . . . . . . . . 44 . . . Slashing . | . . . . . . . . . . . . . Piercing 31 | . . . . . . . . . . . . 31 Highest Corruption 11 | . . . 1 . 3 3 3 . . . . 11 Average Corruption 2 | . . . 1 . 1 3 3 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 52 | . . . . . 7 34 2 . . . . 9 Message Errors 12 | . . . . . 1 7 . . . . . 4 Matter Fused 11 | . . . . . 1 10 . . . . . . Heat Flow Errors 6 | . . . . . 1 5 . . . . . . Energy Discharges 8 | . . . . . 2 3 1 . . . . 2 Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 6 | . . . . . 1 3 . . . . . 2 Data Loss (major) 4 | . . . . . . 3 . . . . . 1 Misfires 3 | . . . . . . 2 1 . . . . . Alerts 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 250 | . . . . . 157 . . . 79 . . 14 Projectiles 13 | . . . . . . . . . . . . 13 Explosions 193 | . . . . . 157 . . . 35 . . 1 Melee 44 | . . . . . . . . . 44 . . . Knockbacks 16 | . . . . . 7 . . . . . . 9 Impact . | . . . . . . . . . . . . . Kinetic 15 | . . . . . 6 . . . . . . 9 Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 348 | . . . . . 202 . . . 146 . . . Shots 9 | . . . . . 3 . . . 6 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 6 | . . . 3 . 3 . . . . . . . Kicked 6 | . . . 3 . 3 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 780 | 72 18 395 130 45 378 663 . . 780 . . 716 Average Temperature 134 | 27 12 157 32 15 65 187 . . 363 . . 285 Received Heat Transfer 2019 | . . 153 63 54 786 144 . . 384 . . 435 Effects 51 | . . . . . 1 9 . . 29 . . 12 Shutdowns 5 | . . . . . . 1 . . 2 . . 2 Energy Bleed 2 | . . . . . 1 . . . . . . 1 Interference 9 | . . . . . . 1 . . 6 . . 2 Matter Decay 7 | . . . . . . 1 . . 2 . . 4 Short Circuit 4 | . . . . . . 1 . . 1 . . 2 Damage (minor) 3 | . . . . . . 1 . . 1 . . 1 Damage (major) 18 | . . . . . . 4 . . 14 . . . Damage (core) 3 | . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | 1 . 1 . . 2 1 . . . . . . Heat Transferred 2717 | 425 50 575 . . 779 592 . . 296 . . . Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Dat Pro Peak Influence 706 | 30 69 345 499 358 706 . . . . . . . Initial 186 | . 19 28 61 186 162 . . . . . . . Average 279 | 10 61 154 335 244 405 . . . . . . . Maximum Alert Level 3 | . . 1 2 1 3 . . . . . . . Low Security (%) 35 | 100 100 74 20 22 5 . . 100 . . . . Level 1 36 | . . 25 37 77 47 . . . . . . . Level 2 27 | . . . 41 . 45 . . . . . . . Level 3 . | . . . . . 1 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . . 2 8 1 9 . . . . . . 1 Investigation 3 | . . 1 . . 2 . . . . . . . Extermination 1 | . . . . . 1 . . . . . . . Reinforcement 7 | . . 1 3 1 2 . . . . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison 9 | . . . 5 . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Dat Pro Distress Signals 7 | . . . 3 1 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 160 | . 3 13 43 7 47 8 . 1 15 . . 23 Peak Tracking Total 12 | . 3 4 7 3 4 3 . 1 7 . . 12 Tactical Retreats 14 | . 1 1 . . 4 1 . . 4 . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Dat Pro Traps Triggered 3 | . . 1 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Dat Pro Machines Disabled 6 | . . . . . 5 . . . 1 . . . Max in Single Turn 5 | . . . . . 5 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Dat Pro Machines Accessed 23 | . 1 2 3 2 9 . . . 1 1 4 . Terminals 17 | . 1 2 3 2 9 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 68 | . 1 3 5 5 19 . . . 1 1 33 . Successful 49 | . . 2 3 3 6 . . . 1 1 33 . Failed 19 | . 1 1 2 2 13 . . . . . . . Catastrophic 2 | . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 33 | . 1 3 5 5 19 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 49 | . . 2 3 3 6 . . . 1 1 33 . Record 15 | . . . . . 4 . . . . . 11 . Part Schematic 12 | . . . . . . . . . . . 12 . Robot Schematic 7 | . . . . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 2 | . . . . . . . . . 1 1 . . Open DSF 2 | . . . . . 2 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . Zone Layout 5 | . . 2 3 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 1 2 2 1 8 . . . . . . . Full Trace Events 2 | . . . . . 2 . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Dat Pro Total Allies 11 | . . . 10 . . . . . . . . 1 Largest Group 10 | . . . 10 . . . . . . . . 1 Highest-Rated Group 96 | . . . 88 . . . . . . . . 96 Highest-Rated Ally 96 | . . . 16 . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 110 | . . . 86 . . . . . . . . 24 Total Damage 1366 | . . . 698 . . . . . . . . 668 Kills 21 | . . . 11 . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . . 1 1 . . Drone Launches 4 | . . . . . . . . 2 2 . . . Drone Recoveries 3 | . . . . . . . . . 3 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Dat Pro Turns Passed 8553 | 145 193 488 653 267 1573 2062 160 291 1068 384 229 1040 Spaces Moved 3887 | 70 131 231 293 154 847 896 62 87 583 222 96 215 Core 111 | 26 . . 7 . . . . . . . . 78 Treads 423 | . . . . . . . . 17 88 85 96 137 Legs 2902 | 44 131 231 286 154 847 896 62 70 181 . . . Wheels 451 | . . . . . . . . . 314 137 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 260 320 101 110 240 240 Average Speed 182 | 121 122 135 151 120 121 218 260 328 161 159 240 443 Slowest Speed 850 | 200 400 190 400 120 190 260 260 330 320 240 240 850 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 34 23 54 19 27 93 18 3 68 29 75 28 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 2 1 . 1 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 175 | . . . . . 44 1 . . 102 . . 28 Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . 1 . . . . . . AOE 174 | . . . . . 44 . . . 102 . . 28 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Dat Pro Total 4870 | 108 161 351 441 213 1192 972 62 95 667 254 96 258 Wait 518 | 7 26 67 69 40 204 50 . 1 25 17 1 11 Move 3875 | 69 130 230 292 153 846 895 61 86 582 221 95 215 Hop . | . . . . . . . . . . . . . Pick Up 104 | 13 2 11 19 5 22 7 1 3 12 7 . 2 Fast Attach . | . . . . . . . . . . . . . Attach 79 | 7 . 3 7 2 23 4 . 4 17 5 . 7 Detach 11 | . . 1 2 . 2 1 . 1 1 2 . 1 Swap 11 | 2 2 5 . 1 1 . . . . . . . Drop 37 | . . 9 17 1 4 3 . . . 2 . 1 Fire 220 | 10 1 25 32 11 87 12 . . 25 . . 17 Melee 5 | . . . . . . . . . 1 . . 4 Ram . | . . . . . . . . . . . . . Kick 6 | . . . 3 . 3 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . 4 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 9) 286 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Weapon x2 613 | -9/Materials | Build established: Skirmisher 817 | -9/Materials | Discovered new exit (range 6) 827 | -9/Materials | Entered Storage 913 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1036 | -9/Storage | Garrison activated, responded to threat 1124 | -9/Storage | Lost 10 allies 1322 | -9/Storage | Met 01-MTF 1349 | -9/Storage | Garrison activated, responded to threat 1377 | -9/Storage | Build established: Gunner 1461 | -9/Storage | Discovered new exit (range 15) 1480 | -9/Storage | Entered Materials 1480 | -8/Materials | Accompanied by 1 ally (01-MTF) 1480 | -8/Materials | Evolved 2 slots: Propulsion x2 1483 | -8/Materials | 01-MTF left 1734 | -8/Materials | Discovered new exit (range 10) 1747 | -8/Materials | Entered Factory 1747 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2073 | -7/Factory | Garrison activated, responded to threat 2179 | -7/Factory | Garrison activated, responded to threat 2345 | -7/Factory | Lost 3 parts (1p2w) 2620 | -7/Factory | Build established: Scavenger-Gunner 3155 | -7/Factory | Lost 3 parts (3w) 3276 | -7/Factory | Discovered new exit (range 8) 3320 | -7/Factory | Entered Lower Caves 3489 | -7/Lower Caves | Encountered a Warlord checkpoint 3625 | -7/Lower Caves | Identified exit to Lower Caves 3659 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3663 | -7/Lower Caves | Core integrity fell below 50% 4414 | -7/Lower Caves | Lost 4 parts (1n3w) 5382 | -7/Lower Caves | Entered another Lower Caves area 5513 | -7/Lower Caves | Discovered new exit (range 14) 5542 | -7/Lower Caves | Entered Factory 5542 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5824 | -6/Factory | Discovered new exit (range 3) 5833 | -6/Factory | Entered Lower Caves 5833 | -6/Lower Caves | Accompanied by 2 allies 5845 | -6/Lower Caves | Build established: Scavenger-Tank 6018 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6056 | -6/Lower Caves | Core integrity fell below 50% 6085 | -6/Lower Caves | Lost 10 parts (1p1n2u6w) 6440 | -6/Lower Caves | Lost 6 parts (2n1u3w) 6640 | -6/Lower Caves | Learned Factory garrison access intel 6659 | -6/Lower Caves | Discovered new exit (range 6) 6736 | -6/Lower Caves | Found Prototype Device 6826 | -6/Lower Caves | Build established: Scavenger-Mutant 6901 | -6/Lower Caves | Entered another Lower Caves area 6901 | -6/Lower Caves | Discovered new exit (range 7) 6912 | -6/Lower Caves | Encountered a Warlord checkpoint 6964 | -6/Lower Caves | Learned Factory terminal intel 7170 | -6/Lower Caves | Spotted B-75 Beast 7285 | -6/Lower Caves | Entered Data Miner 7285 | -6/Data Miner | Discovered new exit (range 6) 7331 | -6/Data Miner | Met Data Miner 7396 | -6/Data Miner | Build established: Scavenger-Tank 7408 | -6/Data Miner | Learned location of Section 7 (-2) 7408 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7449 | -6/Data Miner | Received God Mode back door access code from Data Miner 7514 | -6/Data Miner | Entered Proximity Caves 7564 | -5/Proximity Caves | Lost 3 parts (1p2n) 7833 | -5/Proximity Caves | Build established: Derelict-Tank 7938 | -5/Proximity Caves | Lost 5 parts (1p2n2w) 8205 | -5/Proximity Caves | Build established: Tank 8444 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8454 | -5/Proximity Caves | Escorted by Enhanced Grunt 8541 | -5/Proximity Caves | Lost 5 parts (2u3w) 8545 | -5/Proximity Caves | Core integrity fell below 20% 8550 | -5/Proximity Caves | System corruption reached 10% 8554 | -5/Proximity Caves | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 08529_ C-30 ARC bursts open, deploying its payload. 08529_ G-67 Veteran unfolds itself. 08529_ B-60 Warrior unfolds itself. 08529_ L-41 Fighter unfolds itself. 08531_ Hvy. Laser fries itself beyond repair. 08536_ Acquired 57 matter. 08536_ Enhanced Grunt destroyed. 08538_ Lgt. Angular Momentum Engine fries itself beyond repair. 08538_ Lyr. Medium Armor Plating blown off. 08538_ Hvy. Machine Gun blown off. 08538_ E-15 Imp destroyed. 08539_ Lgt. Angular Momentum Engine fries itself beyond repair. 08542_ Adv. Heat Sink fries itself beyond repair. 08549_ Com. Battery destroyed. 08549_ Hvy. Machine Gun destroyed. 08549_ System corrupted by crushing effect (+5). 08549_ Med. Storage Unit destroyed. 08552_ Propulsion Shielding fries itself beyond repair. 08553_ Mak. Spear destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ### ####??????????? #????????????????????? | | # ###?# #??????????# #????????????????????? | | # #???# #??????????# #????????????????????? | | # ##### ## #####???????# #????????????????????? | | # ## ## ###?????# #????????????????????? | | ####### ## # ##????# #????????????????????? | | ??????# # ##???# #????????????????????? | | ??##### ##??# #????????????????????? | | ## #### ##????????????????????? | | ## #????????????????????? | | ## #????????????????????? | | #?## #????????????????????? | | # ???# #####????????????????????? | | ? ## ##????????????????????????? | | ? ####### ##????????????????#????????? | | #?### ##?????# ##?????????#????? ?????????? | | ????####???????## ######??? #??? ##????????? | | ????????????????## #### ### #????????? | | ?????????????????# #?????????? | | ?????????????????## #### #?????????? | | ??????????????????#####??# #### #??????? | | ???????????????????????### ! "####???? ??????? | | ??????????????????????## g=%! %% % #???????????? | | ??????????????????????# #"#"#### #???????????? | | ?????????????????????## bl%#"" "???????????????? | | ?????????????????????# @ %#" "#?????????????? | | ????????????????????# ## #" "#?????????????? | | ????????????????????# #?% "" "#?????????????? | | ????????????????????####??"%### ###?????????????? | | ??????????????????????????#%#?? ???????????????? | | ??????????????????????????#[!?? ??????????????? | | ??????????????????????????# ??? ?????????????? | | ??????????????????????????? #???####?????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? #????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 550 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Hey, That's Mine! More Dakka Please The Oracle Challenges ------------ None Game ------ Seed ColdRocketAirjet Manual? 0 Play Time 01:31:36 Cumulative 16.0 hours Start 2024.09.15 @ 12:37:21 End 2024.09.15 @ 16:40:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ded892c5-0e44-4a0a-b8af-0f115f4efec3