Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.15 @ 11:41:52 Player: Espresso Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (722) 722 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2972 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 259/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Nuclear Core Improved Targeting Computer Improved Targeting Computer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Signal Interpreter ECM Suite Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Shock Rifle > --- INVENTORY -------- Nuclear Core Improved Targeting Computer Improved Targeting Computer Light Assault Rifle [Rating: 22] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 35 | 5 10 . 7 6 7 Power 6 | 1 2 . 2 . 1 Engine 2 | 1 1 . . . . Core 4 | . 1 . 2 . 1 Reactor . | . . . . . . Propulsion 9 | 2 2 . 3 1 1 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 6 | . 2 . 3 1 . Flight 1 | . . . . . 1 Utility 5 | 1 2 . . 2 . Device 1 | . . . . 1 . Storage 1 | 1 . . . . . Processor 2 | . 2 . . . . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 1 4 . 2 3 5 Energy Gun 10 | . 3 . 2 3 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . . . . 3 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . 1 . . . 10 Power 2 | . 1 . . . 1 Propulsion 5 | . . . . . 5 Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 9 | . 1 . . . 9 Average Slot Usage (%) 79 | . 82 100 77 88 65 Engine 4 | . 7 14 2 . . Core 5 | . 4 . 8 9 6 Treads 11 | . 24 . . . . Hover 16 | . 3 28 33 36 21 Device 2 | . . . . 6 8 Storage 11 | . 14 14 11 9 8 Processor 5 | . 1 14 11 9 9 Energy Gun 8 | . 8 28 11 11 1 Ballistic Gun 5 | . 6 . . . 8 Launcher 5 | . 12 . . . . Naked Turns . | . . . . . . Heaviest Build 18 | 8 14 13 14 18 18 Greatest Support 40 | 40 40 16 24 32 32 Greatest Overweight (x) 3 | . 2 . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 5 Most Carried 6 | . 6 5 6 6 6 Average Carried 3 | . 1 5 5 5 4 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 6 | . 5 5 6 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Matter Collected 507 | . 178 . . 296 33 Remotely . | . . . . . . Salvage Created 224 | . 178 . . . 46 Parts 11 | . 4 . . . 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Combat Hostiles Destroyed 9 | . 3 . . . 6 Guns 4 | . 1 . . . 3 AOE 5 | . 2 . . . 3 Classes Destroyed 3 | . 2 . . . 1 Recycler 1 | . 1 . . . . Swarmer 3 | . . . . . 3 Grunt 6 | . 3 . . . 3 Best Kill Streak 3 | . 3 . . . 3 Combat Bots Only 3 | . 2 . . . 3 Max Kills in Single Turn 3 | . 2 . . . 3 Gunslinging 1 | . . . . . 1 Exploded 3 | . 2 . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Damage Taken 1485 | . 220 18 13 . 1234 Core 573 | . 12 . . . 561 Absorbed by Shields 25 | . . . . . 25 Core Remaining (%) 98 | 100 . 95 100 . . Volleys Fired 38 | . 17 . . 4 17 Largest 2 | . 2 . . 2 2 Hottest 95 | . 50 . . 95 95 Shots Fired 49 | . 18 . . 6 25 Gun 46 | . 15 . . 6 25 Cannon . | . . . . . . Launcher 3 | . 3 . . . . Special . | . . . . . . Kinetic 18 | . 1 . . . 17 Thermal . | . . . . . . Explosive 3 | . 3 . . . . Electromagnetic 28 | . 14 . . 6 8 Robot Hit Streak 7 | . 7 . . . 5 Robot Miss Streak 3 | . 2 . . . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 25 | . 10 . . . 15 Core Hits 18 | . 6 . . . 12 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1038 | . 341 . . . 697 Guns 262 | . 130 . . . 132 Cannons . | . . . . . . Explosions 765 | . 208 . . . 557 Melee . | . . . . . . Ramming 11 | . 3 . . . 8 Kinetic 90 | . . . . . 90 Thermal 72 | . 72 . . . . Explosive 693 | . 136 . . . 557 Electromagnetic 172 | . 130 . . . 42 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 24 | . 9 . . . 15 Projectiles . | . . . . . . Explosions 24 | . 9 . . . 15 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 164 | . 21 . . . 143 Shots 2 | . 1 . . . 1 Rammed 4 | . 1 . . . 3 Targets Rammed 4 | . 1 . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 132 | . 65 . . 70 132 Average Temperature 35 | . 29 . . 30 42 Received Heat Transfer 705 | . 111 9 . . 585 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . 100 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Peak Influence 199 | . 165 64 39 16 199 Initial 64 | . . 64 24 16 10 Average 71 | . 91 64 31 16 97 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 24 | . 6 1 2 2 13 Peak Tracking Total 8 | . 3 2 4 4 8 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Traps Triggered 5 | . 1 . 1 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Machines Disabled 6 | . 3 . . . 3 Max in Single Turn 2 | . 2 . . . 2 Garrison Relay 1 | . . . . . 1 Phase Generator 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Machines Accessed 2 | . . . . 2 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 4 | . . . . 4 . Successful 3 | . . . . 3 . Failed 1 | . . . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Turns Passed 809 | 57 358 37 89 78 190 Spaces Moved 723 | 32 207 66 128 111 179 Core 18 | 2 1 . . . 15 Treads 188 | 30 158 . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 501 | . 48 66 128 111 148 Flight 16 | . . . . . 16 Fastest Speed 48 | 50 56 56 52 48 48 Average Speed 82 | 153 136 56 52 48 61 Slowest Speed 200 | 160 160 56 56 48 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 46 31 16 15 42 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 94 | . 12 . . . 82 Melee . | . . . . . . Projectile . | . . . . . . AOE 94 | . 12 . . . 82 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Total 879 | 38 262 65 148 129 237 Wait 37 | 2 14 . 9 5 7 Move 715 | 31 206 65 127 110 176 Hop . | . . . . . . Pick Up 15 | . 9 . 2 2 2 Fast Attach 16 | 5 4 . 3 1 3 Attach 13 | . 2 . 2 4 5 Detach 5 | . . . 2 1 2 Swap 8 | . 4 . 2 1 1 Drop 11 | . 5 . 1 1 4 Fire 38 | . 17 . . 4 17 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis 17 | . . . . . 17 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 38 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 12) 415 | -10/Materials | Identified exit to Mines 416 | -10/Materials | Entered Mines 448 | -10/Mines | Discovered new exit (range 10) 452 | -10/Mines | Identified exit to Materials 453 | -10/Mines | Entered Materials 453 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 534 | -9/Materials | Discovered new exit (range 15) 541 | -9/Materials | Identified exit to Materials 542 | -9/Materials | Entered another Materials area 542 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 619 | -8/Materials | Identified exit to Garrison 620 | -8/Materials | Entered Garrison 640 | -8/Garrison | Triggered checkpoint 648 | -8/Garrison | Garrison Relay disabled 694 | -8/Garrison | Triggered checkpoint 696 | -8/Garrison | Triggered checkpoint 701 | -8/Garrison | Triggered checkpoint 731 | -8/Garrison | Discovered new exit (range 10) 735 | -8/Garrison | Identified exit to Materials 736 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 793 | -8/Garrison | Core integrity fell below 50% 797 | -8/Garrison | Phase Generator disabled 801 | -8/Garrison | Core integrity fell below 20% 810 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Assault Rifle destroyed. Imp. Hover Unit destroyed. Nuclear Core destroyed. Phase Generator explodes. Machine disabled. Lgt. Assault Rifle destroyed. Destroyed Lgt. Assault Rifle. Flight Unit destroyed. Destroyed Flight Unit. G-47 Trooper destroyed. Destroyed Particle Gun. G-47 Trooper destroyed. Destroyed Lgt. Nuclear Core. G-47 Trooper destroyed. The unstable cave ceiling collapses. Slammed into G-47 Trooper. Sml. Storage Unit destroyed. Slammed into G-47 Trooper. Dropped ECM Suite. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##???????????????????????????????? | | ?????????????#### ######?????????????????????????? | | ????????????## ##????????????????????????? | | ???????????## # ##???????????????????????? | | ???????????# # #???????????????????????? | | ??????????## #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# # ##???????????????????????? | | ??????????# g #???????????????????????? | | ????????### g #####???????????????????? | | ????????# g g @ g#???????????????????? | | ????????# ## g ###!#???????????????????? | | ????????# ### # #### ##??????????????????? | | ????????# #?## ##?# #??????????????????? | | ????????# #??### ## ######"""#??????????????????? | | ????????# #????##?##### ??????????????????????? | | ????????# #???????????# ^ ???????????????????????? | | ????????# #???????????# #???????????????????????? | | ???????##/##??????????# #???????????????????????? | | ???????# #??????????# #???????????????????????? | | ???????# < ############ #####################???? | | ???????# #???? | | ???????# #???? | | ???????# #???? | | ???????################################### #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #??## | | ?????????????????????????????????????????# #? | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 240 Matter Stores 280 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalMagneticConverter Manual? 0 Play Time 00:15:28 Cumulative 2.6 hours Start 2020.09.15 @ 11:29:51 End 2020.09.15 @ 11:41:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 82c8fead-2dde-48cb-a8b3-e24beb4684c3