Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 05:07:15 Player: w0rldd3str0y3r Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (140) 700 Value Destroyed (4754) 4754 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (736) 736 TOTAL SCORE: 9330 Bonus ------- Pacifist 200 High Alert Combat Kills 536 Cogmind --------- Core Integrity 0/850 Matter 264/300 Energy 24/100 System Corruption 13% Temperature Danger (464) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Launcher Guidance Computer Matter Filter Improved Heavy Armor Plating Compact Ion Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit High-capacity Matter Pod Advanced Sensor Array Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Antimatter Cannon Powered Hammer > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Advanced Treads Medium Treads Medium Treads Medium Treads Launcher Guidance Computer Launcher Guidance Computer Matter Filter Kinecellerator Kinecellerator Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating Improved Heavy Armor Plating Lightning Gun Improved EM Pulse Cannon Gauss Cannon Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Concussive RPG Heavy Rocket Launcher [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Corruption Screen Protection Improved Medium Armor Plating Weapon Heavy Mace Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 4 | . . . 2 1 1 Weapon 1 | . . 1 . . . Parts Attached 134 | . 5 25 21 32 51 Power 11 | . . 2 2 2 5 Engine 10 | . . 2 2 2 4 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 24 | . 2 9 6 3 4 Treads 15 | . . 7 5 . 3 Leg 3 | . 2 1 . . . Wheel 6 | . . 1 1 3 1 Hover . | . . . . . . Flight . | . . . . . . Utility 30 | . 2 5 5 9 9 Device 11 | . 1 1 2 5 2 Storage 4 | . 1 2 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 14 | . . 2 2 4 6 Artifact . | . . . . . . Weapon 69 | . 1 9 8 18 33 Energy Gun 1 | . . . . 1 . Energy Cannon 7 | . . 1 1 1 4 Ballistic Gun 7 | . . . 3 2 2 Ballistic Cannon 23 | . . 5 3 5 10 Launcher 22 | . . 2 1 3 16 Special Weapon . | . . . . . . Impact Weapon 9 | . 1 1 . 6 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 1 . 3 3 Parts Lost 31 | . . 5 7 1 18 Power 4 | . . . 1 . 3 Propulsion 9 | . . 4 3 . 2 Utility 9 | . . 1 1 1 6 Weapon 9 | . . . 2 . 7 Highest Loss Streak 11 | . . 3 3 1 11 To Critical Strikes 2 | . . 1 . . 1 Average Slot Usage (%) 86 | . 62 96 93 83 80 Engine 7 | . . 9 6 7 7 Treads 9 | . . 23 23 1 . Leg 3 | . 24 7 . . . Wheel 8 | . . . 3 13 12 Device 10 | . 13 5 8 10 14 Storage 13 | . 11 11 17 15 13 Protection 8 | . . 4 8 10 11 Energy Cannon 3 | . . 3 4 2 3 Ballistic Gun 2 | . . . 8 4 . Ballistic Cannon 7 | . . 16 3 7 3 Launcher 1 | . . 1 1 . 4 Impact Weapon 8 | . 13 11 9 6 5 Peak Build Rating 66 | . 5 17 26 54 66 Average Rating 36 | . 4 13 21 47 60 On Entrance 16 | . . 5 13 26 54 Naked Turns 9 | . 7 . . . 2 Heaviest Build 142 | . 8 100 107 124 142 Greatest Support 63 | 3 20 63 60 60 56 Greatest Overweight (x) 10 | . . 9 10 3 4 Average Overweight (x) 1 | . . . 3 1 1 Largest Inventory Capacity 25 | 5 8 25 25 25 25 Average Capacity 21 | 5 7 12 25 25 24 Most Carried 25 | . 7 12 25 25 25 Average Carried 18 | . 5 8 17 24 23 Final Capacity 25 | 5 8 25 25 25 5 Final Carried 25 | . 7 9 25 25 5 Class Distribution -------------------- 68% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3301 | 196 . 772 589 677 1067 Remotely . | . . . . . . Salvage Created 4647 | . . 1225 549 759 2114 Parts 236 | . . 64 37 51 84 Haulers Intercepted 4 | . . 1 2 . 1 Recyclers Shooed 3 | . . 1 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 89 | . . 30 10 19 30 Melee 5 | . . 3 . 1 1 Guns 6 | . . . 1 3 2 Cannons 44 | . . 19 5 12 8 AOE 30 | . . 7 4 3 16 Classes Destroyed 17 | . . 10 2 2 3 Worker 13 | . . 6 2 . 5 Builder 17 | . . 4 3 2 8 Tunneler 1 | . . . 1 . . Hauler 4 | . . 1 2 . 1 Recycler 5 | . . . 1 1 3 Mechanic 3 | . . 1 1 . 1 Operator 1 | . . . . 1 . Watcher 7 | . . 4 . 2 1 Swarmer 8 | . . 3 1 3 1 Grunt 43 | . . 16 2 9 16 Brawler 3 | . . 2 1 . . Duelist 3 | . . 1 1 1 . Protector 1 | . . . . . 1 Sentry 18 | . . 8 5 3 2 Specialist 2 | . . . . . 2 Hunter 3 | . . . . . 3 Programmer 8 | . . . . 3 5 Best Kill Streak 13 | . . 9 6 5 13 Combat Bots Only 7 | . . 6 4 4 7 Max Kills in Single Turn 6 | . . 3 4 3 6 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 2 2 Melee 1 | . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 698 | . . 151 61 126 360 Missed 228 | . . 51 24 35 118 Damage Taken 8213 | . . 1385 747 1429 4652 Core 1270 | . . 196 102 115 857 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 100 51 81 83 . Volleys Fired 224 | . . 71 33 48 72 Largest 3 | . . 2 2 3 3 Hottest 208 | . . 103 103 135 208 Shots Fired 434 | . . 139 63 109 123 Gun 56 | . . . 13 34 9 Cannon 310 | . . 132 47 72 59 Launcher 68 | . . 7 3 3 55 Special . | . . . . . . Kinetic 282 | . . 107 51 87 37 Thermal 75 | . . 25 9 19 22 Explosive 32 | . . 7 3 3 19 Electromagnetic 45 | . . . . . 45 Robot Hit Streak 14 | . . 14 6 10 10 Robot Miss Streak 5 | . . 3 2 5 2 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 318 | . . 120 46 68 84 Core Hits 199 | . . 49 26 37 87 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 8 | . . 2 1 2 3 Critical Strikes 24 | . . 6 2 8 8 Meltdown 1 | . . . . . 1 Blast 15 | . . 4 1 6 4 Smash 8 | . . 2 1 2 3 Melee Attacks 172 | . . 45 21 54 52 Impact 172 | . . 45 21 54 52 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 25 | . . 10 6 1 8 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 14899 | . . 3710 2196 2532 6461 Guns 553 | . . . 128 334 91 Cannons 4672 | . . 1705 540 1224 1203 Explosions 6486 | . . 555 1009 754 4168 Melee 3122 | . . 1450 519 220 933 Ramming 66 | . . . . . 66 Kinetic 3800 | . . 1338 525 1221 716 Thermal 2261 | . . 367 332 584 978 Explosive 3932 | . . 555 820 507 2050 Electromagnetic 1699 | . . . . . 1699 Impact 3141 | . . 1450 519 220 952 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . 11 . 2 13 Average Corruption 5 | . . 10 . 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . . 3 . 8 39 Message Errors 13 | . . 2 . 4 7 Matter Fused 11 | . . 1 . 3 7 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 5 | . . . . 1 4 Data Loss (minor) 6 | . . . . . 6 Data Loss (major) 3 | . . . . . 3 Misfires 2 | . . . . . 2 Alerts 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 1928 | . . 843 291 246 548 Projectiles 24 | . . 3 . 14 7 Explosions 418 | . . 26 97 118 177 Melee 1486 | . . 814 194 114 364 Knockbacks 40 | . . 19 3 7 11 Impact 13 | . . 3 3 1 6 Kinetic 25 | . . 14 . 6 5 Secondary 2 | . . 2 . . . Self-Inflicted Damage 958 | . . 33 258 117 550 Shots 24 | . . 2 6 2 14 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 678 | . . 384 42 421 678 Average Temperature 100 | . . 74 12 97 220 Received Heat Transfer 1767 | . . 516 189 396 666 Effects 11 | . . 2 . 3 6 Shutdowns 4 | . . 1 . 2 1 Energy Bleed 2 | . . 1 . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . 1 1 Damage (minor) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 16 | . . 5 3 . 8 Combat Hostiles 3 | . . 1 . . 2 Parts Fried 37 | . . 14 6 . 17 Impact Corruptions 46 | . . 23 6 4 13 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . . 3 Heat Transferred 2853 | . . 666 359 631 1197 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . . . . 7 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 788 | . . 642 736 283 788 Initial 271 | . . . 271 204 138 Average 290 | . . 336 509 150 369 Maximum Alert Level 3 | . . 2 3 1 3 Low Security (%) 38 | 100 100 30 . 62 22 Level 1 32 | . . 34 21 37 36 Level 2 28 | . . 34 73 . 38 Level 3 1 | . . . 4 . 2 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 32 | . . 4 4 3 21 Investigation 3 | . . 1 . . 2 Extermination 7 | . . . . 3 4 Reinforcement 15 | . . 2 2 . 11 Assault 3 | . . 1 1 . 1 Garrison 4 | . . . 1 . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 6 | . . . . . 6 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 8 | . . 3 4 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 140 | . . 47 15 25 53 Peak Tracking Total 12 | . . 5 7 3 12 Tactical Retreats 14 | . . 5 1 1 7 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . . 2 . 1 3 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 24 | . . 4 6 4 10 Max in Single Turn 3 | . . 1 3 2 2 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 9 | . 2 3 2 2 . Terminals 7 | . 2 3 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 14 | . 2 5 3 4 . Successful 5 | . . . 3 2 . Failed 9 | . 2 5 . 2 . Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual 9 | . 1 5 1 2 . Terminals 10 | . 2 5 1 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 2 2 . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 2 2 . Insert Component 2 | . . . 1 1 . Analyze 2 | . . . 1 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 7 | . 2 3 . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 1 1 . Part Schematics Acquired 2 | . . . 1 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . 3 . . Machine Destruction 3 | . . . 3 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 93 | . . . . . 93 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 19 | . . . . . 19 Total Damage 316 | . . . . . 316 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 8037 | 12 428 1790 1267 2695 1845 Spaces Moved 3878 | 24 206 740 441 1431 1036 Core 131 | 24 103 . . . 4 Treads 883 | . . 513 296 74 . Legs 304 | . 103 201 . . . Wheels 2560 | . . 26 145 1357 1032 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 120 210 115 50 Average Speed 148 | 50 85 167 237 135 129 Slowest Speed 480 | 50 120 480 320 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 35 | 3 48 54 42 40 23 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 101 | . . 14 10 43 34 Terrain Destroyed 481 | . . 56 78 107 240 Melee 101 | . . 14 10 43 34 Projectile 27 | . . . . 15 12 AOE 352 | . . 42 68 49 193 Terrain Rammed 1 | . . . . . 1 Walls Destroyed 1 | . . . . . 1 Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 5454 | 23 458 1082 565 2005 1321 Wait 838 | . 233 154 3 371 77 Move 3873 | 23 205 739 440 1430 1036 Hop . | . . . . . . Pick Up 106 | . 11 22 33 28 12 Fast Attach 28 | . 5 10 3 5 5 Attach 46 | . . 8 8 8 22 Detach 17 | . . 4 1 5 7 Swap 60 | . . 7 10 19 24 Drop 88 | . 4 22 13 37 12 Fire 224 | . . 71 33 48 72 Melee 172 | . . 45 21 54 52 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 12) 181 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 865 | -9/Materials | Discovered new exit (range 14) 1348 | -9/Materials | Discovered new exit (range 16) 1583 | -9/Materials | Discovered new exit (range 5) 1655 | -9/Materials | Build established: Scavenger-Mutant 2041 | -9/Materials | First assault squad dispatched 2103 | -9/Materials | System corruption reached 10% 2133 | -9/Materials | Lost 3 parts (2n1u) 2231 | -9/Materials | Entered another Materials area 2231 | -8/Materials | Evolved 2 slots: Utility x2 2477 | -8/Materials | Garrison activated, responded to threat 2595 | -8/Materials | Lost 3 parts (1u2w) 3446 | -8/Materials | Met 7R-MNS 3488 | -8/Materials | Discovered new exit (range 4) 3498 | -8/Materials | Entered Factory 3498 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3499 | -7/Factory | Caught up to 7R-MNS 3992 | -7/Factory | Build established: Mutant 5021 | -7/Factory | Crushed by falling debris 6188 | -7/Factory | Discovered new exit (range 5) 6193 | -7/Factory | Entered another Factory area 6193 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6194 | -6/Factory | Caught up to 7R-MNS 6702 | -6/Factory | Lost 3 parts (1p2w) 6921 | -6/Factory | Garrison activated, responded to threat 7775 | -6/Factory | Spotted B-75 Beast 7969 | -6/Factory | First assault squad dispatched 7985 | -6/Factory | Cargo convoy interrupted 8006 | -6/Factory | Core integrity fell below 50% 8012 | -6/Factory | System corruption reached 10% 8035 | -6/Factory | Core integrity fell below 20% 8036 | -6/Factory | Released all parts (9) 8038 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 08036_ Released Adv. Treads. 08036_ Adv. Treads crushed and broken. 08036_ Released Broken Med. Treads. 08036_ Broken Med. Treads crushed and broken. 08036_ Released Med. Treads. 08036_ Med. Treads crushed and broken. 08036_ Released Imp. Medium Armor Plating. 08036_ Imp. Medium Armor Plating crushed and broken. 08036_ Released Prc. Assault Rifle. 08036_ Prc. Assault Rifle crushed and broken. 08036_ Released Com. Ion Cannon. 08036_ Com. Ion Cannon crushed and broken. 08036_ Acquired 31 matter. 08036_ K-01 Serf collects debris. 08036_ U-05 Engineer lays Concrete. 08037_ K-01 Serf collects debris. 08037_ U-05 Engineer lays Concrete. 08038_ Acquired 40 matter. 08038_ U-05 Engineer builds a Wall. 08038_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????! ?????????????????????? | | ????????????????????? ! #???????????????????? | | ??????????????????? #???????????????????? | | ??????????????????? +???????????????????? | | ???????????????????# #???? ????????????? | | ???????????????????# #??? ????????????? | | ???????????????????# #?? ???????????? | | ???????????????????# #? ????????????? | | ??????????????#????# #? ??????????????? | | ????????????### #### # ???????????????? | | ???????????? # ????????????????? | | ???????????# ;;##????????????????? | | ???????????# ;#????????????????? | | ???????????+ % #?????????????????? | | ???????????# = ##????????????????? | | ???????????# u@=! %= #????????????????? | | ???????????# kR ]km%=*%% #????????????????? | | ???????????# ######|!=[#[ # ????????? | | ???????????# #=!/*! =%p#! =######??????????? | | ???????????# #]!!!]!muhuk ^^ #??????? | | ???????????# #!"""!"!p[#!##### ???? | | ???????????# # """S""" #u##????????????????? | | ???????????# ##### # # #?????????????????? | | ???????????# ###########"##?????? ?????????? | | ???????????# # #### #? ????????? | | ???????????# # + #? ????????? | | ???????????# # ######? ????????? | | ############ # #?????? ????????? | | ] # #?????? ????????? | | = # #??????# ????????? | | + #??????# ????????? | | = # #???#### #######?? | | # #???? +?? | | # #???? #?? | | # #????? ### | | ### # #?????? | | # ##################### | | # #????????????# #!! """ | | # #????????????# "" #! """ | | + #????????????# "" #! """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 500 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralMolecularCompanion Manual? 0 Play Time 01:19:13 Cumulative 24.3 hours Start 2025.02.17 @ 03:49:10 End 2025.02.17 @ 05:07:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c342a93-2fc4-4cf9-9ea5-d3290668b442