Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.31 @ 04:49:39 Player: raddakar Result: Destroyed by as-88378 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (4) 20 Value Destroyed (121) 121 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1281 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 262/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Disposable Heat Sink High-capacity Matter Pod (0) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Trap Reconfigurator > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Large Storage Unit High-capacity Matter Pod EM Pulse Gun Assault Rifle Light Assault Rifle Datajack [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Cloak of Protection Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | . 11 . 5 1 Power 2 | . 2 . . . Engine 2 | . 2 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . 4 . . . Treads 4 | . 4 . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 3 . 5 . Device 4 | . 1 . 3 . Storage 4 | . 2 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | . 2 . . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . 1 . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 2 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 1 | . . . . 1 Average Slot Usage (%) 94 | . 98 100 99 38 Engine 12 | . 12 14 14 4 Treads 26 | . 27 28 28 9 Device 2 | . 3 . 2 4 Storage 23 | . 23 28 24 4 Ballistic Gun 26 | . 27 28 28 14 Naked Turns 52 | . . . . 52 Heaviest Build 73 | 11 41 41 73 49 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 2 | . 2 1 1 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 20 | . 16 16 20 12 Average Capacity 14 | . 12 16 16 6 Most Carried 13 | . 11 11 13 12 Average Carried 10 | . 7 11 11 6 Final Capacity 16 | 6 16 16 12 4 Final Carried 12 | 6 11 11 12 3 Class Distribution -------------------- 86% | Mutant 13% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 339 | 170 119 . . 50 Remotely . | . . . . . Salvage Created 189 | . 189 . . . Parts 7 | . 7 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 3 | . 3 . . . Guns 3 | . 3 . . . Classes Destroyed 2 | . 2 . . . Recycler 1 | . 1 . . . Grunt 3 | . 3 . . . Best Kill Streak 3 | . 3 . . . Combat Bots Only 3 | . 3 . . . Max Kills in Single Turn 1 | . 1 . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 872 | . 155 . . 717 Core 254 | . 12 . . 242 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 23 | . 16 . . 7 Largest 2 | . 2 . . 1 Hottest 40 | . 40 . . 20 Shots Fired 39 | . 32 . . 7 Gun 39 | . 32 . . 7 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 39 | . 32 . . 7 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 11 . . 1 Robot Miss Streak 2 | . 2 . . 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 29 | . 26 . . 3 Core Hits 12 | . 10 . . 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 266 | . 216 . . 50 Guns 242 | . 209 . . 33 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 24 | . 7 . . 17 Kinetic 242 | . 209 . . 33 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 6 | . . . . 6 Shots . | . . . . . Rammed 10 | . 3 . . 7 Targets Rammed 10 | . 3 . . 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 43 | . 43 . . 4 Average Temperature 13 | . 15 . . 2 Received Heat Transfer 204 | . 84 . . 120 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 105 | . 105 . . 15 Initial . | . . . . . Average 16 | . 27 . . 2 Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 6 . . 24 Peak Tracking Total 20 | . 2 . . 20 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts 11 | . 11 . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . 1 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 4 . . . Successful 2 | . 2 . . . Failed 2 | . 2 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 4 | . 3 . 1 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 1 Highest-Rated Group 31 | . . 31 31 31 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 5 | . . . . 5 Total Damage 63 | . . . . 63 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1808 | . 465 188 999 156 Spaces Moved 999 | 1 222 105 548 123 Core 92 | . . . . 92 Treads 901 | . 217 105 548 31 Legs 6 | 1 5 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 180 180 50 Average Speed 165 | 120 170 180 180 82 Slowest Speed 200 | 120 200 180 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 2 43 27 89 31 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1120 | . 285 104 561 170 Wait 33 | . 1 . . 32 Move 995 | . 221 104 547 123 Hop . | . . . . . Pick Up 13 | . 10 . 3 . Fast Attach 8 | . 5 . 3 . Attach 5 | . 4 . . 1 Detach 4 | . 4 . . . Swap 4 | . 2 . 2 . Drop 14 | . 8 . 6 . Fire 23 | . 16 . . 7 Melee . | . . . . . Ram 7 | . . . . 7 Kick . | . . . . . Crush 3 | . 3 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 11 | . 11 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 466 | -10/Materials | Entered Mines 470 | -10/Mines | Met a Derelict bent on vengeance 570 | -10/Mines | Met a Derelict testing a Signal Generator 645 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 646 | -10/Mines | Discovered new exit (range 5) 654 | -10/Mines | Entered Exiles 654 | -10/Exiles | Accompanied by 1 ally 701 | -10/Exiles | Met 8R-AWN 744 | -10/Exiles | Met EX-HEX 816 | -10/Exiles | Met EX-DEC 873 | -10/Exiles | Visited The Gauntlet 1352 | -10/Exiles | Met EX-BIN 1380 | -10/Exiles | Aligned with FarCom system 1382 | -10/Exiles | Given EX-Vault access code 1431 | -10/Exiles | Opened EX-Vault 1440 | -10/Exiles | Found Prototype Device 1440 | -10/Exiles | Identified Trap Reconfigurator 1455 | -10/Exiles | Found Prototype Device 1455 | -10/Exiles | Identified Cloak of Protection 1519 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1636 | -10/Exiles | Discovered new exit (range 10) 1653 | -10/Exiles | Left Exiles lab with Cloak of Protection 1653 | -10/Exiles | Entered Mines 1653 | -9/Mines | Accompanied by 1 ally 1681 | -9/Mines | Assembled infested the area 1709 | -9/Mines | Released all parts (6) 1780 | -9/Mines | Core integrity fell below 50% 1783 | -9/Mines | Core integrity fell below 20% 1809 | -9/Mines | Destroyed by as-88378 with Assembled Rifle Last Messages --------------- 01659_ Found 23 Matter. 01660_ Acquired 23 matter. 01681_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01698_ XC-HLH(g) destroyed. 01708_ Lgt. Assault Rifle destroyed. 01709_ Released Cloak of Protection. 01709_ Released Imp. Ion Engine. 01709_ Released Lgt. Treads. 01709_ Released Lgt. Assault Rifle. 01709_ Released Lgt. Treads. 01709_ Released Hcp. Storage Unit. [Achievement: Slippery One] 01767_ Knocked back. 01776_ Assault Rifle destroyed. 01777_ Slammed into as-46604. 01778_ Slammed into as-74167. 01779_ Slammed into as-15007. 01783_ Destabilizing: Core damaged (-5). 01809_ Acquired 27 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????????????????????????????? | | ??????????????# ??????????????????????????????? | | ?????????????? ?????????????????????????????? | | ??????????????? !#??????##????????????????????? | | ???????????????? =% #????? ????????????????????? | | ????????????????? = #???? #????????????????????? | | ????????????####?? ####%#????????????????????? | | ???????????## ##?? !%###??????????????????? | | ??????????## ##?? a ##?????????????????? | | ???????#### #???# a """ #?????????????????? | | ???????? ##???# """ #?????????????????? | | ??????????# ##???# %""" #?????????????????? | | ???????????# ##???#@ #??????????????????? | | ????????#### ###?## ##??????????????????? | | ????????# #### ##??????????????????? | | ????????# ### ## #??????????????????? | | ????????# #?###### #?????????????????? | | ????????# #??????# ### #?????????????????? | | ????????# #??????## ##?# ##?????????????????? | | ????????# #???????####??# ##??????????????????? | | ????????# #?????????????## %##???????????????????? | | ????????# #??????????????# #????????????????????? | | ????????# #??????????????#= #????????????????????? | | ????????# #???????????????%! ????????????????????? | | ????????# #???????????????%%=????????????????????? | | ????????# #??????????????#%=! ???????????????????? | | ????????# #?????Y??????? !%! ???????????????????? | | ????????# #??????????? =*=##??????????????????? | | ????????# #?????????? %! #???????????????????? | | ????????# ####??????? % ???????????????????? | | ????????# #??????? [#????????????????????? | | ????????# ## #???????? #????????????????????? | | ???????## #??#????????? #????????????????????? | | ??????## ##???????????? #####????????????????? | | ??????# #?????????????# ## ##???????????????? | | ??????# #######???????# # #???????????????? | | ??????# #????#### #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed BladeProcessingReactor Manual? 0 Play Time 00:14:29 Cumulative 73.6 hours Start 2021.10.31 @ 04:31:03 End 2021.10.31 @ 04:49:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05fb44e0-8045-4e11-bbc0-28c1cfd159c7