Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.30 @ 19:18:09 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (963) 963 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 4083 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 550/550 Matter 229/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Medium Storage Unit Advanced Targeting Computer Improved Light Armor Plating Shield Generator > --- WEAPON (2) ------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY (10) --- Experimental Sensor Array Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Heavy Assault Rifle Autogun Autogun Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Deuterium Engine Light Treads Compact Matter Pod Experimental Sensor Array Improved Light Armor Plating Autogun Datajack [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Improved Light Armor Plating Device Shield Generator Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 37 | . 4 13 12 6 . . 2 Power 4 | . . 2 1 1 . . . Engine 4 | . . 2 1 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | . . 5 3 . . . 1 Treads 7 | . . 3 3 . . . 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 2 | . . 2 . . . . . Flight . | . . . . . . . . Utility 11 | . 2 3 5 1 . . . Device 3 | . . 2 . 1 . . . Storage 1 | . . . 1 . . . . Processor 2 | . . 1 1 . . . . Hackware . | . . . . . . . . Protection 5 | . 2 . 3 . . . . Artifact . | . . . . . . . . Weapon 13 | . 2 3 3 4 . . 1 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . 2 3 2 2 . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 2 . . 1 Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . Parts Lost 9 | . . 7 2 . . . . Power 1 | . . 1 . . . . . Propulsion 3 | . . 2 1 . . . . Utility 1 | . . 1 . . . . . Weapon 4 | . . 3 1 . . . . Highest Loss Streak 6 | . . 6 1 . . . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 92 93 98 100 100 100 90 Engine 11 | . 14 13 11 11 11 11 9 Treads 14 | . . 7 10 22 22 22 27 Leg 2 | . 28 . . . . . . Hover 6 | . . 19 11 . . . . Device 6 | . . 6 . 6 11 11 9 Storage 11 | . 14 14 11 11 11 11 9 Processor 8 | . . 1 17 11 11 11 9 Protection 10 | . 8 3 14 15 11 11 9 Ballistic Gun 22 | . 19 26 20 21 22 22 16 Naked Turns . | . . . . . . . . Heaviest Build 30 | 12 19 19 30 30 29 29 29 Greatest Support 60 | 20 20 40 40 40 40 40 60 Greatest Overweight (x) 1 | . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | . 8 8 10 10 10 10 10 Average Capacity 9 | . 8 8 9 10 10 10 10 Most Carried 10 | . 8 8 10 10 10 10 9 Average Carried 8 | . 7 7 9 9 10 10 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 6 8 8 10 10 10 10 9 Class Distribution -------------------- 56% | Scavenger-Mutant 36% | Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Commander-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1290 | 200 36 439 477 128 7 3 . Remotely . | . . . . . . . . Salvage Created 1315 | . 68 259 530 158 13 . 287 Parts 75 | . 4 16 34 9 . . 12 Haulers Intercepted 3 | . . . 2 . . . 1 Recyclers Shooed 3 | . . 1 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 35 | . 2 10 10 7 . . 6 Guns 24 | . 2 10 10 1 . . 1 AOE 11 | . . . . 6 . . 5 Classes Destroyed 11 | . 1 4 5 1 . . . Worker 1 | . . 1 . . . . . Builder 1 | . . 1 . . . . . Tunneler 1 | . . . . 1 . . . Hauler 3 | . . . 2 . . . 1 Recycler 2 | . . . 2 . . . . Watcher 1 | . . . 1 . . . . Swarmer 9 | . . . 5 4 . . . Grunt 17 | . 2 2 4 3 . . 6 Sentry 1 | . . . 1 . . . . Demolisher 1 | . . 1 . . . . . Assembled 7 | . . 7 . . . . . Best Kill Streak 7 | . 2 3 4 4 . . 7 Combat Bots Only 6 | . 2 3 4 4 . . 6 Max Kills in Single Turn 3 | . 1 2 1 3 . . 3 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . . 3 . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1695 | . 55 1183 354 82 . . 21 Core 175 | . . 153 22 . . . . Absorbed by Shields 8 | . . . . . . . 8 Core Remaining (%) 77 | 100 . 38 . . . 94 . Volleys Fired 104 | . 4 45 39 8 2 1 5 Largest 2 | . 2 2 2 2 2 1 2 Hottest 46 | . 46 46 46 46 46 23 46 Shots Fired 177 | . 8 76 70 13 3 1 6 Gun 168 | . 8 76 68 10 3 1 2 Cannon . | . . . . . . . . Launcher 7 | . . . . 3 . . 4 Special 2 | . . . 2 . . . . Kinetic 168 | . 8 76 68 10 3 1 2 Thermal 2 | . . . 2 . . . . Explosive 7 | . . . . 3 . . 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 3 9 15 5 2 . 5 Robot Miss Streak 5 | . 2 5 1 1 . 1 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 117 | . 4 45 53 9 1 . 5 Core Hits 64 | . 2 20 20 9 1 . 12 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . Critical Strikes 3 | . . 2 1 . . . . Destroy 3 | . . 2 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2439 | . 61 693 826 375 17 9 458 Guns 1690 | . 61 693 804 82 17 . 33 Cannons . | . . . . . . . . Explosions 718 | . . . . 293 . . 425 Melee . | . . . . . . . . Ramming 9 | . . . . . . 9 . Kinetic 1690 | . 61 693 804 82 17 . 33 Thermal 22 | . . . 22 . . . . Explosive 718 | . . . . 293 . . 425 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 38 | . . . . 38 . . . Projectiles . | . . . . . . . . Explosions 38 | . . . . 38 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 33 | . . . . 33 . . . Shots 1 | . . . . 1 . . . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 76 | . 1 76 39 10 6 . . Average Temperature 12 | . 1 17 9 5 4 . . Received Heat Transfer 356 | . 18 191 129 6 . . 12 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 74 | . . . 74 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 319 | . 123 52 293 319 . . 152 Initial 57 | . . 47 19 57 . . . Average 92 | . 67 12 117 205 . . 14 Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 86 | . 100 100 91 58 . 100 100 Level 1 13 | . . . 8 41 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 2 . 2 . . . . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . 2 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 5 22 19 7 . . 7 Peak Tracking Total 12 | . 2 12 4 4 . . 7 Tactical Retreats 2 | . . 2 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . . . 2 . . 1 Max in Single Turn 1 | . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 7 | . 1 1 3 . 2 . . Terminals 4 | . 1 . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 11 | . 3 1 5 . 2 . . Successful 7 | . 2 1 2 . 2 . . Failed 4 | . 1 . 3 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 7 | . 1 . 5 . 1 . . Terminals 8 | . 3 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 1 2 . 2 . . Record 1 | . . . . . 1 . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . Transport Status 1 | . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . 2 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 5 | . . . . . 5 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 6 | . . 1 . . 5 . . Largest Group 5 | . . 1 . . 5 5 5 Highest-Rated Group 53 | . . 31 . . 53 53 53 Highest-Rated Ally 31 | . . 31 . . 21 21 21 Total Orders . | . . . . . . . . Ally Attacks 11 | . . 2 . . . . 9 Total Damage 154 | . . . . . . . 154 Kills 3 | . . . . . . . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 3649 | . 286 945 631 812 700 215 60 Spaces Moved 2249 | 1 215 620 345 489 417 133 29 Core . | . . . . . . . . Treads 1326 | . . 125 133 489 417 133 29 Legs 219 | 1 215 3 . . . . . Wheels . | . . . . . . . . Hover 704 | . . 492 212 . . . . Flight . | . . . . . . . . Fastest Speed 76 | 120 120 76 76 160 160 160 160 Average Speed 134 | 120 120 93 138 160 160 160 160 Slowest Speed 170 | 120 120 170 160 160 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 2 37 95 32 75 88 52 9 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 5 | . . 1 . 3 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 35 | . . . . 22 . . 13 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 35 | . . . . 22 . . 13 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2715 | . 237 918 438 505 447 134 36 Wait 260 | . . 231 24 1 4 . . Move 2242 | . 214 619 344 488 416 132 29 Hop . | . . . . . . . . Pick Up 21 | . 7 4 9 1 . . . Fast Attach 15 | . 4 6 5 . . . . Attach 11 | . . 6 3 1 . . 1 Detach 2 | . . 2 . . . . . Swap 11 | . . 1 4 5 . . 1 Drop 23 | . 8 4 10 1 . . . Fire 104 | . 4 45 39 8 2 1 5 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis . | . . . . . . . . Rewire 25 | . . . . . 25 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 3) 162 | -10/Materials | Discovered new exit (range 10) 287 | -10/Materials | Entered Mines 290 | -10/Mines | Received a Mining Laser from a helpful Derelict 315 | -10/Mines | Build established: Mutant 458 | -10/Mines | Assembled infested the area 564 | -10/Mines | Lost 6 parts (1p2n1u2w) 684 | -10/Mines | Core integrity fell below 50% 716 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 718 | -10/Mines | Found Prototype Device 718 | -10/Mines | Identified Exp. Sensor Array 903 | -10/Mines | Discovered new exit (range 7) 921 | -10/Mines | Discovered new exit (range 8) 939 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 950 | -10/Mines | Learned location of Storage (-9) 1232 | -10/Mines | Entered Materials 1232 | -9/Materials | Evolved 2 slots: Utility x2 1233 | -9/Materials | Identified exit to Storage 1256 | -9/Materials | Identified exit to Mines 1522 | -9/Materials | Build established: Scavenger-Mutant 1863 | -9/Materials | Entered Mines 2071 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2257 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2296 | -9/Mines | Learned Materials stockpile data 2669 | -9/Mines | Discovered new exit (range 5) 2675 | -9/Mines | Entered Exiles 2675 | -9/Exiles | Found Exiles lab destroyed 3100 | -9/Exiles | Learned location of Zion (-7) 3185 | -9/Exiles | Opened EX-Vault 3354 | -9/Exiles | Discovered new exit (range 10) 3375 | -9/Exiles | Entered Mines 3375 | -8/Mines | Accompanied by 5 allies 3571 | -8/Mines | Discovered new exit (range 11) 3590 | -8/Mines | Entered Materials 3590 | -8/Materials | Accompanied by 5 allies 3590 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3650 | -8/Materials | Self-destructed Last Messages --------------- 03571_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials stockpile data (x3)... 03614_ K-01 Serf collects debris. 03637_ Slug penetrates G-47 Trooper. 03637_ K-01 Serf destroyed. 03638_ G-47 Trooper destroyed. 03640_ Mercenary 2d destroyed. 03640_ Mercenary 2a destroyed. 03641_ Mercenary 2c destroyed. 03642_ G-47 Trooper destroyed. 03643_ Mercenary 2b destroyed. 03643_ Slug penetrates G-47 Trooper. 03644_ G-47 Trooper destroyed. 03644_ G-50 Soldier destroyed. 03646_ Slug penetrates G-47 Trooper. 03646_ G-47 Trooper destroyed. 03648_ A-02 Transporter destroyed. 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" %= ##??????????????? | | ??????????# ]???# = " [ #??????????????? | | ??????????# "" ???#[%= #???????????????? | | ??????????# ""S ????#!*%[@ #???????????????? | | #####?????# "" ????#=%[*%[ ##???????????????? | | ????# ????# = h% r #????????????????? | | ?????? ????# #????????????????? | | #######+###### #### #?????????? | | [[[ # #?????????? | | [[ + #?????????? | | [[ """ # #?????????? | | """ # ###+#############+######+####?????????? | | """?# #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?####??# #?????????????????????????????????????? | | ???????#####?????????????????!???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallDamperInterpreter Manual? 0 Play Time 00:17:29 Cumulative 366.7 hours Start 2022.05.30 @ 19:00:27 End 2022.05.30 @ 19:18:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 395 Adventurer 0 Explorer 0 Win Type - Total 29 Types 18/3/2/1/2/0/3/0/0 Lore% 89 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32cab30d-91a2-4dd7-9aec-de8f0ec092d7