Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.26 @ 13:43:50

Player: ChrisTheThinMint

Result: Destroyed by D2-KTI(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (16)      80
Value Destroyed (323)      323
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 803

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     295/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Core (50)
Location                   -10/Subcaves

 Parts 
-------
>   --- POWER (1) --------
        (None)
>   --- PROPULSION (2) ---
        (None)
>   --- UTILITY (2) ------
        (None)
>   --- WEAPON (2) -------
    Hammer
>   --- INVENTORY (5) ----
    Signal Interpreter

 Peak State 
------------
>       --- POWER ------------
        Ion Engine
>       --- PROPULSION -------
        VTOL Module
        VTOL Module
>       --- UTILITY ----------
  Small Storage Unit
        Seismic Detector
>       --- WEAPON -----------
  Light Assault Rifle
  Light Cannon
>       --- INVENTORY --------
        Ion Engine
        Signal Interpreter
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 VTOL Module
  Leg                      Aluminum Leg
  Hover Unit               Hover Unit
  Flight Unit              VTOL Module
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Small Storage Unit
  Protection               Scrap Shield
Weapon                     Light Assault Rifle
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             19   | 6   8   5   
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               8    | 2   6   .   
    Treads                 .    | .   .   .   
    Leg                    3    | 2   1   .   
    Wheel                  .    | .   .   .   
    Hover                  3    | .   3   .   
    Flight                 2    | .   2   .   
  Utility                  5    | 2   .   3   
    Device                 2    | 1   .   1   
    Storage                1    | 1   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   .   2   
    Artifact               .    | .   .   .   
  Weapon                   4    | 1   2   1   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 1   .   1   
    Ballistic Cannon       1    | .   1   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          1    | .   1   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 10   | .   5   5   
  Power                    2    | .   1   1   
  Propulsion               5    | .   4   1   
  Utility                  2    | .   .   2   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      5    | .   2   5   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     68   | .   71  49  
  Engine                   9    | .   8   11  
  Leg                      3    | .   4   .   
  Hover                    7    | .   9   .   
  Flight                   10   | .   10  9   
  Device                   13   | .   14  10  
  Storage                  7    | .   8   .   
  Ballistic Gun            7    | .   8   2   
  Ballistic Cannon         1    | .   1   .   
  Impact Weapon            6    | .   5   14  
Peak Build Rating          9    | 6   9   9   
  Average Rating           5    | 4   5   5   
  On Entrance              3    | .   6   4   
Naked Turns                .    | .   .   .   
Heaviest Build             25   | 12  15  25  
  Greatest Support         20   | 20  20  4   
  Greatest Overweight (x)  8    | .   4   8   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 8    | 8   8   5   
  Average Capacity         6    | 7   6   5   
  Most Carried             4    | 4   4   4   
  Average Carried          2    | 1   2   2   
  Final Capacity           8    | 8   5   5   
  Final Carried            2    | 1   2   1   

 Class Distribution 
--------------------
 71% | Mutant
 28% | Sprinter

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           457  | 247 140 70  
  Remotely                 .    | .   .   .   
Salvage Created            477  | 84  353 40  
  Parts                    27   | 3   22  2   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           2    | 1   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  11   | .   10  1   
  Melee                    3    | .   2   1   
  Guns                     6    | .   6   .   
Classes Destroyed          7    | 2   4   1   
  Worker                   1    | .   1   .   
  Tunneler                 2    | 1   1   .   
  Recycler                 1    | 1   .   .   
  Watcher                  1    | .   1   .   
  Swarmer                  5    | .   5   .   
  Grunt                    5    | .   5   .   
  Subdweller               1    | .   .   1   
Best Kill Streak           3    | 1   3   1   
  Combat Bots Only         3    | .   3   1   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    1    | .   1   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Hostile Shots Fired        138  | .   98  40  
  Missed                   43   | .   35  8   
Damage Taken               1064 | .   558 506 
  Core                     258  | .   150 108 
  Absorbed by Shields      .    | .   .   .   
  Ignored by Resistances   319  | .   178 141 
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              67   | 13  42  12  
  Largest                  2    | 1   2   1   
  Hottest                  55   | 20  55  24  
Shots Fired                71   | 13  46  12  
  Gun                      67   | 13  42  12  
  Cannon                   4    | .   4   .   
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  71   | 13  46  12  
  Thermal                  .    | .   .   .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         33   | 5   22  33  
  Robot Miss Streak        2    | 1   2   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           79   | 11  54  14  
  Core Hits                28   | 4   20  4   
  Critical Kills           1    | .   1   .   
  Critical Parts Destroyed 1    | .   1   .   
  Critical Strikes         2    | .   2   .   
    Smash                  2    | .   2   .   
Melee Attacks              21   | .   19  2   
  Impact                   21   | .   19  2   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            1    | .   1   .   
    Combat Hostiles        1    | .   1   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1195 | 90  843 262 
  Guns                     601  | 90  312 199 
  Cannons                  39   | .   39  .   
  Explosions               .    | .   .   .   
  Melee                    538  | .   478 60  
  Ramming                  17   | .   14  3   
  Kinetic                  640  | 90  351 199 
  Thermal                  .    | .   .   .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   538  | .   478 60  
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            77   | .   77  .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    77   | .   77  .   
Knockbacks                 2    | .   2   .   
  Impact                   1    | .   1   .   
  Kinetic                  1    | .   1   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      7    | .   7   .   
  Shots                    .    | .   .   .   
  Rammed                   4    | .   1   3   
Targets Rammed             4    | .   1   3   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        46   | .   46  .   
  Average Temperature      10   | .   10  .   
  Received Heat Transfer   498  | .   318 180 
Siege Activations          .    | .   .   .   
Robots Corrupted           2    | .   2   .   
  Combat Hostiles          2    | .   2   .   
  Parts Fried              4    | .   4   .   
  Impact Corruptions       7    | .   7   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         .    | .   .   .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             196  | 10  196 .   
  Initial                  5    | .   5   .   
  Average                  82   | 4   88  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              27   | .   20  7   
  Peak Tracking Total      5    | .   5   5   
  Tactical Retreats        4    | .   4   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          10   | .   10  .   
  Terminals                8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                34   | .   34  .   
  Successful               19   | .   19  .   
  Failed                   15   | .   15  .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   29   | .   29  .   
  Terminals                30   | .   30  .   
  Fabricators              .    | .   .   .   
  Repair Stations          3    | .   3   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             2    | .   2   .   
  Level Access Points      1    | .   1   .   
  Terminal Index           1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         17   | .   17  .   
  Terminals                16   | .   16  .   
    Botnet                 8    | .   8   .   
    Skim                   8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
    Tunnel                 1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   7   .   
  Full Trace Events        4    | .   4   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Sub 
Turns Passed               1166 | 81  946 139 
Spaces Moved               1097 | 42  989 66  
  Core                     16   | 7   4   5   
  Treads                   .    | .   .   .   
  Legs                     164  | 35  129 .   
  Wheels                   .    | .   .   .   
  Hover                    413  | .   413 .   
  Flight                   504  | .   443 61  
  Fastest Speed            32   | 50  32  50  
  Average Speed            64   | 108 58  131 
  Slowest Speed            450  | 120 275 450 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            5    | .   5   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       35   | 4   96  5   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .   1   .   
  Known Exits Taken        1    | .   1   .   
  Unknown Exits Taken      1    | 1   .   .   
Scrap Searched             3    | .   .   3   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          .    | .   .   .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1444 | 67   1281 96   
  Wait                     215  | .    213  2    
  Move                     1086 | 41   979  66   
  Hop                      4    | .    4    .    
  Pick Up                  18   | 7    9    2    
  Fast Attach              .    | .    .    .    
  Attach                   19   | 6    8    5    
  Detach                   2    | .    .    2    
  Swap                     .    | .    .    .    
  Drop                     6    | .    6    .    
  Fire                     67   | 13   42   12   
  Melee                    21   | .    19   2    
  Ram                      4    | .    1    3    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            2    | .    .    2    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub)
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   17 | -11/Scrapyard | Discovered new exit (range 15)
   82 | -11/Scrapyard | Entered Materials
  124 | -10/Materials | Identified exit to Materials
  313 | -10/Materials | Build established: Mutant
  641 | -10/Materials | Discovered new exit (range 8)
  792 | -10/Materials | Identified exit to Subcaves
  846 | -10/Materials | Learned Storage trap positions
  866 | -10/Materials | Learned location of 2 exits from Mines
  867 | -10/Materials | Learned location of 1 exit from Recycling
  869 | -10/Materials | Learned location of 1 exit from Recycling
  871 | -10/Materials | Learned 2 Storage zone layouts
  925 | -10/Materials | Build established: Sprinter
  953 | -10/Materials | Core integrity fell below 50%
 1028 | -10/Materials | Entered Subcaves
 1056 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1096 | -10/Subcaves  | Disturbed a concealed Subdweller
 1097 | -10/Subcaves  | Ambushed by swarm of Subdwellers
 1139 | -10/Subcaves  | Lost 4 allies
 1140 | -10/Subcaves  | Core integrity fell below 20%
 1167 | -10/Subcaves  | Destroyed by D2-KTI(R) with Subdweller Laser

 Last Messages 
---------------
01115_ VTOL Module destroyed.
01117_ 7W-78F(R) affixes Scrap Shield Fragment to Scrap Shield.
01121_ 0Z-281(R) affixes Scrap Shield Fragment to Scrap Shield.
01128_ Seismic Detector destroyed.
01131_ 7W-78F(R) destroyed.
01137_ Mak. Shrapnel Gun destroyed.
01146_ Ion Engine destroyed.
01147_ Scrap Shield Fragment affixed to Scrap Shield (+16).
01150_ Subatomizers dissect the Sub. Power Source.
01152_ Scrap Shield Fragment affixed to Scrap Shield (+30).
01153_ Slammed into 7A-RSL(R).
01153_ Hammer broken.
01153_ Destabilizing: Short circuit.
01153_ Critical hit (Destroy).
01154_ Acquired 40 matter.
01156_ Slammed into D2-KTI(R).
01160_ Critical hit (Destroy).
01160_ Slammed into D2-KTI(R).
01161_ 0Z-281(R) affixes Scrap Shield Fragment to Scrap Shield.
01165_ Scrap Shield destroyed.

 Map 
-----
+----------------------------------------------------+
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|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             800
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                63
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Brute Force

 Challenges 
------------
None

 Game 
------
Seed              SwarmWardroneChainsaw
  Manual?         0
Play Time         00:17:29
  Cumulative      27.8 hours
  Start           2024.12.26 @ 13:25:40
  End             2024.12.26 @ 13:43:50
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          35
  Rogue           0
  Adventurer      35
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             20
Gallery%          34
Achievement%      28
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/X11Bold
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 92de2152-4598-42c9-8ce9-59b526be1014