Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 15:21:06 Player: Ordine Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (110) 550 Value Destroyed (2902) 2902 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (369) 369 TOTAL SCORE: 8001 Bonus ------- High Alert Combat Kills 69 Met Data Miner 300 Cogmind --------- Core Integrity 781/850 Matter 300/300 Energy 25/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Cooled VTOL Module Cooled VTOL Module > --- UTILITY (8) ------ Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Cloaking Device Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Transmission Jammer Improved Utility Shielding Heart of Steel Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Cooled VTOL Module Cooled VTOL Module Cooled Cesium-ion Thruster > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Cloaking Device Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Transmission Jammer Improved Utility Shielding Heart of Steel [Rating: 63] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 6 | . . . 2 2 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 116 | 6 11 31 29 19 16 1 1 . 2 Power 15 | 1 3 6 2 . 2 1 . . . Engine 15 | 1 3 6 2 . 2 1 . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 41 | 2 2 14 10 6 7 . . . . Treads 22 | 2 2 13 5 . . . . . . Leg 1 | . . . 1 . . . . . . Wheel . | . . . . . . . . . . Hover 6 | . . . 4 2 . . . . . Flight 12 | . . 1 . 4 7 . . . . Utility 41 | 1 6 3 9 12 7 . 1 . 2 Device 16 | . 2 . 2 6 4 . 1 . 1 Storage 2 | 1 1 . . . . . . . . Processor 9 | . 1 . 2 3 3 . . . . Hackware 4 | . . . 1 3 . . . . . Protection 10 | . 2 3 4 . . . . . 1 Artifact . | . . . . . . . . . . Weapon 19 | 2 . 8 8 1 . . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 16 | 2 . 8 6 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . 2 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 3 1 . 1 . . . . Parts Lost 26 | . . 4 11 7 . . . . 4 Power 1 | . . . . . . . . . 1 Propulsion 12 | . . 3 4 4 . . . . 1 Utility 8 | . . 1 4 2 . . . . 1 Weapon 5 | . . . 3 1 . . . . 1 Highest Loss Streak 7 | . . 4 4 7 . . . . 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 99 97 89 95 99 100 100 100 91 Engine 9 | . 14 10 8 7 5 6 6 6 2 Treads 24 | . 28 42 22 . . . . . . Hover 2 | . . . 7 14 . . . . . Flight 4 | . . . . 14 25 26 26 26 26 Device 4 | . 2 . 4 6 16 13 16 20 17 Storage 8 | . 11 11 9 3 . . . . . Processor 6 | . 9 . 6 6 9 13 13 13 13 Hackware 5 | . . . . 21 26 26 22 20 20 Protection 6 | . 3 11 10 3 . . . . 2 Ballistic Gun 16 | . 28 21 13 3 . . . . . Slashing Weapon 3 | . . . 4 10 13 13 13 13 8 Peak Build Rating 63 | 6 12 20 36 43 59 60 63 63 63 Average Rating 23 | 4 10 17 21 36 52 59 61 63 56 On Entrance 35 | . 6 12 17 36 40 59 60 63 63 Naked Turns . | . . . . . . . . . . Heaviest Build 44 | 13 33 39 44 43 19 18 18 18 18 Greatest Support 92 | 40 46 92 83 32 21 21 21 21 21 Greatest Overweight (x) 11 | . . 11 4 4 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 Average Capacity 12 | 6 13 15 15 10 5 5 5 5 5 Most Carried 15 | 1 15 15 15 15 5 5 5 5 5 Average Carried 11 | . 11 14 13 9 4 5 4 5 5 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 Final Carried 15 | 1 15 15 15 5 5 5 5 5 5 Class Distribution -------------------- 52% | Mutant 27% | Scavenger-Mutant 7% | Hacker-Scout 4% | Hacker-Ninja 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Data Miner Hacker-Assassin | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 2774 | 239 407 923 817 177 . 200 . . 11 Remotely . | . . . . . . . . . . Salvage Created 3860 | . 973 1137 1299 389 62 . . . . Parts 256 | . 66 83 73 28 6 . . . . Haulers Intercepted 6 | . 1 4 1 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 83 | . 22 29 27 4 1 . . . . Melee 16 | . . . 11 4 1 . . . . Guns 67 | . 22 29 16 . . . . . . Classes Destroyed 14 | . 7 1 5 1 . . . . . Worker 3 | . 3 . . . . . . . . Builder 3 | . . . 1 2 . . . . . Hauler 6 | . 1 4 1 . . . . . . Recycler 2 | . 1 . . 1 . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 7 | . 2 1 3 1 . . . . . Watcher 5 | . 2 2 . 1 . . . . . Swarmer 29 | . 9 14 6 . . . . . . Grunt 34 | . 13 5 14 2 . . . . . Brawler 2 | . . . 2 . . . . . . Duelist 2 | . . . 1 1 . . . . . Sentry 13 | . . 10 3 . . . . . . Hunter 2 | . . . 1 . 1 . . . . Programmer 1 | . . . . 1 . . . . . Best Kill Streak 7 | . 4 7 4 2 1 . . . . Combat Bots Only 7 | . 3 7 4 2 1 . . . . Max Kills in Single Turn 2 | . 2 1 1 1 1 . . . . Gunslinging 1 | . 1 . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 576 | . 94 185 187 68 14 9 4 . 15 Missed 163 | . 23 49 44 25 10 4 3 . 5 Damage Taken 5366 | . 709 1510 2059 766 60 92 10 . 160 Core 703 | . 135 196 213 90 18 15 . . 36 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 103 | . . . 103 . . . . . . Regen/Repaired (Parts) 643 | . 12 303 268 . 60 . . . . Core Remaining (%) 69 | 100 46 51 61 87 . . . . . Volleys Fired 264 | . 69 107 82 6 . . . . . Largest 2 | . 2 2 2 1 . . . . . Hottest 46 | . 40 46 46 23 . . . . . Shots Fired 510 | . 138 215 151 6 . . . . . Gun 510 | . 138 215 151 6 . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 510 | . 138 215 151 6 . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . 16 11 11 11 . . . . . Robot Miss Streak 6 | . 4 6 4 1 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 3 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 384 | . 87 132 144 20 1 . . . . Core Hits 177 | . 51 61 55 9 1 . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . . 6 2 . . . . . Sever 8 | . . . 6 2 . . . . . Melee Attacks 83 | . . . 55 24 2 . 2 . . Impact . | . . . . . . . . . . Slashing 83 | . . . 55 24 2 . 2 . . Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . 3 4 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6751 | . 957 1876 3053 799 66 . . . . Guns 4466 | . 957 1876 1551 82 . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 2285 | . . . 1502 717 66 . . . . Ramming . | . . . . . . . . . . Kinetic 4466 | . 957 1876 1551 82 . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 2285 | . . . 1502 717 66 . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . 2 11 . . . . . . Average Corruption 4 | . . 2 9 . . . . . . Corruption Purged 1 | . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 68 | . . 33 35 . . . . . . Message Errors 15 | . . 6 9 . . . . . . Matter Fused 24 | . . 11 13 . . . . . . Heat Flow Errors 5 | . . 2 3 . . . . . . Energy Discharges 8 | . . 4 4 . . . . . . Parts Rejected 1 | . . 1 . . . . . . . Data Loss (minor) 7 | . . 4 3 . . . . . . Data Loss (major) 2 | . . 1 1 . . . . . . Misfires 3 | . . 2 1 . . . . . . Alerts 2 | . . 1 1 . . . . . . Weapon Failures 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 170 | . . . 50 120 . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 170 | . . . 50 120 . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 253 | . 38 198 253 3 . . . . . Average Temperature 24 | . 7 21 45 3 . . . . . Received Heat Transfer 1653 | . 222 327 810 276 . 18 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Peak Influence 618 | . 313 618 410 186 132 . . . . Initial 260 | . . 33 260 186 29 . . . . Average 212 | . 159 304 235 119 61 . . . . Maximum Alert Level 2 | . 1 2 2 . . . . . . Low Security (%) 57 | 100 78 37 28 100 100 . . . . Level 1 31 | . 21 27 71 . . . . . . Level 2 11 | . . 34 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 4 2 6 2 2 . . . . Investigation 6 | . 3 . . 1 2 . . . . Extermination 1 | . . . . 1 . . . . . Reinforcement 5 | . 1 1 3 . . . . . . Assault 1 | . . 1 . . . . . . . Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 6 | . 2 3 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 164 | . 36 53 45 13 3 6 2 . 6 Peak Tracking Total 7 | . 5 7 5 6 1 5 1 . 5 Tactical Retreats 26 | . 2 6 10 3 1 3 . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 3 | . 1 1 . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 1 | . . 1 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 50 | . 9 12 9 6 9 . 1 4 . Terminals 27 | . 6 6 4 5 6 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 6 | . 1 2 2 . 1 . . . . Recycling Units 6 | . 2 2 1 1 . . . . . Scanalyzers 3 | . . 2 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 154 | . 22 39 19 18 25 . 1 30 . Successful 98 | . 13 22 8 9 15 . 1 30 . Failed 56 | . 9 17 11 9 10 . . . . Catastrophic 8 | . 2 2 3 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 8 | . . 1 1 3 3 . . . . Terminals 73 | . 16 19 6 16 16 . . . . Fabricators 6 | . . . . . 6 . . . . Repair Stations 30 | . 3 16 8 . 3 . . . . Recycling Units 9 | . 3 2 2 2 . . . . . Scanalyzers 3 | . . 2 1 . . . . . . Garrison Access 2 | . . . 2 . . . . . . Terminal Hacks 66 | . 8 9 2 7 9 . 1 30 . Record 15 | . . . . 2 2 . . 11 . Part Schematic 13 | . . . . 1 3 . . 9 . Robot Schematic 7 | . . . . . . . . 7 . Robot Analysis 2 | . . 1 . . 1 . . . . Prototype ID Bank 5 | . . 2 . . . . . 3 . Open Door 1 | . . . . . . . 1 . . Open DSF 2 | . . . . 1 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 3 | . . 2 . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . . 1 . . . . . . . Unreport Threat 3 | . . . 1 2 . . . . . Locate Traps 5 | . 2 2 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . 4 . . . . Load Schematic 2 | . . . . . 2 . . . . Build 2 | . . . . . 2 . . . . Repair Station Hacks 21 | . 2 11 6 . 2 . . . . Scan Component 11 | . 1 6 3 . 1 . . . . Repair 10 | . 1 5 3 . 1 . . . . Recycling Unit Hacks 7 | . 3 2 . 2 . . . . . Report Inventory 5 | . 2 2 . 1 . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 38 | . 6 10 9 5 8 . . . . Full Trace Events 5 | . 2 . . 1 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . . 1 3 . . 9 . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 201 | . . . . . 201 . . . . Total Part Build Rating 8 | . . . . . 8 . . . . Parts Repaired 10 | . 1 5 3 . 1 . . . . Time 345 | . 26 160 134 . 25 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . 4 . . 6 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Robot Analysis Total 2 | . . 1 . . 1 . . . . Derelict Logs Recovered 5 | . . . . . . 2 1 . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 8518 | 59 2053 2593 1833 766 563 290 108 23 230 Spaces Moved 6653 | 34 1014 1085 599 1139 793 1067 353 86 483 Core 85 | 4 . 2 . . . . . . 79 Treads 2516 | 30 1014 1083 389 . . . . . . Legs 51 | . . . 51 . . . . . . Wheels . | . . . . . . . . . . Hover 466 | . . . 159 307 . . . . . Flight 3535 | . . . . 832 793 1067 353 86 404 Fastest Speed 27 | 50 160 160 108 31 27 27 27 27 27 Average Speed 88 | 147 160 161 163 52 28 27 27 27 44 Slowest Speed 600 | 160 160 600 340 300 104 27 27 27 150 Overloaded Moves 7 | . . . . . . . . . 7 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . . . 1 1 . 4 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 55 | 4 95 83 47 25 23 96 51 75 51 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . 1 1 1 . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 8 | . . . . . . 4 2 . 2 Spaces Dug 2 | . . . . . 1 . 1 . . Terrain Destroyed 2 | . . . . . 1 . 1 . . Melee 2 | . . . . . 1 . 1 . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total 8697 | 40 1321 1732 1213 1262 1121 1067 360 85 496 Wait 1467 | . 202 469 426 59 295 . 5 . 11 Move 6632 | 33 1013 1084 598 1136 790 1066 344 85 483 Hop 6 | . . . . 1 1 . 4 . . Pick Up 63 | 1 18 15 12 9 6 . 2 . . Fast Attach 39 | 6 1 10 16 . 6 . . . . Attach 26 | . . 4 9 11 2 . . . . Detach 1 | . . 1 . . . . . . . Swap 51 | . 10 17 4 8 8 1 1 . 2 Drop 68 | . 8 25 11 10 11 . 3 . . Fire 264 | . 69 107 82 6 . . . . . Melee 80 | . . . 55 22 2 . 1 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 8) 868 | -10/Materials | Discovered new exit (range 16) 1206 | -10/Materials | Discovered new exit (range 13) 1310 | -10/Materials | Repaired Terrain Scanner 1462 | -10/Materials | Discovered new exit (range 11) 1666 | -10/Materials | Core integrity fell below 50% 2113 | -10/Materials | Entered another Materials area 2113 | -9/Materials | Evolved 2 slots: Propulsion x2 2888 | -9/Materials | Discovered new exit (range 3) 2963 | -9/Materials | Discovered new exit (range 14) 3424 | -9/Materials | Destroyed 7 combat bots 3749 | -9/Materials | Lost 4 parts (3n1u) 4009 | -9/Materials | Build established: Scavenger-Mutant 4113 | -9/Materials | First assault squad dispatched 4230 | -9/Materials | Discovered new exit (range 16) 4313 | -9/Materials | Repaired Imp. Treads 4369 | -9/Materials | Repaired Hvy. Assault Rifle 4403 | -9/Materials | Repaired Hvy. Assault Rifle 4436 | -9/Materials | Repaired Hvy. Assault Rifle 4469 | -9/Materials | Repaired Visual Processing Unit 4706 | -9/Materials | Entered another Materials area 4706 | -8/Materials | Evolved 2 slots: Utility x2 5416 | -8/Materials | Garrison activated, responded to threat 5500 | -8/Materials | Repaired Cld. Ion Engine 5534 | -8/Materials | Repaired Imp. Treads 5592 | -8/Materials | System corruption reached 10% 5668 | -8/Materials | Lost 4 parts (1n1u2w) 6358 | -8/Materials | Build established: Mutant 6517 | -8/Materials | Repaired Cld. Ion Engine 6523 | -8/Materials | Discovered new exit (range 16) 6539 | -8/Materials | Entered Factory 6539 | -7/Factory | Evolved 2 slots: Utility x2 6643 | -7/Factory | Discovered new exit (range 14) 6657 | -7/Factory | Identified exit to Factory 6956 | -7/Factory | Lost 7 parts (4n2u1w) 7265 | -7/Factory | Build established: Hacker-Sprinter 7305 | -7/Factory | Entered another Factory area 7305 | -6/Factory | Evolved 2 slots: Utility x2 7326 | -6/Factory | Spotted B-75 Beast 7353 | -6/Factory | Repaired Cld. Ion Engine 7546 | -6/Factory | Fabricated Cld. VTOL Module (x1) 7611 | -6/Factory | Identified exit to Lower Caves 7821 | -6/Factory | Fabricated Cld. VTOL Module (x1) 7852 | -6/Factory | Build established: Hacker-Scout 7868 | -6/Factory | Entered Lower Caves 7948 | -6/Lower Caves | Discovered new exit (range 10) 7951 | -6/Lower Caves | Identified exit to Lower Caves 8066 | -6/Lower Caves | Learned location of 1 exit from Factory 8093 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8158 | -6/Lower Caves | Entered another Lower Caves area 8207 | -6/Lower Caves | Found Prototype Device 8212 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8243 | -6/Lower Caves | Encountered a Warlord checkpoint 8244 | -6/Lower Caves | Discovered new exit (range 16) 8248 | -6/Lower Caves | Identified exit to Data Miner 8266 | -6/Lower Caves | Entered Data Miner 8266 | -6/Data Miner | Discovered new exit (range 6) 8269 | -6/Data Miner | Identified exit to Proximity Caves 8271 | -6/Data Miner | Met Data Miner 8278 | -6/Data Miner | Learned location of Section 7 (-2) 8278 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8284 | -6/Data Miner | Received God Mode back door access code from Data Miner 8289 | -6/Data Miner | Entered Proximity Caves 8406 | -5/Proximity Caves | Learned Factory terminal intel 8519 | -5/Proximity Caves | Self-destructed Last Messages --------------- 08374_ Chainsword destroyed. 08379_ 6M-C5C(k) breaks down the debris. 08385_ Acquired 1 matter. 08386_ Lgt. Angular Momentum Engine destroyed. 08406_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 08408_ Searching scrap... 08408_ Found Imp. Utility Shielding. 08408_ Found 62 Matter. 08410_ Acquired 10 matter. 08443_ Searching scrap... 08443_ Found Mak. Salvage Targeting Computer. 08443_ Found 40 Matter. 08512_ C-30 ARC bursts open, deploying its payload. 08512_ H-66 Slayer unfolds itself. 08512_ Penetrated by Slug. 08512_ Structural Scanner destroyed. 08515_ Penetrated by Slug. 08515_ Cld. Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ###??# ????????? ?????????????????? | | #### ##?????? ?????????????????? | | ##### ##???? ?????????????????? | | ####### ###???? ## ?????????????????? | | ######?### ###???? ## ?????????????????? | | ## #???# ##????? ?????????????????? | | ##??? ##?????? ??#####??????????? | | ##### #?????? #######??????????? | | ### #??????? " ### ###?????????? | | #### ##???????"%"### ###?????????? | | ### ##???????# " ### ##?????????? | | %! #????###?##h ### ##???????? | | ## ##?### #?## ## ###?????? | | #### ### #### # ###???? | | ######## ### ##### ? | | ##?###### ### ## ???? | | ##?????# #####?# ## ?????? | | ###??#### ##????# ### ##??????? | | ###?## #????## ### ## ##??????? | | ##?## ##???## ### ## ###??????? | | ####### ##??## ## ###???????? | | ##### #??## #####????????? | | ### ### #??## ##???????????? | | ##?#####??## ### ###???????????? | | ##?????????## ########???????????? | | # ##??????????## @ ####?###????????????? | | ## ##???????????### ####?????????????????? | | ?#### ##????????????#########??????????????????? | | ????#####??????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Mic. Nuclear Core | -7/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Imp. Antigrav System | -6/Factory | Hacked Hvy. Reactive Plating | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- I Spy Just What I Needed Serviceable Loadout The Oracle Challenges ------------ None Game ------ Seed ElectronHeartSword Manual? 0 Play Time 02:11:31 Cumulative 7.9 hours Start 2025.04.13 @ 08:31:09 End 2025.04.13 @ 15:21:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 728e19c6-7df1-486b-939f-9f901d9f1605