Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.04 @ 00:32:47 Player: Dmitry Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (62) 310 Value Destroyed (1679) 1679 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1151) 1151 TOTAL SCORE: 8120 Bonus ------- Follower Combat Kills 551 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 211/300 Energy 66/100 System Corruption 8% Temperature Cool (45) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Phasing AFG > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Advanced Terrain Scan Processor Transmission Jammer Hacking Suite Bomb Factory No. 2 Phasing AFG > --- WEAPON ----------- Field Laser Improved Datajack > --- INVENTORY -------- Improved Light Armor Plating Drone Bay Drone Bay Barrage Gun CR-A16's Pointy Stick [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Advanced Terrain Scan Processor Device Transmission Jammer Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Fac Slots Evolved 8 | . . . 2 . 2 . 2 . . . 2 . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . 1 . . Utility 4 | . . . 2 . 1 . 1 . . . . . . Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 86 | 8 . 5 2 11 7 25 7 . 6 4 1 2 8 Power 12 | 1 . 2 . 2 3 2 . . . 1 . . 1 Engine 11 | 1 . 2 . 2 3 2 . . . 1 . . . Core 1 | . . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 15 | 2 . 3 . 2 . 6 . . 1 . . 1 . Treads 3 | . . . . . . 3 . . . . . . . Leg 7 | 2 . 3 . . . 1 . . . . . 1 . Wheel 3 | . . . . 2 . . . . 1 . . . . Hover 1 | . . . . . . 1 . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . Utility 33 | 3 . . 2 4 2 8 3 . 3 3 1 . 4 Device 19 | 2 . . 1 2 2 2 1 . 3 3 . . 3 Storage 1 | 1 . . . . . . . . . . . . . Processor 7 | . . . 1 2 . 1 1 . . . 1 . 1 Hackware 4 | . . . . . . 3 1 . . . . . . Protection 2 | . . . . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 . . . 3 2 9 4 . 2 . . 1 3 Energy Gun 13 | 1 . . . 1 1 6 3 . 1 . . . . Energy Cannon 3 | . . . . . . 1 1 . . . . . 1 Ballistic Gun 4 | 1 . . . . . 2 . . . . . . 1 Ballistic Cannon 1 | . . . . 1 . . . . . . . . . Launcher 3 | . . . . 1 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . 1 . . . . Unidentified Prototypes 9 | . . . . . . 7 . . 2 . . . . Parts Lost 41 | . . 2 8 . 1 10 11 . . . . 3 6 Power 8 | . . 1 1 . . 2 2 . . . . 1 1 Propulsion 7 | . . . 2 . . 1 2 . . . . 1 1 Utility 15 | . . . 4 . 1 5 3 . . . . . 2 Weapon 11 | . . 1 1 . . 2 4 . . . . 1 2 Highest Loss Streak 8 | . . 1 8 . 1 7 8 . . . . 3 3 To Critical Strikes 1 | . . . 1 . . . . . . . . . . Average Slot Usage (%) 70 | . 100 89 78 88 86 77 64 30 58 64 66 40 33 Engine 6 | . 14 10 9 9 13 13 9 . . 1 6 3 . Treads 1 | . . . . . . 5 9 . . . . . . Leg 4 | . 28 28 20 . . . . . . . . 1 3 Wheel 5 | . . . . 20 18 5 . . 6 7 6 2 . Device 19 | . 28 28 29 19 24 15 8 7 17 24 20 9 3 Processor 8 | . . . 9 22 13 4 12 7 7 7 12 13 20 Hackware 7 | . . . . . . 9 18 15 11 7 6 3 . Protection 1 | . . . . . . 8 1 . . . . . . Energy Gun 5 | . 14 7 . 4 6 3 2 . 6 7 6 3 . Ballistic Gun 2 | . 14 14 9 . . 2 . . . . . . . Launcher 1 | . . . . 6 7 3 . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 6 7 6 3 . Naked Turns 4 | . . . 4 . . . . . . . . . . Heaviest Build 65 | 12 9 9 8 19 31 34 24 1 55 65 42 25 33 Greatest Support 46 | 20 20 20 20 20 26 46 46 3 10 10 10 10 3 Greatest Overweight (x) 10 | . . . . . 1 6 1 . 5 6 4 5 10 Average Overweight (x) 1 | . . . . . . . . . 3 4 2 . 1 Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 4 5 5 5 5 4 5 5 5 5 5 Average Carried 4 | . 3 4 3 2 2 3 4 4 4 4 4 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 4 5 3 5 4 4 5 4 5 5 1 Class Distribution -------------------- 49% | Hacker-Mutant 27% | Mutant 14% | Scavenger-Mutant 4% | Commander-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Fac Matter Collected 1607 | 202 195 133 . 165 191 549 . . 85 74 . . 13 Remotely . | . . . . . . . . . . . . . . Salvage Created 2055 | 202 478 375 12 241 121 442 86 . . 98 . . . Parts 136 | 18 31 29 2 19 8 23 3 . . 3 . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 4 | . 2 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 2 . 3 . . . Prevented 2 | . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 38 | . 9 7 . 5 4 10 1 . . 2 . . . Guns 24 | . 8 7 . . 1 6 . . . 2 . . . Cannons 1 | . . . . . 1 . . . . . . . . AOE 13 | . 1 . . 5 2 4 1 . . . . . . Classes Destroyed 12 | 2 5 1 . 1 2 . . . . 1 . . . Worker 5 | . 1 . 1 3 . . . . . . . . . Builder 3 | . . 1 . 1 . . 1 . . . . . . Tunneler 6 | 5 . . . 1 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 4 | 1 2 1 . . . . . . . . . . . Operator 2 | . . . . . 1 1 . . . . . . . Watcher 3 | . 2 . . . . 1 . . . . . . . Swarmer 9 | . 6 3 . . . . . . . . . . . Grunt 18 | . 3 4 . 3 3 4 1 . . . . . . Brawler 2 | . . . . 2 . . . . . . . . . Sentry 7 | . . . . . 1 6 . . . . . . . Programmer 2 | . . . . . . . . . . 2 . . . Best Kill Streak 6 | 6 5 5 1 4 3 3 1 . . 1 . . . Combat Bots Only 5 | . 3 5 . 3 2 3 1 . . 1 . . . Max Kills in Single Turn 2 | 2 2 1 1 2 1 2 1 . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . 1 . . 1 1 1 1 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Fac Hostile Shots Fired 674 | . 31 48 100 5 23 100 190 11 . 20 15 4 127 Missed 237 | . 10 13 44 2 5 35 73 8 . 4 9 1 33 Damage Taken 5121 | . 196 332 513 30 258 791 1140 35 . 263 28 128 1407 Core 2002 | . 83 95 219 . 99 225 363 35 . 28 . 91 764 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 1477 | . 59 97 152 9 75 228 354 11 . 72 11 33 376 Regen/Repaired (Parts) 57 | . . . . . . . . . 57 . . . . Core Remaining (%) 50 | 100 . 28 . 45 . 41 . . . 39 . . . Volleys Fired 181 | 10 35 25 10 12 11 48 12 . . 15 . 1 2 Largest 2 | 2 2 2 1 1 2 2 2 . . 1 . 2 1 Hottest 119 | 60 60 60 20 30 114 88 119 . . 63 . 63 28 Shots Fired 265 | 20 70 41 10 13 18 57 17 . . 15 . 2 2 Gun 211 | 20 70 41 10 . 7 35 10 . . 15 . 1 2 Cannon 9 | . . . . . 2 . 7 . . . . . . Launcher 45 | . . . . 13 9 22 . . . . . 1 . Special . | . . . . . . . . . . . . . . Kinetic 96 | 10 35 25 10 . 2 12 . . . . . . 2 Thermal 53 | . . . . . 7 23 7 . . 15 . 1 . Explosive 45 | . . . . 13 9 22 . . . . . 1 . Electromagnetic 71 | 10 35 16 . . . . 10 . . . . . . Robot Hit Streak 15 | 10 11 9 7 4 4 8 10 . . 14 . . 15 Robot Miss Streak 3 | 1 2 3 2 . 1 2 2 . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 170 | 18 47 24 6 3 8 37 12 . . 14 . . 1 Core Hits 117 | 7 21 17 2 17 11 29 9 . . 3 . 1 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 3 | . 1 . . . . 1 1 . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . Corrupt 2 | . 1 . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4208 | 259 733 369 88 429 576 907 354 . . 297 . 158 38 Guns 2315 | 227 554 365 86 . 104 521 107 . . 297 . 16 38 Cannons 185 | . . . . . 45 . 140 . . . . . . Explosions 1676 | 32 179 . . 429 427 360 107 . . . . 142 . Melee . | . . . . . . . . . . . . . . Ramming 32 | . . 4 2 . . 26 . . . . . . . Kinetic 907 | 110 249 245 86 . 45 134 . . . . . . 38 Thermal 1141 | 32 179 . . . 104 387 126 . . 297 . 16 . Explosive 1431 | . . . . 429 427 360 73 . . . . 142 . Electromagnetic 697 | 117 305 120 . . . . 155 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . 6 6 . 4 3 3 3 1 . 7 8 Average Corruption 4 | . . . 1 6 . 4 1 3 3 1 . 7 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 41 | . . . 1 8 . 19 1 1 1 2 . 2 6 Message Errors 8 | . . . . 2 . 2 . . . 1 . 1 2 Matter Fused 10 | . . . 1 3 . 4 . . . 1 . . 1 Heat Flow Errors 6 | . . . . . . 3 . . . . . 1 2 Energy Discharges 2 | . . . . . . 2 . . . . . . . Data Loss (minor) 9 | . . . . . . 7 . 1 . . . . 1 Data Loss (major) 1 | . . . . 1 . . . . . . . . . Misfires 3 | . . . . 1 . 1 1 . . . . . . Alerts 2 | . . . . 1 . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 45 | . . . . . 9 36 . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 45 | . . . . . 9 36 . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 200 | . 20 . . 6 32 29 113 . . . . . . Shots 6 | . 1 . . 1 1 1 2 . . . . . . Rammed 7 | . . . . . . 7 . . . . . . . Targets Rammed 10 | . . 1 2 . . 7 . . . . . . . Kicked 3 | . . 1 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 499 | 20 90 31 6 . 315 499 185 . . 14 . 70 106 Average Temperature 118 | 20 39 16 6 . 155 159 95 . . 8 . 26 48 Received Heat Transfer 2573 | . 90 114 273 18 171 558 396 . . 65 6 . 882 Effects 8 | . . . . . 4 4 . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . 1 1 . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . 1 . . . 7 . . . Heat Transferred 1965 | 50 150 . . . 185 740 285 . . 518 . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | 1 4 . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Fac Peak Influence 781 | 30 152 199 107 257 373 335 215 . . . 781 241 150 Initial 766 | . 16 23 65 18 18 133 101 . . . 766 228 135 Average 154 | 12 53 119 75 187 227 157 118 . . . 772 223 129 Maximum Alert Level 3 | . . . . 1 1 1 1 . . . 3 1 . Low Security (%) 77 | 100 100 100 100 53 25 73 97 . . . . 7 100 Level 1 19 | . . . . 46 74 26 2 . . . . 92 . Level 2 . | . . . . . . . . . . . . . . Level 3 3 | . . . . . . . . . . . 100 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . . . 4 . 2 5 4 . . . . . 1 Investigation 7 | . . . 3 . 1 1 1 . . . . . 1 Extermination 1 | . . . . . . . 1 . . . . . . Reinforcement 7 | . . . 1 . 1 3 2 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Fac Distress Signals 5 | . . . 1 . . 2 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 120 | . 13 15 15 5 12 20 10 4 . 8 1 5 12 Peak Tracking Total 15 | . 3 12 15 3 3 4 4 4 . 2 1 5 9 Tactical Retreats 9 | . . 2 1 . 2 . 2 . . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Fac Traps Triggered 3 | . . . 1 . . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Fac Machines Disabled 15 | . 2 . . 4 2 5 2 . . . . . . Max in Single Turn 3 | . 1 . . 3 1 1 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Fac Machines Accessed 20 | . 2 1 4 . 2 7 3 . . . . . 1 Terminals 16 | . 2 1 2 . 2 7 2 . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 59 | . 5 2 13 . 7 25 5 . . . . . 2 Successful 30 | . 3 2 9 . 2 10 4 . . . . . . Failed 29 | . 2 . 4 . 5 15 1 . . . . . 2 Catastrophic 6 | . 1 . . . 2 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . 1 . . . . Terminals 50 | . 5 2 7 . 7 25 4 . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 24 | . 3 2 4 . 2 10 3 . . . . . . Record 3 | . . 1 1 . 1 . . . . . . . . Prototype ID Bank 4 | . . . . . 1 1 2 . . . . . . Open Door 2 | . . . . . . 2 . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 2 | . 1 . . . . 1 . . . . . . . Extermination Status 1 | . . . . . . 1 . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . Recall Assault 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 2 | . . . 1 . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 2 1 4 . 2 6 2 . . . . . 1 Full Trace Events 7 | . . . 2 . 2 1 1 . . . . . 1 Feedback Events 2 | . . . 1 . . . . . . . . . 1 Corruption 2 | . . . 1 . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Fac Total Allies 16 | . . . . 1 . 10 . . 4 . . 1 . Largest Group 10 | . . . . 1 1 10 . . 4 3 . 1 . Highest-Rated Group 173 | . . . . 31 31 173 . . 150 112 . 31 . Highest-Rated Ally 38 | . . . . 31 31 29 . . 38 38 . 31 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 133 | . . . . . 21 66 . . . 26 . 20 . Total Damage 1911 | . . . . . 410 876 . . . 336 . 289 . Kills 21 | . . . . . 6 12 . . . 3 . . . Allies Corrupted 2 | . . . . . . . . . . 2 . . . Allies Melted 1 | . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . 2 2 . . . Drone Launches 2 | . . . . . . . . . . 2 . . . Drone Recoveries 2 | . . . . . . . . . . 1 1 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Fac Turns Passed 6067 | 82 466 246 185 432 173 1107 446 88 1236 1199 110 79 218 Spaces Moved 4598 | 35 298 139 138 490 159 688 395 175 951 752 95 103 180 Core 807 | 8 . . 9 14 . 20 220 175 109 . . 72 180 Treads 388 | . . . . . . 213 175 . . . . . . Legs 627 | 27 298 139 129 . . 34 . . . . . . . Wheels 2722 | . . . . 476 159 367 . . 842 752 95 31 . Hover 54 | . . . . . . 54 . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 50 50 80 95 50 50 50 140 110 50 50 Average Speed 117 | 104 120 120 115 79 81 135 102 50 125 154 113 71 114 Slowest Speed 550 | 120 120 120 120 80 95 350 160 50 155 170 140 300 550 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 47 12 18 81 11 66 8 15 90 69 3 84 6 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 . . . . 2 . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . 1 1 1 . . . Scrap Searched 7 | . . . . 1 . . . . 4 2 . . . Spaces Dug 12 | . . . . 12 . . . . . . . . . Terrain Destroyed 362 | 5 20 . . 70 66 144 44 . . . . 13 . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 362 | 5 20 . . 70 66 144 44 . . . . 13 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Fac Total 4991 | 60 336 179 152 520 186 811 415 174 990 776 97 105 190 Wait 38 | . . 2 . . . 3 2 . 27 4 . . . Move 4586 | 34 297 138 137 489 158 687 394 174 950 751 95 102 180 Hop . | . . . . . . . . . . . . . . Pick Up 50 | 7 4 2 1 7 5 17 . . 5 1 1 . . Fast Attach 27 | 1 . 1 . 3 . 8 5 . 2 1 . 2 4 Attach 46 | 7 . . 2 7 6 14 1 . 3 2 . . 4 Detach 7 | 1 . . . 1 . 4 . . 1 . . . . Swap 13 | . . 4 . 1 1 3 1 . 1 1 1 . . Drop 25 | . . 6 . . 5 12 . . 1 1 . . . Fire 181 | 10 35 25 10 12 11 48 12 . . 15 . 1 2 Melee . | . . . . . . . . . . . . . . Ram 7 | . . . . . . 7 . . . . . . . Kick 3 | . . 1 2 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 3 exits: [Fac] / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low / Ext) -6/Waste -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 7) 538 | -10/Materials | Discovered new exit (range 8) 549 | -10/Materials | Entered Mines 553 | -10/Mines | Discovered new exit (range 13) 692 | -10/Mines | Core integrity fell below 50% 762 | -10/Mines | Assembled infested the area 767 | -10/Mines | Assisted by a Guerilla fighting off Assembled 795 | -10/Mines | Entered Materials 795 | -9/Materials | Evolved 2 slots: Utility x2 896 | -9/Materials | Identified exit to Mines 977 | -9/Materials | Core integrity fell below 50% 980 | -9/Materials | Entered Mines 989 | -9/Mines | Met a Derelict bent on vengeance 1007 | -9/Mines | Lost 8 parts (1p2n4u1w) 1058 | -9/Mines | Discovered new exit (range 13) 1126 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1254 | -9/Mines | Discovered new exit (range 5) 1295 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1326 | -9/Mines | Received a Mining Laser from a helpful Derelict 1412 | -9/Mines | Entered Materials 1412 | -8/Materials | Accompanied by 1 ally 1412 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1417 | -8/Materials | Discovered new exit (range 13) 1585 | -8/Materials | Entered Storage 1744 | -8/Storage | Build established: Scavenger-Mutant 2085 | -8/Storage | Lost 7 parts (1p1n3u2w) 2177 | -8/Storage | Build established: Mutant 2234 | -8/Storage | Core integrity fell below 50% 2423 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2650 | -8/Storage | Garrison activated, responded to threat 2666 | -8/Storage | Discovered new exit (range 16) 2692 | -8/Storage | Entered Factory 2692 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2698 | -7/Factory | Lost 7 allies 2917 | -7/Factory | Discovered new exit (range 15) 3035 | -7/Factory | Lost 8 parts (2p2n2u2w) 3108 | -7/Factory | Identified exit to Lower Caves 3111 | -7/Factory | Build established: Hacker-Mutant 3114 | -7/Factory | Core integrity fell below 50% 3138 | -7/Factory | Entered Lower Caves 3139 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3161 | -7/Lower Caves | Lost 3 parts (1u2w) 3226 | -7/Lower Caves | Entered Zion 3287 | -7/Zion | System corruption cleaned by Quarantine Array 3347 | -7/Zion | Found Prototype Device 3348 | -7/Zion | Identified Bomb Factory No. 2 3392 | -7/Zion | Learned location of Data Miner (-6) 3395 | -7/Zion | Learned location of 1 exit from Factory 3407 | -7/Zion | Learned location of Extension (-6) 3526 | -7/Zion | Imprinted 3528 | -7/Zion | Declared Zion's savior 3859 | -7/Zion | Found Prototype Device 3860 | -7/Zion | Identified Phasing AFG 3900 | -7/Zion | Found CR-A16's Pointy Stick 4431 | -7/Zion | Visited the Megawrench Repair Shop 4431 | -7/Zion | Megawrench repaired 3 parts 4442 | -7/Zion | Discovered new exit (range 12) 4462 | -7/Zion | Entered Proximity Caves 4462 | -6/Proximity Caves | Accompanied by 4 allies 4560 | -6/Proximity Caves | Spotter reported a threat 4561 | -6/Proximity Caves | Spotter reported a threat 4735 | -6/Proximity Caves | Spotter reported a threat 4840 | -6/Proximity Caves | Spotter reported a threat 4893 | -6/Proximity Caves | Spotter reported a threat 5425 | -6/Proximity Caves | Learned 4 Factory zone layouts 5452 | -6/Proximity Caves | Learned 12 Factory zone layouts 5573 | -6/Proximity Caves | Discovered new exit (range 14) 5640 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5661 | -6/Proximity Caves | Entered Factory 5661 | -6/Factory | Accompanied by 1 ally 5661 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5662 | -6/Factory | Identified exit to Extension 5663 | -6/Factory | Identified exit to Factory 5663 | -6/Factory | Identified exit to Lower Caves 5771 | -6/Factory | Sucked down chute 5771 | -6/Factory | Entered Waste 5772 | -6/Waste | Met a frightened Derelict 5778 | -6/Waste | Spotted C-40 Crusher 5784 | -6/Waste | Spotted C-40 Crusher 5786 | -6/Waste | EMP discharged 5788 | -6/Waste | Spotted C-40 Crusher 5809 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5812 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5815 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5818 | -6/Waste | Spotted C-40 Crusher 5831 | -6/Waste | Spotted C-40 Crusher 5834 | -6/Waste | Spotted C-40 Crusher 5843 | -6/Waste | Discovered new exit (range 13) 5846 | -6/Waste | Lost 3 parts (1p1n1w) 5850 | -6/Waste | Identified exit to Factory 5850 | -6/Waste | Entered Factory 6009 | -6/Factory | Core integrity fell below 50% 6056 | -6/Factory | Core integrity fell below 20% 6068 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted: Matter fused (-5). Drone Bay destroyed. Connecting with Fabricator... Feedback: System corruption (+1%). ALERT: Suspicious activity at Fabricator F003. Dispatching Investigation squad. Proton Cannon destroyed. Broken Adv. VSS Leg destroyed. &2QGDG RR