Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 10:59:23 Player: Miguell Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1449) 1449 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-25) -25 TOTAL SCORE: 3774 Bonus ------- Follower Combat Kills 92 Friendly Fire -117 Cogmind --------- Core Integrity 0/550 Matter 34/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Flying (1560) Ox19 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Advanced Treads Thermal Generator Disposable Heat Sink Small Battery (100) High-capacity Matter Pod (0) Improved Sensor Array Improved Power Shielding Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Tractor Beam Particle Cannon Light Assault Rifle High-powered Shotgun Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Disposable Heat Sink Huge Storage Unit > --- WEAPON ----------- Shock Rifle Heavy Particle Gun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Thermal Generator Heat Sink High-capacity Storage Unit Small Battery High-capacity Matter Pod Improved Sensor Array Improved Power Shielding Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Tractor Beam High-powered Tractor Beam Heavy EM Pulse Gun Particle Cannon Light Assault Rifle High-powered Shotgun High-powered Shotgun Grenade Launcher Grenade Launcher Rocket Launcher Improved Datajack Improved Datajack [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Weapon Rocket Launcher Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 2 | . . . 1 . 1 Propulsion 2 | . . . 1 . 1 Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 83 | 9 11 5 18 2 38 Power 11 | 1 1 1 1 . 7 Engine 7 | 1 1 1 1 . 3 Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 24 | 3 2 4 3 . 12 Treads 7 | . . . 3 . 4 Leg 7 | . 2 2 . . 3 Wheel 3 | 3 . . . . . Hover . | . . . . . . Flight 7 | . . 2 . . 5 Utility 23 | 2 4 . 9 2 6 Device 12 | 2 2 . 4 1 3 Storage 8 | . 2 . 3 1 2 Processor 3 | . . . 2 . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 25 | 3 4 . 5 . 13 Energy Gun 7 | 2 1 . 1 . 3 Energy Cannon 3 | . 2 . 1 . . Ballistic Gun 7 | 1 . . 3 . 3 Ballistic Cannon . | . . . . . . Launcher 6 | . . . . . 6 Special Weapon 2 | . 1 . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 Parts Lost 27 | . 1 3 1 1 21 Power 8 | . . 1 1 . 6 Propulsion 10 | . 1 1 . . 8 Utility 2 | . . . . 1 1 Weapon 7 | . . 1 . . 6 Highest Loss Streak 11 | . 1 3 1 1 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 99 83 91 85 89 Engine 11 | . 14 8 18 11 10 Core 5 | . . . . . 13 Treads 13 | . . . 21 33 17 Leg 7 | . 21 16 7 . . Flight 7 | . . 9 . . 13 Device 9 | . 18 14 7 4 6 Storage 11 | . 9 14 10 13 10 Energy Gun 7 | . 10 14 10 . 3 Energy Cannon 5 | . 15 6 2 11 1 Ballistic Gun 3 | . . . 7 11 2 Launcher 4 | . . . . . 9 Naked Turns . | . . . . . . Heaviest Build 103 | 9 92 92 93 91 103 Greatest Support 89 | 20 20 20 69 69 89 Greatest Overweight (x) 27 | . 4 22 4 1 27 Average Overweight (x) 2 | . 1 5 1 1 2 Largest Inventory Capacity 25 | 5 25 25 25 25 25 Average Capacity 23 | 5 16 25 24 25 25 Most Carried 25 | 5 6 10 18 18 25 Average Carried 13 | 2 5 8 10 17 20 Final Capacity 25 | 5 25 25 25 25 25 Final Carried 19 | 5 6 10 18 17 19 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1249 | 311 305 47 252 62 272 Remotely 129 | . . . 129 . . Salvage Created 1417 | 69 334 5 265 113 631 Parts 103 | 5 16 . 14 3 65 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 39 | 1 7 1 6 3 21 Guns 17 | 1 . 1 4 1 10 Cannons 12 | . 7 . 2 2 1 AOE 10 | . . . . . 10 Classes Destroyed 11 | 2 1 1 2 . 5 Worker 3 | . . . . . 3 Builder 7 | . . . . . 7 Tunneler 1 | 1 . . . . . Hauler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Watcher 5 | . 2 . 1 . 2 Swarmer 13 | . . . 3 . 10 Grunt 21 | 1 7 . 3 3 7 Sentry 4 | . . . 1 . 3 Demolisher 1 | . . 1 . . . Hunter 1 | . . . . . 1 Best Kill Streak 11 | 1 4 1 3 3 11 Combat Bots Only 10 | 1 4 1 3 3 10 Max Kills in Single Turn 3 | 1 1 1 1 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 402 | 8 20 10 40 37 287 Missed 121 | 1 5 3 13 13 86 Damage Taken 3484 | 78 189 241 279 297 2400 Core 755 | 23 22 32 40 82 556 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 45 | . 45 . . . . Core Remaining (%) 76 | 90 . 69 . 69 . Volleys Fired 111 | 7 20 8 24 8 44 Largest 2 | 2 2 2 2 2 2 Hottest 150 | 70 150 125 113 93 118 Shots Fired 209 | 14 40 12 48 16 79 Gun 106 | 14 3 8 37 8 36 Cannon 67 | . 34 4 11 8 10 Launcher 33 | . . . . . 33 Special 3 | . 3 . . . . Kinetic 50 | 7 . . 12 8 23 Thermal 89 | 7 40 12 12 8 10 Explosive 33 | . . . . . 33 Electromagnetic 37 | . . . 24 . 13 Robot Hit Streak 12 | 7 6 6 4 5 12 Robot Miss Streak 5 | 2 5 1 4 2 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 118 | 9 16 9 23 13 48 Core Hits 95 | 3 11 2 10 5 64 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | 1 . . 1 . 1 Burn 2 | 1 . . 1 . . Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3791 | 112 299 151 337 266 2626 Guns 973 | 112 . 98 196 121 446 Cannons 760 | . 299 53 141 145 122 Explosions 2058 | . . . . . 2058 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 556 | 63 . . 64 121 308 Thermal 1150 | 49 299 151 157 145 349 Explosive 1831 | . . . . . 1831 Electromagnetic 254 | . . . 116 . 138 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . . . . 25 Message Errors 7 | . . . . . 7 Matter Fused 3 | . . . . . 3 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 1 | . . . . . 1 Parts Rejected 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Misfires 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 49 | . . . . . 49 Projectiles . | . . . . . . Explosions 49 | . . . . . 49 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 93 | . . . . . 93 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 378 | 96 249 250 378 279 277 Average Temperature 92 | 48 82 118 97 136 87 Received Heat Transfer 1005 | 42 108 . 99 162 594 Effects 2 | . 2 . . . . Energy Bleed 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 2 . . Heat Transferred 2385 | 222 629 333 370 259 572 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 328 | 25 232 78 160 122 328 Initial 62 | . 16 12 29 62 47 Average 94 | 9 106 20 89 86 133 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 79 | 100 68 100 100 100 61 Level 1 20 | . 31 . . . 38 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . 4 . 2 Investigation 4 | . 2 . 2 . . Extermination . | . . . . . . Reinforcement 4 | . . . 2 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 7 | . 1 . . . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | 1 10 7 15 3 36 Peak Tracking Total 12 | 1 4 3 3 3 12 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 7 | . . . 1 . 6 Max in Single Turn 2 | . . . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . 3 . 3 . 1 Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 19 | . 8 . 10 . 1 Successful 16 | . 7 . 9 . . Failed 3 | . 1 . 1 . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 7 | . 5 . 2 . . Fabricators . | . . . . . . Repair Stations 4 | . 3 . . . 1 Recycling Units 3 | . . . 3 . . Scanalyzers 5 | . . . 5 . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 4 . 1 . . Record 2 | . 1 . 1 . . Alert Level 2 | . 2 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 3 | . . . 3 . . Recycle Component 2 | . . . 2 . . Process 1 | . . . 1 . . Scanalyzer 5 | . . . 5 . . Insert Component 2 | . . . 2 . . Analyze 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . 3 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled 2 | . . . 2 . . Recycled Matter 171 | . . . 171 . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 . . Highest-Rated Group 40 | . . 40 32 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 30 | . . 11 19 . . Total Damage 313 | . . 119 194 . . Kills 9 | . . 6 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 4599 | 137 636 877 671 368 1910 Spaces Moved 1421 | 126 262 155 187 142 549 Core 22 | 21 . . . . 1 Treads 690 | . . . 132 142 416 Legs 328 | . 148 124 55 . 1 Wheels 219 | 105 114 . . . . Hover . | . . . . . . Flight 162 | . . 31 . . 131 Fastest Speed 50 | 50 80 400 120 240 240 Average Speed 285 | 75 204 546 278 240 313 Slowest Speed 1810 | 80 400 1810 400 240 1720 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 8 36 30 18 34 50 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 3 | . 3 . . . . Terrain Destroyed 161 | . 3 . . . 158 Melee . | . . . . . . Projectile 3 | . 3 . . . . AOE 158 | . . . . . 158 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1756 | 153 320 174 289 155 665 Wait 43 | . 9 . 34 . . Move 1416 | 125 261 154 186 141 549 Hop . | . . . . . . Pick Up 80 | 12 11 6 23 2 26 Fast Attach . | . . . . . . Attach 39 | 7 4 2 5 2 19 Detach 4 | . . . 1 1 2 Swap 44 | 2 7 3 13 . 19 Drop 19 | . 8 1 3 1 6 Fire 111 | 7 20 8 24 8 44 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 138 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Repaired Assault Rifle? 318 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 12) 625 | -10/Materials | Build established: Scavenger-Mutant 774 | -10/Materials | Entered Mines 787 | -10/Mines | Assembled infested the area 801 | -10/Mines | Met a Derelict bent on vengeance 878 | -10/Mines | Learned Materials emergency access door positions 1186 | -10/Mines | Lost 3 parts (1p1n1w) 1256 | -10/Mines | Build established: Mutant 1335 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1583 | -10/Mines | Discovered new exit (range 9) 1651 | -10/Mines | Entered Materials 1651 | -9/Materials | Accompanied by 2 allies 1651 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1792 | -9/Materials | Build established: Scavenger-Mutant 2205 | -9/Materials | Discovered new exit (range 16) 2322 | -9/Materials | Entered Mines 2433 | -9/Mines | Build established: Mutant 2514 | -9/Mines | Discovered new exit (range 7) 2631 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2690 | -9/Mines | Entered Materials 2690 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3774 | -8/Materials | Core integrity fell below 50% 3814 | -8/Materials | Destroyed 10 combat bots 3824 | -8/Materials | Lost 11 parts (3p5n3w) 4138 | -8/Materials | Build established: Scavenger-Mutant 4477 | -8/Materials | Core integrity fell below 20% 4600 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04578_ U-05 Engineer lays Concrete. 04579_ U-05 Engineer builds a Wall. 04581_ K-01 Serf collects debris. 04584_ U-05 Engineer lays Concrete. 04585_ K-01 Serf collects debris. 04585_ U-05 Engineer lays Concrete. 04586_ R-06 Scavenger collects Lgt. Ion Engine. 04586_ U-05 Engineer builds a Wall. 04589_ R-06 Scavenger collects Com. Wheel. 04590_ U-05 Engineer lays Concrete. 04592_ U-05 Engineer builds a Wall. 04594_ K-01 Serf collects debris. 04595_ R-06 Scavenger collects Wheel. 04596_ U-05 Engineer lays Concrete. 04597_ Grenade Launcher destroyed. 04597_ U-05 Engineer lays Concrete. 04598_ K-01 Serf collects debris. 04598_ U-05 Engineer lays Concrete. 04599_ U-05 Engineer builds a Wall. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????# #?###?#! # ##= # | | ???????? ??????#!! #####+######### ###+##### | | ???????????????##### | | ????????????????? # | | ?????????????????### !! "T" | | ????????????????? ####^ !! | | ?????????????????? # ! 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""" #???????????????? | | ???????????"????????????? #???????????????? | | ?????????????????????????#########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 50 Energy Generation 32 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab First Step to Greatness Loot Pinata Maybe Next Time I'll Detach My Launcher One Hack Too Far Oops Part-time Mechanic Risk Taker Storm Trooper Use The Force Challenges ------------ None Game ------ Seed DeepInsulationScrap Manual? 0 Play Time 00:45:47 Cumulative 0.7 hours Start 2024.04.17 @ 10:15:17 End 2024.04.17 @ 10:59:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e2f1159e-6b78-4142-be0e-47d23062f698