Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 15:17:16 Player: Fazzonamite Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (152) 760 Value Destroyed (6745) 6745 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3225) 3225 TOTAL SCORE: 18690 Bonus ------- High Alert Combat Kills 325 Follower Combat Kills 300 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 60/300 Energy 94/100 System Corruption 2% Temperature Cool (0) Movement Flying (32) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [R/Combat] Relay Coupler [Behemoth] (9) Heavy Gauss Cannon Improved Remote Datajack Lance Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION ------- Antigrav System Linear Gravjet Improved Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Machine Analyzer Enhanced Optical Array Salvage Targeting Computer Improved Reaction Control System Propulsion Shielding Powered Armor Focal Shield > --- WEAPON ----------- Lance > --- INVENTORY -------- Light Quantum Reactor Powered Armor Relay Coupler [Behemoth] Heavy Gauss Cannon Improved Remote Datajack [Rating: 81] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Potential Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Ripper Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Upp Upp Fac Arm Slots Evolved 12 | . . . 2 . . . 2 . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . Utility 8 | . . . 1 . . . 2 . . . 1 . . . . 1 . 1 . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 167 | 6 10 6 26 . 2 6 14 6 1 2 7 1 5 3 5 12 13 6 7 . 21 8 Power 17 | 1 1 1 3 . . 1 1 . . . 1 . 1 1 . 1 . . . . 5 . Engine 10 | 1 1 1 3 . . 1 . . . . 1 . 1 . . 1 . . . . . . Core 3 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Propulsion 50 | 2 4 1 8 . 2 1 3 1 . 1 3 . 2 . 3 4 . 1 3 . 7 4 Treads 6 | . . . . . . . . . . . . . . . 1 4 . . 1 . . . Leg 5 | . . . . . 2 1 . . . . . . . . 1 . . . 1 . . . Wheel 15 | 2 4 1 7 . . . . . . . . . . . . . . 1 . . . . Hover 15 | . . . . . . . . . . . 3 . 2 . . . . . 1 . 7 2 Flight 9 | . . . 1 . . . 3 1 . 1 . . . . 1 . . . . . . 2 Utility 63 | 1 3 2 8 . . 1 7 4 1 1 2 1 2 1 1 4 9 3 3 . 7 2 Device 20 | 1 . . 5 . . 1 1 . . . . . 1 1 . 2 3 . 2 . 2 1 Storage 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . Processor 6 | . 1 . . . . . 2 . . . . . . . . . . 1 1 . 1 . Hackware 12 | . . . . . . . 1 3 . 1 2 1 . . . . 3 . . . . 1 Protection 22 | . . 2 3 . . . 2 1 1 . . . 1 . 1 2 3 2 . . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 2 2 7 . . 3 3 1 . . 1 . . 1 1 3 4 2 1 . 2 2 Energy Gun 7 | 1 . . 2 . . 1 . . . . . . . . . . 3 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 . 1 4 . . . 1 . . . . . . . . 1 1 1 . . . . Ballistic Cannon 4 | . 1 1 . . . 1 . . . . . . . . . . . . 1 . . . Launcher 8 | . 1 . 1 . . 1 . 1 . . . . . . . 1 . 1 . . . 2 Special Weapon 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Parts Lost 60 | . 3 6 3 . . 1 . 2 . 4 . . . 2 9 . 4 12 . . 4 10 Power 6 | . 1 2 1 . . . . 1 . . . . . . . . . 1 . . . . Propulsion 22 | . 2 1 1 . . . . 1 . 2 . . . 1 5 . . 4 . . 2 3 Utility 22 | . . 2 . . . 1 . . . 1 . . . 1 2 . 3 5 . . 2 5 Weapon 10 | . . 1 1 . . . . . . 1 . . . . 2 . 1 2 . . . 2 Highest Loss Streak 9 | . 1 2 2 . . 1 . 2 . 3 . . . 2 5 . 3 9 . . 4 5 To Critical Strikes 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Average Backups 13 | . 9 18 24 25 25 24 21 7 8 6 7 7 7 8 7 7 6 7 5 5 4 4 Power 1 | . . 1 2 3 3 2 1 . . . . . . 1 . . . . 1 1 . . Propulsion 1 | . 2 5 3 2 2 2 2 1 1 . . . . 1 . 2 . . . . . . Utility 6 | . 4 7 12 13 13 11 9 5 6 5 6 6 5 4 4 4 4 4 2 2 2 1 Weapon 2 | . 2 3 5 5 6 7 7 1 1 . 1 1 1 . 1 . . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 3 . 11 . . 1 9 5 . . 1 . 2 1 . 4 2 1 . . 2 3 Power 6 | . . . 4 . . . . . . . . . . . . . 1 . . . 1 . Propulsion 8 | . 1 . . . . . 4 . . . . . . . . 3 . . . . . . Utility 23 | . 2 . 4 . . . 2 5 . . 1 . 2 1 . 1 1 1 . . 1 2 Weapon 8 | . . . 3 . . 1 3 . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 96 96 99 100 100 100 99 99 92 95 95 98 98 81 51 87 95 68 51 58 59 63 Engine 6 | . 14 13 10 11 11 11 7 . 2 9 7 7 7 1 . 3 6 3 . . . . Core 1 | . . . . . . . 1 8 . . . . . 5 5 2 . . . . . . Treads 4 | . . . . . . . . . . . . . . . 1 21 26 16 3 5 . . Leg 2 | . . . . . 11 31 22 . . . . . . . 4 . . . 4 5 1 . Wheel 10 | . 26 28 32 33 21 1 . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 19 23 23 16 . . . . 3 5 17 17 Flight 3 | . . . . . . . 4 27 27 23 7 7 7 7 . . . . . . . . Device 9 | . 4 . 9 11 11 11 8 8 . 3 7 7 13 16 1 4 18 12 15 17 5 9 Storage 7 | . 9 14 11 11 11 11 9 9 9 9 7 7 7 7 6 6 6 3 . . . . Processor 4 | . 13 . . . . . 9 9 9 9 7 7 7 7 7 6 . . 9 11 12 14 Hackware 4 | . . . . . . . 7 9 18 14 14 13 7 7 7 6 7 9 5 5 . . Protection 8 | . . 11 12 11 11 11 9 8 9 9 7 7 7 . 3 18 8 6 . . 6 8 Energy Gun 2 | . 7 . 8 . . 4 . . . . . . . . . . 5 4 . . . . Ballistic Gun 6 | . 13 11 12 22 22 13 8 . . . . . . . . . 6 3 . . . . Ballistic Cannon 1 | . 6 13 . . . 3 8 . . . . . . . . . . . 4 5 . . Special Weapon 1 | . . . . . . . . . . . 6 7 7 1 1 7 4 . . . . . Slashing Weapon 1 | . . . . . . . . 9 9 9 5 7 7 1 . . . . . . . . Peak Build Rating 81 | 8 12 12 24 24 42 42 49 31 26 26 45 44 45 43 36 64 66 69 48 48 73 81 Average Rating 34 | 4 9 11 18 24 33 40 45 28 25 25 41 43 44 34 21 47 62 50 42 48 59 65 On Entrance 32 | . 8 12 9 24 24 42 42 29 25 26 26 42 41 45 32 25 64 62 11 48 48 72 Naked Turns 13 | . . . . . . . . . . . . . . . . . . . . . . 13 Heaviest Build 106 | 7 88 93 104 104 104 106 104 17 14 15 26 26 31 24 23 56 70 84 19 19 46 42 Greatest Support 120 | 20 24 24 38 32 60 75 75 21 14 16 33 33 33 32 28 120 120 120 20 20 44 43 Greatest Overweight (x) 4 | . 3 3 4 3 4 1 1 . . . . . . . 4 . . 1 . . 1 4 Average Overweight (x) . | . 1 3 2 3 2 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 14 | 5 14 25 25 25 25 25 22 8 8 8 8 8 8 8 7 8 8 7 5 5 5 5 Most Carried 25 | 2 17 22 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Carried 13 | . 9 18 24 24 25 24 21 7 8 6 7 7 7 8 7 7 6 7 5 5 4 4 Final Capacity 25 | 5 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 25 | 1 17 20 25 25 25 25 8 8 8 6 8 8 8 8 7 8 8 5 5 5 5 5 Class Distribution -------------------- 59% | Mutant 9% | Scavenger-Mutant 6% | Scavenger-Tank 5% | Scavenger-Sprinter 4% | Tank 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Sprinter | -8/Garrison Sprinter | -8/Materials Sprinter | -8/Garrison Bothacker-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -4/Factory Scout | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Upp Upp Fac Arm Matter Collected 4472 | 232 355 325 667 30 . 300 173 22 28 153 159 70 80 47 348 98 753 143 208 93 . 188 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4432 | 23 570 461 1311 51 . 274 84 . 28 . 146 14 . 33 342 84 650 112 87 55 . 107 Parts 272 | 2 33 41 90 6 . 12 2 . 1 . 9 1 . 3 2 14 37 7 5 . . 7 Haulers Intercepted 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . 3 . . . . 3 . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Upp Upp Fac Arm Combat Hostiles Destroyed 123 | . 9 22 35 3 . 7 2 . . . . 1 . 1 7 6 22 4 1 . . 3 Melee 5 | . . . . . . . . . . . . 1 . . 3 . . . . . . 1 Guns 49 | . 4 4 26 3 . 3 1 . . . . . . . . . 6 2 . . . . Cannons 19 | . 2 12 2 . . . 1 . . . . . . . . . 1 . 1 . . . AOE 48 | . 3 6 7 . . 4 . . . . . . . 1 3 6 14 2 . . . 2 Classes Destroyed 18 | 1 8 1 2 . . 1 . . . . . . . . 1 . 3 . 1 . . . Worker 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Builder 6 | . 2 . 1 . . . . . . . 3 . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . Recycler 5 | . 1 . 3 . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . Watcher 8 | . 3 . 4 . . . . . 1 . . . . . . . . . . . . . Swarmer 45 | . 3 6 15 3 . . . . . . . 1 . . 3 6 4 4 . . . . Cutter 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Grunt 49 | . 6 13 10 . . 6 . . . . . . . 1 . . 12 . . . . 1 Duelist 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 Sentry 13 | . . . 10 . . . 1 . . . . . . . . . 2 . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Decomposer 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Packrat 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | 1 5 8 7 3 . 4 1 . 1 . 3 1 . 1 2 4 7 4 1 . . 2 Combat Bots Only 8 | . 3 8 7 3 . 4 1 . . . . 1 . 1 2 3 7 4 1 . . 2 Max Kills in Single Turn 3 | 1 2 3 2 2 . 2 1 . 1 . 1 1 . 1 1 3 2 1 1 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 2 . . 2 . . . . . . . 1 1 3 2 1 . . . 1 Melee 1 | . . . . . . . . . . . . 1 . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Upp Upp Fac Arm Hostile Shots Fired 1097 | . 37 74 145 11 . 59 14 15 . 43 . 51 . 16 102 9 90 168 14 . 92 157 Missed 372 | . 13 15 41 3 . 12 5 8 . 18 . 20 . 7 34 2 24 54 6 . 44 66 Hits 725 | . 24 59 104 8 . 47 9 7 . 25 . 31 . 9 68 7 66 114 8 . 48 91 Melee 34 | . . 2 . . . . . . . . . . . 1 3 . 16 . . . . 12 Projectile 691 | . 24 57 104 8 . 47 9 7 . 25 . 31 . 8 65 7 50 114 8 . 48 79 AOE 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . Critical Strikes 40 | . . . 5 . . 3 . . . 1 . 1 . 1 4 . 6 10 2 . 3 4 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 12631 | . 382 693 1174 31 . 634 102 183 . 299 . 440 . 207 1320 99 1316 2622 156 . 994 1979 Core 3220 | . 55 65 190 . . 79 14 60 . 58 . 106 . 54 407 . 35 849 93 . 245 910 Absorbed by Shields 432 | . . . 16 32 . 184 36 . . . . 8 . . . 36 38 66 . . . 16 Redirected to Shielding 162 | . . . . . . . . 2 . . . . . . 4 . . 104 . . 16 36 Ignored by Resistances 675 | . . . . . . . . . . . . . . . . . 99 446 . . 12 118 Core Remaining (%) 54 | 100 . 52 . . . 32 . . . 76 . . . . 19 . 95 . . 5 . . Volleys Fired 393 | 5 45 50 113 5 . 17 11 2 . 1 8 9 . 2 11 5 68 14 9 12 2 4 Largest 3 | 2 2 2 2 2 . 2 2 1 . 1 1 1 . 1 1 1 3 3 1 1 1 2 Hottest 202 | 60 60 53 88 46 . 88 60 30 . 30 5 5 . 30 30 100 202 161 56 56 56 104 Shots Fired 668 | 10 88 93 214 10 . 34 22 2 . 1 8 9 . 2 12 5 110 18 9 12 2 7 Gun 453 | 10 74 43 201 10 . 31 11 . . . . . . . . . 62 11 . . . . Cannon 102 | . 12 47 9 . . . 11 . . . . . . . . . . . 9 12 2 . Launcher 70 | . 2 3 4 . . 3 . 2 . 1 . . . 2 10 4 27 5 . . . 7 Special 43 | . . . . . . . . . . . 8 9 . . 2 1 21 2 . . . . Kinetic 391 | 5 55 90 122 10 . 28 22 . . . . . . . . . 33 3 9 12 2 . Thermal 145 | . . . 88 . . 3 . . . . . . . . . 1 45 8 . . . . Explosive 65 | . 2 3 4 . . 3 . 2 . 1 . . . 2 10 4 27 . . . . 7 Electromagnetic 41 | 5 31 . . . . . . . . . . . . . . . . 5 . . . . Robot Hit Streak 24 | 5 24 12 17 4 . 12 8 . . . 4 3 . 4 7 5 8 4 3 12 13 2 Robot Miss Streak 9 | 2 5 2 9 2 . 3 3 . . . 1 2 . . 1 . 4 5 2 . 1 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 495 | 7 60 66 160 6 . 26 16 4 1 2 10 6 . 1 28 1 65 12 5 10 1 8 Core Hits 332 | 2 32 31 130 3 . 18 4 . 1 . 1 1 . 5 12 9 56 9 3 4 . 11 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . 2 2 . . Critical Parts Destroyed 17 | . 1 . . 1 . 1 . . . . . . . . 2 . 3 1 2 5 1 . Critical Strikes 27 | . 3 2 . 1 . 1 . . . . . . . . 3 . 4 1 4 7 1 . Burn 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 19 | . 1 . . 1 . 1 . . . . . . . . . . 3 1 4 7 1 . Blast 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 97 | . . . . . . . 2 17 5 6 13 6 3 1 30 . . . . . . 14 Impact 28 | . . . . . . . . . . . . . . 1 27 . . . . . . . Slashing 43 | . . . . . . . 2 11 5 3 13 6 3 . . . . . . . . . Piercing 17 | . . . . . . . . . . . . . . . 3 . . . . . . 14 Sneak Attacks 6 | . . . . . . . . . . . 3 . . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Damage Inflicted 14101 | 68 992 1370 2691 130 . 697 307 . 55 61 315 41 . 322 1451 554 3227 440 108 214 25 1033 Guns 4329 | 68 569 238 1986 130 . 363 112 . . . . . . . . . 750 113 . . . . Cannons 1598 | . 158 791 141 . . . 161 . . . . . . . . . . . 108 214 25 . Explosions 6482 | . 265 341 564 . . 334 . . . 61 . . . 322 473 542 2345 321 . . . 914 Melee 1532 | . . . . . . . 34 . 55 . 315 41 . . 978 . . . . . . 109 Ramming 16 | . . . . . . . . . . . . . . . . . . 6 . . . 10 Kinetic 3950 | 31 383 1029 1055 130 . 329 273 . . . . . . . . . 353 20 108 214 25 . Thermal 1945 | . 89 . 1157 . . 34 . . . . . . . . . 12 529 124 . . . . Explosive 5987 | . 176 341 479 . . 334 . . . 61 . . . 322 473 542 2345 . . . . 914 Electromagnetic 671 | 37 344 . . . . . . . . . . . . . . . . 290 . . . . Impact 880 | . . . . . . . . . . . . . . . 880 . . . . . . . Slashing 445 | . . . . . . . 34 . 55 . 315 41 . . . . . . . . . . Piercing 207 | . . . . . . . . . . . . . . . 98 . . . . . . 109 Highest Corruption 12 | . 1 1 . . . . 1 1 1 1 2 2 3 8 12 . 2 11 11 11 . 2 Average Corruption 4 | . 1 1 . . . . 1 1 1 1 2 2 2 7 8 . 1 8 11 11 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 133 | . 2 7 . . . . 1 6 . 2 3 . 4 9 38 . 12 11 25 13 . . Message Errors 30 | . . 1 . . . . 1 1 . 2 1 . 1 . 14 . 3 1 4 1 . . Matter Fused 28 | . 1 1 . . . . . 2 . . 1 . . 2 11 . 2 1 4 3 . . Heat Flow Errors 16 | . . 4 . . . . . 1 . . . . 1 2 . . 2 1 5 . . . Energy Discharges 15 | . . . . . . . . . . . . . . 2 1 . 1 2 6 3 . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 19 | . . 1 . . . . . 1 . . . . 1 2 5 . 1 4 3 1 . . Data Loss (major) 8 | . 1 . . . . . . . . . . . 1 . 2 . 1 1 2 . . . Misfires 5 | . . . . . . . . . . . . . . . 1 . 2 . . 2 . . Alerts 5 | . . . . . . . . 1 . . . . . 1 1 . . . 1 1 . . Misdirections 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 846 | . 22 6 108 . . . . . . . 158 . . 11 270 28 92 3 . 4 . 144 Projectiles 27 | . 14 4 5 . . . . . . . . . . . . . . . . 4 . . Explosions 391 | . 8 2 103 . . . . . . . . . . 11 . 28 92 3 . . . 144 Melee 428 | . . . . . . . . . . . 158 . . . 270 . . . . . . . Knockbacks 10 | . 1 6 1 . . . . . . . . . . . 2 . . . . . . . Impact 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Kinetic 8 | . 1 6 1 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 897 | . 58 . 15 . . 44 . 32 . . . . . 19 36 30 136 59 . . . 468 Shots 23 | . 2 . 1 . . 2 . 1 . . . . . 1 1 1 5 2 . . . 7 Rammed 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 313 | 20 88 273 312 13 . 168 6 201 . . . . 205 242 22 42 223 165 244 . 313 28 Average Temperature 75 | 15 24 75 94 7 . 88 3 113 . . . . 104 101 9 23 46 52 98 . 92 13 Received Heat Transfer 2874 | . 174 273 415 . . 280 18 27 . 45 . . . 54 364 . 317 447 27 . 304 129 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Impact Corruptions 10 | . . . . . . . . . . . . . . . 10 . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 3 | . . . 1 . . . . . . . . . . . . . 2 . . . . . Heat Transferred 3833 | . 100 . 1505 . . 45 . . . . . . . . . 80 1853 250 . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Upp Upp Fac Arm Maximum Alert Level 4 | . . . 2 1 . . . 2 1 2 1 . . . . 1 4 2 . . . . Low Security (%) 61 | 100 100 100 32 79 . 100 100 51 58 80 76 100 100 . . 94 13 . . . 100 100 Level 1 16 | . . . 37 20 . . . 40 41 12 23 . . . . 5 5 13 . . . . Level 2 16 | . . . 30 . . . . 7 . 6 . . . . . . 23 86 . . . . Level 3 5 | . . . . . . . . . . . . . . . . . 54 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . 2 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1150 | 5 101 176 512 263 . 120 32 451 216 430 240 79 41 . . 211 1150 603 . . 45 187 Initial 603 | . 3 26 62 193 . . . 1 209 117 225 52 41 . . . 114 603 . . . . Average 217 | . 45 30 287 110 . 40 6 190 196 165 159 62 6 . . 63 671 463 . . 8 26 Influence Increases 5790 | 5 385 437 1114 70 . 200 75 510 12 353 98 67 3 110 70 334 1076 323 75 . 75 398 Destroy 0b10 Robot/C 2440 | . 180 380 700 60 . 140 40 40 . 20 20 20 . 20 60 120 480 80 20 . . 60 Destroy 0b10 Robot/NC 155 | 5 50 . 70 . . . . . 5 . 20 . . . . 5 . . . . . . Destroy Leader 426 | . 48 30 206 10 . 30 20 . 2 . 10 . . . 10 10 30 10 10 . . . Allied During Kill 9 | . . . . . . . . 4 . 1 2 . . . . . 2 . . . . . Successful Hack 104 | . 25 . 31 . . . 12 . 5 . 12 . . . . 19 . . . . . . Disable Machine 300 | . 30 . 45 . . . . . . . . . . . . 105 15 45 . . . 60 Anti-Garrison Action 650 | . . . . . . . . 300 . 100 . . . . . . 250 . . . . . Destroy Structure 776 | . 22 27 62 . . 30 3 106 . 37 4 17 3 . . 60 209 8 . . . 188 Partial Spotted 60 | . . . . . . . . . . 30 30 . . . . . . . . . . . Lose Combat Pursuer 870 | . 30 . . . . . . 60 . 165 . 30 . 90 . 15 90 180 45 . 75 90 Influence Decreases 5611 | . 321 346 776 568 . 200 73 81 262 104 453 63 82 110 70 171 89 1055 474 19 75 219 Entered New Map 1757 | . 2 43 98 305 . . . 1 222 64 205 23 38 . . . 49 547 156 4 . . Time Decay 3262 | . 289 246 648 263 . 190 73 . 40 . 238 . 44 100 50 171 . 368 318 15 75 134 Lost Part 462 | . 30 57 30 . . 10 . 20 . 40 . . . 10 20 . 40 120 . . . 85 Lost Ally 130 | . . . . . . . . 60 . . 10 40 . . . . . 20 . . . . Squads Dispatched 14 | . 1 . 4 . . . 2 . . . 1 . 1 . . 1 . 3 . . . 1 Investigation 5 | . 1 . 2 . . . 1 . . . . . 1 . . . . . . . . . Extermination 4 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . 1 Reinforcement 5 | . . . 2 . . . 1 . . . . . . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Upp Upp Fac Arm Distress Signals 11 | . 2 1 3 . . . 1 . . . . . . . . . . 3 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 283 | . 14 23 48 3 . 7 6 13 3 21 3 16 . 7 10 7 29 31 4 . 12 26 Peak Tracking Total 13 | . 4 4 5 3 . 3 7 4 1 13 2 6 . 7 3 4 5 12 3 . 6 12 Tactical Retreats 26 | . 1 . . . . . . 2 . 3 . 1 . 3 . 1 4 5 1 . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Upp Upp Fac Arm Traps Triggered 12 | . 2 . 2 . . . . 3 . . 1 1 . . . . 1 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Upp Upp Fac Arm Machines Disabled 35 | . 2 . 3 . . . . 8 . 3 . . . 1 . 7 4 3 . . . 4 Max in Single Turn 4 | . 1 . 2 . . . . 2 . 2 . . . 1 . 4 1 3 . . . 1 Garrison Relay 8 | . . . . . . . . 4 . 1 . . . . . . 3 . . . . . Phase Generator 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Upp Upp Fac Arm Machines Accessed 46 | . 6 . 10 . 1 . 3 3 3 . 4 1 3 . . 4 1 3 1 . 1 2 Terminals 34 | . 6 . 10 . . . 1 3 1 . 3 1 3 . . 2 1 3 . . . . Fabricators 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . Total Hacks 105 | . 22 . 30 . 1 . 6 6 5 . 6 1 6 . . 10 2 5 1 . 2 2 Successful 43 | . 8 . 13 . 1 . 4 1 2 . 2 1 2 . . 5 . 2 1 . 1 . Failed 62 | . 14 . 17 . . . 2 5 3 . 4 . 4 . . 5 2 3 . . 1 2 Catastrophic 11 | . . . 6 . . . . 2 . . 1 . . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 19 . 30 . 1 . 5 . 2 . 5 . 5 . . 6 . 1 . . . . Terminals 88 | . 22 . 30 . . . 2 6 2 . 5 1 6 . . 7 2 5 . . . . Fabricators 5 | . . . . . . . . . . . . . . . . 2 . . . . 2 1 Repair Stations 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 3 . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . Terminal Hacks 21 | . 5 . 6 . 1 . 1 1 . . . 1 1 . . 2 . 2 1 . . . Record 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis 4 | . 2 . 1 . . . . . . . . . . . . 1 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Refit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . Unauthorized Hacks 16 | . 3 . 7 . . . 2 . . . 1 . 1 . . 2 . . . . . . Terminals 15 | . 3 . 7 . . . 1 . . . 1 . 1 . . 2 . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 13 | . 3 . 5 . . . 1 . . . 1 . 1 . . 2 . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 4 . 7 . . . 2 3 2 . 3 1 2 . . 4 1 3 . . 1 2 Full Trace Events 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . Feedback Events 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Corruption 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . . . 139 . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . 18 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Upp Upp Fac Arm Used RIF Installer 3 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 20 | . . . . . . . . 4 . 2 5 5 . . . . 2 2 . . . . Non-combat 6 | . . . . . . . . . . . 4 . . . . . . 2 . . . . Combat 14 | . . . . . . . . 4 . 2 1 5 . . . . 2 . . . . . Robot Hacks Applied 21 | . . . . . . . . 4 . 2 5 6 . . . . 2 2 . . . . map_walls 1 | . . . . . . . . . . . 1 . . . . . . . . . . . overload_power 4 | . . . . . . . . . . . . 4 . . . . . . . . . . amplify_resonance 1 | . . . . . . . . 1 . . . . . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . 1 . . . . . overwrite_iff 4 | . . . . . . . . . . 2 . 2 . . . . . . . . . . formatsys_low 5 | . . . . . . . . . . . 3 . . . . . . 2 . . . . formatsys_high 5 | . . . . . . . . 3 . . 1 . . . . . 1 . . . . . Relay Couplers Released 32 | . . . . . . . . 15 . 3 . . . . . . 14 . . . . . Machine Destruction 32 | . . . . . . . . 15 . 3 . . . . . . 14 . . . . . Attached 9 | . . . . . . . . 3 . 1 2 1 . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Upp Upp Fac Arm Total Allies 16 | . . . . . . . . 3 . 2 4 2 . . 2 . 1 2 . . . . Largest Group 4 | . . . . . . . . 3 . 2 4 3 . . 2 1 1 2 . . . . Highest-Rated Group 62 | . . . . . . . . 48 . 45 54 48 . . 62 31 32 16 . . . . Highest-Rated Ally 32 | . . . . . . . . 16 . 29 32 32 . . 31 31 32 10 . . . . Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 67 | . . . . . . . . 21 . 5 10 4 . . 19 . 8 . . . . . Total Damage 1259 | . . . . . . . . 253 . 69 192 111 . . 332 . 302 . . . . . Kills 9 | . . . . . . . . 2 . 1 1 . . . 3 . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Upp Upp Fac Arm Active Infowar (turns) 7356 | 1 232 . 348 . . . 374 803 97 225 504 183 299 458 1028 545 . 432 710 313 372 432 Optics 1883 | . . . . . . . . . . . . . . . . . . 56 710 313 372 432 Terrain 233 | 1 232 . . . . . . . . . . . . . . . . . . . . . Structural 2044 | . . . . . . . . . . . . . . 458 122 . . 432 710 313 9 . Seismic 348 | . . . 348 . . . . . . . . . . . . . . . . . . . Machine Analysis 5165 | . . . . . . . 374 803 97 225 504 183 299 458 1028 545 . . . . 217 432 Robot Analysis Total 4 | . 2 . 1 . . . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . . . . 2 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Upp Upp Fac Arm Turns Passed 14091 | 68 739 740 2547 655 321 576 375 803 97 225 504 183 299 458 1028 545 1229 844 710 313 372 460 Spaces Moved 11407 | 39 491 328 1564 478 216 265 243 993 263 261 605 240 527 788 662 286 591 728 564 199 402 674 Core 701 | 3 . . . . . . . . . . . . . . 111 . . 377 121 . 8 81 Treads 1374 | . . . . . . . . . . . . . . . 147 286 591 346 . . 4 . Legs 1557 | . . . . . 98 265 138 . . . . . . . 386 . . . 443 199 28 . Wheels 3020 | 36 491 328 1564 478 118 . . . . . . . . . . . . 5 . . . . Hover 2996 | . . . . . . . . . . . 498 240 527 788 18 . . . . . 362 563 Flight 1759 | . . . . . . . 105 993 263 261 107 . . . . . . . . . . 30 Fastest Speed 29 | 50 80 135 116 128 128 170 29 29 30 30 32 52 52 52 50 160 160 50 50 140 45 32 Average Speed 93 | 77 101 135 122 128 147 175 113 29 30 31 48 52 52 55 135 160 160 103 120 140 65 42 Slowest Speed 250 | 80 135 135 145 128 170 176 176 32 30 34 60 52 52 56 250 160 160 240 140 140 240 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 74 73 97 98 61 71 31 81 24 52 16 45 13 95 29 14 69 23 80 27 12 34 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 4 | . . . . 2 . . . . . . . . . 1 1 . . . . . . . Known Exits Taken 6 | . 1 . 1 . . . 1 . 1 . 1 . . . . 1 . . . . . . Unknown Exits Taken 12 | 1 . 1 . 1 1 1 . . . . . . 1 1 1 . . 1 1 1 1 . Scrap Searched 9 | . . 1 . 2 . 1 . . . . . . . 2 1 . . . 1 1 . . Spaces Dug 67 | . . . . . . . . . . . 4 2 3 1 . . 55 . . . . 2 Terrain Destroyed 894 | . 19 36 64 . . 31 2 100 . 50 4 2 3 21 73 73 277 3 2 . . 134 Melee 12 | . . . . . . . . . . . 4 2 3 1 . . . . . . . 2 Projectile 7 | . . 1 1 . . . 2 . . . . . . . . . 1 . 2 . . . AOE 875 | . 19 35 63 . . 31 . 100 . 50 . . . 20 73 73 276 3 . . . 132 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Upp Upp Fac Arm Total 14030 | 67 652 539 1998 511 219 340 324 1485 272 396 789 283 549 806 734 369 764 798 581 221 510 823 Wait 1526 | 11 71 140 217 27 . 36 20 386 2 120 142 15 6 9 2 46 66 27 2 11 62 108 Move 11387 | 38 490 327 1563 477 215 264 243 992 262 260 604 239 526 787 661 286 590 727 563 198 401 674 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 162 | 7 26 9 36 1 . 7 13 10 . 3 6 1 3 . 7 8 13 6 . . 5 1 Fast Attach 57 | . . . 5 . 2 . . 2 . . 2 . 1 1 5 6 2 4 7 . 13 7 Attach 80 | 6 7 5 12 . . 2 6 3 . 4 3 . 1 . 9 4 9 3 . . 5 1 Detach 12 | . . . . . . . . . . . 2 . . 1 5 1 . . . . 2 1 Swap 88 | . 6 6 18 . . 8 8 6 2 1 5 1 3 3 1 3 5 6 . . 5 1 Drop 152 | . 7 2 34 1 2 6 21 10 1 1 3 . 6 2 5 10 10 9 . . 15 7 Fire 393 | 5 45 50 113 5 . 17 11 2 . 1 8 9 . 2 11 5 68 14 9 12 2 4 Melee 94 | . . . . . . . 2 17 5 6 13 6 3 1 27 . . . . . . 14 Ram 4 | . . . . . . . . . . . . . . . 1 . . 1 . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . . . 54 . . . 12 . . . . . . . . . 3 Rewire 6 | . . . . . . . . 3 . . 1 . . . . . 1 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: [*Low x2] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Armory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 15) 641 | -10/Materials | Discovered new exit (range 10) 648 | -10/Materials | Identified exit to Mines 808 | -10/Materials | Entered Mines 837 | -10/Mines | Excavation squad dispatched 837 | -10/Mines | A large section of the Mines collapsed 1087 | -10/Mines | Excavation squad dispatched 1337 | -10/Mines | Excavation squad dispatched 1531 | -10/Mines | Destroyed 8 combat bots 1539 | -10/Mines | Discovered new exit (range 5) 1548 | -10/Mines | Entered Materials 1548 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1796 | -9/Materials | Destroyed 7 combat bots 1849 | -9/Materials | Build established: Scavenger-Mutant 2015 | -9/Materials | Discovered new exit (range 11) 2180 | -9/Materials | Build established: Mutant 2269 | -9/Materials | Discovered new exit (range 6) 2486 | -9/Materials | Identified exit to Mines 3007 | -9/Materials | Discovered new exit (range 12) 3928 | -9/Materials | Discovered new exit (range 16) 4095 | -9/Materials | Entered Mines 4144 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4177 | -9/Mines | Discovered new exit (range 14) 4236 | -9/Mines | Discovered new exit (range 12) 4314 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4314 | -9/Mines | Discovered new exit (range 5) 4441 | -9/Mines | Learned location of Storage (-7) 4601 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4750 | -9/Mines | Entered Exiles 4781 | -9/Exiles | Met 8R-AWN 4803 | -9/Exiles | Met EX-HEX 4839 | -9/Exiles | Met EX-BIN 4859 | -9/Exiles | Aligned with FarCom system 4861 | -9/Exiles | Given EX-Vault access code 4891 | -9/Exiles | Opened EX-Vault 4901 | -9/Exiles | Found Potential Leg 4904 | -9/Exiles | Found Potential Leg 4938 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4961 | -9/Exiles | Exiles lab attacked by MAIN.C 5057 | -9/Exiles | Discovered new exit (range 10) 5071 | -9/Exiles | Left Exiles lab with Potential Leg 5071 | -9/Exiles | Entered Mines 5090 | -8/Mines | Core integrity fell below 50% 5618 | -8/Mines | Discovered new exit (range 13) 5647 | -8/Mines | Entered Materials 5647 | -8/Materials | Evolved 2 slots: Utility x2 6022 | -8/Materials | Identified exit to Garrison 6022 | -8/Materials | Entered Garrison 6084 | -8/Garrison | Triggered checkpoint 6103 | -8/Garrison | Discovered new exit (range 12) 6105 | -8/Garrison | Installed Relay Interface Framework 6114 | -8/Garrison | Garrison Relay disabled 6234 | -8/Garrison | Build established: Scavenger-Sprinter 6274 | -8/Garrison | Triggered checkpoint 6409 | -8/Garrison | Discovered new exit (range 8) 6439 | -8/Garrison | Phase Generator disabled 6446 | -8/Garrison | Garrison Relay disabled 6452 | -8/Garrison | Triggered checkpoint 6716 | -8/Garrison | Triggered checkpoint 6741 | -8/Garrison | Triggered checkpoint 6743 | -8/Garrison | Discovered new exit (range 9) 6766 | -8/Garrison | Garrison Relay disabled 6776 | -8/Garrison | Garrison Relay disabled 6794 | -8/Garrison | Triggered checkpoint 6825 | -8/Garrison | Entered Materials 6921 | -8/Materials | Identified exit to Garrison 6922 | -8/Materials | Entered Garrison 7059 | -8/Garrison | Triggered checkpoint 7063 | -8/Garrison | Build established: Sprinter 7079 | -8/Garrison | Discovered new exit (range 9) 7101 | -8/Garrison | Lost 3 parts (2n1w) 7104 | -8/Garrison | Phase Generator disabled 7117 | -8/Garrison | Triggered checkpoint 7132 | -8/Garrison | Triggered checkpoint 7132 | -8/Garrison | Garrison Relay disabled 7142 | -8/Garrison | Discovered new exit (range 8) 7147 | -8/Garrison | Entered Factory 7147 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7595 | -7/Factory | Discovered new exit (range 13) 7604 | -7/Factory | Identified exit to Garrison 7651 | -7/Factory | Entered Garrison 7651 | -7/Garrison | Accompanied by 3 allies 7668 | -7/Garrison | Expanded RIF knowledge: Program Shield 7685 | -7/Garrison | Triggered checkpoint 7752 | -7/Garrison | Lost 3 allies 7758 | -7/Garrison | Discovered new exit (range 15) 7825 | -7/Garrison | Discovered new exit (range 15) 7834 | -7/Garrison | Entered Factory 7835 | -7/Factory | Discovered new exit (range 12) 7892 | -7/Factory | Discovered new exit (range 10) 7951 | -7/Factory | Build established: Mutant 8133 | -7/Factory | Entered Lower Caves 8140 | -7/Lower Caves | Learned 12 Factory zone layouts 8191 | -7/Lower Caves | Spotted B-75 Beast 8221 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8260 | -7/Lower Caves | Learned location of Zion (-6) 8305 | -7/Lower Caves | Discovered new exit (range 15) 8456 | -7/Lower Caves | Encountered a Warlord checkpoint 8591 | -7/Lower Caves | Entered another Lower Caves area 8658 | -7/Lower Caves | Core integrity fell below 50% 8659 | -7/Lower Caves | Lost 5 parts (4n1u) 9002 | -7/Lower Caves | Discovered new exit (range 12) 9423 | -7/Lower Caves | Core integrity fell below 20% 9426 | -7/Lower Caves | System corruption reached 10% 9440 | -7/Lower Caves | Attacked by a faux Warlord 9484 | -7/Lower Caves | Lost 3 parts (1n2w) 9619 | -7/Lower Caves | Entered Factory 9619 | -6/Factory | Accompanied by 1 ally 9619 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9783 | -6/Factory | Discovered new exit (range 15) 10081 | -6/Factory | Discovered new exit (range 15) 10105 | -6/Factory | Found Hvy. Reflective Plating 10164 | -6/Factory | Identified exit to Garrison 10164 | -6/Factory | Entered Garrison 10196 | -6/Garrison | Triggered checkpoint 10267 | -6/Garrison | Spotted B-75 Beast 10267 | -6/Garrison | Spotted B-75 Beast 10316 | -6/Garrison | Triggered checkpoint 10390 | -6/Garrison | Build established: Tank 10508 | -6/Garrison | Triggered checkpoint 10533 | -6/Garrison | Destroyed 7 combat bots 10585 | -6/Garrison | Discovered new exit (range 12) 10685 | -6/Garrison | Triggered checkpoint 10734 | -6/Garrison | Lost 3 parts (2u1w) 10734 | -6/Garrison | Garrison Relay disabled 10872 | -6/Garrison | Triggered checkpoint 10950 | -6/Garrison | Discovered new exit (range 15) 11192 | -6/Garrison | Triggered checkpoint 11242 | -6/Garrison | Discovered new exit (range 12) 11255 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 11288 | -6/Garrison | Triggered checkpoint 11323 | -6/Garrison | Garrison Relay disabled 11337 | -6/Garrison | Build established: Scavenger-Tank 11393 | -6/Garrison | Entered Factory 11393 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11609 | -5/Factory | Found Hvy. Reactive Plating 12054 | -5/Factory | Lost 9 parts (1p3n3u2w) 12073 | -5/Factory | Core integrity fell below 50% 12103 | -5/Factory | Lost 3 parts (1n2u) 12161 | -5/Factory | System corruption reached 10% 12234 | -5/Factory | Discovered new exit (range 8) 12237 | -5/Factory | Core integrity fell below 20% 12237 | -5/Factory | Entered Upper Caves 12751 | -5/Upper Caves | Build established: Scavenger-Mutant 12939 | -5/Upper Caves | Discovered new exit (range 5) 12947 | -5/Upper Caves | Entered another Upper Caves area 13026 | -5/Upper Caves | Discovered new exit (range 12) 13260 | -5/Upper Caves | Entered Factory 13260 | -4/Factory | Evolved 2 slots: Utility x2 13295 | -4/Factory | Found Powered Armor 13340 | -4/Factory | Found Powered Armor 13362 | -4/Factory | Lost 4 parts (2n2u) 13379 | -4/Factory | Found Powered Armor 13382 | -4/Factory | Found Powered Armor 13558 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 13626 | -4/Factory | Discovered new exit (range 11) 13632 | -4/Factory | Entered Armory 13703 | -4/Armory | Energy Cycler disabled 13935 | -4/Armory | Build established: Scout 14038 | -4/Armory | Found Fusion Bomb Launcher 14042 | -4/Armory | Found Fusion Bomb Launcher 14047 | -4/Armory | Lost 5 parts (3n2u) 14053 | -4/Armory | Core integrity fell below 50% 14062 | -4/Armory | Core integrity fell below 20% 14085 | -4/Armory | Lost 3 parts (1u2w) 14085 | -4/Armory | Spotted Armor Guard 14086 | -4/Armory | Spotted Armor Guard 14092 | -4/Armory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 14057_ Penetrated by Slug. 14059_ The unstable cave ceiling collapses. 14062_ Critical hit (Burn: +37). 14064_ Salvage Targeting Computer blown off. 14064_ Machine Analyzer blown off. 14064_ Enh. Optical Array blown off. 14064_ E-15 Imp destroyed. 14075_ Acquired 17 matter. 14077_ Acquired Cesium-ion Thruster. 14078_ Acquired 16 matter. 14079_ Acquired Cesium-ion Thruster. 14084_ W-44 Eye sends out distress signal. 14085_ C-30 ARC bursts open, deploying its payload. 14085_ P-70 Sage unfolds itself. 14089_ Triggered Stasis Trap. 14089_ A bubble of rippling energy engulfs the area. 14089_ Field strength at 90. 14090_ Field strength at 80. 14091_ Field strength at 70. 14092_ Field strength at 49. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????YY????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????w?????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????############### | | ???????????????????????????????????# ggg | | ???????????????????????????????????# p % | | ???????????????????????????????????#l############# | | ???????????????????????????????????# #?????????#?? | | ???????????????????????????????????#g#??????? #?? | | ?????????????????????????????????#?# #????? #?? | | ?????????????????????########## #?# #### #?? | | ?????????????????????# #?# + #?? | | ?????????????????????# ????# #### #?? | | ??????????????????????# Y@ #???????# #????? #?? | | ??????????????????????# Y ##??????# #???????###?? | | ??????????????????????# T#??????# #???????????? | | ??????????????????????# % ######### #???????????? | | ???????????????######## pp #???????????? | | ?????????# + #???????????? | | ?????????# !!! # w #???????????? | | ?????????# !!! ??# #???????????? | | ?????????# !!! ????# ###########???????????? | | ?????????# ??????# #?????????????????????? | | ??????????####????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????+ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 50 Energy Generation 33 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 975 Resistance: KI 40 Resistance: TH 25 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 67 Targeting Accuracy 6 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 11 Relay Coupler Types 2 Relay Coupler Value 47 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectEnhancedMonowheel Manual? 0 Play Time 04:39:26 Cumulative 181.3 hours Start 2025.07.19 @ 09:30:34 End 2025.07.19 @ 15:17:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 53 Gallery% 52 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3727391-eb14-4abb-8690-57b75811ea82