Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.19 @ 23:32:26 Player: Philken Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2049) 2049 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6144 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 180/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Compact Wheel Compact Wheel Compact Wheel Large Storage Unit Force Field Field Recycling Unit (0) Particle Gun Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Utility Shielding Improved Weapon Shielding Force Field > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Deuterium Engine Compact Wheel Compact Wheel Compact Wheel Large Storage Unit Force Field Field Recycling Unit Particle Gun Improved Proton Missile Launcher Rocket Launcher Heavy Rocket Launcher [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Signal Interpreter Hackware Authchip [Storage] Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 9 | . 1 2 2 2 . 2 Power 2 | . . 1 . . . 1 Propulsion 1 | . . . 1 . . . Utility 5 | . 1 1 1 1 . 1 Weapon 1 | . . . . 1 . . Parts Attached 50 | 7 9 5 11 4 7 7 Power 9 | 1 . 1 4 . . 3 Engine 6 | 1 . 1 1 . . 3 Core 3 | . . . 3 . . . Reactor . | . . . . . . . Propulsion 12 | 2 3 2 2 1 . 2 Treads 7 | . . 2 2 1 . 2 Leg 5 | 2 3 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 2 1 4 2 3 1 Device 5 | . . . 4 . 1 . Storage 2 | . 2 . . . . . Processor 2 | 1 . . . 1 . . Hackware 1 | . . . . . 1 . Protection 5 | 1 . 1 . 1 1 1 Artifact . | . . . . . . . Weapon 14 | 2 4 1 1 1 4 1 Energy Gun 4 | 2 2 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . 1 1 . 1 . Ballistic Cannon . | . . . . . . . Launcher 7 | . 2 . . 1 3 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 24 | . . 3 3 . 1 17 Power 5 | . . 1 . . . 4 Propulsion 5 | . . 1 . . . 4 Utility 7 | . . . 2 . . 5 Weapon 7 | . . 1 1 . 1 4 Highest Loss Streak 17 | . . 1 2 . 1 17 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 94 78 81 100 99 91 Engine 9 | . 12 6 10 . . 11 Core 4 | . . . 4 14 14 5 Treads 13 | . . 12 19 21 21 16 Leg 5 | . 22 6 . . . . Device 8 | . . . 8 17 16 17 Storage 8 | . 10 10 8 7 7 6 Processor 9 | . 12 10 8 14 10 6 Protection 8 | . 12 13 4 3 6 10 Energy Gun 4 | . 15 6 . . . . Ballistic Gun 8 | . . 2 13 14 12 10 Launcher 5 | . 7 10 1 7 8 5 Peak Build Rating 45 | 7 8 9 26 33 41 45 Average Rating 19 | 5 7 7 16 31 37 40 On Entrance 17 | . 7 8 9 26 32 41 Naked Turns . | . . . . . . . Heaviest Build 60 | 9 31 32 38 42 51 60 Greatest Support 79 | 20 20 40 69 77 77 79 Greatest Overweight (x) 9 | . 9 3 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 Average Capacity 14 | 5 12 15 15 15 15 15 Most Carried 15 | 5 7 6 15 15 15 14 Average Carried 9 | 3 5 4 10 13 14 12 Final Capacity 15 | 5 15 15 15 15 15 15 Final Carried 15 | 5 6 6 15 14 15 10 Class Distribution -------------------- 66% | Hacker-Mutant 19% | Scavenger-Tank 7% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1580 | 185 216 234 362 20 318 245 Remotely . | . . . . . . . Salvage Created 2502 | . 285 653 724 . 340 500 Parts 149 | . 27 35 37 . 18 32 Haulers Intercepted 3 | . . 1 1 . 1 . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 46 | . 8 7 13 . 8 10 Guns 24 | . 2 2 12 . 2 6 AOE 22 | . 6 5 1 . 6 4 Classes Destroyed 14 | . 6 2 . . 4 2 Worker 8 | . 4 2 . . . 2 Builder 9 | . 2 2 1 . . 4 Hauler 3 | . . 1 1 . 1 . Recycler 7 | . 1 4 1 . . 1 Watcher 2 | . 1 1 . . . . Swarmer 10 | . 4 . 2 . . 4 Grunt 22 | . 4 4 8 . 3 3 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . 1 . Sentry 6 | . . 3 3 . . . Specialist 2 | . . . . . 2 . Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . 1 1 Heavy 1 | . . . . . 1 . Best Kill Streak 12 | . 6 12 4 . 6 12 Combat Bots Only 6 | . 4 6 3 . 3 5 Max Kills in Single Turn 4 | . 4 3 1 . 2 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 1 . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 492 | . 39 36 63 . 21 333 Missed 136 | . 6 14 16 . 4 96 Damage Taken 3826 | . 278 293 491 . 355 2409 Core 1087 | . 92 25 33 . 74 863 Absorbed by Shields 366 | . . . . . 4 362 Redirected to Shielding 150 | . 15 29 7 . . 99 Ignored by Resistances 2519 | . 181 184 298 . 205 1651 Core Remaining (%) 87 | 100 63 93 94 . 89 . Volleys Fired 124 | . 12 18 41 . 16 37 Largest 3 | . 2 2 2 . 3 3 Hottest 90 | . 90 80 50 . 81 81 Shots Fired 250 | . 24 33 79 . 37 77 Gun 199 | . 19 16 76 . 25 63 Cannon . | . . . . . . . Launcher 51 | . 5 17 3 . 12 14 Special . | . . . . . . . Kinetic 165 | . . 1 76 . 25 63 Thermal 34 | . 19 15 . . . . Explosive 51 | . 5 17 3 . 12 14 Electromagnetic . | . . . . . . . Robot Hit Streak 41 | . 13 14 29 . 40 41 Robot Miss Streak 1 | . 1 1 1 . 1 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 216 | . 17 26 70 . 34 69 Core Hits 154 | . 26 31 33 . 26 38 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . 3 2 . . . Burn 3 | . . 3 . . . . Destroy 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6866 | . 839 864 996 . 1620 2547 Guns 2548 | . 158 127 948 . 370 945 Cannons . | . . . . . . . Explosions 4318 | . 681 737 48 . 1250 1602 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2263 | . . . 948 . 370 945 Thermal 305 | . 158 147 . . . . Explosive 4275 | . 681 700 48 . 1250 1596 Electromagnetic 23 | . . 17 . . . 6 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . 1 Average Corruption 1 | . 1 . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 67 | . 4 6 4 . 23 30 Projectiles . | . . . . . . . Explosions 67 | . 4 6 4 . 23 30 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 217 | . 33 118 12 . . 54 Shots 16 | . 3 8 2 . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 245 | . 245 117 138 . . 16 Average Temperature 54 | . 84 48 57 . . 5 Received Heat Transfer 1935 | . 234 129 378 . 13 1181 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 1 . . . . Heat Transferred 1075 | . 433 642 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 401 | . 281 335 293 92 321 401 Initial 124 | . . 6 101 89 49 124 Average 157 | . 109 155 171 91 197 208 Maximum Alert Level 2 | . 1 1 1 . 1 2 Low Security (%) 62 | 100 78 61 60 100 27 57 Level 1 36 | . 21 38 39 . 72 40 Level 2 . | . . . . . . 2 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 12 | . 1 1 2 1 2 5 Investigation 3 | . 1 . . 1 . 1 Extermination 1 | . . . . . . 1 Reinforcement 7 | . . 1 2 . 2 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 11 12 16 . 8 21 Peak Tracking Total 9 | . 5 4 4 . 3 9 Tactical Retreats 3 | . . . 3 . . . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 7 | . 3 . 2 . . 2 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 5 | . 2 3 . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 8 | . 3 3 . . 1 1 Max in Single Turn 2 | . 2 2 . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 11 | . 4 1 2 2 . 2 Terminals 8 | . 3 1 2 1 . 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . 1 . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 8 4 3 3 . 4 Successful 8 | . 3 1 2 1 . 1 Failed 14 | . 5 3 1 2 . 3 Catastrophic 2 | . . 1 . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 16 | . 7 4 3 1 . 1 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . 2 . . Recycling Units 3 | . . . . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 3 1 2 1 . 1 Open DSF 2 | . . . . 1 . 1 Branch Access Points 1 | . 1 . . . . . Reprogram Traps 2 | . 1 1 . . . . Investigation Status 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 1 1 2 . 1 Full Trace Events 4 | . 1 1 . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 2298 | 87 499 262 739 53 255 403 Spaces Moved 1134 | 63 255 119 371 30 120 176 Core 10 | 5 5 . . . . . Treads 780 | . . 83 371 30 120 176 Legs 344 | 58 250 36 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 155 Average Speed 161 | 114 175 170 160 160 160 157 Slowest Speed 500 | 120 500 330 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 6 57 17 32 1 93 6 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 214 | . 19 80 19 . 68 28 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 214 | . 19 80 19 . 68 28 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 1373 | 74 280 146 435 35 153 250 Wait 29 | . . . . . . 29 Move 1128 | 62 254 118 370 29 119 176 Hop . | . . . . . . . Pick Up 25 | 5 2 4 9 1 4 . Fast Attach 25 | 7 7 1 5 . 5 . Attach 17 | . 1 4 1 3 2 6 Detach 1 | . . . . . 1 . Swap 8 | . 1 . 5 1 . 1 Drop 16 | . 3 1 4 1 6 1 Fire 124 | . 12 18 41 . 16 37 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Evolved 1 slot: Utility x1 306 | -10/Materials | Build established: Hacker-Mutant 369 | -10/Materials | Identified exit to Mines 369 | -10/Materials | Discovered exit to Mines (range 9) 475 | -10/Materials | Discovered exit to Mines (range 15) 532 | -10/Materials | Identified exit to Materials 532 | -10/Materials | Discovered exit to Materials (range 15) 587 | -10/Materials | Entered another Materials area 587 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 835 | -9/Materials | Identified exit to Materials 835 | -9/Materials | Discovered exit to Materials (range 9) 849 | -9/Materials | Entered another Materials area 849 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1193 | -8/Materials | Identified exit to Factory 1193 | -8/Materials | Discovered exit to Factory (range 10) 1588 | -8/Materials | Entered Factory 1588 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1597 | -7/Factory | Identified exit to DSF 1641 | -7/Factory | Entered DSF 1675 | -7/DSF | Additional patrols routed to DSF 1862 | -7/DSF | Identified exit to Factory 1862 | -7/DSF | Discovered exit to Factory (range 15) 1884 | -7/DSF | Sterilization system engaged 1896 | -7/DSF | Entered Factory 1896 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2068 | -6/Factory | Build established: Scavenger-Tank 2167 | -6/Factory | Garrison activated, responded to threat 2283 | -6/Factory | Core integrity fell below 50% 2293 | -6/Factory | Core integrity fell below 20% 2299 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02292_ Penetrated by Slug. 02292_ U-05 Engineer lays Concrete. 02293_ R-10 Processor collects Imp. Recalibrator. 02293_ U-05 Engineer lays Concrete. 02293_ K-01 Serf collects debris. 02294_ U-05 Engineer lays Concrete. 02294_ K-01 Serf destroyed. 02294_ U-05 Engineer lays Concrete. 02295_ Slug penetrates K-01 Serf. 02295_ K-01 Serf destroyed. 02295_ Pressure Siphon disabled. 02295_ Penetrated by Slug. 02295_ G-50 Soldier destroyed. 02295_ U-05 Engineer lays Concrete. 02295_ K-01 Serf collects debris. 02296_ Critical hit (Burn: +37). 02297_ U-05 Engineer lays Concrete. 02297_ R-10 Processor collects Wheel. 02298_ U-05 Engineer lays Concrete. 02298_ M-28 Smith repairs G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# ########### | | ????????????????????????????????## | | ????????????????????????????????# | | ????????????????????????????????#T | | ??????????????????????? ????????## | | ?????????????????? ??? "????????# | | ????????????????? "?" "????????# ########### | | ????????????????"" 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