Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 21:23:15 Player: Mallow Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (89) 445 Value Destroyed (2935) 2935 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (798) 798 TOTAL SCORE: 10498 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 479 Registered with UFD 300 Friendly Fire -74 Cogmind --------- Core Integrity 0/1300 Matter 52/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Spectral Analyzer Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Medium Storage Unit Linear Accelerator Linear Accelerator CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Scrap Suit Medium Storage Unit Spectral Analyzer Advanced Signal Interpreter Improved Target Analyzer Reaction Control System Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Authchip [Weapon] > --- WEAPON ----------- Overtuned Coil Gun Linear Accelerator Linear Accelerator > --- INVENTORY -------- Neutrino Core Light Particle Reactor Improved Gyrokinetic Inverter Q-thruster Medium Storage Unit System Restoration Module Linear Accelerator Linear Accelerator Linear Accelerator CPS Tube [Rating: 117] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VSS Leg Treads Improved Treads Leg VSS Leg Hover Unit Antigrav Array Flight Unit Xenon Bombardment Thruster Utility Hardened Medium Armor Plating Device Scrap Suit Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Authchip [Weapon] Protection Hardened Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Improved Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Slots Evolved 14 | . . . 2 . . . 6 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . 2 . . . . 1 . . . . Utility 9 | . . . . . . . 5 . . . 2 2 Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 159 | 7 13 4 12 27 6 26 11 8 1 10 15 19 Power 20 | 2 2 . 2 3 . 3 . 2 . 2 3 1 Engine 13 | 2 2 . 2 3 . . . 2 . 2 . . Core 5 | . . . . . . 3 . . . . 1 1 Reactor 2 | . . . . . . . . . . . 2 . Propulsion 63 | 2 3 2 7 11 5 11 . 2 . 5 8 7 Treads 10 | 2 3 . 1 4 . . . . . . . . Leg 46 | . . 2 6 6 5 11 . 2 . 5 8 1 Wheel . | . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 Flight 4 | . . . . 1 . . . . . . . 3 Utility 32 | 1 1 . 2 6 . 5 6 3 1 1 3 3 Device 7 | . . . . 1 . 1 1 1 1 . 1 1 Storage 5 | 1 . . . 2 . 2 . . . . . . Processor 5 | . 1 . . . . . 1 1 . . 1 1 Hackware 2 | . . . . . . . 2 . . . . . Protection 13 | . . . 2 3 . 2 2 1 . 1 1 1 Artifact . | . . . . . . . . . . . . . Weapon 44 | 2 7 2 1 7 1 7 5 1 . 2 1 8 Energy Gun 1 | . . . . 1 . . . . . . . . Energy Cannon 2 | . . . . . . . . . . 2 . . Ballistic Gun 22 | 2 7 . . 5 . 3 3 1 . . 1 . Ballistic Cannon 8 | . . 1 . . . 1 . . . . . 6 Launcher 9 | . . . . 1 1 3 2 . . . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 6 . . 1 . . 1 . 2 Corrupted Parts 1 | . . . . . . . 1 . . . . . System Corruption 3 | . . . . . . . 3 . . . . . Parts Lost 43 | . 3 4 2 1 . . 2 7 3 2 . 19 Power 6 | . 2 . . . . . . 1 . . . 3 Propulsion 14 | . . 2 1 . . . . 3 1 1 . 6 Utility 14 | . . 1 1 . . . 2 1 1 1 . 7 Weapon 9 | . 1 1 . 1 . . . 2 1 . . 3 Highest Loss Streak 11 | . 2 2 1 1 . . 1 6 3 2 . 11 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 91 93 90 99 88 77 76 75 46 42 69 72 Engine 6 | . 8 14 11 10 11 . . 5 4 2 . . Core 3 | . . . . . . 9 6 2 . . 3 . Treads 10 | . 27 25 2 27 3 . . . . . . . Leg 22 | . . . 36 16 30 36 26 21 10 17 26 17 Device 1 | . . . . . . . 6 6 7 . 4 4 Storage 9 | . 14 14 11 11 11 10 6 5 5 5 5 3 Processor 3 | . 13 9 . . . . 4 6 7 5 5 11 Protection 7 | . . . 6 10 11 10 6 4 . 2 9 9 Ballistic Gun 8 | . 27 14 . 9 10 4 7 10 2 . 4 2 Ballistic Cannon 2 | . . 4 11 1 . 1 . . . . . 5 Launcher 3 | . . . . 6 10 4 6 1 . . . . Impact Weapon 1 | . . . 10 4 . . . . . . . . Peak Build Rating 117 | 6 7 7 23 30 28 32 48 60 50 42 84 117 Average Rating 29 | 4 6 6 17 24 25 24 42 49 32 28 61 92 On Entrance 26 | . 6 7 6 22 25 18 32 48 49 20 32 84 Naked Turns 173 | . . . . . . 173 . . . . . . Heaviest Build 94 | 12 14 13 26 34 34 35 38 45 38 29 57 94 Greatest Support 110 | 40 40 40 54 92 92 59 36 51 39 75 110 110 Greatest Overweight (x) 3 | . . . . 1 . 1 1 1 . 3 . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 8 8 9 10 9 10 10 10 10 10 9 Most Carried 10 | 4 5 7 8 10 10 10 10 9 8 10 10 10 Average Carried 8 | 1 4 6 6 9 8 9 8 6 7 8 9 8 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 5 5 7 10 10 10 8 7 8 10 10 5 Class Distribution -------------------- 86% | Mutant 6% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Matter Collected 2747 | 239 265 258 99 682 79 86 117 169 . 272 289 192 Remotely . | . . . . . . . . . . . . . Salvage Created 2799 | . 311 26 164 1229 119 . 119 97 . . 304 430 Parts 181 | . 21 . 14 76 10 . 6 2 . . 16 36 Haulers Intercepted 7 | . 1 . . 6 . . . . . . . . Recyclers Shooed 4 | . . . . 2 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Combat Hostiles Destroyed 63 | . 6 3 6 28 1 . 2 2 . . 4 11 Melee 3 | . . . 1 2 . . . . . . . . Guns 30 | . 4 2 . 14 1 . 1 2 . . 4 2 Cannons 13 | . . 1 4 4 . . . . . . . 4 AOE 16 | . 2 . . 8 . . 1 . . . . 5 Classes Destroyed 16 | . 5 1 2 3 1 . 1 . . . 2 1 Worker 4 | . . . . 3 . . . . . . . 1 Builder 7 | . 2 . . . 1 . . . . . 1 3 Tunneler 1 | . . . . . . . . . . . . 1 Hauler 7 | . 1 . . 6 . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . Mechanic 2 | . . . . 1 . . . . . . . 1 Operator 3 | . 2 . . 1 . . . . . . . . Watcher 4 | . 1 . 1 1 . . . . . . . 1 Swarmer 9 | . . . 2 3 . . . . . . . 4 Grunt 32 | . 6 . 3 15 . . 1 2 . . 1 4 Duelist 1 | . . . . 1 . . . . . . . . Sentry 11 | . . . 1 9 1 . . . . . . . Hunter 3 | . . . . . . . 1 . . . . 2 Programmer 3 | . . . . . . . . . . . 2 1 Scrapoid 1 | . . . . . . . . . . . 1 . Assembled 3 | . . 3 . . . . . . . . . . Best Kill Streak 10 | . 5 1 2 8 1 . 1 2 . . 4 10 Combat Bots Only 7 | . 2 1 2 7 1 . 1 2 . . 3 5 Max Kills in Single Turn 5 | . 5 1 1 4 1 . 1 1 . . 2 3 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 2 . . 4 . . 1 . . . . 2 Melee 1 | . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Hostile Shots Fired 761 | . 64 13 76 103 12 . 44 92 3 13 31 310 Missed 243 | . 17 4 20 27 3 . 11 35 1 4 11 110 Damage Taken 9518 | . 559 574 733 932 139 . 571 1003 101 169 405 4332 Core 2012 | . 74 141 73 115 14 . 57 82 20 113 17 1306 Absorbed by Shields 95 | . . . . . . . . 95 . . . . Regen/Repaired (Parts) 418 | . 17 . . 387 . . . . . . 4 10 Core Remaining (%) 72 | 100 . 14 . . . 49 93 . . 78 98 . Volleys Fired 234 | . 39 16 20 74 8 . 13 8 . . 21 35 Largest 3 | . 2 2 1 1 1 . 3 2 . . 1 2 Hottest 132 | . 40 55 35 35 15 . 76 45 . . 32 132 Shots Fired 298 | . 74 24 20 74 8 . 17 15 . . 21 45 Gun 196 | . 74 8 . 45 8 . 9 15 . . 21 16 Cannon 81 | . . 16 20 23 . . . . . . . 22 Launcher 21 | . . . . 6 . . 8 . . . . 7 Special . | . . . . . . . . . . . . . Kinetic 277 | . 74 24 20 68 8 . 9 15 . . 21 38 Thermal . | . . . . . . . . . . . . . Explosive 18 | . . . . 6 . . 5 . . . . 7 Electromagnetic 3 | . . . . . . . 3 . . . . . Robot Hit Streak 9 | . 9 4 5 8 6 . 9 6 . . 5 6 Robot Miss Streak 6 | . 3 5 2 4 1 . 2 6 . . 4 3 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 208 | . 44 9 25 69 7 . 11 7 . . 13 23 Core Hits 132 | . 17 5 6 44 3 . 10 5 . . 8 34 Critical Kills 2 | . . . . 1 . . . . . . . 1 Critical Parts Destroyed 4 | . 1 . 1 2 . . . . . . . . Critical Strikes 6 | . 1 . 1 3 . . . . . . . 1 Destroy 2 | . 1 . . . . . . . . . . 1 Smash 4 | . . . 1 3 . . . . . . . . Melee Attacks 53 | . . 8 16 29 . . . . . . . . Impact 45 | . . . 16 29 . . . . . . . . Slashing 8 | . . 8 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . 8 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9252 | 2 1098 144 684 2904 207 . 402 208 . . 510 3093 Guns 2526 | . 606 54 . 669 159 . 155 155 . . 510 218 Cannons 1053 | . . 90 222 255 . . . . . . . 486 Explosions 3841 | . 492 . . 777 . . 247 . . . . 2325 Melee 1643 | . . . 462 1181 . . . . . . . . Ramming 189 | 2 . . . 22 48 . . 53 . . . 64 Kinetic 3579 | . 606 144 222 924 159 . 155 155 . . 510 704 Thermal 492 | . 492 . . . . . . . . . . . Explosive 3256 | . . . . 777 . . 154 . . . . 2325 Electromagnetic 93 | . . . . . . . 93 . . . . . Impact 1643 | . . . 462 1181 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 22 | . . 7 . . 1 . 3 2 21 22 2 10 Average Corruption 8 | . . 7 . . 1 . 3 1 11 21 1 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 37 | . . 12 . . 2 . 1 1 5 12 . 4 Message Errors 4 | . . 1 . . . . . . . 2 . 1 Matter Fused 11 | . . 5 . . 1 . . . 3 2 . . Heat Flow Errors 3 | . . 1 . . . . . . . 2 . . Energy Discharges 5 | . . 2 . . 1 . 1 . . 1 . . Parts Rejected 1 | . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . 1 . 1 . . Data Loss (minor) 9 | . . 2 . . . . . . 1 4 . 2 Data Loss (major) 2 | . . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 723 | . 203 . 97 358 . . . . . . . 65 Projectiles 42 | . . . 1 . . . . . . . . 41 Explosions 227 | . 203 . . . . . . . . . . 24 Melee 454 | . . . 96 358 . . . . . . . . Knockbacks 16 | . . 1 4 4 . . . . . . . 7 Impact 3 | . . . 2 1 . . . . . . . . Kinetic 13 | . . 1 2 3 . . . . . . . 7 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 350 | . . . . 67 . . . . . . . 283 Shots 5 | . . . . 2 . . . . . . . 3 Rammed 9 | 1 1 . . 5 . . . . . . . 2 Targets Rammed 31 | 1 1 . . 8 3 . . 9 . . . 9 Kicked 19 | . . . . . 3 . . 9 . . . 7 Crushed 3 | . . . . 3 . . . . . . . . Highest Temperature 387 | . 8 103 33 18 7 . 18 5 . 234 68 387 Average Temperature 84 | . 3 54 15 8 7 . 11 5 . 106 31 146 Received Heat Transfer 2302 | . 309 . 378 270 36 . 234 306 . 117 114 538 Effects 4 | . . . . . . . . . . . . 4 Shutdowns 2 | . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 2 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Fried 4 | . . . . 3 . . 1 . . . . . Impact Corruptions 13 | . . . 3 10 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 1 . . 1 . . . . . . . . Heat Transferred 300 | . 300 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Peak Influence 631 | . 219 32 229 631 169 . 96 146 62 204 375 416 Initial 186 | . . 31 . 28 147 . . 46 47 22 99 186 Average 142 | . 55 13 102 265 87 . 26 65 39 128 182 244 Maximum Alert Level 2 | . 1 . 1 2 . . . . . 1 1 2 Low Security (%) 64 | 100 98 100 96 17 100 . 100 100 100 41 77 19 Level 1 32 | . 1 . 3 76 . . . . . 58 22 75 Level 2 2 | . . . . 5 . . . . . . . 5 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . . 6 . . 2 2 . 1 1 2 Investigation 7 | . . . . 3 . . 2 . . 1 . 1 Extermination 3 | . . . . . . . . 1 . . 1 1 Reinforcement 5 | . 3 . . 1 . . . 1 . . . . Assault 2 | . . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Distress Signals 10 | . . . 4 2 . . . 2 . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 154 | . 14 3 16 46 1 . 6 15 6 5 10 32 Peak Tracking Total 10 | . 5 1 4 10 1 . 4 8 6 3 5 9 Tactical Retreats 11 | . . . 3 3 . . . 2 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Traps Triggered 5 | . 2 . . . . . 1 1 . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Machines Disabled 9 | . 3 . 1 2 . . . 1 . . 2 . Max in Single Turn 3 | . 3 . 1 1 . . . 1 . . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Machines Accessed 47 | . 2 . 3 14 9 10 2 . . 3 . 4 Terminals 24 | . 1 . 2 11 6 . 1 . . 1 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . 1 . . 2 . . . . . 1 . . Recycling Units 4 | . . . 1 . 1 . . . . 1 . 1 Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access 2 | . . . . 1 . . 1 . . . . . Total Hacks 185 | . 4 . 5 44 49 64 3 . . 4 . 12 Successful 140 | . 3 . 4 25 36 64 . . . 1 . 7 Failed 44 | . 1 . 1 19 13 . 3 . . 3 . 4 Catastrophic 10 | . . . 1 2 2 . 2 . . 2 . 1 Database Lockouts 1 | . . . . . . . . . . . . 1 Manual 12 | . . . . 8 . . 1 . . 2 . 1 Terminals 67 | . 2 . 3 30 23 . 1 . . 1 . 7 Fabricators . | . . . . . . . . . . . . . Repair Stations 15 | . 2 . . 12 . . . . . 1 . . Recycling Units 7 | . . . 2 . 2 . . . . 2 . 1 Scanalyzers 4 | . . . . . . . . . . . . 4 Garrison Access 4 | . . . . 2 . . 2 . . . . . Terminal Hacks 123 | . 1 . 2 16 35 64 . . . . . 5 Record 99 | . 1 . . 1 30 63 . . . . . 4 Part Schematic 2 | . . . . 1 1 . . . . . . . Prototype ID Bank 5 | . . . 1 2 2 . . . . . . . Open Door 4 | . . . . 4 . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . Alert Level 3 | . . . . 2 . . . . . . . 1 Unreport Threat 2 | . . . . 2 . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . 1 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 10 | . 2 . . 8 . . . . . . . . Scan Component 5 | . 1 . . 4 . . . . . . . . Repair 5 | . 1 . . 4 . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . 1 . . . . . . . Retrieve Components 3 | . . . 2 . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 2 . 1 10 7 . 2 . . 3 . 4 Full Trace Events 12 | . . . . 4 6 . 1 . . . . 1 Feedback Events 2 | . . . . . 1 . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 1 . . . . . . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . 4 . . . . . . . . Time 165 | . 13 . . 152 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 14 | . . . 7 . 7 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Total Allies 7 | . . . . 2 . . . . . 5 . . Largest Group 5 | . . . . 2 . . . . . 5 5 . Highest-Rated Group 238 | . . . . 62 . . . . . 238 235 . Highest-Rated Ally 50 | . . . . 31 . . . . . 50 47 . Total Orders 8 | . . . . 3 . . . . . 5 . . ROAM 1 | . . . . 1 . . . . . . . . GUARD 5 | . . . . . . . . . . 5 . . EXPLORE 2 | . . . . 2 . . . . . . . . Ally Attacks 122 | . . . . 34 . . . . . 29 59 . Total Damage 2379 | . . . . 482 . . . . . 648 1249 . Kills 16 | . . . . 5 . . . . . 5 6 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 2 | . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Turns Passed 10349 | 100 726 970 561 1972 854 2987 245 328 119 298 359 830 Spaces Moved 7682 | 58 310 180 387 1105 773 3092 209 245 123 216 252 732 Core 556 | 6 . . . . . 373 . . . 14 . 163 Treads 1167 | 52 310 153 . 614 38 . . . . . . . Legs 5835 | . . 27 387 491 735 2719 209 245 123 202 252 445 Wheels . | . . . . . . . . . . . . . Hover 75 | . . . . . . . . . . . . 75 Flight 49 | . . . . . . . . . . . . 49 Fastest Speed 45 | 50 160 120 90 100 100 50 90 90 90 90 120 45 Average Speed 107 | 148 160 154 108 134 102 93 90 94 94 116 120 93 Slowest Speed 240 | 160 160 160 120 240 160 190 180 183 105 200 120 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . Exploration Rate (%) 41 | 6 44 36 38 89 93 93 6 7 93 5 7 19 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 7 | . . 1 . . . 6 . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 . . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . Scrap Searched 6 | . . 1 . . . 5 . . . . . . Spaces Dug 12 | . . 4 . . . . . . . . 1 7 Terrain Destroyed 203 | . 10 4 . 64 . . 32 . . . 5 88 Melee 4 | . . 4 . . . . . . . . . . Projectile 23 | . . . . 1 . . 1 . . . 5 16 AOE 176 | . 10 . . 63 . . 31 . . . . 72 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Total 9432 | 68 462 832 478 1469 827 3194 248 328 125 261 299 841 Wait 1065 | . 94 622 31 177 . 37 8 55 . 25 . 16 Move 7672 | 58 309 179 386 1104 772 3091 208 245 122 215 251 732 Hop . | . . . . . . . . . . . . . Pick Up 76 | 3 4 3 7 19 1 14 2 1 1 5 3 13 Fast Attach 78 | 5 6 . 3 15 . 19 5 4 1 7 5 8 Attach 46 | 1 3 3 2 2 4 6 6 4 . 3 2 10 Detach 22 | . . . . 4 3 5 2 2 . 2 . 4 Swap 35 | 1 4 1 7 10 2 1 . . . . 8 1 Drop 91 | . 2 . 6 27 5 21 3 . 1 4 9 13 Fire 234 | . 39 16 20 74 8 . 13 8 . . 21 35 Melee 53 | . . 8 16 29 . . . . . . . . Ram 2 | . . . . . . . . . . . . 2 Kick 19 | . . . . . 3 . . 9 . . . 7 Crush 9 | . 1 . . 8 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 30 | . . . . . 29 . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/Waste -5/Factory -4/Factory (discovered 3 exits: *Res x3) -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Repaired Assault Rifle 302 | -10/Materials | Build established: Mutant 740 | -10/Materials | Discovered new exit (range 9) 827 | -10/Materials | Entered Mines 828 | -10/Mines | Assembled infested the area 833 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1507 | -10/Mines | Crushed by falling debris 1507 | -10/Mines | Core integrity fell below 50% 1507 | -10/Mines | Core integrity fell below 20% 1532 | -10/Mines | Learned Materials emergency access door positions 1684 | -10/Mines | Learned location of Storage (-9) 1742 | -10/Mines | Discovered new exit (range 9) 1797 | -10/Mines | Entered Materials 1797 | -9/Materials | Evolved 2 slots: Propulsion x2 1903 | -9/Materials | Discovered new exit (range 5) 2152 | -9/Materials | Identified exit to Mines 2152 | -9/Materials | Identified exit to Storage 2358 | -9/Materials | Entered Storage 2958 | -9/Storage | Discovered new exit (range 20) 3095 | -9/Storage | Met a pair of Derelict thieves 3160 | -9/Storage | Destroyed 7 combat bots 3215 | -9/Storage | Used back door to open Recycling access 3215 | -9/Storage | Discovered new exit (range 4) 3304 | -9/Storage | Repaired VSS Leg 4217 | -9/Storage | Repaired Hrd. Medium Armor Plating 4269 | -9/Storage | Repaired VSS Leg 4308 | -9/Storage | Repaired Carbon-fiber Leg 4330 | -9/Storage | Entered Recycling 4439 | -9/Recycling | Scanned before Scraplab entrance 4456 | -9/Recycling | Entered Scraplab 4812 | -9/Recycling | Discovered new exit (range 9) 4831 | -9/Recycling | Core integrity fell below 50% 5178 | -9/Recycling | Discovered new exit (range 4) 5184 | -9/Recycling | Entered Scraptown 5184 | -9/Scraptown | System corruption cleaned by C-Scrubber 5575 | -9/Scraptown | Visited Cave Peace 5848 | -9/Scraptown | Visited Shadow of the Wyrm 5888 | -9/Scraptown | Visited Cyclists 5929 | -9/Scraptown | Visited Red Mages 6005 | -9/Scraptown | Visited The Evicted 6083 | -9/Scraptown | Visited CPS Storage 6122 | -9/Scraptown | Visited TADAMA 6155 | -9/Scraptown | Visited UFD Registry 6157 | -9/Scraptown | Registered with UFD as "Fluxsys" 6261 | -9/Scraptown | Visited Curators Association 6286 | -9/Scraptown | Visited Junk Repository 6331 | -9/Scraptown | Visited Science Guys 6651 | -9/Scraptown | Visited Scrap Suit Storage 6665 | -9/Scraptown | Found Scrap Suit 6734 | -9/Scraptown | Visited Scrapoid Pod Storage 6754 | -9/Scraptown | Visited Chapter 10 6799 | -9/Scraptown | Visited Abandonware Association 6810 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 6819 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 6879 | -9/Scraptown | Visited Cartography Club 7082 | -9/Scraptown | Learned location of Upper Caves (-4) 7082 | -9/Scraptown | Learned location of Hub_04(d) (-5) 7082 | -9/Scraptown | Learned location of Armory (-3) 7082 | -9/Scraptown | Learned 8 Materials zone layouts 7082 | -9/Scraptown | Learned 12 Factory zone layouts 7082 | -9/Scraptown | Learned 20 Factory zone layouts 7082 | -9/Scraptown | Learned 24 Factory zone layouts 7082 | -9/Scraptown | Learned 4 Access zone layouts 7082 | -9/Scraptown | Learned 20 Lower Caves zone layouts 7082 | -9/Scraptown | Learned 8 Upper Caves zone layouts 7082 | -9/Scraptown | Learned 24 Upper Caves zone layouts 7082 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 7082 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 7082 | -9/Scraptown | Learned location of 2 exits from Lower Caves 7082 | -9/Scraptown | Learned location of 3 exits from Upper Caves 7082 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 7255 | -9/Scraptown | Found Deep Structural Scanner 7416 | -9/Scraptown | Discovered new exit (range 3) 7815 | -9/Scraptown | Discovered new exit (range 11) 7953 | -9/Scraptown | Entered Cyclist Reading Room 7961 | -9/Scraptown | Learned location of Exiles (-9) 7961 | -9/Scraptown | Learned location of Zion (-7) 8171 | -9/Scraptown | Entered Factory 8171 | -6/Factory | Evolved 6 slots: Utility x5, Weapon x1 8172 | -6/Factory | Identified exit to Lower Caves 8173 | -6/Factory | Identified exit to Factory 8212 | -6/Factory | Hacking Suite fried by hacking feedback 8416 | -6/Factory | Entered another Factory area 8416 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8417 | -5/Factory | Identified exit to Upper Caves 8582 | -5/Factory | Lost 6 parts (1p2n1u2w) 8716 | -5/Factory | Spotted B-75 Beast 8744 | -5/Factory | Sucked down chute 8744 | -5/Factory | Entered Waste 8759 | -5/Waste | EMP discharged 8759 | -5/Waste | System corruption reached 10% 8780 | -5/Waste | Spotted C-40 Crusher 8781 | -5/Waste | Spotted C-40 Crusher 8785 | -5/Waste | Spotted C-40 Crusher 8790 | -5/Waste | Spotted C-40 Crusher 8792 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8796 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8799 | -5/Waste | Spotted C-40 Crusher 8803 | -5/Waste | Spotted C-40 Crusher 8827 | -5/Waste | Lost 3 parts (1n1u1w) 8849 | -5/Waste | Discovered new exit (range 13) 8859 | -5/Waste | EMP discharged 8862 | -5/Waste | Identified exit to Factory 8863 | -5/Waste | Entered Factory 8960 | -5/Factory | Scrapoid reinforcements arrived 9059 | -5/Factory | Discovered new exit (range 14) 9093 | -5/Factory | Identified exit to Factory 9161 | -5/Factory | Entered another Factory area 9161 | -4/Factory | Accompanied by 5 allies 9161 | -4/Factory | Evolved 2 slots: Utility x2 9162 | -4/Factory | Identified exit to Research 9190 | -4/Factory | Found Scrap Suit 9267 | -4/Factory | Build established: Scavenger-Mutant 9481 | -4/Factory | P-70 Sage assimilated allied 05F05-D 9520 | -4/Factory | Entered Research 9520 | -3/Research | Evolved 2 slots: Utility x2 9834 | -3/Research | Build established: Scavenger-Tank 9837 | -3/Research | Found Prototype Processor 9837 | -3/Research | Identified Spectral Analyzer 9947 | -3/Research | Found Fusion Bomb Launcher 10158 | -3/Research | Lost 11 parts (2p3n4u2w) 10185 | -3/Research | Central database locked down 10252 | -3/Research | Found Prototype Launcher 10252 | -3/Research | Identified Adv. Micro-nuke Launcher 10271 | -3/Research | Core integrity fell below 50% 10300 | -3/Research | Lost 8 parts (1p3n3u1w) 10300 | -3/Research | Core integrity fell below 20% 10349 | -3/Research | System corruption reached 10% 10350 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Leg. G-67 Veteran heat short circuits Plasma Rifle. Slammed into T-07 Excavator. T-07 Excavator destroyed. G-67 Veteran overheating. Acquired 30 matter. G-67 Veteran heat spikes uncontrollably. G-67 Veteran overheating. System corrupted: Component data lost. System corrupted: Substantial component data lost. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. W-44 Eye sends out distress signal. U-05 Engineer builds a Wall. Slug penetrates Wall. 3CSD8DFJA8HOTHJJSYV3 Slug penetrates Wall. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????# """"" ?????????????????????????????? | | ?????????# """"" ?????????????????????????????? | | ?????????? """"" ??????????????????????????????? | | ?????????? ?????????????????????######???? | | ??????????? ?????????????????????# ????? | | ??????????? ?????????????????????# ????? | | ???????????? ??????????????????????# ????? | | ???????????? !??????????????????????+ ????? | | ????????????? ???????????????????????# #????? | | ????????????? ????????????????########^ ^ #????? | | ???????????#+#+#########????????#] #^^^ #????? | | ?????????### #????????# # #????? | | ?????????+ #????????# ""# #????? | | ?????????### #????????#] ""# #????? | | ???????????# #????????# ""# #????? | | ???????????# ### #????????# T# #????? | | ???????????# #?# #????????#! 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""" # #?????## # | | ???????# #????????# """ # #??????? ##### | | ???????# #????????# """ #######??????? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 41 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Storage | Hacked Imp. Carbon-fiber Leg | -9/Recycling | Hacked Q-thruster | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... \\IAMDERELICT Challenges ------------ None Game ------ Seed BoltRefineryMagmablaster Manual? 0 Play Time 02:07:24 Cumulative 42.5 hours Start 2024.10.01 @ 22:02:52 End 2024.10.02 @ 21:23:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 40% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2f6d7f3a-9a62-43f9-93b5-5cd556923b61