Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.04 @ 08:52:10 Player: VakaVakich Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (119) 595 Value Destroyed (3183) 3183 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (425) 425 TOTAL SCORE: 7903 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 75 Aligned with FarCom 300 Friendly Fire -130 Cogmind --------- Core Integrity 558/850 Matter 72/300 Energy 260/260 System Corruption 1% Temperature Cool (6) Movement Treading (180) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core Cold Fusion Reactor > --- PROPULSION (3) --- Improved Medium Treads > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Enhanced Optical Array Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- F-cell Engine Energy Well (500) High-capacity Matter Pod (102) Improved Signal Interpreter Advanced ECM Suite Improved Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite System Shield System Shield System Shield System Backup Module AWS/Thermal Remote Datajack Peak State ------------ > --- POWER ------------ F-cell Engine Cold Fusion Reactor > --- PROPULSION ------- Improved Medium Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Energy Well Enhanced Optical Array Target Analyzer Matter Filter System Shield > --- WEAPON ----------- Gauss Cannon Magnetic Acceleration Cannon Chainsword > --- INVENTORY -------- F-cell Engine High-capacity Matter Pod Improved Signal Interpreter Improved ECM Suite Improved Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield System Backup Module AWS/Thermal Improved Grenade Launcher Remote Datajack [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Hardened Medium Armor Plating Weapon Chainsword Energy Gun AWS/Thermal Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . 1 . . Utility 5 | . . . . . 2 2 1 Weapon 1 | . . . . . 1 . . Parts Attached 151 | 7 21 1 3 1 30 73 15 Power 17 | 1 2 . . . 4 5 5 Engine 13 | 1 2 . . . 4 4 2 Core 3 | . . . . . . 1 2 Reactor 1 | . . . . . . . 1 Propulsion 38 | 2 4 . . . 7 23 2 Treads 9 | . . . . . 4 4 1 Leg 12 | . . . . . 2 9 1 Wheel 16 | 2 4 . . . 1 9 . Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Utility 47 | 2 5 1 . 1 11 22 5 Device 22 | . 4 1 . 1 3 12 1 Storage 6 | 2 1 . . . 1 . 2 Processor 6 | . . . . . 1 5 . Hackware 2 | . . . . . . 1 1 Protection 11 | . . . . . 6 4 1 Artifact . | . . . . . . . . Weapon 49 | 2 10 . 3 . 8 23 3 Energy Gun 7 | . . . 2 . 1 4 . Energy Cannon 7 | . 3 . 1 . 1 2 . Ballistic Gun 5 | 2 . . . . . 3 . Ballistic Cannon 12 | . 4 . . . 2 4 2 Launcher 7 | . . . . . 4 2 1 Special Weapon 3 | . 1 . . . . 2 . Impact Weapon . | . . . . . . . . Slashing Weapon 6 | . 2 . . . . 4 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . Unidentified Prototypes 8 | . . . 2 . 2 2 2 Parts Lost 27 | . . . . 1 2 14 10 Power 5 | . . . . . . 3 2 Propulsion 9 | . . . . 1 1 5 2 Utility 5 | . . . . . 1 2 2 Weapon 8 | . . . . . . 4 4 Highest Loss Streak 6 | . . . . 1 1 6 4 Average Slot Usage (%) 93 | . 96 100 90 81 87 94 96 Engine 8 | . 12 14 14 14 9 5 4 Treads 5 | . . . . . 12 6 5 Leg 3 | . . . . . . 3 13 Wheel 13 | . 27 28 28 24 8 11 . Device 7 | . 9 14 14 14 9 7 2 Storage 15 | . 18 14 14 14 11 15 16 Processor 7 | . . . . . 5 12 13 Hackware 1 | . . . . . . . 8 Protection 4 | . . . . . 8 7 3 Energy Gun 3 | . . . 9 14 5 3 . Energy Cannon 4 | . 12 14 4 . 2 3 . Ballistic Cannon 6 | . 10 14 4 . 5 3 10 Launcher 1 | . . . . . 7 . 1 Slashing Weapon 3 | . 2 . . . . 6 6 Special Melee Weapon 1 | . . . . . . 2 . Naked Turns . | . . . . . . . . Heaviest Build 82 | 16 31 28 40 30 65 66 82 Greatest Support 64 | 20 20 20 20 20 44 64 30 Greatest Overweight (x) 14 | . 2 1 1 2 12 14 5 Average Overweight (x) 1 | . . 1 1 1 3 2 2 Largest Inventory Capacity 16 | 8 12 10 10 10 16 16 16 Average Capacity 13 | 5 9 10 10 10 11 16 15 Most Carried 16 | 5 11 10 10 10 14 16 16 Average Carried 12 | 2 7 10 10 10 11 15 15 Final Capacity 16 | 8 10 10 10 10 16 16 16 Final Carried 16 | 5 10 10 10 10 14 16 16 Class Distribution -------------------- 39% | Mutant 31% | Scavenger-Mutant 16% | Scavenger-Skirmisher 4% | Hacker-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 3357 | 282 723 45 132 10 442 1245 478 Remotely . | . . . . . . . . Salvage Created 3976 | 89 251 45 . 69 724 2353 445 Parts 230 | 5 18 5 . 1 58 128 15 Haulers Intercepted 5 | . 1 . . . 2 1 1 Recyclers Shooed 2 | . . . . . . 2 . Parts Field Recycled 33 | . . . . . . 33 . Retrieved Matter 230 | . . . . . . 230 . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 66 | . 4 3 . 2 19 28 10 Melee 19 | . . . . . . 16 3 Guns 12 | . . . . 2 7 3 . Cannons 20 | . 4 3 . . 1 5 7 AOE 14 | . . . . . 11 3 . Classes Destroyed 14 | 2 4 1 . . 4 3 . Worker 17 | . 1 . . . 4 12 . Builder 11 | . 1 . . . 3 7 . Tunneler 3 | 1 1 . . . 1 . . Hauler 5 | . 1 . . . 2 1 1 Recycler 7 | 1 . . . . . 6 . Operator 2 | . . . . . 1 . 1 Watcher 7 | . . . . . 3 4 . Swarmer 13 | . . 3 . . 10 . . Grunt 36 | . 4 . . 2 7 15 8 Brawler 1 | . . . . . . 1 . Duelist 2 | . . . . . . 2 . Sentry 5 | . . . . . 2 3 . Hunter 4 | . . . . . 1 3 . Programmer 6 | . . . . . . 4 2 Best Kill Streak 10 | 2 4 3 . 1 10 7 3 Combat Bots Only 8 | . 2 3 . 1 8 6 3 Max Kills in Single Turn 3 | 1 1 1 . 1 3 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 2 . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 5786 | . 222 137 . 10 592 2933 1892 Core 1034 | . 65 25 . . 79 573 292 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 66 | 100 . . . 64 85 18 . Volleys Fired 261 | 3 29 8 . . 52 93 76 Largest 2 | 2 2 2 . . 2 2 2 Hottest 125 | 40 95 95 . . 88 125 101 Shots Fired 384 | 6 34 15 . 7 104 97 121 Gun 93 | 6 . . . 7 42 38 . Cannon 260 | . 34 15 . . 39 51 121 Launcher 28 | . . . . . 23 5 . Special 3 | . . . . . . 3 . Kinetic 192 | 6 5 7 . . 20 33 121 Thermal 123 | . 29 8 . 7 61 18 . Explosive 27 | . . . . . 22 5 . Electromagnetic 42 | . . . . . 1 41 . Robot Hit Streak 20 | 5 6 2 . 6 13 20 13 Robot Miss Streak 6 | . 4 2 . 1 3 6 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Autonomous 50 | . . . . 7 43 . . Shots Hit Robots 333 | 5 20 7 . 6 58 143 94 Core Hits 177 | 4 9 3 . 3 44 90 24 Critical Hits 15 | . 1 . . . 1 6 7 Critical Kills 9 | . 1 . . . 1 4 3 Critical Parts Destroyed 6 | . . . . . . 2 4 Melee Attacks 145 | . 14 . . . . 106 25 Impact . | . . . . . . . . Slashing 145 | . 14 . . . . 106 25 Piercing . | . . . . . . . . Sneak Attacks 24 | . . . . . . 23 1 Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks 17 | . . . . . . 15 2 Damage Inflicted 13261 | 54 353 86 . 174 2950 6632 3012 Guns 1738 | 54 . . . 174 1083 427 . Cannons 3775 | . 353 86 . . 227 963 2146 Explosions 2295 | . . . . . 1640 655 . Melee 5453 | . . . . . . 4587 866 Ramming . | . . . . . . . . Kinetic 2740 | 54 52 . . . . 488 2146 Thermal 2228 | . 301 86 . 174 1335 332 . Explosive 2003 | . . . . . 1513 490 . Electromagnetic 837 | . . . . . 102 735 . Impact . | . . . . . . . . Slashing 5453 | . . . . . . 4587 866 Piercing . | . . . . . . . . Highest Corruption 5 | . 3 3 3 3 5 2 1 Average Corruption 2 | . 2 3 3 3 1 1 1 Corruption Purged 2 | . . . . . . 2 . Effects 49 | . 12 4 9 6 4 13 1 Message Errors 12 | . 5 . 2 1 . 3 1 Matter Fused 5 | . 1 . 2 1 1 . . Heat Flow Errors 9 | . 4 . 1 2 . 2 . Energy Discharges 8 | . . . 2 . 2 4 . Data Loss (minor) 9 | . 2 1 2 2 1 1 . Targeting Errors 5 | . . 2 . . . 3 . Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 1368 | . . . . . 101 1005 262 Projectiles 91 | . . . . . 1 17 73 Explosions 115 | . . . . . 100 15 . Melee 1162 | . . . . . . 973 189 Knockbacks 28 | . 2 . . . . 3 23 Impact . | . . . . . . . . Kinetic 24 | . 1 . . . . 3 20 Secondary 4 | . 1 . . . . . 3 Self-Inflicted Damage 229 | . . . . . 173 56 . Shots 8 | . . . . . 6 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 351 | . 250 231 163 259 81 193 351 Average Temperature 71 | . 94 113 83 115 28 26 117 Received Heat Transfer 1434 | . 123 . . 6 63 702 540 Effects 7 | . 1 1 . . . . 5 Energy Bleed 3 | . 1 1 . . . . 1 Interference 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 2 1 . . 2 . . Heat Transferred 3332 | . 629 185 . 222 1826 470 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . 2 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 654 | 10 74 101 . 88 654 592 351 Initial 289 | . 6 1 . . 33 117 289 Average 194 | 4 25 45 . 22 279 252 236 Maximum Alert Level 2 | . . . . . 2 2 1 Low Security (%) 58 | 100 100 100 . 100 38 54 26 Level 1 23 | . . . . . 42 8 73 Level 2 17 | . . . . . 19 36 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 31 | . 4 . . . 4 16 7 Investigation 8 | . 4 . . . 1 3 . Extermination 7 | . . . . . . 4 3 Reinforcement 12 | . . . . . 2 6 4 Assault 1 | . . . . . . 1 . Garrison 3 | . . . . . 1 2 . Intercept . | . . . . . . . . Construction Impeded 6 | . . . . . 1 4 1 Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 8 | . 3 . . . 2 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 135 | . 22 3 . 3 34 53 20 Peak Tracking Total 7 | . 5 3 . 3 7 6 6 Tactical Retreats 18 | . 5 . . . 3 6 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 12 | . 7 . . . . 5 . Indirectly . | . . . . . . . . Trap Hack Attempts 60 | . . . . . . 60 . Triggered . | . . . . . . . . Disarmed 10 | . . . . . 6 4 . Reprogrammed 1 | . . . . . . 1 . Reused 1 | . . . . . . 1 . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 9 | . . 1 . . 4 2 2 Max in Single Turn 2 | . . 1 . . 2 1 1 Garrison Access 2 | . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 27 | . 11 . 2 . 4 8 2 Terminals 16 | . 8 . . . 3 5 . Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . . . . 1 2 Recycling Units 3 | . 2 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 78 | . 24 . 17 . 13 18 6 Successful 50 | . 14 . 17 . 6 9 4 Failed 28 | . 10 . . . 7 9 2 Catastrophic 7 | . 3 . . . 1 3 . Database Lockouts . | . . . . . . . . Manual 33 | . 18 . 2 . 8 5 . Terminals 41 | . 18 . . . 12 11 . Fabricators . | . . . . . . . . Repair Stations 11 | . 2 . . . . 3 6 Recycling Units 7 | . 4 . . . . 3 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Terminal Hacks 32 | . 5 . 17 . 5 5 . Record 17 | . . . 17 . . . . Part Schematic 2 | . 1 . . . . 1 . Prototype ID Bank 4 | . 1 . . . 2 1 . Level Access Points 2 | . 1 . . . 1 . . Alert Level 1 | . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . Locate Traps 1 | . . . . . . 1 . Disarm Traps 2 | . . . . . 1 1 . Recall Investigation 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . 2 . . . . 1 4 Scan Component 4 | . 1 . . . . 1 2 Repair 3 | . 1 . . . . . 2 Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks 8 | . 7 . . . . 1 . Terminals 3 | . 3 . . . . . . Track 3 | . 3 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 4 . . . . 1 . Reject 2 | . 2 . . . . . . Mask 3 | . 2 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 7 . . . 3 7 1 Full Trace Events 4 | . 2 . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 Time 83 | . 26 . . . . . 57 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 4 | . . . . 4 . . . Largest Group 4 | . . . . 4 4 . . Highest-Rated Group 71 | . . . . 71 71 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . 8 8 . . Total Damage 211 | . . . . 123 88 . . Kills 3 | . . . . 1 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 7338 | 57 1415 95 381 278 1225 2727 1160 Spaces Moved 4383 | 41 1238 77 415 278 509 1456 369 Core 12 | 2 . . . . 7 3 . Treads 465 | . . . . . 14 230 221 Legs 201 | . . . . . 1 52 148 Wheels 3705 | 39 1238 77 415 278 487 1171 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 90 90 90 100 90 150 Average Speed 113 | 78 87 90 90 92 125 121 204 Slowest Speed 750 | 80 100 90 90 100 650 750 270 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 41 | 3 93 11 78 61 40 38 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 3 | . . . . 3 . . . Spaces Dug 31 | . 9 . . . 21 1 . Terrain Destroyed 295 | . 9 . . 1 220 39 26 Melee 9 | . 9 . . . . . . Projectile 50 | . . . . 1 20 3 26 AOE 236 | . . . . . 200 36 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 6201 | 56 1519 86 423 299 1034 2166 618 Wait 1016 | 1 152 1 . 21 398 334 109 Move 4376 | 40 1237 76 414 277 508 1455 369 Hop . | . . . . . . . . Pick Up 83 | 5 32 . 1 . 17 14 14 Fast Attach 105 | 7 12 . 3 . 18 54 11 Attach 20 | . 3 . . . 6 8 3 Detach 11 | . 2 . . . 4 5 . Swap 26 | . 6 1 . 1 6 11 1 Drop 118 | . 32 . 5 . 25 44 12 Fire 261 | 3 29 8 . . 52 93 76 Melee 125 | . 14 . . . . 88 23 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 60 | . . . . . . 60 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 13) 544 | -10/Materials | Discovered new exit (range 9) 900 | -10/Materials | Discovered new exit (range 14) 953 | -10/Materials | Repaired Beam Cannon 994 | -10/Materials | Discovered new exit (range 6) 1189 | -10/Materials | Identified exit to Materials 1473 | -10/Materials | Entered Mines 1564 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1565 | -10/Mines | Discovered new exit (range 5) 1568 | -10/Mines | Entered Exiles 1580 | -10/Exiles | Discovered new exit (range 15) 1591 | -10/Exiles | Met 8R-AWN 1605 | -10/Exiles | Met EX-HEX 1637 | -10/Exiles | Met EX-BIN 1657 | -10/Exiles | Aligned with FarCom system 1658 | -10/Exiles | Given EX-Vault access code 1686 | -10/Exiles | Opened EX-Vault 1692 | -10/Exiles | Found Prototype Energy Gun 1692 | -10/Exiles | Identified AWS/Thermal 1696 | -10/Exiles | Found Prototype Energy Cannon 1696 | -10/Exiles | Identified YOLO Cannon 1727 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1753 | -10/Exiles | Met EX-DEC 1798 | -10/Exiles | Discovered new exit (range 10) 1860 | -10/Exiles | Visited The Gauntlet 1949 | -10/Exiles | Left Exiles lab with AWS/Thermal 1949 | -10/Exiles | Entered Mines 1968 | -9/Mines | Met a Derelict bent on vengeance 1998 | -9/Mines | Discovered new exit (range 8) 2000 | -9/Mines | Received a Mining Laser from a helpful Derelict 2019 | -9/Mines | Learned location of 1 exit from Materials 2082 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2227 | -9/Mines | Entered Materials 2227 | -8/Materials | Accompanied by 4 allies 2227 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2228 | -8/Materials | Identified exit to Factory 2680 | -8/Materials | Build established: Scavenger-Skirmisher 2789 | -8/Materials | Garrison activated, responded to threat 2824 | -8/Materials | Destroyed 8 combat bots 3417 | -8/Materials | Crushed by falling debris 3452 | -8/Materials | Entered Factory 3452 | -7/Factory | Evolved 2 slots: Utility x2 3735 | -7/Factory | Build established: Mutant 4127 | -7/Factory | Lost 5 parts (1n1u3w) 4537 | -7/Factory | Build established: Scavenger-Mutant 4895 | -7/Factory | Garrison activated, responded to threat 5725 | -7/Factory | Garrison activated, responded to threat 5852 | -7/Factory | First assault squad dispatched 5914 | -7/Factory | Discovered new exit (range 12) 5917 | -7/Factory | Core integrity fell below 50% 5984 | -7/Factory | Lost 6 parts (2p3n1w) 6036 | -7/Factory | Core integrity fell below 20% 6179 | -7/Factory | Entered another Factory area 6179 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6974 | -6/Factory | Build established: Mutant 7115 | -6/Factory | Repaired Lrg. Storage Unit 7294 | -6/Factory | Build established: Hacker-Mutant 7308 | -6/Factory | Lost 4 parts (1p2n1w) 7339 | -6/Factory | Self-destructed Last Messages --------------- 07313_ Destroyed Flexi-carbon Leg. 07313_ H-66 Slayer knocked back. 07315_ Penetrated by Slug. 07316_ H-66 Slayer knocked back. 07320_ Slug penetrates Door. 07320_ U-05 Engineer builds a Wall. 07322_ U-05 Engineer builds a Door. 07323_ Penetrated by Slug. 07324_ U-05 Engineer builds a Wall. 07331_ Slug penetrates Door. 07331_ Penetrated by Slug. 07331_ Gauss Cannon destroyed. 07332_ U-05 Engineer builds a Door. 07334_ Penetrated by Slug. 07334_ Target Analyzer destroyed. 07334_ Matter Filter destroyed. 07337_ H-66 Slayer knocked back. 07338_ Magnetic Acceleration Cannon destroyed. 07338_ Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????????????????????????? ?????????????????? | | ????????????????????????????? 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""" #??????????????????????? | | ############### """ #??????????????????????? | | #?????????????# /#??????????????????????? | | #?????????????# #??????????????Y???????? | | +#####????????????#""" #??????????????????????? | | #????????????#"R !#??????????????????????? | | "" #????????????#""" #??????????????????????? | | ""! #????????????# "" #??????????????????????? | | "" #????????????# #??????????????????????? | | #????????????#########??????????????????????? | | "" #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 44 Target Analysis 5 Recoil Reduction 3 Matter Filtering 30 Force Boost 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Imp. System Backup Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed TrapDisposableCanceller Manual? 0 Play Time 02:05:16 Cumulative 73.8 hours Start 2020.10.04 @ 06:30:37 End 2020.10.04 @ 08:52:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 29 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b563507-c6c4-4dd7-ba64-e92dbd32e8b2