Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 14:16:14 Player: luckinvolved Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (186) 930 Value Destroyed (6490) 6490 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (984) 984 TOTAL SCORE: 12004 Bonus ------- High Alert Combat Kills 984 Cogmind --------- Core Integrity 0/850 Matter 140/300 Energy 35/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Heat Sink Focal Shield Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating Improved Focal Shield Thermal Shield > --- WEAPON ----------- Proton Cannon Phase Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Light Treads Light Treads Armored Treads Improved Heat Sink Improved Cooling System Improved Signal Interpreter Weapon Cycler Transmission Jammer Improved Medium Armor Plating Focal Shield Shock Absorption System System Shield Shock Rifle Gatling Laser Improved EM Pulse Cannon Ion Cannon Plasma Cannon Gauss Rifle Assault Cannon Assault Cannon Assault Cannon Remote Datajack Chainsword [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 6 | . . . . . 3 2 1 Weapon . | . . . . . . . . Parts Attached 140 | 8 8 . . . 48 31 45 Power 14 | 1 . . . . 6 4 3 Engine 13 | 1 . . . . 5 4 3 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 42 | 4 1 . . . 17 8 12 Treads 32 | 2 1 . . . 13 8 8 Leg . | . . . . . . . . Wheel 6 | 2 . . . . 2 . 2 Hover . | . . . . . . . . Flight 4 | . . . . . 2 . 2 Utility 47 | 1 4 . . . 11 12 19 Device 16 | . 1 . . . 2 4 9 Storage 4 | 1 2 . . . 1 . . Processor 7 | . . . . . 3 . 4 Hackware 4 | . . . . . . 2 2 Protection 16 | . 1 . . . 5 6 4 Artifact . | . . . . . . . . Weapon 37 | 2 3 . . . 14 7 11 Energy Gun 6 | . . . . . 5 1 . Energy Cannon 12 | . . . . . 2 4 6 Ballistic Gun 11 | 2 2 . . . 5 . 2 Ballistic Cannon 3 | . . . . . . . 3 Launcher 3 | . . . . . 1 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 7 | . . . . . 6 1 . Corrupted Parts 1 | . . . . . . . 1 System Corruption 3 | . . . . . . . 3 Parts Lost 70 | . 1 . . . 24 12 33 Power 10 | . . . . . 4 3 3 Propulsion 29 | . . . . . 11 4 14 Utility 18 | . . . . . 5 3 10 Weapon 13 | . 1 . . . 4 2 6 Highest Loss Streak 10 | . 1 . . . 9 2 10 To Critical Strikes . | . . . . . . . . Average Backups 22 | 4 19 25 25 25 24 24 20 Power 2 | . 1 3 3 3 2 1 1 Propulsion 2 | 2 3 3 3 3 1 3 1 Utility 11 | . 9 13 13 13 11 11 11 Weapon 5 | . 3 5 5 5 7 6 5 Tool/Special . | . . . . . . . . Unused Backups 54 | . 7 1 . . 23 7 16 Power 11 | . . 1 . . 5 2 3 Propulsion 3 | . 1 . . . . 2 . Utility 22 | . 5 . . . 9 1 7 Weapon 16 | . 1 . . . 9 1 5 Tool/Special 2 | . . . . . . 1 1 Average Slot Usage (%) 94 | . 98 100 100 100 94 99 81 Engine 8 | . 14 14 14 14 7 7 5 Treads 23 | . 28 28 28 28 23 22 18 Device 10 | . 2 . . . 14 11 16 Storage 9 | . 14 14 14 14 9 7 5 Processor 6 | . . . . . 11 7 6 Hackware 1 | . . . . . . 4 4 Protection 12 | . 10 14 14 14 9 22 7 Energy Gun 2 | . . . . . 5 2 . Energy Cannon 6 | . . . . . 4 11 10 Ballistic Gun 9 | . 27 28 28 28 6 . . Peak Build Rating 69 | 6 11 11 11 11 32 46 69 Average Rating 30 | 5 10 11 11 11 27 40 50 On Entrance 15 | . 6 11 11 11 11 31 46 Avg Prop Armor Cover (%) 8 | . . . . . 9 5 11 Naked Turns . | . . . . . . . . Heaviest Build 139 | 13 94 93 93 93 111 119 139 Greatest Support 110 | 40 40 40 40 40 60 63 110 Greatest Overweight (x) 31 | . 2 2 2 2 31 2 10 Average Overweight (x) 1 | . 1 2 2 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 25 25 23 Most Carried 25 | 7 25 25 25 25 25 25 25 Average Carried 22 | 5 19 24 25 25 24 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 5 Final Carried 25 | 7 25 25 25 25 25 25 4 Class Distribution -------------------- 53% | Mutant 36% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 3325 | 316 581 63 . . 1025 616 724 Remotely . | . . . . . . . . Salvage Created 8530 | 115 868 105 . . 2064 2331 3047 Parts 372 | 4 59 5 . . 89 107 108 Haulers Intercepted 12 | . 2 . . . 6 4 . Recyclers Shooed 5 | . . . . . 1 . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 136 | . 16 2 . . 34 42 42 Guns 46 | . 16 2 . . 25 3 . Cannons 73 | . . . . . 5 30 38 AOE 10 | . . . . . 4 5 1 Classes Destroyed 19 | 2 5 . . . 5 1 6 Worker 7 | . . . . . 2 2 3 Builder 6 | . 2 . . . 1 1 2 Tunneler 3 | 2 1 . . . . . . Hauler 12 | . 2 . . . 6 4 . Recycler 15 | 1 2 . . . 1 5 6 Mechanic 1 | . . . . . 1 . . Operator 1 | . . . . . . . 1 Watcher 5 | . 1 . . . 3 1 . Swarmer 32 | . 6 . . . 6 14 6 Saboteur 1 | . . . . . . . 1 Grunt 62 | . 10 2 . . 19 13 18 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . 1 . . Sentry 16 | . . . . . 6 4 6 Specialist 1 | . . . . . . . 1 Hunter 7 | . . . . . 2 3 2 Programmer 13 | . . . . . . 8 5 Heavy 1 | . . . . . . . 1 Behemoth 1 | . . . . . . . 1 Best Kill Streak 8 | 2 5 2 . . 8 5 7 Combat Bots Only 6 | . 3 2 . . 5 4 6 Max Kills in Single Turn 3 | 1 2 1 . . 3 2 2 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . . . 2 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 1444 | . 71 9 . . 296 345 723 Missed 403 | . 15 1 . . 69 102 216 Hits 1041 | . 56 8 . . 227 243 507 Melee 7 | . . . . . 3 . 4 Projectile 1034 | . 56 8 . . 224 243 503 AOE 4 | . . . . . . . 4 Critical Strikes 28 | . 1 . . . 13 3 11 Part Disruptions 1 | . . . . . . . 1 Damage Taken 14601 | . 563 116 . . 3514 3655 6753 Core 1560 | . 113 . . . 433 154 860 Absorbed by Shields 345 | . . . . . . . 345 Ignored by Resistances 1092 | . . . . . . . 1092 Regen/Repaired (Parts) 536 | . . . . . 215 . 321 Core Remaining (%) 63 | 100 . . . 54 21 78 . Volleys Fired 557 | 10 54 6 . . 155 149 183 Largest 2 | 2 2 2 . . 2 2 2 Hottest 150 | 40 40 40 . . 150 130 145 Shots Fired 1052 | 20 109 12 . . 297 269 345 Gun 449 | 20 109 12 . . 246 52 10 Cannon 591 | . . . . . 46 210 335 Launcher 12 | . . . . . 5 7 . Special . | . . . . . . . . Kinetic 307 | 20 109 12 . . 137 . 29 Thermal 709 | . . . . . 142 252 315 Explosive 12 | . . . . . 5 7 . Electromagnetic 24 | . . . . . 13 10 1 Robot Hit Streak 31 | 12 7 6 . . 31 16 31 Robot Miss Streak 6 | 2 3 1 . . 3 6 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 751 | 16 73 10 . . 225 158 269 Core Hits 317 | 7 40 5 . . 92 81 92 Critical Kills 4 | . . . . . . 2 2 Critical Parts Destroyed 1 | 1 . . . . . . . Critical Strikes 13 | 1 . . . . 8 2 2 Burn 7 | . . . . . 7 . . Meltdown 4 | . . . . . . 2 2 Destroy 1 | 1 . . . . . . . Corrupt 1 | . . . . . 1 . . Melee Attacks 34 | . . . . . . 12 22 Impact . | . . . . . . . . Slashing 34 | . . . . . . 12 22 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 1 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 18019 | 166 751 105 . . 4148 4769 8080 Guns 4847 | 166 751 105 . . 3089 561 175 Cannons 10655 | . . . . . 675 3071 6909 Explosions 2350 | . . . . . 384 1036 930 Melee 143 | . . . . . . 77 66 Ramming 24 | . . . . . . 24 . Kinetic 2867 | 166 751 105 . . 1411 . 434 Thermal 12693 | . . . . . 2173 3593 6927 Explosive 1942 | . . . . . 384 982 576 Electromagnetic 350 | . . . . . 180 93 77 Impact . | . . . . . . . . Slashing 143 | . . . . . . 77 66 Piercing . | . . . . . . . . Highest Corruption 5 | . 3 3 3 3 . 4 5 Average Corruption 2 | . 2 3 3 3 . 2 2 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 147 | . 37 10 10 4 . 59 27 Message Errors 31 | . 7 1 3 . . 13 7 Matter Fused 32 | . 7 3 1 1 . 14 6 Heat Flow Errors 23 | . 4 2 1 1 . 10 5 Energy Discharges 23 | . 6 2 1 2 . 10 2 Parts Fused 2 | . . . 1 . . 1 . Data Loss (minor) 15 | . 5 2 2 . . 3 3 Data Loss (major) 7 | . 5 . . . . . 2 Misfires 7 | . 3 . . . . 4 . Alerts 4 | . . . 1 . . 2 1 Weapon Failures 3 | . . . . . . 2 1 Overload Shots . | . . . . . . . . Overflow Damage 313 | . . . . . 10 59 244 Projectiles 148 | . . . . . 10 35 103 Explosions 165 | . . . . . . 24 141 Melee . | . . . . . . . . Knockbacks 6 | . . . . . . . 6 Impact . | . . . . . . . . Kinetic 6 | . . . . . . . 6 Secondary . | . . . . . . . . Self-Inflicted Damage 605 | . . . . . 17 387 201 Shots 13 | . . . . . 1 9 3 Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 520 | . 157 211 250 186 443 520 456 Average Temperature 95 | . 32 125 149 100 81 99 109 Received Heat Transfer 5030 | . 192 66 . . 1674 900 2198 Effects 14 | . . . . . 1 5 8 Shutdowns 2 | . . . . . . 1 1 Energy Bleed 1 | . . . . . . . 1 Interference 9 | . . . . . 1 3 5 Short Circuit 2 | . . . . . . 1 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted 7 | . . . . . . 4 3 Combat Hostiles 7 | . . . . . . 4 3 Parts Melted 52 | . . . . . 2 15 35 Heat Transferred 19646 | . . . . . 4440 5599 9607 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level 4 | . . . . . 1 3 4 Low Security (%) 53 | 100 100 100 . 100 75 28 . Level 1 18 | . . . . . 24 8 45 Level 2 13 | . . . . . . 38 15 Level 3 14 | . . . . . . 24 37 Level 4 . | . . . . . . . 1 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1164 | 10 118 57 . . 372 946 1164 Initial 460 | . . 7 . . . 168 460 Average 294 | . 26 6 . . 132 488 587 Influence Increases 5161 | 15 516 50 . . 1202 1641 1737 Destroy 0b10 Robot/C 2720 | . 320 40 . . 680 840 840 Destroy 0b10 Robot/NC 250 | 15 40 . . . 70 65 60 Destroy Leader 682 | . 66 10 . . 188 238 180 Successful Hack 229 | . 30 . . . 61 97 41 Select Force Hacks 30 | . 30 . . . . . . Disable Machine 510 | . . . . . 60 225 225 Destroy Structure 245 | . . . . . 38 71 136 Partial Spotted 30 | . . . . . . 15 15 Lose Combat Pursuer 465 | . 30 . . . 105 90 240 Influence Decreases 4007 | 15 495 71 . . 832 1070 1524 Entered New Map 697 | . . 14 . . . 202 481 Time Decay 2630 | 15 485 57 . . 612 748 713 Lost Part 680 | . 10 . . . 220 120 330 Squads Dispatched 39 | . 3 . . . 8 17 11 Investigation 13 | . 2 . . . 4 5 2 Extermination 12 | . . . . . . 7 5 Reinforcement 11 | . 1 . . . 4 3 3 Assault 3 | . . . . . . 2 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 1 1 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 8 | . . . . . 4 2 2 Communications Jammed 7 | . . . . . . 7 . Distress Signals 7 | . . . . . . 7 . Times Spotted 238 | . 33 2 . . 67 65 71 Peak Tracking Total 8 | . 4 2 . . 6 6 8 Tactical Retreats 19 | . 2 . . . 5 5 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 7 | . 2 . . . 2 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts 12 | . 12 . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . 1 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 34 | . . . . . 4 15 15 Max in Single Turn 4 | . . . . . 1 4 4 Garrison Access 4 | . . . . . 1 2 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 44 | . 8 . . . 12 14 10 Terminals 25 | . 6 . . . 8 8 3 Fabricators 4 | . . . . . . 2 2 Repair Stations 6 | . . . . . 2 1 3 Recycling Units 5 | . 2 . . . 1 1 1 Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 1 2 1 Total Hacks 119 | . 25 . . . 32 38 24 Successful 62 | . 13 . . . 22 18 9 Failed 57 | . 12 . . . 10 20 15 Catastrophic 13 | . 1 . . . 4 4 4 Database Lockouts . | . . . . . . . . Manual 81 | . 23 . . . 21 28 9 Terminals 76 | . 20 . . . 23 27 6 Fabricators 9 | . . . . . . 5 4 Repair Stations 19 | . . . . . 7 3 9 Recycling Units 10 | . 5 . . . 1 1 3 Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . . 1 2 2 Terminal Hacks 15 | . 5 . . . 6 4 . Record 1 | . 1 . . . . . . Part Schematic 3 | . 2 . . . 1 . . Prototype ID Bank 2 | . 2 . . . . . . Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . Fabricator Index 2 | . . . . . 1 1 . Repair Station Index 2 | . . . . . 1 1 . Garrison Index 1 | . . . . . . 1 . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 5 | . . . . . . 3 2 Load Schematic 3 | . . . . . . 2 1 Build 2 | . . . . . . 1 1 Repair Station Hacks 12 | . . . . . 7 1 4 Scan Component 7 | . . . . . 4 1 2 Repair 5 | . . . . . 3 . 2 Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 2 1 Seal Access 4 | . . . . . 1 2 1 Unauthorized Hacks 25 | . 8 . . . 7 8 2 Terminals 22 | . 5 . . . 7 8 2 Botnet 22 | . 5 . . . 7 8 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 3 . . . . . . Reject 1 | . 1 . . . . . . Mask 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 38 | . 6 . . . 11 12 9 Full Trace Events 11 | . 1 . . . 3 5 2 Feedback Events 2 | . . . . . . 1 1 Corruption 1 | . . . . . . 1 . Hackware Fried 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 2 . . . 1 . . Parts Built 4 | . . . . . . 2 2 Authchips . | . . . . . . . . Time 109 | . . . . . . 36 73 Total Part Build Rating 12 | . . . . . . 6 6 Part Studies Acquired . | . . . . . . . . Parts Repaired 4 | . . . . . 2 . 2 Time 138 | . . . . . 78 . 60 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 45 | . . 45 45 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 4165 | . 490 . . . 2862 784 29 Optics 29 | . . . . . . . 29 Terrain 3352 | . 490 . . . 2862 . . Jamming 784 | . . . . . . 784 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 15662 | 210 3002 523 461 126 4132 3955 3253 Spaces Moved 4933 | 118 975 158 145 39 1090 1314 1094 Core 31 | 1 . . . . 1 . 29 Treads 4531 | 47 975 158 145 39 1077 1314 776 Legs . | . . . . . . . . Wheels 136 | 70 . . . . 12 . 54 Hover . | . . . . . . . . Flight 235 | . . . . . . . 235 Fastest Speed 37 | 50 160 320 320 320 200 240 37 Average Speed 245 | 123 255 320 320 320 261 243 211 Slowest Speed 1600 | 160 320 320 320 320 1600 325 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 8 100 37 50 16 86 36 33 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 51 | . . . . . 8 23 20 Terrain Destroyed 273 | . . . . . 48 69 156 Melee 30 | . . . . . . 10 20 Projectile 22 | . . . . . 11 1 10 AOE 221 | . . . . . 37 58 126 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 7430 | 160 1397 167 144 42 2084 1775 1661 Wait 1406 | 18 288 2 . 4 669 204 221 Move 4926 | 117 974 157 144 38 1089 1313 1094 Hop . | . . . . . . . . Pick Up 157 | 7 36 1 . . 56 28 29 Fast Attach 44 | 6 2 . . . 17 2 17 Attach 67 | . 3 . . . 23 13 28 Detach 11 | . 1 . . . 3 1 6 Swap 110 | 2 9 . . . 30 30 39 Drop 105 | . 18 1 . . 42 22 22 Fire 557 | 10 54 6 . . 155 149 183 Melee 34 | . . . . . . 12 22 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 12 | . 12 . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 211 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 787 | -10/Materials | Discovered new exit (range 7) 1587 | -10/Materials | Discovered new exit (range 7) 1978 | -10/Materials | Discovered new exit (range 11) 2567 | -10/Materials | Discovered new exit (range 3) 2961 | -10/Materials | Discovered new exit (range 6) 3213 | -10/Materials | Entered Mines 3443 | -10/Mines | Learned location of Zion (-6) 3720 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3723 | -10/Mines | Discovered new exit (range 5) 3736 | -10/Mines | Entered Exiles 3736 | -10/Exiles | Accompanied by 2 allies 3766 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3778 | -10/Exiles | Discovered new exit (range 15) 3820 | -10/Exiles | Met 8R-AWN 3868 | -10/Exiles | Met EX-HEX 3999 | -10/Exiles | Met EX-DEC 4172 | -10/Exiles | Discovered new exit (range 10) 4197 | -10/Exiles | Entered Mines 4304 | -9/Mines | Discovered new exit (range 7) 4323 | -9/Mines | Entered Materials 4323 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4624 | -8/Materials | Build established: Scavenger-Mutant 5310 | -8/Materials | Discovered new exit (range 16) 5567 | -8/Materials | Lost 3 parts (1p2n) 5695 | -8/Materials | Lost 9 parts (1p3n3u2w) 6730 | -8/Materials | Repaired Lgt. Treads 6807 | -8/Materials | Core integrity fell below 50% 7614 | -8/Materials | Identified exit to Factory 7821 | -8/Materials | Repaired Lgt. Treads 8455 | -8/Materials | Entered Factory 8455 | -7/Factory | Evolved 2 slots: Utility x2 9483 | -7/Factory | Discovered new exit (range 11) 10376 | -7/Factory | Build established: Mutant 11255 | -7/Factory | First assault squad dispatched 12089 | -7/Factory | Build established: Hacker-Mutant 12110 | -7/Factory | Fabricated Arm. Treads? 12410 | -7/Factory | Entered another Factory area 12410 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12496 | -6/Factory | Repaired Arm. Treads? 13236 | -6/Factory | Repaired Hrd. Heavy Armor Plating 13332 | -6/Factory | Hacking Suite fried by hacking feedback 13619 | -6/Factory | Build established: Mutant 13843 | -6/Factory | Discovered new exit (range 7) 14038 | -6/Factory | Fabricated Arm. Treads? 14415 | -6/Factory | Discovered new exit (range 4) 14424 | -6/Factory | Identified exit to Factory 14817 | -6/Factory | Spotted B-75 Beast 14889 | -6/Factory | Cargo convoy interrupted 15006 | -6/Factory | Destroyed B-75 Beast 15210 | -6/Factory | First assault squad dispatched 15236 | -6/Factory | Lost 10 parts (1p5n2u2w) 15253 | -6/Factory | Core integrity fell below 50% 15323 | -6/Factory | Build established: Scavenger-Mutant 15397 | -6/Factory | Lost 5 parts (1p1n1u2w) 15615 | -6/Factory | Core integrity fell below 20% 15626 | -6/Factory | Build established: Mutant 15663 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 15523_ System corrupted: Heat flow error (+137). 15529_ Acquired Nuclear Pulse Thruster. 15534_ Chainsword destroyed. 15540_ >FLU5UF8MORJRERHG:2UW5K/LFQ 15626_ Nuclear Pulse Thruster destroyed. 15634_ Acquired Enh. Optical Array. [Achievement: Spot Them First] 15645_ S-27 Virus knocked back. 15659_ Nuclear Reactor explodes. 15659_ Nuclear Pulse Thruster destroyed. 15659_ Destroyed Nuclear Pulse Thruster. 15659_ Imp. EM Pulse Cannon destroyed. 15659_ Destroyed Imp. EM Pulse Cannon. 15659_ Destroyed Lgt. Nuclear Core. 15660_ Adv. Targeting Computer destroyed. 15661_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????####??????????????????? | | ??????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ####?????????????????????? #??????????????????? | | #????????????????###### #??????????????????? | | #??????????????### +??????????????????? | | #??????????????# #??????????????????? | | #?????????????## # ???????????????????? | | #?????????????# gg #####+##?????????????? | | ############### sg #?????????????? | | # """" #?????????????? | | # ######### """" #?????????????? | | # ########## @ """" #?????????????? | | # # # """" #?????????????? | | + # ### # """" #?????????????? | | # # """"" #?### ## """" !#?????????????? | | +### # """"" #???##??? #?????????????? | | # """ #????????? #?????????????? | | # #??????????######?????????????? | | # #?????????????????????????????? | | " """"" + #?????????????????????????????? | | " """"" ###########?????????????????????????????? | | """ #???????????????????????????????????????? | | #???????????????????????????????????????? | | " #???????????????????????????????????????? | | " !! #???????????????????????????????????????? | | ! #???????????????????????????????????????? | | #???????????????????????????????????????? | | #?????????????#?????????????????????????? | | #### #???????????? #?????????????????????????? | | ???# ############+######+###?????????????????? | | ???# ????????????????? | | ???# ????????????????? | | ???# ????????????????? | | ???# ????????????????? | | ???# ????????????????? | | ???### T######+############+####?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 825 Resistance: KI 25 Resistance: TH 20 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -6/Factory Repaired ---------- Lgt. Treads | 28% | -8/Materials Lgt. Treads | 17% | -8/Materials Arm. Treads | 22% | -6/Factory Hrd. Heavy Armor Plating | 85% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Construction Begets Destruction Ew, Corruption Jackpot Myspace Overwhelming Spot Them First There's More Where That Came From Throw Away The Key Well Done Challenges ------------ None Game ------ Seed BackupScanPurifier Manual? 0 Play Time 03:25:56 Cumulative 113.5 hours Start 2026.01.18 @ 13:22:09 End 2026.01.19 @ 14:16:14 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 148 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 29 Gallery% 56 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f06cabd9-3797-4b42-b6f0-885cf4222b3f