Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.18 @ 03:56:05 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (237) 1185 Value Destroyed (11719) 11719 Prototype IDs (82) 1640 Alien Tech Used (3) 600 Bonus (5187) 5187 TOTAL SCORE: 30431 Bonus ------- High Alert Combat Kills 380 Follower Combat Kills 327 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 780 Win 3000 Friendly Fire -1200 Cogmind --------- Core Integrity 634/1600 Matter 260/300 Energy 342/350 System Corruption 30% Temperature Cool (8) Movement Hovering (56) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (4) --- Antigrav System Antigrav System > --- UTILITY (15) ----- 0b10 Decoder Chip [Scout] Advanced Core Analyzer > --- WEAPON (5) ------- Phasing Sabre > --- INVENTORY (4) ---- Gamma Rifle Nova Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Advanced Medium Treads Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit 0b10 Decoder Chip [Scout] Advanced Targeting Computer Advanced Core Analyzer Improved Kinecellerator Advanced Weapon Cycler Experimental Transmission Jammer Advanced Phase Shifter Advanced Cloaking Device Improved Medium Armor Plating Thermal Barrier System Shield > --- WEAPON ----------- Heavy Hardcell Cannon Heavy Hardcell Cannon Great Axe > --- INVENTORY -------- Reinforced Quantum Reactor Vortex Chain Reactor Armored Wheel Improved Energy Well Improved Matter Compressor Improved Medium Armor Plating Advanced Force Field Hacking Suite Transdimensional Reconstructor Compact HERF Cannon Latent Energy Streamer Nova Cannon Railgun Heavy Shock Bomb Launcher Guided Micro-nuke Launcher Dirty Datajack Phasing Sabre [Rating: 163] Favorites ----------- Power Reinforced Fission Core Engine Cooled Deuterium Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Shock Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Proton Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Phasing Sabre Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Utility 13 | . . . . . 2 2 . . . . 2 . . . . 1 . . . . 1 . . . . 2 2 1 Weapon 3 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . Parts Attached 450 | 7 5 3 2 4 20 40 8 14 2 27 20 10 5 8 16 38 6 4 15 35 39 15 12 16 15 24 7 33 Power 29 | 1 . . . . 1 2 . 1 . 2 . . 1 2 1 2 . . 3 2 1 2 . 1 2 1 . 4 Engine 8 | 1 . . . . 1 2 . 1 . 1 . . . 2 . . . . . . . . . . . . . . Core 12 | . . . . . . . . . . 1 . . 1 . 1 1 . . 3 1 1 1 . 1 . 1 . . Reactor 9 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . 2 . . 4 Propulsion 60 | 2 . 3 1 . 5 7 . . . 3 1 2 . . 1 5 . . 1 9 3 1 . 2 2 4 3 5 Treads 16 | 1 . 2 1 . 5 4 . . . . . . . . . . . . . . . . . . . 2 . 1 Leg 31 | . . . . . . 3 . . . 3 1 2 . . 1 5 . . 1 9 3 1 . 2 . . . . Wheel 11 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 2 3 2 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 184 | 2 3 . 1 . 6 13 5 4 . 12 9 5 1 6 8 12 4 . 7 14 18 6 6 9 6 11 4 12 Device 103 | 1 . . . . 1 6 4 3 . 10 4 3 1 5 6 5 4 . 3 7 10 4 4 4 3 6 3 6 Storage 15 | 1 3 . 1 . . 1 . . . 1 1 . . . . . . . 2 . 1 . . . 3 . . 1 Processor 12 | . . . . . . 3 . . . . 1 . . . . 1 . . . . 1 1 . . . 3 1 1 Hackware 7 | . . . . . . 1 . . . . . . . . 1 1 . . . . 1 . . . . . . 3 Protection 47 | . . . . . 5 2 1 1 . 1 3 2 . 1 1 5 . . 2 7 5 1 2 5 . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 177 | 2 2 . . 4 8 18 3 9 2 10 10 3 3 . 6 19 2 4 4 10 17 6 6 4 5 8 . 12 Energy Gun 37 | 1 1 . . 2 4 5 . . . . . 1 2 . 3 2 . . . 2 6 3 . . 2 1 . 2 Energy Cannon 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 3 . 3 Ballistic Gun 63 | 1 . . . . 1 9 2 2 1 4 5 1 . . . 11 1 1 4 6 7 . 4 1 1 . . 1 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Launcher 24 | . 1 . . 1 1 1 . 2 . 1 2 . . . 2 2 1 . . 2 . 2 2 . 1 . . 3 Special Weapon 13 | . . . . 1 1 . . 3 1 4 . . 1 . . . . 1 . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 27 | . . . . . . 3 1 2 . 1 3 1 . . 1 4 . 2 . . 3 1 . . . 2 . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 19 | . . . . . . 2 . 1 . 2 . . . 1 . 4 . . 4 . . . . 2 . 1 . 2 Parts Lost 82 | . . 1 . . 3 . . . . 3 2 . . . . 1 . . . 6 7 6 1 5 13 1 . 33 Power 7 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 . . 3 Propulsion 13 | . . 1 . . 1 . . . . . . . . . . . . . . 2 1 1 . . 1 1 . 5 Utility 37 | . . . . . 1 . . . . 2 2 . . . . 1 . . . 2 2 2 . 3 5 . . 17 Weapon 25 | . . . . . 1 . . . . . . . . . . . . . . 2 3 3 1 2 5 . . 8 Highest Loss Streak 33 | . . 1 . . 1 . . . . 2 1 . . . . 1 . . . 2 6 7 1 4 6 1 . 33 Average Slot Usage (%) 96 | . 100 100 100 100 98 99 100 99 100 99 99 100 100 100 100 99 100 100 81 97 99 98 98 98 67 89 90 64 Engine 5 | . 14 14 14 14 9 7 7 10 14 13 12 12 7 6 2 . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . 4 6 9 10 11 11 10 8 5 5 5 6 5 7 8 4 Treads 5 | . 14 14 14 14 23 22 . . . . . . . . . . . . . . . . . . . 2 4 2 Leg 11 | . . . . . . . 23 22 21 21 18 18 18 18 18 16 16 16 16 15 15 14 15 15 10 . . . Wheel 2 | . 14 13 14 14 2 . . . . . . . . . . . . . . . . . . . 1 10 7 6 Device 14 | . 8 . . . 2 12 15 14 14 13 15 17 17 19 13 14 16 16 16 15 15 23 20 22 19 22 25 13 Storage 13 | . 19 28 28 28 18 14 15 14 14 14 14 12 12 12 12 11 11 11 11 11 10 10 10 10 10 13 12 7 Processor 7 | . . . . . . 8 7 7 7 7 8 12 12 9 6 5 5 5 5 5 9 10 10 8 5 10 15 8 Hackware 1 | . . . . . . 1 . . . . . . . . 4 5 5 5 5 5 9 . . . . . . 6 Protection 7 | . . . . . 14 7 7 7 7 7 9 6 6 6 12 11 11 11 8 10 6 5 9 7 . 6 4 1 Energy Gun 4 | . 14 14 14 13 15 8 . . . . . 1 2 6 2 4 . . . . 2 8 6 4 2 . . . Ballistic Gun 13 | . 14 14 14 14 11 12 21 17 20 17 16 12 12 12 12 13 21 19 . 20 20 14 15 15 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 4 6 8 8 4 Slashing Weapon 1 | . . . . . . 1 . 2 . . 1 3 . . 3 2 . . 5 . 2 . . . . 2 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 11 46 46 54 56 73 84 83 100 94 99 102 98 95 100 104 118 104 95 115 137 138 126 136 152 152 158 149 138 Greatest Support 68 | 16 16 40 16 16 60 68 60 60 60 68 63 63 50 50 50 55 55 55 55 65 60 60 60 65 65 36 24 36 Greatest Overweight (x) 12 | . 2 2 3 3 4 1 1 1 1 1 1 1 1 1 2 2 1 1 2 2 2 2 2 2 10 6 12 8 Average Overweight (x) 1 | . . 1 2 3 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 5 6 1 Largest Inventory Capacity 30 | 6 16 16 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 30 22 22 22 Average Capacity 18 | 5 11 16 16 18 18 17 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 22 22 16 Most Carried 22 | 6 13 16 16 16 18 18 18 18 17 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 15 22 22 21 Average Carried 17 | 4 9 15 15 15 17 17 17 17 17 16 16 17 17 17 18 17 17 18 17 17 17 17 17 17 12 19 21 14 Final Capacity 22 | 6 16 16 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 22 22 22 4 Final Carried 22 | 6 13 16 15 16 18 18 18 17 17 15 18 18 18 18 18 18 18 18 18 17 15 18 18 15 14 22 22 2 Class Distribution -------------------- 25% | Scavenger-Tank 20% | Scavenger-Mutant 15% | Mutant 13% | Skirmisher 10% | Scavenger-Skirmisher 6% | Scavenger-Gunner 3% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Warlord Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 11017 | 273 51 71 . 74 295 585 417 271 . 396 557 172 40 100 251 977 189 145 483 1060 828 490 172 457 826 951 313 573 Remotely 258 | 77 19 . . . 77 85 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13475 | 75 190 32 . 50 529 793 360 229 . 352 1035 330 . . 496 1651 84 100 456 1618 1158 687 283 416 642 990 275 644 Parts 532 | 3 16 . . 3 29 38 3 6 . 17 50 9 . . 21 52 . 2 5 50 69 29 12 14 24 56 7 17 Haulers Intercepted 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 Recyclers Shooed 7 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 136 | . . . . . . . 3 6 . 6 . 5 . . 9 . . 2 4 26 . 4 8 55 8 . . . Prevented 97 | . . . . . . . . . . 11 . 3 . . 18 . . . . 22 . 21 5 7 10 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 194 | . 6 1 . 3 9 13 1 4 . 6 13 4 . . 8 19 1 1 . 22 16 11 8 6 8 19 5 10 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guns 101 | . 3 1 . 1 7 11 1 4 . 3 10 2 . . 4 16 1 1 . 11 15 5 1 4 . . . . Cannons 34 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 19 5 4 AOE 44 | . 3 . . 2 2 2 . . . 2 2 2 . . 2 3 . . . 4 1 6 7 . 3 . . 3 Classes Destroyed 20 | 1 4 . . 1 2 4 . 1 . . . . . . 1 . 1 . . 1 1 . . 1 2 . . . Worker 11 | . . . . . . 3 . . . . 2 . . . . 1 . . . . 4 . . . . . . 1 Builder 6 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . 2 Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 Recycler 6 | 1 . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Operator 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Watcher 5 | . 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Swarmer 28 | . 3 . . 3 . 2 . . . . . . . . 3 . . . . . 1 4 8 1 3 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 81 | . 3 . . 1 6 3 . 3 . 4 6 3 . . 4 14 . . . 10 6 6 . 3 . 6 . 3 Brawler 4 | . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . Duelist 7 | . . . . . . . . 1 . . . 1 . . . 1 . . . 4 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 25 | . . . . . 3 3 . . . . 3 . . . . 2 . . . 1 2 . . . 1 3 5 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 12 | . . . . . . 2 1 . . 2 2 . . . . . . . . 2 . . . . . 2 . 1 Programmer 33 | . . . . . . 3 . . . . 2 . . . . 2 . 1 . 2 7 . . 2 2 8 . 4 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 3 1 . 3 3 3 1 2 . 3 5 2 . . 4 6 1 1 . 9 5 7 4 3 3 4 2 5 Combat Bots Only 9 | . 3 1 . 3 3 2 1 2 . 3 4 2 . . 4 5 1 1 . 9 4 7 4 3 3 4 2 5 Max Kills in Single Turn 4 | 1 3 1 . 3 1 2 1 1 . 1 2 2 1 . 2 2 1 1 . 2 2 2 4 2 1 1 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . Exploded 4 | . 3 . . 2 1 1 . . . 1 1 2 . . 1 1 . . . 2 1 2 4 . 1 . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 20289 | . 168 23 . 32 665 679 229 130 . 905 1060 38 . . 340 939 81 146 . 2645 2091 849 181 1481 1887 964 103 4653 Core 2197 | . 23 . . 16 57 32 58 14 . 114 71 . . . 61 32 . . . 211 128 97 21 117 141 63 16 925 Absorbed by Shields 2327 | . . . . . . . . . . 20 . . . . 66 348 27 . . 498 102 . 102 . . 733 109 322 Core Remaining (%) 78 | 100 . . . 84 89 . . . . 68 . . . . 84 . . . . 75 . . . . 56 95 98 39 Volleys Fired 693 | 3 22 2 . 4 56 46 8 23 1 30 33 4 44 . 14 54 6 12 . 58 45 16 5 24 47 72 21 43 Largest 5 | 2 2 2 . 2 3 3 3 3 1 3 3 3 1 . 3 4 4 4 . 4 5 4 5 5 4 2 1 1 Hottest 228 | 70 70 70 . 80 126 131 84 95 30 95 84 131 80 . 131 211 126 132 . 192 225 163 213 228 168 160 80 94 Shots Fired 1473 | 6 42 4 . 6 88 110 24 39 1 54 91 11 44 . 25 193 18 27 . 159 171 40 13 95 75 75 21 41 Gun 1124 | 6 40 4 . 4 80 105 24 24 . 35 87 11 . . 18 188 18 20 . 146 171 32 10 72 28 . . 1 Cannon 194 | . . . . . . . . . . . . . . . . . . . . . . . . 23 44 75 21 31 Launcher 73 | . 2 . . 1 7 5 . 2 . 4 4 . . . 7 5 . . . 13 . 8 3 . 3 . . 9 Special 82 | . . . . 1 1 . . 13 1 15 . . 44 . . . . 7 . . . . . . . . . . Kinetic 1056 | 3 20 2 . 2 33 69 24 24 . 35 87 8 . . 14 139 18 20 . 136 149 25 6 77 51 73 21 20 Thermal 238 | 3 20 2 . 3 18 17 . 12 . 14 . 3 44 . 4 49 . 7 . 10 9 1 4 18 . . . . Explosive 13 | . 2 . . 1 7 . . . . . . . . . . . . . . . . . . . . . . 3 Electromagnetic 163 | . . . . . 30 24 . 2 . 4 4 . . . 7 5 . . . 13 13 14 3 . 24 2 . 18 Robot Hit Streak 28 | 2 7 5 . 7 8 17 5 13 5 7 19 8 28 . 15 9 27 28 . 8 8 14 5 11 21 25 7 11 Robot Miss Streak 6 | 1 3 . . . 5 6 5 1 . 3 2 1 1 . 2 3 . 3 . 4 5 1 1 5 4 3 2 4 Penetration Max 1 | . . . . . . 1 . 1 . . 1 . . . . 1 . . . 1 1 . . 1 . . . . Secondary Targets 21 | . 1 . . . . 1 . . . . . 1 . . 1 5 . . . 3 5 3 . 1 . . . . Max Gunslinging Chain 2 | . 1 . . . . 1 . . . . . 1 . . 1 1 . . . 1 2 1 . 1 . . . . Shots Hit Robots 962 | 3 24 4 . 2 55 73 20 34 1 41 62 10 40 . 18 112 18 16 10 89 91 30 5 58 49 50 18 29 Core Hits 527 | 2 16 3 . 6 29 38 3 14 . 19 43 10 12 . 18 56 2 5 5 52 46 23 11 19 20 23 7 45 Critical Hits 46 | . . . . . . 2 1 . . 1 2 . . . . 8 2 . . 3 11 2 1 4 3 2 1 3 Critical Kills 11 | . . . . . . . . . . . . . . . . 2 . . . . 3 1 1 1 2 1 . . Critical Parts Destroyed 31 | . . . . . . 2 1 . . 1 2 . . . . 6 1 . . 2 8 . . 3 1 1 . 3 Melee Attacks 226 | . . . . . . 17 8 4 . 2 11 11 . . 6 18 . 7 10 . 22 6 . . . 33 20 51 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 226 | . . . . . . 17 8 4 . 2 11 11 . . 6 18 . 7 10 . 22 6 . . . 33 20 51 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 2 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38319 | 28 497 39 . 191 1144 1844 973 648 . 1212 2171 551 448 . 847 3602 404 322 1149 3502 2778 1396 460 1654 1781 4886 1704 4088 Guns 15489 | 28 280 39 . 22 779 1454 136 498 . 491 1412 180 . . 258 2828 404 209 . 1894 2490 541 93 1095 358 . . . Cannons 9685 | . . . . . . . . . . . . . . . . . . . . . . . . 559 969 4643 1473 2041 Explosions 8825 | . 217 . . 158 365 255 . 52 . 562 759 280 . . 589 563 . . . 1608 164 855 367 . 454 . . 1577 Melee 3567 | . . . . . . 135 837 . . 29 . 91 . . . 211 . 47 1149 . 124 . . . . 243 231 470 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 21571 | 16 80 14 . 8 194 1017 136 498 . 491 1412 117 . . 192 2134 404 209 . 1752 2186 401 49 1344 1054 4565 1473 1825 Thermal 4030 | 12 200 25 . 25 302 250 . 98 . 178 . 63 448 . 66 842 . 66 . 314 315 147 137 310 118 . . 114 Explosive 2006 | . 217 . . 158 309 . . . . . 641 . . . . . . . . . . . . . . . . 681 Electromagnetic 7145 | . . . . . 339 442 . 52 . 514 118 280 . . 589 415 . . . 1436 153 848 274 . 609 78 . 998 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3567 | . . . . . . 135 837 . . 29 . 91 . . . 211 . 47 1149 . 124 . . . . 243 231 470 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . 1 1 1 1 1 1 1 1 1 . 5 5 5 5 8 6 8 8 12 18 9 . 30 Average Corruption 4 | . . . . . . 1 1 1 1 1 1 1 1 1 . 4 5 5 5 7 1 7 8 7 15 8 . 24 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 359 | . . . . . . 4 4 3 . 6 1 10 4 . . 43 21 21 10 49 1 19 20 7 55 48 . 33 Message Errors 81 | . . . . . . 2 2 . . 4 1 5 3 . . 11 6 4 1 8 1 5 3 . 8 13 . 4 Matter Fused 58 | . . . . . . . . . . . . . . . . 8 3 7 3 6 . 4 1 1 9 8 . 8 Heat Flow Errors 27 | . . . . . . . . . . . . . . . . 1 3 3 1 2 . 3 3 2 5 2 . 2 Energy Discharges 28 | . . . . . . . 1 1 . . . 3 . . . 1 3 2 1 3 . 2 2 . 3 5 . 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Data Loss (minor) 40 | . . . . . . 2 . 1 . 1 . 1 1 . . 5 4 3 2 3 . 2 4 1 4 5 . 1 Data Loss (major) 10 | . . . . . . . . . . . . . . . . . . 1 1 3 . . 3 . 1 1 . . Misfires 8 | . . . . . . . . . . . . . . . . 3 . . . . . 1 1 . 1 2 . . Misdirections 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . 7 Targeting Errors 71 | . . . . . . . 1 1 . 1 . 1 . . . 10 2 1 1 16 . 2 3 2 11 11 . 8 Weapon Failures 15 | . . . . . . . . . . . . . . . . 4 . . . 6 . . . 1 2 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2555 | . 12 . . . 21 84 574 1 . 45 31 . 9 . 14 47 . 5 300 32 19 7 . 27 54 628 200 445 Projectiles 906 | . . . . . . . . 1 . . . . 9 . . . . 5 . . . . . 27 54 520 49 241 Explosions 258 | . 12 . . . 21 22 . . . 45 31 . . . 14 39 . . . 32 19 7 . . . . . 16 Melee 1391 | . . . . . . 62 574 . . . . . . . . 8 . . 300 . . . . . . 108 151 188 Knockbacks 48 | . . . . . . . . . . . . . . . . . . . . . . . . 4 10 24 . 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 43 | . . . . . . . . . . . . . . . . . . . . . . . . 4 10 20 . 9 Secondary 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Self-Inflicted Damage 505 | . . . . . 32 41 . 5 . 103 5 . . . . 12 . . . 17 . 58 . . 18 . . 214 Shots 21 | . . . . . 1 1 . 1 . 5 1 . . . . 2 . . . 1 . 4 . . 1 . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 459 | 50 177 30 . 40 416 15 . . . 4 3 72 16 . 139 208 198 182 126 459 199 225 182 199 198 195 189 199 Average Temperature 92 | 26 50 18 . 24 131 5 . . . 2 3 34 6 . 63 110 88 75 66 143 96 89 64 100 79 70 88 101 Received Heat Transfer 2499 | . 69 . . . 333 42 . 63 . 177 129 18 . . 96 279 9 . . 216 254 153 20 240 9 66 20 306 Effects 10 | . . . . . 3 . . . . . . . . . . . . . . 7 . . . . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Damage (major) 4 | . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . . . . . . 1 1 . . . 2 . . . . 6 . . . . 4 . . 3 Combat Hostiles 14 | . . . . . . . . . . 1 1 . . . 2 . . . . 6 . . . . 1 . . 3 Parts Fried 34 | . . . . . 1 . . . . . . 1 . . . . . . . 17 2 5 3 . 1 . . 4 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 2 . . . . . . . . . . . . . . 2 5 . . . . . . . . . . . Heat Transferred 11113 | 37 592 74 . 117 679 457 . 880 . 1010 . 150 3280 . 150 1611 . 480 . 435 335 . 174 352 150 . . 150 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . 1 1 . . . 1 . . . . . 1 . . . 2 . 1 2 . 1 . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 266 | . . . . . . . . . . . . . . . . . . . . . . . . . 91 . . 175 LE Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 5 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 753 | 5 278 108 . 77 252 595 . . . . 327 . . . . 753 . . . . 652 . . . . 299 237 620 Average Influence 159 | . 111 62 . 57 99 127 . . . . 133 . . . . 258 . . . . 178 . . . . 190 129 370 Maximum Alert Level 3 | . 1 . . . 1 2 . . . . 1 . . . . 3 . . . . 2 . . . . 1 1 2 Low Security (%) 71 | 100 86 100 . 100 89 80 . . . . 71 . . . . 49 . . . . 63 . . . . 44 96 30 Level 1 17 | . 13 . . . 10 . . . . . 28 . . . . 35 . . . . 23 . . . . 55 3 11 Level 2 10 | . . . . . . 19 . . . . . . . . . 9 . . . . 13 . . . . . . 58 Level 3 . | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 4 . . . 3 8 . . . . 6 . . . . 6 . . . 1 11 . . . . 3 5 5 Investigation 12 | . 1 . . . 2 2 . . . . . . . . . 1 . . . . 2 . . . . 1 1 2 Extermination 13 | . . . . . . 3 . . . . 2 . . . . 2 . . . . 3 . . . . 2 . 1 Reinforcement 18 | . 3 . . . 1 . . . . . 4 . . . . 2 . . . . 2 . . . . . 4 2 Assault 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Garrison 7 | . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 35 | . 2 . . . 1 3 . . . . 1 . . . . 2 . . . . 1 . . . 13 1 11 . Communications Jammed 42 | . . . . . . . . . . . 9 . . . . . . . . . . . . . 2 29 . 2 Distress Signals 41 | . . . . . . . . . . . 9 . . . . . . . . . . . . . 2 28 . 2 Times Spotted 321 | . 16 1 . 3 15 27 1 5 . 14 18 4 . . 13 29 1 1 . 24 34 14 10 31 11 27 4 18 Peak Tracking Total 11 | . 4 1 . 3 4 3 1 4 . 7 4 4 . . 5 5 1 1 . 11 8 7 4 10 4 6 5 6 Tactical Retreats 19 | . . . . . . 2 . 1 . 3 . 1 . . 1 1 . . . . 1 . . . 3 3 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 6 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 2 . . Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Reused 12 | . . . . . 1 . . . . 3 4 1 . . . . 2 . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . . . 3 4 1 . . . . 2 . . . . . . . 1 . . . Triggered 22 | . . . . . 1 . . . . 3 4 1 . . . . 2 . . . . . . 10 1 . . . Fabricated Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 39 | . . . . . 1 23 . . . . 1 . . . . 5 . . . . 6 . . . . 1 . 2 Max in Single Turn 8 | . . . . . 1 8 . . . . 1 . . . . 2 . . . . 2 . . . . 1 . 1 Garrison Access 5 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 82 | . 3 . 2 . 5 14 . . 4 . 1 . 3 1 . 13 1 . 4 . 11 . . 4 . 11 1 4 Terminals 28 | . 3 . . . 4 6 . . . . 1 . . . . 5 . . . . 3 . . . . 5 . 1 Fabricators 7 | . . . . . . 3 . . . . . . . . . 2 . . . . 1 . . . . 1 . . Repair Stations 7 | . . . . . 1 2 . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Recycling Units 8 | . . . . . . 2 . . . . . . . . . 3 . . . . 2 . . . . 1 . . Scanalyzers 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . Garrison Access 9 | . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . 2 1 2 Total Hacks 245 | . 10 . 2 . 21 34 . . 27 . 2 . 7 5 . 37 1 . 17 . 41 . . 13 . 20 2 6 Successful 159 | . 5 . 2 . 11 15 . . 27 . . . 7 5 . 21 1 . 17 . 25 . . 13 . 7 . 3 Failed 85 | . 4 . . . 10 19 . . . . 2 . . . . 16 . . . . 16 . . . . 13 2 3 Catastrophic 13 | . . . . . . 1 . . . . 1 . . . . 3 . . . . 1 . . . . 5 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 4 . 1 . 12 11 . . . . . . . . . 11 . . . . 12 . . 1 . 5 2 3 Terminals 83 | . 10 . . . 18 17 . . . . 2 . . . . 14 . . . . 10 . . . . 11 . 1 Fabricators 28 | . . . . . . 10 . . . . . . . . . 11 . . . . 4 . . . . 3 . . Repair Stations 17 | . . . . . 3 4 . . . . . . . . . 2 . . . . 3 . . . . 2 . 3 Recycling Units 11 | . . . . . . 2 . . . . . . . . . 4 . . . . 4 . . . . 1 . . Scanalyzers 16 | . . . . . . . . . . . . . . . . 4 . . . . 11 . . . . 1 . . Garrison Access 18 | . . . . . . 1 . . . . . . . . . 2 . . . . 9 . . . . 2 2 2 Terminal Hacks 90 | . 5 . 2 . 6 1 . . 27 . . . 7 5 . 1 1 . 17 . 3 . . 13 . 2 . . Record 30 | . . . 1 . . . . . 11 . . . 5 . . . . . 5 . . . . 8 . . . . Part Schematic 19 | . . . . . 1 . . . 9 . . . . 5 . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 15 | . 2 . . . . . . . 3 . . . . . . . . . 4 . . . . 5 . 1 . . Open Door 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Reprogram Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . 3 . . . . . . . . . 6 . . . . 2 . . . . 1 . . Load Schematic 5 | . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . 1 . . Build 7 | . . . . . . 2 . . . . . . . . . 4 . . . . 1 . . . . . . . Repair Station Hacks 9 | . . . . . 1 2 . . . . . . . . . 2 . . . . 2 . . . . 1 . 1 Scan Component 6 | . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Repair 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Recycling Unit Hacks 8 | . . . . . . 2 . . . . . . . . . 3 . . . . 2 . . . . 1 . . Retrieve Components 8 | . . . . . . 2 . . . . . . . . . 3 . . . . 2 . . . . 1 . . Scanalyzer 13 | . . . . . . . . . . . . . . . . 3 . . . . 10 . . . . . . . Insert Component 5 | . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . Analyze 8 | . . . . . . . . . . . . . . . . 2 . . . . 6 . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . Seal Access 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . Unauthorized Hacks 24 | . . . . . 4 6 . . . . . . . . . 5 . . . . 6 . . . . 1 . 2 Terminals 14 | . . . . . 4 2 . . . . . . . . . 4 . . . . 3 . . . . 1 . . Assimilate 5 | . . . . . 1 1 . . . . . . . . . 3 . . . . . . . . . . . . Botnet 7 | . . . . . 2 1 . . . . . . . . . 1 . . . . 2 . . . . 1 . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 6 | . . . . . . 4 . . . . . . . . . 1 . . . . 1 . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siphon 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Download 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 3 . . . 4 13 . . . . 1 . . . . 10 . . . . 9 . . . . 10 1 1 Full Trace Events 8 | . . . . . 2 1 . . . . . . . . . 1 . . . . 2 . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . 1 1 . . 4 . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Matter 219 | . . . . . . 219 . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . 1 . . . 9 . . . . 5 . 1 . . 4 . 3 . . . . . . . Parts Built 7 | . . . . . . 2 . . . . . . . . . 4 . . . . 1 . . . . . . . Matter 1290 | . . . . . . 190 . . . . . . . . . 812 . . . . 288 . . . . . . . Time 551 | . . . . . . 95 . . . . . . . . . 252 . . . . 204 . . . . . . . Total Part Build Rating 38 | . . . . . . 10 . . . . . . . . . 20 . . . . 8 . . . . . . . Parts Repaired 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Time 126 | . . . . . . 26 . . . . . . . . . 56 . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . . . . . . 10 . . . . . . . . . 13 . . . . 6 . . . . 1 . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Rewired 6 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 21 | . . 3 . . 1 2 . . . 2 . . 2 2 . 2 . . . 2 2 . . 3 . . . . Largest Group 3 | . . 3 1 1 1 2 . . . 1 1 . 2 2 2 1 . . . 2 2 . . 3 . . . . Highest-Rated Group 144 | . . 40 8 8 10 20 . . . 94 23 . 62 62 45 26 . . . 98 112 . . 144 . . . . Highest-Rated Ally 94 | . . 16 8 8 10 13 . . . 94 23 . 31 31 25 26 . . . 49 56 . . 49 . . . . Total Orders 36 | . . . . . 4 22 . . . . 5 . . . . 1 4 . . . . . . . . . . . STAY 17 | . . . . . 2 11 . . . . 3 . . . . . 1 . . . . . . . . . . . GOTO 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . FOLLOW 15 | . . . . . 2 11 . . . . 2 . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 81 | . . 11 . 2 . . . . . 8 . . . . 10 . . . . 19 21 . . 10 . . . . Total Damage 2329 | . . 133 . 11 . . . . . 269 . . . . 223 . . . . 466 779 . . 448 . . . . Kills 9 | . . . . . . . . . . . . . . . 2 . . . . . 5 . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . . 2 . 2 . 2 1 2 3 . 1 . . . . . 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 11 16 Traps 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . 12 Emergency Access 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 3 Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exits 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 27829 | 79 399 581 383 522 1572 3333 1277 983 222 1089 1285 1312 1011 1336 746 1766 708 710 371 878 1616 538 529 935 699 1494 752 703 Spaces Moved 14605 | 55 257 458 313 357 711 1577 758 519 136 456 622 782 531 688 428 862 451 412 192 342 700 281 287 497 343 759 420 411 Core 80 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 Treads 1958 | . . 8 . . 446 1504 . . . . . . . . . . . . . . . . . . . . . . Legs 9313 | . . . . . . 73 758 519 136 456 622 782 531 688 428 862 451 412 192 342 700 281 287 497 296 . . . Wheels 3122 | 53 257 450 313 357 265 . . . . . . . . . . . . . . . . . . . 47 759 420 201 Hover 132 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 120 130 130 160 160 160 160 150 150 150 150 150 150 150 150 150 150 150 150 150 150 143 130 110 150 50 Average Speed 154 | 98 107 121 120 130 165 184 160 160 160 156 150 150 150 150 154 165 150 150 150 179 178 155 174 163 155 142 150 93 Slowest Speed 210 | 100 120 180 130 130 183 190 160 160 160 160 150 150 150 150 180 180 150 150 180 180 180 180 180 180 190 150 210 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 38 71 70 63 38 39 89 55 71 67 12 81 56 81 64 19 65 50 60 56 23 47 57 65 46 26 18 12 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 13 | . . . 1 . . . . . 1 1 . 1 . 4 1 . . . 3 . . . . 1 . . . . Known Exits Taken 23 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . 1 . . 4 2 . 1 . 9 2 3 1 . 1 1 . . . 2 2 . 1 . . . Spaces Dug 193 | . . . . 11 1 12 . 4 . 1 11 9 . . 6 15 . 6 . . 20 6 3 . . 30 16 42 Terrain Destroyed 742 | . 18 . . 11 42 30 . 5 . 14 95 28 . . 6 47 5 11 . 39 121 25 5 26 15 47 21 131 Melee 178 | . . . . . . 12 . 4 . 1 11 9 . . 6 15 . 6 . . 20 6 . . . 30 16 42 Projectile 239 | . . . . . 1 1 . 1 . 3 . . . . . 29 5 5 . 30 88 12 . 26 15 17 5 1 AOE 325 | . 18 . . 11 41 17 . . . 10 84 19 . . . 3 . . . 9 13 7 5 . . . . 88 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 18353 | 71 344 480 319 406 1035 1905 789 616 139 764 884 895 666 997 474 1080 473 474 259 517 957 349 311 575 441 1029 495 609 Wait 1898 | 1 44 15 1 41 231 146 6 55 1 231 169 77 81 279 8 67 4 40 24 42 117 22 . 6 16 109 11 54 Move 14575 | 54 256 457 312 356 710 1576 757 518 135 455 621 781 530 687 427 861 450 411 191 341 699 280 286 496 342 758 419 409 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 165 | 6 10 3 1 1 8 34 1 . . 3 15 4 2 10 . 9 2 . 3 7 12 2 . 3 6 13 7 3 Fast Attach 152 | 7 1 . . . 4 11 . 2 . 8 3 2 1 1 2 15 1 . 11 13 13 10 7 9 8 14 3 6 Attach 74 | . . 1 . . 5 2 . 1 . 1 2 . . 2 . 3 . . 1 6 7 2 5 3 6 3 2 22 Detach 54 | . 1 . . . 1 3 . . . 3 . . . 2 . 3 . . 2 5 2 5 5 2 4 9 1 6 Swap 227 | . 4 2 2 4 11 27 8 12 2 18 15 8 4 5 14 20 5 4 4 16 19 3 . 4 1 7 2 6 Drop 235 | . 6 . 3 . 9 43 1 1 . 10 11 7 3 11 3 24 3 . 13 14 21 3 3 13 5 11 9 8 Fire 693 | 3 22 2 . 4 56 46 8 23 1 30 33 4 44 . 14 54 6 12 . 58 45 16 5 24 47 72 21 43 Melee 226 | . . . . . . 17 8 4 . 2 11 11 . . 6 18 . 7 10 . 22 6 . . . 33 20 51 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . 5 . . . . . . . . 5 . . 1 Rewire 31 | . . . . . . . . . . . . . 1 . . . . . . 15 . . . 15 . . . . Trap 11 | . . . . . . . . . . 3 4 1 . . . . 2 . . . . . . . 1 . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Central database locked down 335 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 12) 479 | -10/Materials | Entered Mines 535 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 556 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 594 | -10/Mines | Discovered new exit (range 15) 750 | -10/Mines | Destroyed YI-UF0 758 | -10/Mines | Discovered new exit (range 16) 796 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1041 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1043 | -10/Mines | Discovered new exit (range 5) 1060 | -10/Mines | Entered Exiles 1060 | -10/Exiles | Accompanied by 1 ally 1061 | -10/Exiles | Identified exit to Mines 1090 | -10/Exiles | Met 8R-AWN 1110 | -10/Exiles | Met EX-HEX 1161 | -10/Exiles | Met EX-DEC 1185 | -10/Exiles | Learned location of Zion (-6) 1251 | -10/Exiles | Met EX-BIN 1268 | -10/Exiles | Aligned with FarCom system 1269 | -10/Exiles | Given EX-Vault access code 1297 | -10/Exiles | Opened EX-Vault 1305 | -10/Exiles | Found Latent Energy Streamer 1331 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1443 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1443 | -10/Exiles | Entered Mines 1443 | -9/Mines | Accompanied by 1 ally 1501 | -9/Mines | Discovered new exit (range 10) 1664 | -9/Mines | Assembled infested the area 1965 | -9/Mines | Entered Materials 1965 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2406 | -8/Materials | Build established: Tank 2995 | -8/Materials | Discovered new exit (range 5) 3385 | -8/Materials | Build established: Skirmisher 3537 | -8/Materials | Entered Factory 3537 | -7/Factory | Accompanied by 1 ally 3537 | -7/Factory | Evolved 2 slots: Utility x2 3891 | -7/Factory | Build established: Scavenger-Skirmisher 4068 | -7/Factory | Repaired Lrg. Storage Unit 4506 | -7/Factory | Discovered new exit (range 11) 4523 | -7/Factory | Identified exit to Factory 4807 | -7/Factory | Build established: Skirmisher 5138 | -7/Factory | Build established: Mutant 5793 | -7/Factory | Build established: Skirmisher 5933 | -7/Factory | Garrison activated, responded to threat 5958 | -7/Factory | Fabricated M-14 Sweeper (x1) 6457 | -7/Factory | Fabricated Flexi-carbon Leg (x2) 6766 | -7/Factory | Discovered new exit (range 5) 6773 | -7/Factory | Identified exit to Lower Caves 6870 | -7/Factory | Entered Lower Caves 7374 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7379 | -7/Lower Caves | Identified exit to Data Miner 7691 | -7/Lower Caves | Encountered a Warlord checkpoint 7875 | -7/Lower Caves | Discovered new exit (range 10) 7992 | -7/Lower Caves | Identified exit to Lower Caves 8147 | -7/Lower Caves | Entered another Lower Caves area 8263 | -7/Lower Caves | Learned Factory emergency access door positions 8545 | -7/Lower Caves | Build established: Mutant 8646 | -7/Lower Caves | Found Alien Artifact 8646 | -7/Lower Caves | Identified Core Expander 8646 | -7/Lower Caves | Installed Core Expander, added new Power slot 8874 | -7/Lower Caves | Discovered exit to Data Miner (range 10) 9095 | -7/Lower Caves | Build established: Gunner 9130 | -7/Lower Caves | Entered Data Miner 9130 | -7/Data Miner | Discovered new exit (range 6) 9161 | -7/Data Miner | Met Data Miner 9191 | -7/Data Miner | Learned location of Section 7 (-2) 9191 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9218 | -7/Data Miner | Received God Mode back door access code from Data Miner 9252 | -7/Data Miner | Identified exit to Proximity Caves 9352 | -7/Data Miner | Entered Proximity Caves 9681 | -6/Proximity Caves | Escorted by Enhanced Grunt 9813 | -6/Proximity Caves | Learned Factory stockpile data 9822 | -6/Proximity Caves | Spotted B-75 Beast 10151 | -6/Proximity Caves | Discovered exit to Factory (range 5) 10441 | -6/Proximity Caves | Entered Factory 10441 | -6/Factory | Accompanied by 1 ally 10441 | -6/Factory | Evolved 2 slots: Utility x2 10442 | -6/Factory | Identified exit to Lower Caves 11726 | -6/Factory | Entered Lower Caves 12185 | -6/Lower Caves | Build established: Scavenger-Mutant 12834 | -6/Lower Caves | Discovered new exit (range 13) 12859 | -6/Lower Caves | Identified exit to Lower Caves 13038 | -6/Lower Caves | Entered another Lower Caves area 13148 | -6/Lower Caves | Learned Factory terminal intel 13156 | -6/Lower Caves | Build established: Scavenger-Skirmisher 13436 | -6/Lower Caves | A Commander dispatched an escort 13457 | -6/Lower Caves | Learned 8 Research zone layouts 13457 | -6/Lower Caves | Learned Research security intel 13727 | -6/Lower Caves | Destroyed H7-CLR(g) 13762 | -6/Lower Caves | Build established: Scavenger-Mutant 13907 | -6/Lower Caves | Discovered new exit (range 15) 13933 | -6/Lower Caves | Identified exit to Zion 14049 | -6/Lower Caves | Entered Zion 14049 | -6/Zion | Accompanied by 2 allies 14050 | -6/Zion | Commander's escort returned to base 14050 | -6/Zion | Commander's escort returned to base 14147 | -6/Zion | Identified exit to Deep Caves 14168 | -6/Zion | System corruption cleaned by Quarantine Array 14339 | -6/Zion | Build established: Scavenger-Skirmisher 14382 | -6/Zion | Found Prototype Device 14382 | -6/Zion | Identified Bomb Factory No. 2 14597 | -6/Zion | Learned Factory trap positions 14684 | -6/Zion | Found Prototype Processor 14687 | -6/Zion | Found Prototype Processor 14704 | -6/Zion | Identified Spectral Analyzer (x2) 14877 | -6/Zion | Found Prototype Processor 14879 | -6/Zion | Found Prototype Processor 14888 | -6/Zion | Identified Exp. Melee Analysis Suite (x2) 14978 | -6/Zion | Learned location of Armory (-4) 15015 | -6/Zion | Given A8's code to call for help 15136 | -6/Zion | Learned location of Quarantine (-2) 15138 | -6/Zion | Gained Derelict followers 15203 | -6/Zion | Build established: Scavenger-Tank 15300 | -6/Zion | Discovered new exit (range 15) 15321 | -6/Zion | Identified exit to Proximity Caves 15385 | -6/Zion | Entered Proximity Caves 15385 | -5/Proximity Caves | Accompanied by 2 allies 15997 | -5/Proximity Caves | Build established: Scavenger-Mutant 16050 | -5/Proximity Caves | Learned Factory interactive machine intel 16083 | -5/Proximity Caves | Discovered new exit (range 11) 16129 | -5/Proximity Caves | Identified exit to Factory 16131 | -5/Proximity Caves | Entered Factory 16131 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16132 | -5/Factory | Identified exit to Upper Caves 16133 | -5/Factory | Loaded intel: 107 trap records 16134 | -5/Factory | Loaded intel: 46 interactive machine locations 16135 | -5/Factory | Loaded intel: 20 terminal locations 16393 | -5/Factory | Build established: Scavenger-Tank 16731 | -5/Factory | Build established: Scavenger-Mutant 16877 | -5/Factory | Fabricated Hvy. Battle Rifle (x1) 16947 | -5/Factory | Fabricated Hvy. Battle Rifle (x1) 17045 | -5/Factory | Repaired Adv. Shield Generator 17089 | -5/Factory | Build established: Scavenger-Tank 17143 | -5/Factory | Discovered new exit (range 5) 17147 | -5/Factory | Identified exit to Factory 17441 | -5/Factory | Fabricated Enh. Coil Gun (x1) 17500 | -5/Factory | Found Prototype Processor 17500 | -5/Factory | Identified Exp. Signal Interpreter 17530 | -5/Factory | Fabricated Enh. Coil Gun (x1) 17556 | -5/Factory | Incoming investigation squad redirected 17630 | -5/Factory | Local fabrication network quarantined 17631 | -5/Factory | First assault squad dispatched 17651 | -5/Factory | Incoming assault squad redirected 17897 | -5/Factory | Entered Upper Caves 17897 | -5/Upper Caves | Accompanied by 2 allies 17926 | -5/Upper Caves | Learned Factory security intel 18036 | -5/Upper Caves | Spotted B-75 Beast 18089 | -5/Upper Caves | Destroyed B-75 Beast 18517 | -5/Upper Caves | Discovered new exit (range 7) 18526 | -5/Upper Caves | Identified exit to Upper Caves 18605 | -5/Upper Caves | Entered another Upper Caves area 19262 | -5/Upper Caves | Discovered new exit (range 5) 19267 | -5/Upper Caves | Identified exit to Zhirov 19311 | -5/Upper Caves | Build established: Derelict-Mutant 19315 | -5/Upper Caves | Entered Zhirov 19315 | -5/Zhirov | Discovered new exit (range 4) 19318 | -5/Zhirov | Identified exit to Proximity Caves 19345 | -5/Zhirov | Met Zhirov 19378 | -5/Zhirov | Learned location of Testing (-3) 19378 | -5/Zhirov | Learned location of Command (-1) 19387 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19412 | -5/Zhirov | Found Alien Artifact 19412 | -5/Zhirov | Identified Integrated Reactor 19412 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 19614 | -5/Zhirov | Found Alien Artifact 19632 | -5/Zhirov | Build established: Scavenger-Mutant 19686 | -5/Zhirov | Entered Proximity Caves 19990 | -4/Proximity Caves | Build established: Scavenger-Tank 20019 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 20075 | -4/Proximity Caves | Destroyed 9 combat bots 20546 | -4/Proximity Caves | Discovered exit to Factory (range 5) 20564 | -4/Proximity Caves | Entered Factory 20564 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 21058 | -4/Factory | Garrison activated, responded to threat 21136 | -4/Factory | Identified Transdimensional Reconstructor 21530 | -4/Factory | Fabricated Exp. Transmission Jammer? 21587 | -4/Factory | Garrison activated, responded to threat 21816 | -4/Factory | Repaired Enh. Armored Leg 21932 | -4/Factory | Identified exit to Upper Caves 21932 | -4/Factory | Identified exit to Extension 21932 | -4/Factory | Identified exit to Armory 22044 | -4/Factory | Build established: Scavenger-Gunner 22180 | -4/Factory | Entered Upper Caves 22226 | -4/Upper Caves | Lost 7 parts (1p2n2u2w) 22395 | -4/Upper Caves | Build established: Scavenger-Tank 22590 | -4/Upper Caves | Destroyed 7 combat bots 22652 | -4/Upper Caves | Discovered new exit (range 16) 22717 | -4/Upper Caves | Identified exit to Upper Caves 22718 | -4/Upper Caves | Entered another Upper Caves area 22747 | -4/Upper Caves | Lost 3 parts (2u1w) 22822 | -4/Upper Caves | Discovered new exit (range 5) 22828 | -4/Upper Caves | Identified exit to Research 23178 | -4/Upper Caves | Learned Research emergency access door positions 23196 | -4/Upper Caves | Discovered new exit (range 14) 23211 | -4/Upper Caves | Identified exit to Warlord 23247 | -4/Upper Caves | Entered Warlord 23276 | -4/Warlord | System corruption reached 10% 23297 | -4/Warlord | System corruption cleaned by Quarantine Array 23473 | -4/Warlord | Build established: Scavenger-Gunner 23498 | -4/Warlord | Learned Armory security intel 23498 | -4/Warlord | Learned Research fabricator intel 23498 | -4/Warlord | Learned 4 Armory zone layouts 23498 | -4/Warlord | Learned 4 Research zone layouts 23498 | -4/Warlord | Learned 4 Quarantine zone layouts 23498 | -4/Warlord | Learned 4 Command zone layouts 23502 | -4/Warlord | Learned Armory emergency access door positions 23794 | -4/Warlord | Met Warlord 23809 | -4/Warlord | Warlord's base attacked by MAIN.C 23810 | -4/Warlord | Opened Warlord's prototype stash 23831 | -4/Warlord | Found Prototype Device 23831 | -4/Warlord | Identified Thermal Barrier 23844 | -4/Warlord | Found Prototype Reactor 24019 | -4/Warlord | Warlord forces counterattacked 24117 | -4/Warlord | Spotted Striker 24117 | -4/Warlord | P-80 Master assimilated allied AF-ULB(g) 24119 | -4/Warlord | Spotted AF-ULB(g) 24125 | -4/Warlord | Build established: Scavenger-Tank 24170 | -4/Warlord | Lost 4 parts (2u2w) 24171 | -4/Warlord | Discovered new exit (range 7) 24180 | -4/Warlord | Identified exit to Proximity Caves 24182 | -4/Warlord | Entered Proximity Caves 24279 | -3/Proximity Caves | Lost 6 parts (1p3u2w) 24378 | -3/Proximity Caves | Spotted B-86 Titan 24706 | -3/Proximity Caves | Build established: Mutant 24751 | -3/Proximity Caves | Discovered exit to Research (range 10) 24881 | -3/Proximity Caves | Entered Research 24881 | -3/Research | Evolved 2 slots: Utility x2 24882 | -3/Research | Identified exit to Testing 24885 | -3/Research | Loaded intel: 3 fabricator locations 25288 | -3/Research | Build established: Scavenger-Mutant 25639 | -3/Research | Identified Vortex Chain Reactor 25641 | -3/Research | Found Prototype Device 25649 | -3/Research | Identified Exp. Thermal Defense Suite 26265 | -3/Research | Identified exit to Research 26375 | -3/Research | Entered another Research area 26375 | -2/Research | Warlord forces began assault on 0b10 26375 | -2/Research | Evolved 2 slots: Utility x2 26485 | -2/Research | Research machine network offline 26671 | -2/Research | Build established: Scavenger-Gunner 26783 | -2/Research | Found Prototype Launcher 26891 | -2/Research | Borebot progress halted 26918 | -2/Research | Borebot progress halted 27011 | -2/Research | Identified exit to Access 27127 | -2/Research | Entered Access 27127 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 27170 | -1/Access | Build established: Scavenger-Mutant 27494 | -1/Access | Crushed by falling debris 27519 | -1/Access | Identified Gui. Micro-nuke Launcher 27521 | -1/Access | System corruption reached 10% 27643 | -1/Access | Core integrity fell below 50% 27657 | -1/Access | System corruption reached 30% 27660 | -1/Access | Warped through subspace 27690 | -1/Access | Lost 33 parts (3p5n17u8w) 27692 | -1/Access | Incoming investigation squad redirected 27801 | -1/Access | Energy Cycler disabled 27827 | -1/Access | Discovered new exit (range 6) 27830 | *** | Escaped! Last Messages --------------- 27736_ System corrupted: Matter fused (-7). 27736_ Acquired Adv. Core Analyzer. 27736_ U-05 Engineer lays Concrete. 27740_ U-05 Engineer builds a Wall. 27749_ Acquired 17 matter. 27768_ >> DECODED: Blade Trap location. 27783_ Acquired Quantum Reactor. 27785_ System corrupted: Heat flow error (+166). 27785_ Dropped Rnf. Quantum Reactor. 27786_ Connecting with Terminal... 27794_ >> DECODED: Blade Trap location. 27801_ ALERT: Power surge detected, dispatching additional patrols. 27801_ Energy Cycler explodes. 27802_ MSTZ&KOXDA:NRYMP5C%4 45=SW3X 27809_ K-01 Serf collects debris. 27810_ System corrupted: Phasing Sabre targeting data glitched. 27821_ HIU4FMZ>K,ESYOMC &OM, 27827_ >> DECODED: Alarm Trap location. 27827_ The Access Shell folds into the floor. 27827_ EXIT=FOUND Map ----- +----------------------------------------------------+ | """"" ##########+# #????????????????????? | | | #????????????????????? | | ! #????????????????????? | | ###############????????????????????? | | ### " " ### #??????????????????????????????????? | | ??# " " #?# #??????????????????????????????????? | | ??#""G""### #??????????????????????????????????? | | ##########" #??????????????????????????????????? | | # # #??????????????????????????????????? | | #= * # #??????????????????????????????????? | | # # #??????????????????????????????????? | | # + ?????Y???????????????????????????? | | # ""T"" # ????????????????????????????????? | | #= """"" # #####???????????????????????????????? | | # # #???????????????????????????????????? | | # # #???????????????????????????????????? | | #"######### #???????????????????????????????????? | | ##"###????# #???????????????????????????????????? | | #????# #?????###???????????????????????????? | | #### #????# ####### ##########??????????????????? | | #### ##???# """T""" "??????????????????? | | #"""""###?# "" " " "????BB????????????? | | " #?#k "????BB????????????? | | " ### "??????????????????? | | " #; "" "??????????????????? | | " # # @" "??????????????????? | | " ### "??????????????????? | | " #?# "????BB????????????? | | " #?# "????BB????????????? | | " #?# "??????????????????? | | " #?# ####### ##########??????????????????? | | ###?# #?????###???????????????????????????? | | #???# #???????????????????????????????????? | | #???# #???????????????????????????????????? | | #######???# #??????##########?????????????##????? | | ??????????# #?????## % #?????????#### #????? | | ?????###### ####### #?????????# # #?????? | | !!! #???????############# | | /! ##?????## # | | ####### # #????## #### | | #?????????# p%=[ ###??## ##??# | | ??????????# % /= #### ##???# | | ??????????# % # ##????# | | ??????????# ! =% # ##????## | | ????????? !%! ##### # ##????########### | | ???????? ! % #????# ##??????? | | ???????####/#### %[ | ##???# ##???????? | | ??????????^ ???? #????##?????????? | | ????????? ^^??# #??????????????? | | ???????? ! ^?????# # % #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 200 Energy Generation 65 Energy Capacity 1300 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 4 Corruption Prevention 20 Armor Coverage 1050 Resistance: TH 50 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 54 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Core Analysis 10 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Plasma Flamer | -6/Zion | Free Enh. Coil Gun | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free 0b10 Decoder Chip [Scout] | -4/Factory | Scanalyzed Hvy. Proton Missile Launcher | -4/Factory | Scanalyzed Imp. Arc Projector | -4/Factory | Scanalyzed Robot Schematics ------------------ M-14 Sweeper | -8/Materials | Hacked S-27 Virus | -7/Factory | Downloaded G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ M-14 Sweeper | x1 | -7/Factory Flexi-carbon Leg | x2 | -7/Factory | Preloaded Hvy. Battle Rifle | x1 | -5/Factory Hvy. Battle Rifle | x1 | -5/Factory Enh. Coil Gun | x1 | -5/Factory Enh. Coil Gun | x1 | -5/Factory Exp. Transmission Jammer | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisCryofiberCarapace Manual? 0 Play Time 03:01:13 Cumulative 549.4 hours Start 2020.05.18 @ 00:48:03 End 2020.05.18 @ 03:56:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 414 Rogue 410 Adventurer 4 Explorer 0 Win Type 0 Total 62 Types 51/4/3/2/2/0/0 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1706ee7-b2e4-480c-bf95-aa1f3261ca29