Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 18:24:12 Player: Bace Troncons Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (236) 236 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2961 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 266/300 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Compact Battery Weight Redist. System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Seismic Detector Hacking Suite > --- WEAPON ----------- Assault Cannon Remote Datajack Great Maul > --- INVENTORY -------- Flight Unit Flight Unit Weight Redist. System Advanced Targeting Computer ECM Suite Advanced ECM Suite Autogun [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 2 | . . . 2 . . Weapon 1 | . . . . 1 . Parts Attached 41 | 5 7 10 4 4 11 Power 6 | 1 1 1 1 . 2 Engine 4 | 1 1 1 1 . . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 12 | 2 2 7 . . 1 Treads 4 | 2 . 1 . . 1 Leg 2 | . 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . 6 . . . Utility 10 | 1 1 1 2 1 4 Device 6 | . 1 1 2 . 2 Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware 2 | . . . . 1 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 1 3 1 1 3 4 Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 1 . . 2 1 Ballistic Cannon 2 | . . . 1 . 1 Launcher . | . . . . . . Special Weapon 2 | . . . . 1 1 Impact Weapon 2 | . 1 . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 29 | . 4 8 2 . 15 Power 5 | . 1 1 1 . 2 Propulsion 10 | . 1 5 . . 4 Utility 7 | . 1 . . . 6 Weapon 7 | . 1 2 1 . 3 Highest Loss Streak 9 | . 4 5 1 . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 71 | . 96 74 77 65 40 Engine 6 | . 13 9 3 . . Treads 8 | . 23 . . . 1 Leg 3 | . 4 9 . . . Flight 10 | . . 18 27 23 6 Device 11 | . 11 7 25 17 7 Storage 9 | . 14 11 9 7 4 Hackware 2 | . . . . 5 6 Energy Gun 3 | . 9 . . . . Ballistic Gun 6 | . 16 1 . 2 2 Ballistic Cannon 2 | . . . 6 7 3 Impact Weapon 3 | . 1 11 6 . 1 Special Melee Weapon 1 | . . 5 . . . Naked Turns . | . . . . . . Heaviest Build 23 | 11 14 11 18 14 23 Greatest Support 40 | 40 40 21 21 21 34 Greatest Overweight (x) 4 | 1 . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 5 Most Carried 8 | 5 8 7 8 8 8 Average Carried 4 | 2 4 4 5 7 3 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 5 5 5 8 8 1 Class Distribution -------------------- 96% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 614 | 221 26 116 5 56 190 Remotely . | . . . . . . Salvage Created 349 | . 68 143 35 56 47 Parts 23 | . 11 7 3 2 . Haulers Intercepted 2 | . . 1 . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 13 | . 5 1 4 . 3 Melee 2 | . . . 2 . . Guns 7 | . 5 . . . 2 Cannons 3 | . . . 2 . 1 Classes Destroyed 5 | . 1 4 . . . Worker 1 | . . 1 . . . Builder 1 | . . 1 . . . Hauler 2 | . . 1 . 1 . Swarmer 12 | . 5 . 4 . 3 Sentry 1 | . . 1 . . . Best Kill Streak 5 | . 5 1 2 1 3 Combat Bots Only 5 | . 5 1 2 . 3 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 393 | . 123 61 55 20 134 Missed 142 | . 41 20 20 12 49 Damage Taken 3106 | . 836 574 287 128 1281 Core 1161 | . 116 248 88 62 647 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 53 38 84 . . Volleys Fired 40 | . 17 . 13 1 9 Largest 2 | . 2 . 1 1 2 Hottest 70 | . 70 . 44 23 67 Shots Fired 63 | . 34 . 13 1 15 Gun 44 | . 34 . . 1 9 Cannon 19 | . . . 13 . 6 Launcher . | . . . . . . Special . | . . . . . . Kinetic 52 | . 23 . 13 1 15 Thermal 11 | . 11 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 2 . 6 1 3 Robot Miss Streak 6 | . 6 . 3 . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 39 | . 12 8 9 1 9 Core Hits 16 | . 5 3 3 1 4 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . Critical Strikes 3 | . . 1 2 . . Blast 1 | . . . 1 . . Smash 2 | . . 1 1 . . Melee Attacks 40 | . 2 29 5 . 4 Impact 40 | . 2 29 5 . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . 3 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 880 | . 172 223 241 18 226 Guns 204 | . 120 . . 18 66 Cannons 230 | . . . 184 . 46 Explosions . | . . . . . . Melee 446 | . 52 223 57 . 114 Ramming . | . . . . . . Kinetic 385 | . 71 . 184 18 112 Thermal 49 | . 49 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 446 | . 52 223 57 . 114 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 153 | . 8 66 32 . 47 Projectiles 43 | . . . 10 . 33 Explosions . | . . . . . . Melee 110 | . 8 66 22 . 14 Knockbacks 5 | . . . 3 . 2 Impact 1 | . . . . . 1 Kinetic 4 | . . . 3 . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 50 | . 50 6 . . 14 Average Temperature 21 | . 23 6 . . 10 Received Heat Transfer 516 | . 237 234 9 . 36 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . . 6 1 . . Impact Corruptions 7 | . 1 3 1 . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 148 | . 148 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 255 | . 182 177 255 126 . Initial 115 | . . 66 64 115 . Average 88 | . 71 121 149 77 . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 95 | 100 100 100 65 100 . Level 1 4 | . . . 34 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 3 . 2 . Investigation 3 | . . 1 . 2 . Extermination . | . . . . . . Reinforcement 4 | . 2 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 4 | . 2 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 17 10 14 5 23 Peak Tracking Total 10 | . 7 10 7 5 5 Tactical Retreats 10 | . 1 . 2 2 5 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 12 | . 4 4 1 3 . Terminals 9 | . 2 3 1 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 5 8 1 9 . Successful 13 | . 5 2 1 5 . Failed 10 | . . 6 . 4 . Catastrophic 3 | . . 1 . 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 3 5 1 9 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 3 2 1 5 . Prototype ID Bank 2 | . . 1 . 1 . Open DSF 1 | . . . . 1 . Recycling Unit Index 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Transport Status 1 | . 1 . . . . Recall Assault 1 | . . . . 1 . Hauler Manifests 2 | . 1 1 . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 2 1 3 . Full Trace Events 3 | . . 1 . 2 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 1229 | 80 388 238 116 71 336 Spaces Moved 1217 | 43 194 254 186 157 383 Core 235 | 4 . 16 . . 215 Treads 220 | 39 146 5 . . 30 Legs 76 | . 48 28 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 686 | . . 205 186 157 138 Fastest Speed 29 | 50 120 29 34 34 34 Average Speed 68 | 153 150 48 34 34 60 Slowest Speed 250 | 160 160 160 34 34 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . 1 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 49 29 23 4 57 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug 12 | . . 11 1 . . Terrain Destroyed 14 | . . 11 2 . 1 Melee 12 | . . 11 1 . . Projectile 2 | . . . 1 . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 1487 | 57 258 315 216 176 465 Wait 98 | . 32 15 2 . 49 Move 1208 | 42 193 253 185 154 381 Hop 2 | . . . . 1 1 Pick Up 45 | 10 6 8 7 7 7 Fast Attach . | . . . . . . Attach 36 | 5 5 8 4 3 11 Detach 3 | . . . . 2 1 Swap 5 | . 2 2 . 1 . Drop 10 | . 1 . . 7 2 Fire 40 | . 17 . 13 1 9 Melee 40 | . 2 29 5 . 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 15) 458 | -10/Materials | Lost 4 parts (1p1n1u1w) 469 | -10/Materials | Entered another Materials area 469 | -9/Materials | Evolved 2 slots: Propulsion x2 676 | -9/Materials | Core integrity fell below 50% 705 | -9/Materials | Discovered new exit (range 6) 707 | -9/Materials | Entered another Materials area 707 | -8/Materials | Evolved 2 slots: Utility x2 708 | -8/Materials | Lost 5 parts (1p3n1w) 818 | -8/Materials | Discovered new exit (range 13) 823 | -8/Materials | Entered Factory 823 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 889 | -7/Factory | Discovered new exit (range 5) 894 | -7/Factory | Entered Lower Caves 1038 | -7/Lower Caves | Learned Factory security intel 1040 | -7/Lower Caves | Core integrity fell below 50% 1062 | -7/Lower Caves | Lost 9 parts (3n5u1w) 1197 | -7/Lower Caves | Core integrity fell below 20% 1223 | -7/Lower Caves | Learned 4 Factory zone layouts 1230 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01091_ Acquired 5 matter. 01100_ Acquired 19 matter. 01104_ Acquired 38 matter. 01107_ Acquired Com. Battery. 01112_ Acquired Neutrino Core. 01113_ Acquired 37 matter. 01116_ Y5C&PVT>26X%0ZI3 01223_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 01225_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ????????????????????#% #??????#% #?# % #?###### | | ????????????????????# %% ???## ### ##### ## | | ?????????????????????# %% ## #??# | | ?????????????????????##% % #??## | | ??????????????????# % ######??## | | ??????????????????# #???## | | ??????????????????####### % #????### | | ????????????????????????# #### #??????# | | ????????????????????????# #??# #??????# | | ????????????????????????#% ##??# ####### | | ????????????????????????# #####???# ## | | ????????????????????????## %????????###### | | ?????????????????????????## #?????????????# | | ??????????????????????????##?????????????## ### | | ?????????????????#################???????# | | ?????????????????# #???????# ##### | | ?????????????????# ####????# #???? | | ?????????????????# s # ####?# #???? | | ?????????????????# """"s"""" ### #?????? | | ??????????????? """" """" #?????? | | ???????????????? """" """" #?????? | | ????????????????# """" """" ##### #?????? | | ?????????????????# """" """" #???## #?????? | | ?????????????????# """" """" #????# ????? | | ?????????????????# s #????# ## ??? | | ?????????????????# """"@"""" #??# ##?? ?? | | ?????????????? """" """" ##??# #????##? | | ????????????? """" """" #??? #??????? | | ???????????????? """" """" ##??? ####??????? | | ?????????????????#?? """" """" #??? #??????????? | | ?????????????????????"""" """" #???#???????????? | | ?????????????????????? $ ????????????????? | | ??????????????????????? ? ????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 515 Matter Stores 291 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumMasterMount Manual? 0 Play Time 00:31:44 Cumulative 20.2 hours Start 2024.04.14 @ 17:38:56 End 2024.04.14 @ 18:24:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c1ff3b1-0598-4a8f-a2b9-6e0cdeaafc7b