Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 12:55:49 Player: Fangrelle Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (735) 735 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2695 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 164/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Disposable Heat Sink Huge Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Battle Cannon > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Compact Wheel Subdweller Monowheel Subdweller Monowheel Heat Sink High-capacity Storage Unit Visual Processing Unit Signal Interpreter Improved Signal Interpreter Small Laser Autobeam Subdweller Machine Gun Subdweller Machine Gun Battle Cannon Battle Cannon Mining Laser Explosive Trap Explosive Trap Explosive Trap Scrap Shield Fragment (47) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Disposable Heat Sink Huge Storage Unit > --- WEAPON ----------- Riot Gun Battle Cannon > --- INVENTORY -------- Subdweller Power Source Light Treads Light Treads Light Treads Light Treads Compact Wheel Subdweller Monowheel Subdweller Monowheel Heat Sink High-capacity Storage Unit Visual Processing Unit Visual Processing Unit Signal Interpreter Small Laser Subdweller Machine Gun Subdweller Machine Gun Battle Cannon Mining Laser Explosive Trap Explosive Trap Explosive Trap Scrap Shield Fragment [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon . | . . . . . Parts Attached 25 | . 8 . 15 2 Power 3 | . . . 3 . Engine 3 | . . . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | . 4 . 3 1 Treads 8 | . 4 . 3 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 3 . 1 1 Device 1 | . . . 1 . Storage 2 | . 2 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 9 | . 1 . 8 . Energy Gun 5 | . 1 . 4 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 4 | . . . 4 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 7 . Power 2 | . . . 2 . Propulsion 2 | . . . 2 . Utility 1 | . . . 1 . Weapon 2 | . . . 2 . Highest Loss Streak 3 | . . . 3 . To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 100 90 63 Engine 12 | . 14 14 9 . Treads 27 | . 27 28 27 18 Device 3 | . . . 9 9 Storage 15 | . 21 14 14 9 Protection 6 | . 6 14 . . Energy Gun 15 | . 14 14 18 9 Ballistic Gun 8 | . 14 14 . . Ballistic Cannon 3 | . . . 8 9 Peak Build Rating 15 | . 8 9 15 14 Average Rating 9 | . 7 8 11 13 On Entrance 8 | 6 6 8 9 14 Naked Turns . | . . . . . Heaviest Build 94 | 13 92 92 94 89 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 2 | . 2 2 2 2 Average Overweight (x) 1 | . 1 2 2 2 Largest Inventory Capacity 25 | . 25 25 25 25 Average Capacity 24 | . 21 25 25 25 Most Carried 25 | . 15 18 25 21 Average Carried 16 | . 8 16 21 20 Final Capacity 25 | 8 25 25 25 25 Final Carried 22 | 6 14 18 21 22 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 783 | 200 213 90 280 . Remotely . | . . . . . Salvage Created 849 | . 481 43 325 . Parts 52 | . 37 . 15 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . . 8 . Prevented 1 | . . . 1 . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 25 | . 12 1 12 . Guns 19 | . 12 1 6 . Cannons 6 | . . . 6 . Classes Destroyed 7 | . 5 . 2 . Worker 1 | . 1 . . . Hauler 1 | . 1 . . . Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 12 | . 6 . 6 . Grunt 7 | . 6 1 . . Subdweller 6 | . . . 6 . Best Kill Streak 4 | . 3 1 4 . Combat Bots Only 3 | . 3 1 3 . Max Kills in Single Turn 2 | . 2 1 1 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 212 | . 77 5 130 . Missed 79 | . 27 . 52 . Damage Taken 1510 | . 483 85 942 . Core 219 | . 82 . 137 . Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 100 . . 12 . Volleys Fired 124 | . 63 5 56 . Largest 2 | . 2 2 2 . Hottest 90 | . 70 70 90 . Shots Fired 222 | . 117 11 94 . Gun 192 | . 117 11 64 . Cannon 30 | . . . 30 . Launcher . | . . . . . Special . | . . . . . Kinetic 103 | . 63 6 34 . Thermal 100 | . 54 5 41 . Explosive . | . . . . . Electromagnetic 19 | . . . 19 . Robot Hit Streak 12 | . 10 3 12 . Robot Miss Streak 6 | . 5 1 6 . Penetration Max . | . . . . . Secondary Targets 5 | . 4 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 140 | . 70 5 65 . Core Hits 56 | . 27 4 25 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 4 . Burn 1 | . . . 1 . Blast 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1929 | . 891 92 946 . Guns 1571 | . 882 64 625 . Cannons 321 | . . . 321 . Explosions . | . . . . . Melee . | . . . . . Ramming 37 | . 9 28 . . Kinetic 832 | . 484 14 334 . Thermal 840 | . 398 50 392 . Explosive . | . . . . . Electromagnetic 220 | . . . 220 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 3 . Average Corruption 2 | . 1 3 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 75 | . 9 32 34 . Message Errors 14 | . 2 6 6 . Matter Fused 20 | . . 10 10 . Heat Flow Errors 6 | . 1 2 3 . Energy Discharges 11 | . 1 4 6 . Parts Fused 2 | . . 2 . . Data Loss (minor) 10 | . 2 5 3 . Data Loss (major) 7 | . 1 2 4 . Misfires 4 | . 1 1 2 . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 8 | . . . 8 . Projectiles 8 | . . . 8 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . 2 2 . . Targets Rammed 4 | . 2 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 265 | . 265 256 199 . Average Temperature 52 | . 39 89 86 . Received Heat Transfer 342 | . 165 45 132 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 1 1 . Heat Transferred 2247 | . 948 148 1151 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 260 | . 226 45 . 260 Initial 260 | . . 28 . 260 Average 55 | . 103 15 . 260 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 96 | . 94 100 . . Level 1 3 | . 5 . . 100 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 4 | . 4 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 22 2 38 . Peak Tracking Total 4 | . 4 2 3 . Tactical Retreats 6 | . . 1 5 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 3 | . . 3 3 3 Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 5 | . 5 . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 17 . . . Successful 10 | . 10 . . . Failed 7 | . 7 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 15 | . 15 . . . Terminals 15 | . 15 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Record 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 8 . . . Terminals 7 | . 7 . . . Assimilate 2 | . 2 . . . Botnet 4 | . 4 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 4862 | . 1264 1760 1798 40 Spaces Moved 1457 | 1 398 543 504 11 Core . | . . . . . Treads 1440 | . 382 543 504 11 Legs 17 | 1 16 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 320 320 320 Average Speed 305 | 120 265 320 320 320 Slowest Speed 320 | 120 320 320 320 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 1 71 83 35 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 1 3 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1659 | . 488 553 602 16 Wait 6 | . 1 . 5 . Move 1453 | . 397 542 503 11 Hop . | . . . . . Pick Up 29 | . 10 4 14 1 Fast Attach 6 | . 2 . 4 . Attach 12 | . 3 . 8 1 Detach 3 | . 1 . 1 1 Swap 7 | . 3 . 3 1 Drop 15 | . 6 . 8 1 Fire 124 | . 63 5 56 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . 2 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 989 | -10/Materials | Discovered new exit (range 13) 1022 | -10/Materials | Discovered new exit (range 12) 1265 | -10/Materials | Entered Mines 1290 | -10/Mines | Met a Derelict bent on vengeance 2041 | -10/Mines | Found a hidden stash of uninstalled traps 2520 | -10/Mines | Discovered new exit (range 3) 3009 | -10/Mines | Discovered new exit (range 5) 3025 | -10/Mines | Entered Subcaves 3150 | -10/Subcaves | Core integrity fell below 50% 3154 | -10/Subcaves | Lost 3 parts (1p1u1w) 3535 | -10/Subcaves | Disturbed a concealed Subdweller 4000 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4006 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4165 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4289 | -10/Subcaves | Core integrity fell below 20% 4318 | -10/Subcaves | Discovered new exit (range 10) 4783 | -10/Subcaves | Discovered new exit (range 10) 4823 | -10/Subcaves | Entered Materials 4823 | -8/Materials | Evolved 4 slots: Utility x4 4863 | -8/Materials | Self-destructed Last Messages --------------- 04678_ Riot Gun destroyed. 04678_ S-10 Pest destroyed. 04685_ Flight Unit fries itself beyond repair. 04690_ Lgt. Assault Rifle fries itself beyond repair. 04695_ Acquired 45 matter. 04702_ Acquired Battle Cannon. 04704_ KC1L%K/F,HSJSFD4X1YA>FU IDBT>=A7Q 04730_ System corrupted: Component data lost. 04742_ Acquired 12 matter. 04783_ EXIT=FOUND 04818_ Identified Autobeam. PARAMETERS=UTILITY+4 LOCATION=UNKNOWN GOAL=ESCAPE 04825_ Sub. Power Source shoots sparks and powers down. 04825_ Dropped Broken Sub. Power Source. 04852_ Acquired Imp. Signal Interpreter. 04863_ Connecting with Repair Station... 04863_ Current location identified: Materials 04863_ Connecting with Repair Station... 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